Lethal armour

From Dragon Quest Wiki

The lethal armour is a recurring monster in the Dragon Quest series, first featured in Dragon Quest III.

Characteristics[edit]

The lethal armour is a red variant of the more common restless armour that, unlike it's peers, has mastered spell-casting well enough to menace players with Kasap and Kasnooze. Forged in the fires of Hell, it stalks the world of man to paint itself further scarlet with the blood of it's victims, and often relies on summoning cureslimes in battle. In some games such as the Joker series, the suits of armour have traded in their swords and wield halberds instead.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Lethalarmour DQIII NES.gif
Bestiary No.
#077
Level
25
Gold
80
HP
70
MP
5
Attack
92
Defense
150
Agility
35
Evasion
064
Spell(s)
Kasap
Skill(s)
None
Item Dropped
Full plate armour1128
Resistances
Fire *
70%
Crack *
0%
Woosh *
25%
Zap *
0%
Whack *
25%
Poof
100%
Dazzle
25%
Fizzle
25%
Fuddle
25%
Snooze
70%
Deceleratle *
25%
Sap *
70%
Remakes sprites
SFC
Lethalarmour3snes.png
GBC
Killarmor.png


Dragon Quest III HD-2D Remake[edit]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest III HD-2D Remake
Sprite
Lethal armour DQ III HD sprite.png
Bestiary No.
#071
Family
None
Gold
23
HP
112
MP
15
Attack
140
Defence
310
Agility
106
Evasion
0/64
In-game description

Stained red from the bloodshed of battlefields aplenty, these possessed suits of plate mail take pride in having slain heroes and innocents in equal measure

Spell(s)
Buff
Kasap
Oomph
Skill(s)
None
Location(s)
Fifer's Spire
Manoza region
Item Dropped
Full plate armour132
Resistances
Fire *
75%
Explosion *
75%
Ice *
0%
Wind *
25%
Strike *
0%
Lightning *
-125%
Whack *
100%
Poof *
0%
Dazzle
0%
Fizzle
0%
Fuddle *
0%
Paralysis *
100%
Snooze *
25%
Stumble *
0%
Stun *
100%
Sap *
25%


Dragon Quest IV: Chapters of the Chosen[edit]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest IV: Chapters of the Chosen
Original (NES)
Sprite
Lethalarmour DQIII NES.gif
Bestiary No.
#089
Gold
58
HP
64
MP
5
Attack
80
Defence
75
Agility
30
Evasion
064
Spell(s)
Kasnooze
Skill(s)
None
Location(s)
Canalot region (Chapters 5 & 6)
Dunplundrin region (Chapters 5 & 6)
Nadiria (Chapters 5 & 6)
Item Dropped
Full plate armour(1128)
Resistances
Frizz *
75%
Sizz *
25%
Bang *
25%
Crack *
25%
Woosh *
25%
Zap *
0%
Whack *
25%
Poof
100%
Dazzle
25%
Fizzle
25%
Fuddle
25%
Snooze
75%
Sap *
75%
Remakes (PSX, DS, Mobile)
Sprites
Lethal armour ds.png
Notable Changes
None

Dragon Quest VIII: Journey of the Cursed King[edit]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest VIII: Journey of the Cursed King
Original (PS2)
Sprite
DQVIII PS2 Lethal armour.png
Bestiary no.
#130
Family
Material
Gold
52
HP
145
MP
20
Attack
151
Defence
136
Agility
70
Evasion
064
In-game description

A killer suit of armor with a grudge against humanity. This monster boasts high offensive and defensive capabilities. Use support magic to subdue it before it uses its own magic to put everyone to sleep.

Spell(s)
Kasnooze
Skill(s)
None
Location(s)
East Argonia
Item(s) dropped
Soldier's sword164
Heavy armour1128
Resistances
Attack
0%
Frizz *
0%
Sizz *
0%
Bang *
0%
Crack *
25%
Ice breath *
25%
Woosh *
25%
Zap *
0%
Whack *
50%
Ban Dance
100%
Dazzle
15%
Fizzle
50%
Fuddle *
50%
Paralysis *
50%
Poison *
50%
Snooze *
50%
Stun *
50%
Sap *
15%
Army *
0%
Remake (3DS, Mobile)
Notable Changes
None


Dragon Quest IX: Sentinels of the Starry Skies[edit]

##176 - Lethal armour
Lethal armour IX.png
HP MP Experience Gold
194 16 1,680 164
Attack Defense Speed
158 210 117
Dropped Item Magic armour1128
Seed of defence1256
Locations Gittish Empire
Gittingham Palace
Western Wormwood (high ground)
Wyrmtail (high ground)
Grotto
Skills Call for backup. (Cureslime)
Spells Kasnooze
Family Material
Bestiary # #176
Game Dragon Quest IX
Console DS
Japanese Name キラーアーマー
Romanized Jap. Kirā āmā
Description Unfair foes who send enemies into a slumber with Kasnooze, then upset their attacks by snapping their weapons.

Their once-white armour is coloured crimson by the gouts of gore they gush from the victims they roam the land vanquishing.


Dragon Quest X[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Lethal armour XI sprite.png
Bestiary no.
#350
Family
Material
Experience
1,286
Gold
313
HP
514
MP
30
Attack
206
Defence
208
Agility
90
Evasion
N/a
In-game description

Animated suits of armour whose blood-red hue is a testament to the countless talented warriors they've trounced.

