List of weapons in Dragon Quest XI
This is a list of all Weapons available in Dragon Quest XI: Echoes of an Elusive Age.
Swords[edit]
With few exceptions noted below, all one-handed swords can be equipped by The Luminary, Erik, Sylvando & Hendrik.
Image | Name | Stats | How to Obtain | Equip | Notes |
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Cypress stick | Attack +7/9/11/16 | Sold in Cobblestone. Dropped by Cruelcumber |
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Cobblestone Sword | Attack +8/10/14/21 | Starting equipment | Luminary only. | ||
Soldier's Sword | Attack +10/13/16/22 | Erik's starting gear. Dropped by Skullriders. |
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Copper Sword | Attack +13/15/17/20 | Sold in Heliodor, The Manglegrove & Hotto Steppe | |||
Bronze Sword | Attack +16/18/20/22 | First Forays into Forging. | |||
Sylvando's Sword | Attack +18/22/26/30 Charm +10/11/13/15 |
Sylvando's starting gear | Sylvando only. | ||
Iron Broadsword | Attack +20/22/24/26 | Sold in Hotto. I ♥ Iron Arms. |
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Rapier | Attack +24/26/28/30 Charm +5/6/7/8 |
Sold in Gallopolis. | |||
Bandit Blade | Attack +30/35/41/47 | Dropped by Grublins. | |||
Silver Rapier | Attack +32/34/36/38 Charm +7/8/9/10 |
A Slender Sword of Solid Silver. | |||
Steel Broadsword | Attack +35/37/40/43 | Sold in Octagonia & Puerto Valor. Smithing With Steel. Chest in Erik's interlude, in The Rock of Wrong - Depths (Definitive Edition only). |
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Cautery Sword | Attack +42/44/47/50 | Sold in Lonalulu & Phnom Nonh. Building a Blade of Blistering Brutality. Reward for Rainbow Rock Ruckus quest (Definitive Edition only). |
Deals 12~20 fire damage to one group when used as an item. | ||
Falcon Blade | Attack +45/50/55/60 | 35 Mini medals. Insula Occidentalis chest, requires Magic Key. Dropped by Overkilling machines. |
Attacks twice, 75% damage per strike. | ||
Zombiesbane | Attack +54/58/62/66 | Sold in Heliodor, Emerald Coast & Sniflheim Nautica chest |
20% more damage to the Undead. | ||
Platinum Sword | Attack +60/63/67/71 Charm +12/13/14/15 |
Puerto Valor casino. (50,000 tokens) Platinum Power. Dropped by Lethal armours. Chest in Heliodor Castle - Bottom Floor - Jasper's Quarters. |
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Bastard Sword | Attack +61/65/69/73 | Sold in Heliodor, Costa Valor & Angri-La. Dropped by Gleeful grublins. |
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Heliodorian Sword | Attack +61/66/71/78 | Hendrik's starting gear. | |||
Zombie Slayer | Attack +65/69/73/77 | How to Outdo the Undead. | 30% more damage to the Undead. | ||
Aurora Blade | Attack +70/73/76/80 Charm +18/19/20/22 |
Sold in Zwaardsrust, Dundrasil & Puerto Valor. | Deals 12~20 fire damage to one group when used as an item. | ||
Dragonsbane | Attack +72/76/80/84 | Sold in Octagonia, Lonalulu & Sniflheim. More Dragony Designs. Chest in the Pillar of Pegasus (Definitive Edition only) |
20% more damage to Dragons. | ||
Fizzle Foil | Attack +80/83/86/90 Charm +22/23/24/25 |
Gallopolis. & Gondolia. Making The Most Of Mythril. |
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Miracle Sword | Attack +80/83/87/91 Charm +24/25/26/28 |
60 Mini medals. | Heals user by 25% of damage dealt. | ||
Metal Slime Sword | Attack +84/87/91/95 | Puerto Valor casino (250K tokens) Things To Do With Metal Goo. Dropped by Hyperpyrexions. |
Plus 1 damage to Metal slimes. | ||
Fire Blade | Attack +87/90/94/98 | Sold in Hotto. Dropped by Grumpy grublins. |
Fire element. | ||
Liquid Metal Sword | Attack +93/96/100/105 | In Fine Fettle With Liquid Mettle. | Plus 1 damage to Metal slimes. | ||
Dragon Slayer | Attack +96/100/104/109 | Sold in Heliodor. | 40% more damage to Dragons. | ||
Inferno Blade | Attack +111/118/125/132 | Sizzling Styles. | Fire element. | ||
Thunderstorm Sword | Attack +111/118/125/133 Charm +32/33/34/35 Max MP +12 |
Event in Gondolia, act 3 Dropped by One-man army. |
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Sword of Kings | Attack +120 Charm +32 |
Hotto event, act 3. | Luminary only. | Wind damage to one group. | |
Thousand-fold Katana | Attack +136/143/150/158 | Hotto event, act 3 | Erik only. | 8% chance to Sap target. | |
Über Falcon Blade | Attack +96/100/104/109 | Überswords Illustrated. Dropped by Überkilling machines. |
Attacks twice, 75% damage per strike. | ||
Über Miracle Sword | Attack +135/142/149/156 Charm +37/38/39/40 |
Überswords Illustrated. | Heals user by 30% of damage dealt. | ||
Shamshir of Light | Attack +158/165/172/180 Charm +42/43/44/46 |
Big Hitters of the Battlefield. Dropped by Noble dragons. |
Sylvando only. | Light element. | |
Metal King Sword | Attack +161/168/175/183 | Making Things with Metal Kings. | Plus 1 damage to Metal slimes. | ||
Sword of Judgement | Attack +150/157/164/171 | Ye Manifold Methods of Mighty Drustan. Dropped by A3G15. |
8% chance to blunt target. | ||
Drustan's Sword | Attack +163/175/177/185 | Chest in the Luminary's trial section of Drustan's labyrinth. | Hendrik only. | Enemies are more likley to target the wielder. | |
Hell Sabre | Attack +155/162/169/176 | Dropped by Barbatos. | Erik only. | ||
Stardust Sword | Attack +96 Charm +25 |
Fortress of Fear chest. (Act 2) First Forest Whale way station chest. (act 3) |
8% chance to Sap target. | ||
Nebula Sword | Attack +123 Charm +30 |
A Hero's Book of Basic Weapons. | 10% chance to Sap target. | ||
Supernova Sword | Attack +147 Charm +35 |
A Hero's Book of Better Weapons. | 12% chance to Sap target. | ||
Hypernova Sword | Attack +182/185/191/196 Charm +47/48/49/50 |
A Hero's Book of Brilliant Weapons. | 12%, 16%, 20% & 24% chance to Sap the target. | ||
Sword of Light | Attack +109 Charm +50 |
Story event, unmissable. | Cures an ally of any ailment. Lightning element. | ||
Super Sword of Light | Attack +151 Charm +80 |
Story event, unmissable. | Luminary only. | Removes Calasmos' shield of darkness 3% chance to strip target of all buffs. Lightning element. | |
Supreme Sword of Light | Attack +151/166/181/196 Charm +94/96/98/100 |
Supreme Secrets of the Sword of Light. | Luminary only. | Cures an ally of any ailment. 3% chance to strip target of all buffs. Lightning element. |
Axes[edit]
Only Hendrik is able to equip axes; as such, they are only available in the second and third acts of the game.
