Item | Price | Attributes |
Cautery sword | 4,400 | +42 Attack Casts Sizz on a group of enemies when used as a tool in battle. |
Eagle dagger | 3,900 | +39 Attack +2% Surprise Attack Chance |
Soarin' steel | 2,800 | +32 Attack |
Wyvern wand | 2,400 | +22 Attack +5 Magical Might +5 Magical Mending +3% MP Absorption |
Lightning staff | 4,600 | +24 Attack +22 Magical Might +10 Magical Mending +9% MP Absorption |
Trident | 5,400 | +65 Attack +2% Parry Chance |
Beastly bullwhip | 2,400 | +34 Attack +10% damage to Beasts |
Silver claws | 2,800 | +23 Attack +2% Critical Hit Chance |
Light shield | 1,250 | +17 Defence +6% Block Chance |
Steel shield | 1,500 | +22 Defence +8% Block Chance +7% Fire and Ice Resistance |
Bronze helmet | 1,500 | +18 Defence |
Iron mask | 3,500 | +25 Defence |
Cloak of evasion | 3,000 | +29 Defence +3% Evasion |
Full plate armour | 2,300 | +39 Defence |
Star of clarity | 2,000 | +3 Defence +10% Confusion Resistance |
Strong medicine | 36 | Restores at least 60 HP to a single ally. |
Strong antidote | 45 | Cures one party member of poison and restores at least 30 HP. |
Moonwort bulb | 30 | Cures one party member of paralysis. |
Chimaera wing | 25 | Teleport to last place prayed or last important location visited. |
Pink pine | 75 | A smooth, slender stick in a pretty shade of pink. Fun-Size Forge material. |
Twisted talons | 950 | Don't catch yourself on one of these–it'll hurt like heck! Fun-Size Forge material. |
The Champs Sauvage
From Dragon Quest Wiki
Region | |
---|---|
The Champs Sauvage | |
Northern Champs Sauvage | |
Japanese | メダチャット地方 |
Rōmaji | Medachatto chihō |
Game | Dragon Quest XI |
The Champs Sauvage is a region located in southwestern Erdrea in Dragon Quest XI. It can be reached from the Costa Valor. The L'Académie de Notre Maitre des Médailles and the Eerie Eyrie can be found in the north, while the town of Phnom Nonh and the Promontory Cave are found in the southern part of the region.
The northern part of the region is mountainous with coniferous trees, while the southern part of the region is a tropical forest that often experiences rainfall.
Shops & Services[edit]
Northern Champs Sauvage[edit]
Item | Price | Attributes |
Nightcleaver | 12,000 | +115 Attack +2% Parry Chance |
Spirit staff | 7,100 | +33 Attack +32 Magical Might +24 Magical Mending +10% MP Absorption |
Beastly bullwhip | 2,400 | +34 Attack +10% damage to Beasts |
Kestrel claws | 5,700 | +41 Attack +8 Agility +3% Critical Hit Chance 10% chance to beguile Birds |
Ice axe | 9,200 | +72 Attack |
Magic shield | 5,000 | +27 Defence +12 Magical Might +11 Magical Mending +6% Block Chance |
Dragon shield | 6,900 | +30 Defence +8% Block Chance +10% Fire and Ice Resistance |
Magical hat | 2,700 | +25 Defence +30 Magical Might |
Iron headgear | 5,500 | +32 Defence |
Dragon mail | 12,000 | +60 Defence +20% Fire and Ice Resistance |
Wizard's robe | 5,000 | +43 Defence +18 Magical Might +40% Fizzle Resistance |
Star of clarity | 2,000 | +3 Defence +10% Confusion Resistance |
Strong medicine | 36 | Restores at least 60 HP to a single ally. |
Strong antidote | 45 | Cures one party member of poison and restores at least 30 HP. |
Lunaria | 180 | Cures an ally of paralysis and restores at least 90 HP. |
Panacea | 240 | Cures an ally of paralysis and poison, and restores at least 90 HP. |
Chimaera wing | 25 | Teleport to last place prayed or last important location visited. |
