From Dragon Quest Wiki

Mechan-o'-wyrms are identical to Metal dragons with the exception of coloring, with Mechan-o'-wyrms having gold bodies and red eyes.

Generally speaking, Mechan-o'-wyrms are superior to Metal dragons in nearly all aspects and are among the most dangerous enemies encountered in the final stages of an adventure.


Dragon Quest V: Hand of the Heavenly Bride[edit]

Mechan-o'-wyrm (メカバーン Mekabān)DQV Logo.png
Sprite HP MP Attack Defense
Mechan-o'-wyrm snes.png 350 0 260 270
Agility Experience Gold Tame Rate
99 978 160 N/A
Bestiary No. #177
Spell(s) Begins battle with Bounce cast.
Skill(s) None
Location(s) Estark's Labyrinth
Item dropped Orichalcum fangs164
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
0/64 20% 100% 100%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
100% 100% 100% 100%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
20% 100% 100% 20%
Poof resistance Poison resistance * Fuddle resistance Snooze resistance *
100% 100% 67% 100%
Dazzle resistance * Sap resistance * Fizzle resistance Stun resistance *
100% 20% 100% 67%
PS2 model DS & Mobile sprite
Mechanowyrm DQV PS2.png Mechan-o-wyrm.png

Dragon Quest X[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

Mechan-o'-wyrm (メカバーン Mekabān)DQXI Logo EN.png
Sprite HP MP Attack
Mechan-o'-wyrm XI sprite.png 1,251 0 520
Defense Agility Experience Gold
752 135 3,315 730
Bestiary no. #612
Family Machine
In-game description Sparkling marvels of evil engineering that glisten gratuitously, and in action, resemble nothing more than fearsome golden fortresses.
Spell(s) None
Skill(s) Becomes Pepped up.
Blinding Flames
Calls for back up Vicious metal dragon.
Causes an earthquake.
Lets loose a barrage of missiles.
Location(s) Hoarder's Keep
Citadel of Spite
Item(s) dropped Gold nuglet116
Orichalcum claws1256
Evasion Fire Resistance * Ice
Wind Resistance *
N/A 50% 50% 50%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
50% 50% 50% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
100% 100% 100% 100%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
50% 100% 25% 25%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
100% 99% 0% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
100% 0% 0%

Dragon Quest Monsters: Joker[edit]

A Mechan-o'-wyrm can be obtained from an NPC in the Domus Isle sewers prior to the game's final battle, though the player must choose between the Mechan-o'-wyrm or a Heligator.

Family Dragon
Rank A
Description Love of gold has turned these miserly machines into their favorite colour.
Weapons Axes, Hammers, Claws, Staves
Traits Critical Massacre
Resistances Whackproof, Paralysisproof
Skill Barricade
Location -
Breeding chart Metal dragon x Great dragon

Dragon Quest Monsters: Joker 2[edit]

Family Dragon
Rank A
Size S
Weapons Axes, Hammers, Claws, Staves
Traits Critical Massacre, Paralyzing
Resistances Immune to Sizz, Whack, and Paralysis
Skill Barricade
Location -
Breeding chart Metal dragon x Great dragon

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Mechan-o'-Wyrm (メカバーン Mekabān) DQM3 Logo.png
Icon Family Max HP* Max MP*
Mechan-o'-Wyrm DQM3 portrait.png DQM3 dragon family icon.png 1,390 290
Max Attack Max Defence Max Agility Max Wisdom
580 690 390 420
Bestiary No. #126
Rank A
In-game description Mechanical dragons made from well-polished precious metal. They are believed to have been constructed during a lost golden age
Talents Altruist (lv. 1)
Guaranteed traits Critical Triumph (lv. 1)
Insta-Buff (lv. 20)
Insta-Bounce (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Insensitive Skin (lv. 1)
Critical Moment (lv. 60)
Habitat This monster has no natural habitat
Items N/A
Synthesis chart Metal dragon DQM3 portrait.png X Balhib DQM3 portrait.jpeg
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
50% -25% 25% 0%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
50% 0% 0% 25%
Dark Resistance * Debilitation Resistance* Bedazzlement Resistance * Antimagic Resistance *
25% 0% 50% 0%
MP Absorption Resistance * Confusion Resistance * Sleep Resistance * Paralysis Resistance *
0% 0% 25% 50%
Stun Resistance * Poison Resistance *
50% -25%
Instant Death Resistance *

Dragon Quest Walk[edit]

Dragon Quest Tact[edit]

Mechan-o'-wyrm appears as an S-rank member of the Inorganic family as part of the limited The Ultimate Automaton Has Been Born! Battle the Mindini Hunter! event on its own banner alongside Visor kaiser. It can be battled as a boss in Chapter 2, Episode 5 of the event quests. It can also participate in Kisser's Battle Road as a party member.

Mechan-o'-wyrm (メカバーン Mekabān)Tactlogo.png

Family Rank Role
Tact Icon Material.png
DQTact Rank Icon S.png DQTact DefenceType.png
Max Level HP MP Move
130 1408 545 2
Attack Defense Agility Wisdom Weight
323 573 480 151 50
Basic Skills
First Second Third
Selflessness Galeforce Orb* Magnetic Missile*
Awakening Skills
First Second Third
Instant Cover/Stats Up Sizz Res +25 / Stats Up Paralyser: When attacked by physical or martial enemy attack: Occasionally paralyses./Magnetic Missile Potency +5%/Stats Up
Fourth Fifth
Bang Res +25/Stats Up Max HP +100/Magnetic Missile Potency +5%/Stats Up
Leader Perks
Raises DEF of all inorganic allies, including itself, by 30% in a 5x5 square around it.
Basic Perks
First Second Third
Max HP +30
Instant Bounce: Battle start: Grants a barrier that reflects spells for 3 turns. Magnetic Missile Potency +2%
Perk Details
Instant Cover: Battle start: Enables Cover for 3 turns.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Half Res Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Normal Very Weak Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Super Weak Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Super Weak Immune Normal Half Res


  • The Mechan-o'-wyrm's name possibly serves two meanings: a cliché naming convention towards devices stating what the monster is while trying to sound technical, and a pun on the phrase "can of worms". A wyrm is a type of dragon, with the name telling of its mechanical nature, while a can of worms refers to something that can cause problems, something that a Mechan-o'-wyrm is more than capable of doing.

Similar species[edit]