Image | Name | Stats | How to Obtain | Notes |
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Cavalier cleaver | Attack +64/68/72/76 | Hendrik's starting gear. Sold in Angri-La Dropped by Knight Aberrant. |
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Ice axe | Attack +72/76/80/85 | Sold in The champs sauvage. | Ice element. | |
King axe | Attack +80/84/88/93 Max MP +6/6/7/8 |
A Recipe Book of Regal Regalia Sold in Puerto Valor, Phnom Nonh. |
+10% damage to Machines. | |
Obliteratoriser | Attack +85/89/93/98 Critical Hit chance +2% |
Sold in Octagonia & Lonalulu. Dropped by Hoodlums. |
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Kaiser axe | Attack +86/90/95/100 Max MP +8/8/9/10 |
The Emperor's New Axe. Dropped by Royal reptiles. |
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Avalanche axe | Attack +93/97/102/107 | Snowfield Styles. Sold in Sniflheim & The Snærfelt. |
Ice element. | |
Overlord's axe | Attack +100/104/108/113 | Gallopolis & Gondolia. | +10% damage to Humanoids. | |
Bad axe | Attack +106 Charm +27 Max MP +10 |
Chest in The Battleground, seventh floor. | 8% chance to blunt target. | |
Conqueror's axe | Attack +111/117/124/132 | Sold Havens Above, Trial Isle. | ||
Maxi axe | Attack +123 Charm +32 Max MP +14 |
A Hero's Book of Basic Weapons. | 10% chance to blunt target. | |
Apollo's axe | Attack +135/142/149/156 Max MP +5/6/8/10 |
Might Is Right. Dropped by Harmachis. |
Fire & Light element. | |
Climaxe | Attack +147 Charm +39 Max MP +16 |
A Hero's Book of Better Weapons. | 12% chance to blunt target. | |
Arisocrat's axe | Attack +158/165/172/180 Max MP +18/18/19/20 |
Sold in the fortified Cobblestone. | +10% damage to demons 5%/5%/6%/8% chance to void MP cost. | |
Kairos cleaver | Attack +160/167/174/182 Agility +12/13/14/15 Critical Hit chance +2%/2%/2%/3% |
Big Hitters of the Battlefield. | ||
Galaxy axe | Attack +182/186/191/196 Charm +47/48/49/50 Max MP +18/19/19/20 |
A Hero's Book of Brilliant Weapons. | 12%/16%/20%/24% chance to blunt target. |
Boomerang[edit]
Only Erik is able to equip boomerangs. Subsequent strikes have a small chance to miss their target, but the initial hit is only effected by the monster's evasion rate.
Claws[edit]
Jade and Rab can use claws, and equipping a set prevents them from holding a shield. Claw weapons attack twice, with the secondary hit being 2/3rds the strength of the initial blow--this is why the category's attack power is low compared to other weapons aside from wands. Additionally, all claws deal 10% more damage to the Machine family.