Pink pine | 75 | A smooth, slender stick in a pretty shade of pink. Fun-Size Forge material. |
Twisted talons | 950 | Don't catch yourself on one of these–it'll hurt like heck! Fun-Size Forge material. |
Item | Price | Attributes |
Nightcleaver | 12,000 | +115 Attack +2% Parry Chance |
Spirit staff | 7,100 | +33 Attack +32 Magical Might +24 Magical Mending +10% MP Absorption |
Beastly bullwhip | 2,400 | +34 Attack +10% damage to Beasts |
Kestrel claws | 5,700 | +41 Attack +8 Agility +3% Critical Hit Chance 10% chance to beguile Birds |
Ice axe | 9,200 | +72 Attack |
Magic shield | 5,000 | +27 Defence +12 Magical Might +11 Magical Mending +6% Block Chance |
Dragon shield | 6,900 | +30 Defence +8% Block Chance +10% Fire and Ice Resistance |
Magical hat | 2,700 | +25 Defence +30 Magical Might |
Iron headgear | 5,500 | +32 Defence |
Dragon mail | 12,000 | +60 Defence +20% Fire and Ice Resistance |
Wizard's robe | 5,000 | +43 Defence +18 Magical Might +40% Fizzle Resistance |
Star of clarity | 2,000 | +3 Defence +10% Confusion Resistance |
Special medicine | 70 | Restores at least 90 HP to a single ally. |
Special antidote | 87 | Cures one party member of poison and restores at least 60 HP. |
Lunaria | 180 | Cures an ally of paralysis and restores at least 90 HP. |
Perfect panacea | 240 | Cures an ally of most ailments and restores at least 90 HP. |
Chimaera wing | 25 | Teleport to last place prayed or last important location visited. |
Pink pine | 75 | A smooth, slender stick in a pretty shade of pink. Fun-Size Forge material. |
Twisted talons | 950 | Don't catch yourself on one of these–it'll hurt like heck! Fun-Size Forge material. |
Southern Champs Sauvage[edit]
Item | Price | Attributes |
Cautery sword | 4,400 | +42 Attack Casts Sizz on a group of enemies when used as a tool in battle. |
Eagle dagger | 3,900 | +39 Attack +2% Surprise Attack Chance |
Soarin' steel | 2,800 | +32 Attack |
Wyvern wand | 2,400 | +22 Attack +5 Magical Might +5 Magical Mending +3% MP Absorption |
Lightning staff | 4,600 | +24 Attack +22 Magical Might +10 Magical Mending +9% MP Absorption |
Trident | 5,400 | +65 Attack +2% Parry Chance |
Beastly bullwhip | 2,400 | +34 Attack +10% damage to Beasts |
Silver claws | 2,800 | +23 Attack +2% Critical Hit Chance |
Light shield | 1,250 | +17 Defence +6% Block Chance |
Steel shield | 1,500 | +22 Defence +8% Block Chance +7% Fire and Ice Resistance |
Bronze helmet | 1,500 | +18 Defence |
Iron mask | 3,500 | +25 Defence |
Cloak of evasion | 3,000 | +29 Defence +3% Evasion |
Full plate armour | 2,300 | +39 Defence |
Star of clarity | 2,000 | +3 Defence +10% Confusion Resistance |
Strong medicine | 36 | Restores at least 60 HP to a single ally. |
Strong antidote | 45 | Cures one party member of poison and restores at least 30 HP. |
Moonwort bulb | 30 | Cures one party member of paralysis. |
Chimaera wing | 25 | Teleport to last place prayed or last important location visited. |
Glimmergrass | 800 | Fronds that flash and flicker in the midday sun. Fun-Size Forge material. |
Twisted talons | 950 | Don't catch yourself on one of these–it'll hurt like heck! Fun-Size Forge material. |
Dragon hide | 880 | Scaly skin dropped by a dragon. Utterly incombustible. Fun-Size Forge material. |
Dragon horn | 1,080 | A horn hacked from the head of a deadly dragon. Fun-Size Forge material. |
