Zumeanie
Dragon Quest monster | |
---|---|
Zumeanie | |
Art by Akira Toriyama | |
Japanese | ぶっちズキーニャ |
Romaji | Buchi zukīnya |
First appearance | Dragon Quest IX |
The Zumeanie is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest IX. It is an anthropomorphic yellow and orange zucchini that wields a spear in battle.
Characteristics[edit]
Zumeanies and their cousins are animated squashes with deranged smiles on their faces and a chonmage-style topknot on top of their heads. The zumeanie is a variety of the Cruelcumber, its lower body being orange with green spots and its upper body being yellow. Starting with X, the orange and yellow start to blend into each other in the middle of their bodies as well as having black spots found all over the body. They are capable of confusing enemies with their spinning spear attacks. Due to their tropical habitats, the vegetables tend to be vulnerable to ice-elemental spells and abilities.
Appearances[edit]
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Model | HP | MP | Attack |
85 | 9 | 82 | |
Defence | Agility | Experience | Gold |
80 | 62 | 212 | 104 |
Bestiary no. | #064 |
Family | Plant |
In-game description | Trop-pickle vegetables, ripened in the sun, and unable to cope with ice conditions. Can confuse with their spinning spears. Went away to warmer climes and couldn't bring themselves to leave. They settled there and the sun stained them scarlet. |
Spell(s) | None |
Skill(s) | Confusion Attack |
Location(s) | Slurry Coast Dourbridge |
Item(s) dropped | Strong medicine1⁄16 Long spear1⁄128 |
Fire Resistance * | Ice Resistance * |
Wind Resistance * | Blast/Lightning Resistance * |
0% | -50% | 0% | 0% |
Rock Resistance * | Dark Resistance * | Light Resistance * | Drain Magic Resistance |
0% | 0% | 0% | 0% |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * |
0% | 25% | 50% | 25% |
Snooze Resistance * | Dazzle Resistance | Sap Resistance * | Blunt Resistance * |
50% | 25% | 25% | 25% |
Deceleratle Resistance * | Spooky Aura Resistance* | Fizzle Resistance * | Stun Resistance * |
25% | 25% | 100% | 25% |
Charm Resistance * | |||
50% |
Dragon Quest X[edit]
Zumeanies began appearing in the game from Version 3.1 onwards, this time being weaker than the Cruelcumbers, who wouldn't appear in the game until Version 5. They can perform Multithrust, an Assault Charge when enraged, and cast Oomph.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Sprite | HP | MP | Attack |
110 | 10 | 112 | |
Defense | Agility | Experience | Gold |
93 | 85 | 183 | 42 |
Bestiary no. | #143 |
Family | Nature |
In-game description | Having been brought up in a tropical paradise, they're cooler than cruelcumbers, and make Multithrust look like a dapper dance move. |
Spell(s) | None |
Skill(s) | Deflects attacks Confusion Attack Thunder Thrust Multithrust |
Location(s) | The Champs Sauvage (first and third acts) The Other Side (second act) |
Item(s) dropped | Strong medicine1⁄16 Bronze lance1⁄64 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 0% | -10% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 0% | -10% | 25% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 0% | 100% | -25% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
0% | 0% | 0% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 25% | 0% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
This monster does not have a vicious, nor a malicious variant.
Dragon Quest Rivals[edit]
Zumeanie appeared in the 4th card pack, "Tale of Powerful Monsters" as a rare card common to all leaders.