Image | Name | Stats | How to Obtain | Notes |
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Iron claws | Attack +15/17/19/21 Critical Hit chance +2% |
Jade and Rab's starting gear. Dropped by Hades condor & Mermaniac. |
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Silver claws | Attack +23/25/27/29 Critical Hit chance +2% |
Sold in Lonalulu & Phnom Nonh. | ||
Infernails | Attack +27/31/35/39 Critical Hit chance +2% |
Puerto Valor casino prize, 7,500 tokens. Dropped by Fruity succubats. |
8% chance to beguile Humanoids. | |
Steel claws | Attack +29/31/33/35 Critical Hit chance +2% |
Sold in Sniflheim. | ||
Crow's claws | Attack +31/33/35/37 Critical Hit chance +2% |
Build Better Bird's Feet. | 8% chance to beguile Birds. | |
Platinum claws | Attack +36/38/40/43 Charm +19/20/21/23 Critical Hit chance +3% |
Platinum Power. | ||
Kestrel claws | Attack +41/43/45/48 Agility +8/9/9/10 Critical Hit chance +3% |
Sold in Puerto Valor & Phnom Nonh. | 10% chance to beguile Birds. | |
Cobra claws | Attack +47/49/51/54 Critical Hit chance +3% |
Sold in Octagonia & Lonalulu. (After Act 1) | 8% chance to Poison target, barring immunity. | |
Ice claws | Attack +49/51/53/56 Critical Hit chance +3% |
Snowfield Styles. Sold in Sniflheim & The Snærfelt. (After Act 1) |
Deals 40~56 ice damage to one group. | |
Kite claws | Attack +51/53/55/58 Agility +14/15/15/16 Critical Hit chance +3% |
Dropped by vicious Garudas. | 12% chance to beguile Birds. | |
Dragon claws | Attack +52/54/56/59 Critical Hit chance +4% |
Sold in Heliodor, Gondolia, Nautica]], Arboria & Angri-La. (After Act 1) Dropped by Dread dragons. |
+10% damage to Dragons. | |
Beast claws | Attack +53/55/57/59 Critical Hit chance +4% |
Sold in Gallopolis. (After Act 1) Reward for quest One Crazy Cat (Definitive Edition only) |
+10% damage to Beasts & Birds. | |
Crimson claws | Attack +54/56/58/60 Critical Hit chance +5%/6%/7%/8% |
Prize for the silver cup horse race on Difficult mode Dropped by Sootbonce & Smogbonnets. |
+10% damage to Elementals. | |
Fire claws | Attack +56/58/60/62 Critical Hit chance +4% |
Sold in Hotto. (After Act 1) | Deals 54~70 fire damage to one enemy. | |
King cobra claws | Attack +57/59/61/63 Critical Hit chance +4% |
Dropped by Hooper trooper & Supreme succubats. | 10% chance to Poison target, barring immunity. | |
Beastmaster claws | Attack +58 Charm +27 Critical Hit chance +4% |
Prize for completing the third trial Wheel of Harma in 20 rounds or less. | +10% damage to Beasts & Birds. | |
Combusticlaws | Attack +66/69/73/79 Critical Hit chance +4% |
Sizzling Styles. Sold in Hotto. (After Act 2) |
Deals 54~70 fire damage to one enemy. | |
Monster slashers | Attack +66/70/74/79 Critical Hit chance +4% |
Sold on Trial Isle. Dropped by Dark gryphons. |
+10% damage to Beasts 8% chance to beguile Beasts. | |
Dragonlord claws | Attack +74 Charm +34 Critical Hit chance +4% |
A Hero's Book of Basic Weapons. | +20% damage to Dragons. | |
Crystal claws | Attack +80/84/84/93 Charm +44/46/48/50 Critical Hit chance +5% |
Octagonia event. (After Act 2) | Heals user by 6% of damage dealt. | |
Orichalcum claws | Attack +81/85/89/94 Charm +42/44/46/48 Critical Hit chance +5% |
Orichalcum: Ore Blimey. Dropped by Mechan-o'-wyrms. |
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Dragovian lord claws | Attack +88 Charm +39 Critical Hit chance +5% |
A Hero's Book of Better Weapons. | +20% damage to Dragons. | |
Frostfire fingers | Attack +93/97/101/106 Critical Hit chance +5%/6%/7%/8% |
Dropped by Master moosifer. | ||
Deicimators | Attack +93/99/103/108 Charm +50/52/54/56 Critical Hit chance +5% |
Big Hitters Of The Battlefield. | 6%/10%/12%/15% to void MP costs. | |
Xenlon claws | Attack +109/112/115/118 Charm +47/48/49/50 Critical Hit chance +5% |
A Hero's Book of Brilliant Weapons. | +20% damage to Dragons. |
Greatswords[edit]
Only the Luminary and Hendrik can equip greatswords. As these blades require the use of both hands, neither character can hold a shield while using one--this reduction in defence is offset by a chance to parry blows outright. As with one-handed swords, these Zweihänders will deal 10% more damage to members of the Dragon family.
Image | Name | Stats | How to Obtain | Notes |
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Cobblestone greatsword | Attack +12/13/18/25 Parry chance +1% |
Luminary's starting gear. | ||
Copper chopper | Attack +15/17/20/23 Parry chance +1%/1%/1%/2% |
Sold in Heliodor & The Manglegrove. | ||
Broad sword | Attack +20/22/25/28 Parry chance +1% Critical Hit chance + 1% |
Sold in the Emerald Coast Camp & Hotto Steppe. | ||
Cast-iron claymore | Attack +28/31/34/39 Parry chance +1% |
I ♥ Iron Arms. Sold in Hotto, Gallopolis & Laguna di Gondolia. |
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Broader sword | Attack +43/46/49/54 Parry chance +1%/1%/2%/2% Critical Hit chance + 1% |
Cutting-Edge Kit. Sold in Gondolia. |