Fresh water | 65 | Wondrous water of perfect purity. Fun-Size Forge material. |
Item | Price | Attributes |
Nightcleaver | 12,000 | +115 Attack +2% Parry Chance |
Spirit staff | 7,100 | +33 Attack +32 Magical Might +24 Magical Mending +10% MP Absorption |
Kestrel claws | 5,700 | +41 Attack +8 Agility +3% Critical Hit Chance 10% chance to beguile Birds |
Ice axe | 9,200 | +72 Attack |
Magic shield | 5,000 | +27 Defence +12 Magical Might +11 Magical Mending +6% Block Chance |
Magical hat | 2,700 | +25 Defence +30 Magical Might |
Iron headgear | 5,500 | +32 Defence |
Magic armour | 6,100 | +55 Defence +15 Magical Might +15 Magical Mending +12% Elemental Resistance |
Wizard's robe | 5,000 | +43 Defence +18 Magical Might +40% Fizzle Resistance |
Aerofoil earrings | 3,000 | +5 Defence +10 Charm +10% Wind Resistance |
Strong medicine | 36 | Restores at least 60 HP to a single ally. |
Strong antidote | 45 | Cures one party member of poison and restores at least 30 HP. |
Lunaria | 180 | Cures an ally of paralysis and restores at least 90 HP. |
Panacea | 240 | Cures an ally of paralysis and poison, and restores at least 90 HP. |
Chimaera wing | 25 | Teleport to last place prayed or last important location visited. |
Glimmergrass | 800 | Fronds that flash and flicker in the midday sun. Fun-Size Forge material. |
Dragon hide | 880 | Scaly skin dropped by a dragon. Utterly incombustible. Fun-Size Forge material. |
Dragon horn | 1,080 | A horn hacked from the head of a deadly dragon. Fun-Size Forge material. |
Fresh water | 65 | Wondrous water of perfect purity. Fun-Size Forge material. |
Item | Price | Attributes |
Nightcleaver | 12,000 | +115 Attack +2% Parry Chance |
Spirit staff | 7,100 | +33 Attack +32 Magical Might +24 Magical Mending +10% MP Absorption |
Beastly bullwhip | 2,400 | +34 Attack +10% damage to Beasts |
Kestrel claws | 5,700 | +41 Attack +8 Agility +3% Critical Hit Chance 10% chance to beguile Birds |
Ice axe | 9,200 | +72 Attack |
Magic shield | 5,000 | +27 Defence +12 Magical Might +11 Magical Mending +6% Block Chance |
Dragon shield | 6,900 | +30 Defence +8% Block Chance +10% Fire and Ice Resistance |
Magical hat | 2,700 | +25 Defence +30 Magical Might |
Iron headgear | 5,500 | +32 Defence |
Dragon mail | 12,000 | +60 Defence +20% Fire and Ice Resistance |
Wizard's robe | 5,000 | +43 Defence +18 Magical Might +40% Fizzle Resistance |
Aerofoil earrings | 3,000 | +5 Defence +10 Charm +10% Wind Resistance |
Special medicine | 70 | Restores at least 90 HP to a single ally. |
Special antidote | 87 | Cures one party member of poison and restores at least 60 HP. |
Lunaria | 180 | Cures an ally of paralysis and restores at least 90 HP. |
Perfect panacea | 240 | Cures an ally of most ailments and restores at least 90 HP. |
Chimaera wing | 25 | Teleport to last place prayed or last important location visited. |
Glimmergrass | 800 | Fronds that flash and flicker in the midday sun. Fun-Size Forge material. |
Dragon hide | 880 | Scaly skin dropped by a dragon. Utterly incombustible. Fun-Size Forge material. |
Dragon horn | 1,080 | A horn hacked from the head of a deadly dragon. Fun-Size Forge material. |
Fresh water | 65 | Wondrous water of perfect purity. Fun-Size Forge material. |
Other notable attributes[edit]
This is a location where a horse can be called.
This location can be reached using the Zoom spell.