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Black blade | Attack +49/51/54/59 Parry chance +2% |
Sold in Octagonia, Puerto Valor. | ||
Carbon steel claymore | {Attack +78/83/88/95 Parry chance +2% |
Sold in Lonalulu & Phnom Non. (After Act 1) | ||
Banishing blade | Attack +91/95/101/108 Parry chance +2% |
Chest in the Hotto Steppe. | +10% damage to Demons. | |
Hendrik's greatsword | Attack +91/95/101/108 Parry chance +2% |
Hendrik's starting gear. | ||
Razer-wing | Attack +93/99/105/112 Parry chance +2% |
12% chance to Paralyse target. | ||
Platinum powersword | Attack +108/114/121/128 Charm +31/33/36/40 Parry chance +2% |
Puerto Valor casino Platinum Power |
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Nightcleaver | Attack +115/121/127/134 Parry chance +2% |
Sold in Heliodor region, Costa Valor & Champs sauvage. (After Act 1) | Light element. | |
Demonsbane | Attack +124/130/137/144 Parry chance +2% |
The Devil's In The Details. Sold in Puerto Valor, Phnom Nonh. |
+20% damage to Demons. | |
Wyrmfang | Attack +131/137/144/151 Parry chance +2% |
More Dragony Designs Sold in Octagonia & Lonalulu. (After Act 2) Dropped by Guardians. |
+20% damage to Dragons. | |
Lord's sword | Attack +144/150/156/164 Parry chance +2% Critical Hit chance +2%/2%/3%/3% |
Sold in Heliodor, Gallopolis & Gondolia. (After Act 2) | ||
Brimstone blade | Attack +145/151/157/164 Parry chance +2% |
Sold in Hotto. (After Act 2}} | Fire element. | |
Metal gooreatsword | Attack +151/157/163/170 Parry chance +2% |
Things To Do With Metal Goo. | +1 damage to Metal slimes. | |
Liquid metal gooreatsword | Attack +167/173/180/190 Parry chance +2% |
In Fine Fettle With Liquid Mettle. | +1 damage to Metal slimes. | |
Sword of shadows | Attack +196 Parry chance +3% |
Story event, unmissable. | Deals 254~278 darkness damage to one enemy. | |
Skysteed sword | Attack +199/211/224/238 Charm +63/66/69/72 Parry chance +3%/3%/4%/5% |
Gallopolis horse race platinum reward, hard mode. Dropped by malicious Tantamounts. |
5%/6%/8%/10% to debuff target. | |
Legate's blade | Attack +243/255/268/281 Parry chance +3% Critical it chance +5%/6%/7%/8% |
Orichalcum: Ore Blimey. | ||
Berserker's blade | Attack +277/289/303/315 Parry chance +3% |
Sold in fortified Cobblestone Rare drop by Spawny Devil (non-3DS versions only) |
8% chance to Dazzle target. 10% chance to auto-oomph at start of battle. | |
Metal king gooreatsword | Attack +285/297/310/324 Parry chance +2%/3%/3%/3% |
Making Things with Metal Kings. | +1 damage to Metal slimes. | |
Brilliant blade | Attack +326/335/344/353 Charm +94/96/98/100 Parry chance +8%/9%/10%/11% |
Complete the Wheel of Harma's final trial within 30 turns. | Light element. |
Heavy wands[edit]
Veronica and Rab can equip heavy wands. As with greatswords and claws, neither character can equip a shield while using a heavy wand. These staffs have a fairly even split between raising Magical Mending and might for Rab's benefit, and each will deal an extra 10% damage to members of the Demon family.
Image | Name | Stats | How to Obtain | Notes |
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Veronica's staff | Attack +10/12/15/18 Magical Might +8/10/12/14 MP Absorb +8% |
Veronica's starting gear. | ||
Faerie staff | Attack +15/16/17/18 Magical Might +15/16/16/17 Magical Mending +7/7/8/8 MP Absorb +8% |
Sold in Gallopolis. | ||
Rab's cane | Attack +15/17/19/22 Magical Might +15/16/18/20 Magical Mending +10/11/13/15 MP Absorb +8% |
Restores 9 HP to one character for 4~6 turns. | ||
Wizard's staff | Attack +17/18/19/20 Magical Might +17/17/18/19 Magical Mending +8/8/8/9 MP Absorb +8% |
So You Want To Be A Witch. | Deals 8~12 fire damage to one enemy. | |
Watermaul wand | Attack +20/21/22/23 Magical Might +18/19/20/21 Magical Mending +13/14/15/16 MP Absorb +9% |
Sold in Puerto Valor & Nautica Dropped by Spinchilla. |
+20% damage to Nature family monsters. +2% MP absorbption from Nature family monsters. | |
Rod of rapidity | Attack +22/24/26/28 Magical Might +20/22/24/26 Magical Mending +15/16/17/19 MP Absorb +9% |
Sold in Octagonia & Costa Valor. | Casts Accelerate on user. | |
Staff of sentencing | Attack +23/25/27/29 Magical Might +21/23/25/27 Magical Mending +10/11/11/12 MP Absorb +9% |
Puerto Valor casino, 7,500 tokens. | Deals 12~36 wind damage to one group. | |
Rune staff | Attack +23/25/27/29 Magical Might +21/23/25/27 Magical Mending +16/17/18/20 MP Absorb +9% |
20 Mini medals. | 8% chance to Paralyse target. | |
Lightning staff | Attack +24/26/28/30 Magical Might +22/24/26/28 Magical Mending +10/11/12/13 MP Absorb +9% |
Electrifying Equipment. Sold in Lonalulu & Phnom Nonh. Dropped by Wight prince & Professaurus. |
Deals 31~41 lightning damage to one group. | |
Hocus locus | Attack +27/28/30/32 Magical Might +25/27/29/31 Magical Mending +12/12/13/15 MP Absorb +9% |
Making The Magic Happen. | 8% chance to Paralyse target. | |
Shiverstick | Attack +28/29/30/31 Magical Might +26/28/30/32 Magical Mending +12/13/14/15 MP Absorb +9% |