Treasures[edit]
Treasures | |
---|---|
Item | Location |
Mini medal | Treasure chest in eastern cliffs. |
Enchanted stone | Treasure chest on cliff face located southeast of north campsite. |
Vanguard | Treasure chest located on rock ledge after climbing a vine hanging from southern rock wall close to entrance to the Costa Valor. |
Sparkly Spots[edit]
Sparkly Spots | |
---|---|
Item | Location |
Celestial skein | At the base of a tree near the east wall south of bridge. |
Celestial skein | At the center of riverbank northwest of Phnom Nonh. |
Narspicious x2 Sparkly sap |
Fruit tree to the west of ruins in the south. |
Evencloth | Rock south of ruins in the southern region at night. |
Glimmergrass x2 Thinkincense |
Plant located southweste of the entrance to Phnom Nonh. |
Platinum ore | Shallow water north of the south campsite. |
Celestial skein | Large rock located south of the southern campsite. |
Glimmergrass | Eastern shore of pond in northern section of the region. |
Platinum ore x2 Mirrorstone |
Crystal at the end of rocky ravine located southeast of the entrance to L'Academie. |
Red eye | Small rock ledge located near north campsite. |
Mirrorstone | At the tip of area after crossing wooden bridge south of north campsite. |
Superior medicine | Near stone steps after crossing bridge to the north that leads to the Eerie Eyrie. |
Drasilian shilling | In the middle of wooden bridge that leads to the Eerie Eyrie. |
Flintstone | Stone path in the northeastern section that leads to the Eerie Eyrie. |
Pink pine | Between the last two bridges on the path to the Eerie Eyrie. |
Glimmergrass | South wall after crossing the final bridge that leads to the Eerie Eyrie. |
Monsters[edit]
Northern Champs Sauvage[edit]
First Act[edit]
- Spiked hare
- 24-carrot bunicorn (rarefied)
- Lump mage
- Medislime (night only)
- Slime (amalgoomated)
- King slime
- Metal slime knight
- Dragurn (day only)
- Very devil (night only)
- Hades condor
Second Act[edit]
- Honeyhead horknight
- Tantamount
- Vicious lump mage (day only)
- Vicious corpse corporal (night only)
- Vicious slime (amalgoomated)
- Vicious king slime
- Terrornodon
Third Act[edit]
- Lump mage
- Slime (amalgoomated)
- King slime
- Metal slime knight (day only)
- Golem
- Corpse corporal (night only)
- Drohl diabolist
- War gryphon
- Malicious honeyhead horknight
Southern Champs Sauvage[edit]
First Act[edit]
- Handsome crab
- Zumeanie
- Pteranodon
- Golem (clear weather only)
- Corpse corporal (night only)
- Brollygagger (rainy weather only)
- Brollympian (rarefied)
Second Act[edit]
- Brollygagger (rainy weather only)
- Brollympian (rarefied)
- Scourgette (day only)
- Lurid lampling (night only)
- Cheater cheetah
- Vicious jockilles
- Bongo bango
- Brollygarch (rainy weather only)
Third Act[edit]
- Zumeanie
- Brollympian (rarefied)
- Malicious brollygagger (rainy weather only)
- Malicious bango bongo
Accolades[edit]
- Champs Shooter: Awarded for hitting every bullseye in the Champs Sauvage.
- Mooterorologist: Awarded for speaking to each and every one of the hard-working weathercows of Erdrea.
- Mount Olympian: Awarded for successfully riding all mountable monsters.
Weathercow Locations[edit]
- The cow is located on the southern side of the pond to the west of Phnom Nonh's entrance.
Etymology[edit]
- Champs Sauvages means "wild fields" in French. The name of the region was kept the same in the French, Spanish, and German versions of the game.
- In the original Japanese, it is known as the "Medachat" (メダチャット) region. The "Meda-" part is derived from the "Medal Girl's Academy" and "-chat" is from the "Puwachat Ruins" located in the south.
In Other Languages[edit]
Map & Gallery[edit]