Supercool Kit. Sold in Sniffleheim. |
Deals 40~56 damage to one group. | |
Staff of antimagic | Attack +30/32/34/36 Magical Might +28/30/33/36 Magical Mending +13/14/15/17 MP Absorb +10% |
Sold in Arboria. Dropped by Shadow ministers. |
Casts Fizzle. | |
Spirit staff | Attack +33/35/37/39 Magical Might +32/34/37/40 Magical Mending +24/26/28/31 MP Absorb +10% |
Sold in the Champs sauvage, Phnom Nonh & Angri-La. (After Act 1) | ||
Staff of divine wrath | Attack +35/37/39/41 Magical Might + Magical Mending +24/26/28/31 MP Absorb +10% |
Wheel of Harma first trial, 16 turns or less. | Deals 12~36 wind damage to one group. | |
Tsunami staff | Attack +36/38/40/42 Magical Might +34/37/40/43 Magical Mending +26/28/31/34 MP Absorb +10% |
Dropped by Hocus-pokers. | +20% damage to Nature family monsters. +2% MP absorbption from Nature family monsters. | |
Lightning conductor | Attack +36/38/40/43 Magical Might +36/38/40/44 Magical Mending +26/28/31/34 MP Absorb +10% |
Bottling Lightning. | Deals 31~41 lightning damage to one group. | |
Celestial sceptre | Attack +36/38/40/43 Magical Might +37/39/42/45 Magical Mending +28/30/33/36 MP Absorb +10% |
Sold in Zwaardsrust Region, Dundrasil region & Puerto Valor. (After Act 1) | ||
Sage's staff | Attack +38/40/42/44 Magical Might +47/49/52/55 Magical Mending +35/39/41/44 MP Absorb +10% |
Fine Fashons for Philiosophers Sold in Octagonia, Lonalulu & Sniflheim. (After Act 1) |
Casts Insulatle. | |
Hieroglyph staff | Attack +48/50/52/54 Magical Might +51/53/56/59 Magical Mending +26/27/28/30 MP Absorb +10% |
Sold in Gallopolis, Gondolia & Arboria. (After Act 1) | ||
Siren's staff | Attack +50/52/54/56 Magical Might +54/56/59/62 Magical Mending +43/45/47/50 MP Absorb +11% |
Sold in Nautica. (After Act 1) | 8% chance to beguile target. Activates Wizard Ward. | |
Magma staff | Attack +51/53/55/57 Magical Might +55/57/60/63 Magical Mending +28/29/30/32 MP Absorb +12% |
Chest in Mt. Huji. | Deals 14~22 light damage (not fire) to one group. | |
Sacrosanct staff | Attack +51/53/55/57 Magical Might +58/60/62/65 Magical Mending +47/49/51/54 MP Absorb +12% |
Good Godly Gear. | +10% damage to Demons. | |
Wyrmwand | Attack +55/57/59/61 Magical Might +60/62/65/68 Magical Mending +31/32/33/35 MP Absorb +12% |
Even More Dragony Designs. | Deals 100~116 fire damage to one group. | |
Bright staff | Attack +55 Magical Might +60 Magical Mending +49 MP Absorb +12% |
Wheel of Harma third trial, 15 turns or less. | 20% chance to debuff target. | |
Supreme sage's staff | Attack +63/67/71/76 Magical Might +70/72/75/78 Magical Mending +57/59/61/63 MP Absorb +14% |
Sage Advice. | Casts Insulatle. | |
Shining staff | Attack +60 Magical Might +74 Magical Mending +60 MP Absorb +14% |
A Hero's Book of Basic Weapons. | 20% chance to debuff target. | |
Staff of resurrection | Attack +77/77/77/80 Magical Might +78/80/83/86 Magical Mending +64/65/67/69 MP Absorb +15% |
Sold on Trial Isle. Dropped by Great dragons. |
Casts Zing. | |
Rod of paradise | Attack +88/92/96/100 Magical Might +82/84/86/89 Magical Mending +70/72/74/76 MP Absorb +15% |
Sold in the fortified Cobblestone | Casts Acceleratle. | |
Brilliant staff | Attack +84 Magical Might +82 Magical Mending +64 MP Absorb +15% |
A Hero's Book of Better Weapons. | 20% chance to debuff target. | |
Staff of eternity | Attack +90/94/96/103 Magical Might +87/89/91/94 Magical Mending +44/45/46/47 MP Absorb + |
Big Hitters Of The Battlefield. | Haywire spell chance +1/%/1%/2%/3%. | |
Aurora staff | Attack +104/106/108/112 Magical Might +95/96/98/100 Magical Mending +76/77/78/80 MP Absorb +16% |
A Hero's Book of Brilliant Weapons. | 25%/50%/75%/100% chance to debuff target. |
Knives[edit]
Knives can be equipped by Erik and Sylvando, and will deal 10% more damage against members of the Nature family.
Image | Name | Stats | How to Obtain | Notes |
---|---|---|---|---|
Poison needle | Attack +1 | Sold in Zwaardsrust Region Dropped by Fandangows |
4% chance of instant death. | |
Bloodletter | Attack +1 | Knick-Knacks for Nifty Nickers. | 6% chance for instant death. | |
Erik's dagger | Attack +10/12/16/23 Deftness +2/3/4/5 |
Erik's starting gear. | Erik only. | |
Bronze knife | Attack +12/14/16/18 | Sold in Heliodor & The Manglegrove. | ||
Divine dagger | Attack +14/16/18/20 | First Foryas into Forging. Sold in The Emerald Coast & Hotto |
+20% damage to the Undead. | |
Poison moth knife | Attack +24/26/28/31 | Sold in Hotto, Gallopolis, Gondolia & Octagonia. | 8% chance to Paralyse target. | |
Batterfly knife | Attack +29/31/33/36 | Building Butterfly Bric-a-Brac. Chest in Erik's interlude, in The Rock of Wrong - Depths (Definitive Edition only). |
+20% damage to Nature monsters. | |
Assassin's dagger | Attack +37/39/41/44 | Chest in Octagonia caverns. | 2% chance for instant death. | |
Eagle dagger | Attack +39/41/44/47 | Sold in Puerto Valor & Lonalulu. Dropped by Hades condors, Elysium birds. |
2% chance for party to surprise enemies at start of battle. | |
Falcon knife earring | Attack +45/48/51/54 Charm +13/13/14/15 |
Chest in Puerto Valor. Dropped by Sail serpents. |
Attacks twice per turn. | |
Sword breaker | Attack +48/51/54/57 | Knick-Knacks for Nifty Nickers. Sold in Phnom Nonh, Sniflheim & The Snærfelt. |
8%/8%/10%/10% chance to blunt target. | |
Icicle dirk | Attack +62/65/68/72 | Sold in Sniflheim & Octagonia. (After Act 1) | Ice element. Deals 40~56 ice damage to one group. | |
Nobleman's knife | Attack +64/68/73/78 Charm +19/21/23/25 Max MP +6/7/8/9 |
Chest in Sniflheim castle. | 8% chance to beguile Humanoids. | |
Serpentscale skean | Attack +66/69/72/75 | Sold in Puerto Valor & Phnom Nonh. (After Act 1) | 16% chance to Poison target. 3% chance to fuddle target. | |
Dread dagger | Attack +67/70/73/77 | The Mothmask Prophecies. | 8% chance to paralyze target +20% damage to Nature monsters. | |
Soul breaker | Attack +71/74/77/80 Charm +21/22/23/25 |
Sold in Octagonia & Lonalulu. (After Act 1) | 10%/10%/12%/12% chance to blunt target. | |
Imp knife | Attack +74/77/80/83 | Octagonia casino, 60,000 tokens. | 8% chance to dazzle target. | |
Fenrir fang | Attack +80/83/86/90 | Snowfield Styles. | Ice element. Deals 40~56 ice damage to one group. | |
Gladius | Attack +82/85/88/91 Charm +25/26/28/30 |
Sold in Hotto, Gallopolis, Gondolia & Arboria. (After Act 1) | ||
Deft dagger | Attack +86 Evasion +1% |
65 Mini medals. | 2% chance for party to surprise enemies at start of battle. | |
Gryphon's wing | Attack +100/106/112/119 | Sold in Havens Above & Trial Isle. | 3%/3%/4%/4% chance for party to surprise enemies at start of battle. | |
Flame tang | Attack + | Sizzling Styles. Dropped by Infernal serpents. |
Fire element. | |
Darting dagger | Attack +111 Evasion +1% |
A Hero's Book of Basic Weapons. | 3% chance for party to surprise enemies at start of battle. | |
Thunderstrom skean | Attack +119/125/131/138 Charm +37/38/40/42 Max MP +12 |
Dropped by Golden goliaths. | Lightning element. | |
High-born blade | Attack +121/127/134/141 Charm +35/36/38/40 Max MP +15/16/17/18 |
Event in Sniflheim. (After Act 2) | ||
Dashing dagger | Attack +132 Evasion +1% |
A Hero's Book of Better Weapons. | 3% chance for party to surprise enemies at start of battle. | |
El stupendo | Attack +140/146/153/160 Deftness +12/13/14/15 Charm +42/43/44/46 |
Big Hitters of the Battlefield. | Sylvando only. | |
Time shear | Attack +142/148/155/162 Agility +36/38/40/41 |
Big Hitters of the Battlefield. | 4%/6%/8%/10% to stun target. | |
Knife of strife | Attack +142/148/155/162 | Sold in fortified Cobblestone. | 12% chance to dazzle target. | |
Dynamo dagger | Attack +164/168/172/176 Evasion +1% |
A Hero's Book of Brilliant Weapons. | 5% chance for party to surprise enemies at start of battle. |
Spears[edit]
Spears are a two-handed weapon that can be equipped by Serena and Jade. Though shields can not be used when one is equipped, each spear has a chance to parry oncoming blows. In addition, all spears will deal 10% more damage to the Beast family.
Image | Name | Stats | How to Obtain | Notes |
---|---|---|---|---|
Bronze lance | Attack +17/22/27/32 Parry chance +1% |
Serena's starting gear. Dropped by Zumeanies. |
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Iron lance | Attack +24/27/30/34 Parry chance +1% |
Sold in Gallopolis & Laguna di Gondolia Dropped by Orcs |
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Steel lance | Attack +34/37/40/44 Parry chance +1% |
Sold in Gondolia. Dropped by Bambooligans (3DS and Definitive Edition only) |
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Battle fork | Attack +47/49/51/56 Parry chance +2% Critical Hit chance +1 |
Cutting-Edge Kit. Sold in Octagonia, Costa Valor & Puerto Valor |
+20% damage to Nature monsters. | |
Jade's glaive | Attack +56/60/65/70 Parry chance +2% |
Jade's starting gear. | ||
Trident | Attack +65/69/74/79 Parry chance +2% |
Sold in Lonalulu & Phnom Nonh. | +20% damage to Nature monsters. | |
Gracos's trident | Attack +70/74/79/84 Parry chance +2% |
Up Where They Walk. | 8% chance to beguile Nature monsters. | |
Lightning lance | Attack +85/90/95/101 Agility +10/11/12/13 Parry chance +2% |
Electrifying Equipment. Puerto Valor casino, 75,000 tokens |
Lightning element. | |
Platinum lance | Attack +92/96/101/106 Charm +32/34/36/38 Parry chance +2% |
Platinum Power Dropped by Orc kings, Honeyhead horknights. |
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Storm spear | Attack +97/102/108/114 Agility +12/13/14/15 Parry chance +2% |
Sold in Octagonia & Lonalulu. (After Act 1) | Lightning element. | |
Demon spear | Attack +101/106/111/116 Parry chance +2% |
The Devil's in the Details. | 4% chance for instant death. | |
Full fathom fork | Attack +108/113/118/123 Parry chance +2% |
Secrets of the Sunken Spirit. | 10% chance to beguile Nature monsters. | |
Paladin's lance | Attack +111/116/121/126 Max MP +10 Parry chance +2% |
Sold in Gallopolis, Gondolia, Sniflheim & Arboria. (After Act 1) | +10% damage to Demons and the Undead. | |
Metal slime spear | Attack +114/118/123/128 Parry chance +2% |
Things to Do with Metal Goo. | +1 damage to Metal slimes. 8% chance to beguile Slime family. | |
Liquid metal spear | Attack +126/130/136/143 Parry chance +2%/2%/2%/3% |
In Fine Fettle With Liquid Mettle. | +1 damage to Metal slimes. 10% chance to beguile Slime family. | |
Poker | Attack +130 Charm +49 Parry chance +2% |
Chest in the Fortress of Fear, (Act 2) First Forest Whale way station. (Act 3) |
Attacks cannot be parried or blocked. | |
Seraph's spear | Attack +150/160/170/180 Max HP +8/9/9/10 Parry chance +6% |
Sold in Havens Above & Trial Isle. | 5%/10%/15%/20% chance to activate Grace of the Goddess one first turn. | |
Straight poker | Attack +167 Charm +62 Parry chance +3% |
A Hero's Book of Basic Weapons. | Attacks cannot be parried or blocked. | |
Barbarous pole | Attack +183/192/202/212 Parry chance +3% |
Dropped by Horknight watchman. | 20% chance for auto Oomphle on first turn. 8% chance to Sap target. | |
Stud poker | Attack +199 Charm +71 Parry chance +3% |
A Hero's Book of Better Weapons. | Attacks cannot be parried or blocked. | |
Sacred spear | Attack +204/213/222/232 Parry chance +6% |
Ye Manifold Methods of Mighty Drustan. Dropped by Orc chieftan. |
5%/10%/15%/20% chance for Alma Mater to activate on first turn. | |
Heaven's talon | Attack +215/224/234/244 Charm +67/69/71/74 Parry chance +6% |
Big Hitters of the Battlefield. | Light element. HP restored by 25% of damage dealt. | |
Metal king spear | Attack +221/231/241/251 Parry chance +3% |
Making Things With Metal Kings. | +1 damage to Metal slimes. 12% chance to beguile Slime family. | |
Split-pot poker | Attack +247/253/259/266 Charm +85/86/88/90 Parry chance +3% |
A Hero's Book of Brilliant Weapons. | Attacks cannot be parried or blocked |
Wands[edit]
Single-hand wands are exclusive to Serena. Each wand deals 10% more damage to members of the Undead family as well as the Demon family. Wands give considerable boosts to Serena's magical mending and smaller amounts to her magical might; however, due to the benchmark thresholds for her Woosh spells being very low each increase will have an observable effect on the power of her spell.
Image | Name | Stats | How to Obtain | Notes |
---|---|---|---|---|
Naughty stick | Attack +1 Critical Hit chance +30%/34%/40%/50% |
Wheel of Harma fourth trial. | ||
Rusty sceptre | Attack +1 | Event in Arboria. (After Act 2) | ||
Serena's wand | Attack +10/12/14/16 Magical Might +3/3/3/4 Magical Mending +9/10/11/13 MP Absorb +2% |
Serena's starting gear. | Wind element. | |
Posey pole | Attack +12/13/14/15 Magical Might +3/3/3/3 Magical Mending +10/11/12/13 MP Absorb +2% |
Sold in Gallopolis & Gondolia. | 8% chance to beguile Nature monsters. | |
Lamp post | Attack +14/15/16/17 Magical Might +3/3/3/4 Magical Mending +11/12/13/14 MP Absorb +2%/2%/2%/3% |
So You Want to Be a Witch. | ||
Pixie pole | Attack +15/16/17/18 Magical Might +3/3/4/4 Magical Mending +12/13/14/15 MP Absorb +2%/2%/2%/3% |
Chest in Grotta della fonte | 2/2/2/3 MP recovered per turn 8% chance to beguile Nature monsters. | |
Lolly stick | Attack +16/17/18/19 Magical Might +4/4/4/4 Magical Mending +13/14/15/16 MP Absorb +2%/3%/3%/3% |
Sold in Octagonia, Costa Valor & Puerto Valor. | 8% chance to fuddle target. | |
Jolly brolly | Attack +16/17/18/19 Magical Might +4/4/5/5 Magical Mending +15/16/18/20 MP Absorb +3% |
Your crafting Career Starts Here. Dropped by Brollyminators, Brollygaggers. |
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Wyvern wand | Attack +22/23/24/26 Magical Might +5/5/6/6 Magical Mending +18/19/20/22 MP Absorb +3%/3%/3%/4% |
Dragony Designs. Sold in Lonalulu. |
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Spryggdrasil | Attack +25/26/28/30 Magical Might + Magical Mending + MP Absorb +% |
Sold in Sniflheim. | 8% chance to beguile Nature monsters. | |
Seraphic sceptre | Attack +27/28/30/32 Magical Might +6/7/7/8 Magical Mending +23/25/27/30 MP Absorb +4% |
Divine Designs. | ||
Butterfly baton | Attack +33/36/36/38 Magical Might +8/9/9/10 Magical Mending +30/32/34/36 MP Absorb +4% |
Fit as a Fiddle. | 8% chance to beguile Nature monsters. | |
Glow stick | Attack +36/37/39/41 Magical Might +9/9/10/10 Magical Mending +33/35/37/39 MP Absorb +4% |
Sold in Arboria | Light element. | |
Glumbrella | Attack +42/43/45/47 Magical Might +11/11/12/12 Magical Mending +41/43/45/47 MP Absorb +4%/5%/5%/5% |
Sold in Gondolia. (After Act 1) | Dropped by Brollygarch. | |
Red dragon rod | Attack +44/45/47/49 Magical Might +11/12/12/13 Magical Mending +44/46/48/50 MP Absorb +5% |
Even More Dragony Designs. | Fire element. +2% MP drained from Dragons. | |
Bonbon baton | Attack +47/49/51/53 Magical Might +12/13/13/14 Magical Mending +47/49/51/53 MP Absorb +6% |
Wheel of Harma third trail, 25 turns. | 4%/5%/6%/8% chance to void MP costs. 8% chance to fuddle target. | |
Seraph's stick | Attack +53/56/60/64 Magical Might +14/15/15/16 Magical Mending +54/55/57/59 MP Absorb +6% |
Sold in Havens Above & Trial Isle. | Lightning element. | |
Fantastick | Attack +54/57/61/65 Magical Might +14/14/15/16 Magical Mending +54/56/58/60 MP Absorb +6% |
Mister Vista. | 50%/60%/80%/100% to activate Snap, crackle, poof at start of battle. | |
Get-up-and-Glow stick | Attack +65/68/71/75 Magical Might +16/16/17/17 Magical Mending +60/61/63/65 MP Absorb +6%/6%/6%/7% |
Dropped by Grey gordons. | Light element. | |
Cane of compassion | Attack +76/79/82/86 Magical Might +17/18/18/19 Magical Mending +63/64/66/68 MP Absorb +7%/7%/7%/8% |
Sold in the fortified Cobblestone | 4% chance to void MP costs. 30%/35%/40%/50% chance to activate Caster sugar at start of battle. | |
Sceptre of time | Attack +76/80/84/88 Magical Might +17/18/18/19 Magical Mending +64/66/68/70 MP Absorb +7%/7%/7%/8% |
If I Could Turn Back Time | 6/7/8/10 MP recovered per turn. 25%/50%/75%/100% chance to activate Alma mater at start of battle. | |
Faerie king's cane | Attack +88/90/92/94 Magical Might +19/19/20/20 Magical Mending +70/71/73/75 MP Absorb +8% |
Wheel of Harma final trial in under 35 turns. | 10/15/20/25 HP recovered per turn. All damage reduced by 5%/6%/8%/10%. |
Whips[edit]
Whips are two-handed weapons that can be equipped by Veronica and Sylvando, which deal an extra 10% damage to members of the Humanoid family
Image | Name | Stats | How to Obtain | Notes |
---|---|---|---|---|
Thorn whip | Attack +11/14/18/22 | Veronica's starting gear Dropped by Cactiballs. |
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Battle whip | Attack +17/19/22/25 | Sold in Gallopolis & Gondolia. | ||
Rosewhip | Attack +27/28/30/32 | Cutting-Edge Kit. | 4% chance to dazzle targets. +10% damage to Nature monsters. | |
Hypnowhip | Attack +30/32/34/36 | Sold in Octagonia, Costa Valor, Puerto Valor and L'Academie. | 4% chance to dazzle targets. +10% damage to Elementals. | |
Beastly bullwhip | Attack +34/36/38/40 | Make a Whip-Roaring Success of Yourself. Sold in Lonalulu & the Champs sauvage. |
+10% damage to Beasts. | |
Scorpion tail | Attack +43/46/49/53 | Sold in Phnom Nonh. Dropped by Kriller killer |
4% chance to Paralyse targets. | |
Queen's whip | Attack +47/50/53/57 | Lashings of Class. | +20% damage to Humanoids. | |
Dragontail whip | Attack +50/53/56/60 | Dragony Design. Sold in Sniflheim Dropped by Blue dragons. |
+10% damage to Dragons. | |
Demon whip | Attack +72/74/78/82 Charm +16/17/18/20 |
The Devil's in the Details. Sold in Puerto Valor & Phnom Nonh. |
4% chance to beguile Demons. | |
Empress's whip | Attack +76/79/83/87 | Sold in Octagonia & Lonalulu. (After Act 1) Dropped by Gnashturtiums. |
4% chance to beguile Humanoids. | |
Beelzebarb | Attack +83/86/90/94 Critical Hit chance +1%/2%/2%/2% |
Sold in Gallopolis. (After Act 1) | 4% chance to beguile Humanoids. | |
Triple-tine whip | Attack +84/87/91/95 | Sold in Gondolia & Nautica. (After Act 1) | +10% damage to the Undead and Nature monsters. | |
Malevolash | Attack +87/90/94/98 | Sold in Sniflheim & The Snærfelt. (After Act 1) | 4% chance to Paralyse targets. 6% chance to blunt enemy. | |
Archdemon whip | Attack +96/100/104/109 Charm +27/28/29/31 |
Sold in Phnom Nonh. (After Act 2) | 6% chance to beguile Demons. | |
Gringham whip | Attack +96/ Charm +22 |
Octagonia casino, 750,000 tokens. | Full damage to targets. | |
Mega gringham whip | Attack +123 Charm +27 |
A Hero's Book of Basic Weapons. | Full damage to targets. | |
Goddess whip | Attack +135/142/149/156 Charm +37/38/39/41 |
Sold on Trial Isle. Reward for quest Mother Knows Best (Definitive Edition only) |
20% damage to Humanoids. | |
Giga gringham whip | Attack +147 Charm +31 |
A Hero's Book of Better Weapons. | Full damage to targets. | |
Anchor of rancour | Attack +155/162/169/176 Critical Hit chance +3%/3%/3%/4% |
Sold in the fortified Cobblestone. | 10% chance to activate oomph at the start of battle. | |
Hellbeast's leash | Attack +158/165/172/180 | Big Hitters of the Battlefield. | 6% chance to stun foes +20% damage to Dragons. | |
Uber gringham whip | Attack +182/186/191/196 Charm +38/38/39/40 |
A Hero's Book of Brilliant Weapons. | Full damage to targets. |
S: Definitive Edition exclusive weapons[edit]
Image | Name | Stats | How to Obtain | Notes |
---|---|---|---|---|
Godbird sceptre | Attack +104/107/109/112 Magical Might +114/116/118/120 Magical Mending +48/49/49/50 MP Absorb +16% |
Clear the Hall of Rememberance Level 3 in the Echo Chamber. | 15%/20%/25%/30% chance to fizzle target. Deals approximately 330 darkness damage to one enemy. | |
Golden claws | Attack +60/63/60/72 Critical Hit chance +4%/6%/8%/10% |
Given by the Portogus Rex of Portoga in Baramos' Lair. | Increases odds of surprising enemy by +4%/6%/8%/10%. |