Spell(s)
Kasap
Kasnooze
Skill(s)
Blocks with its shield.
Call for backup. (Cureslime)
Location(s)
The Battleground (second act)
Baramos' Lair (3DS and Definitive Edition only)
Item(s) Dropped
Platinum sword1128
Platinum mail1128
Resistances
Fire *
25%
Ice *
-110%
Wind *
0%
Earth *
25%
Light *
-110%
Dark *
25%
Zap *
0%
Whack *
100%
Poof
50%
Dazzle *
25%
Fizzle *
25%
Fuddle *
0%
Paralysis *
0%
Poison *
25%
Snooze *
0%
Blunt
0%
Sap *
0%
Stumble *
0%
Stun *
99%
Charm *
100%
Beguile *
25%
Elemental *
0%


Malicious variant[edit]

Malicious lethal armour (キラーアーマー・邪 Kirā āmā・ja)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Lethal armour XI sprite.png
Bestiary no.
#502
Family
Material
Experience
1,623
Gold
473
HP
628
MP
55
Attack
387
Defence
390
Agility
115
Evasion
N/a
In-game description

Lethal armours who have morphed into a truly malevolent form under the malign influence of infinite evil.

Spell(s)
Kasap
Kasnooze
Skill(s)
Blocks with its shield.
Call for backup. (King cureslime)
Location(s)
The Battleground (third act)
Item(s) Dropped
Platinum sword1128
Platinum mail1128
Resistances
Fire *
25%
Ice *
-110%
Wind *
0%
Earth *
25%
Light *
-110%
Dark *
25%
Zap *
0%
Whack *
100%
Poof
50%
Dazzle *
25%
Fizzle *
50%
Fuddle *
25%
Paralysis *
25%
Poison *
25%
Snooze *
25%
Blunt
0%
Sap *
0%
Stumble *
0%
Stun *
99%
Charm *
100%
Beguile *
25%
Elemental *
0%


Dragon Quest Monsters: Joker[edit]

Lethal armour
Family Demon
Rank B
Description These deadly knights are stained in the blood of their victims.
Weapons Swords, Spears, Axes, Staves
Traits Able Ambusher
Resistances Confusionproof
Skill Cold Sleep
Location Infern Isle
Breeding chart Skeleton soldier x Lesser demon


Dragon Quest Monsters: Joker 2[edit]

Lethal armour
Family Demon
Rank B
Size S
Weapons Swords, Axes, Spears, Staves
Traits Able Ambusher, Poisonous Touch
Resistances Immune to Blade Blunter and Confusion
Skill Cold Sleep
Location Necropolis
Breeding chart Restless armour x Dancing devil, Lesser demon or Octavian sentry
Gryphon x Angel slime



Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
Lethal armour Heroes.png 50 39g
List No. #051
Field Notes Sentient suits of armour forged in the fires of the underworld. Often accompanied by cureslime comrades. Legend has it that the once-white armour of these fury-fuelled fiends was strained with sanguine spatterings.
Location(s) Arba Town (Recruit), Pinnacle of Light (Hero), Shrine of Scales (Hero), Yggdrasil's Crown (Hero)
Item(s) Dropped Platinum ore, Mirrorstone, Classic ruby of protection recipe, Luxury ruby of protection recipe


Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
Lethal armour Heroes.png 1,005 98g Yes
List No. #119
Field Notes Sentient suits of armour forged in the fires of the underworld. Often accompanied by cureslime comrades. Legend has it that the once-white armour of these fury-fuelled fiends was strained with sanguine spatterings.
Location(s) The Darkwood
Item(s) Dropped Platinum ore, Royal ruby


Dragon Quest Treasures[edit]

Lethal armour
Dragon Quest Treasures
Portrait Forte Treasure Capacity Safekeeping Score
Lethal armour DQTR portrait.jpg DQTR Sprint Forte Icon.png 3 95%
Bestiary no. #31
Family Material
Trivia Roaming red armour that never retreats
They grow redder with every foe they defeat
Preventing all rust's a considerable feat!
Favorite foods Regenerice icon.pngReheated regenerice icon.pngStimulating soda DQTR icon.pngOverstimulating soda DQTR icon.png
Habitats Cinderback Ridge
The Snarl
Item(s) dropped Princely powder dqtr icon.pngFaerie fluff dqtr icon.png
Stats
Starting HP Starting MP Starting Strength
50 10 22
Starting Defence Starting Deftness Starting magic
16 15 10
Max HP Max MP Max Strength
817 280 426
Max Defence Max Deftness Max magic
360 460 323
Potential abilities *
First Second Third
Armour Harmer Doughty Defence Gravity Slash
Fourth Fifth Sixth
Miracle Slash Pearly Gates Perfect Execution
Dragon Attack
Name Target(s) Element
Gigagash Area Light & Slash
Traits
First Second
Glutton for Punishment Healthy Advantage
Third Fourth
Lone Wolf Safety First
Fifth
Thick Skin
Resistances
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
Strong Normal Quite strong Weak
Explosion Resistance * Ice Resistance * Electricity Resistance * Gravity Resistance *
Very strong Weak Normal Normal
Light Resistance * Dark Resistance * Slash Resistance Impact Resistance
Weak Strong Normal Weak
Piercing Resistance Sleep Resistance Stun Resistance Poison Resistance
Normal Normal Weak Very strong
Debilitation Resistance *
Normal


Dragon Quest of the Stars[edit]

Dragon Quest Tact[edit]

Lethal armour appears as an A-rank monster of the Inorganic family. It first appeared alongside the Killing machine on a special banner for new players that can be rerolled as many times as possible. The lethal armour could eventually be scouted from any limited banner, as well.

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest Tact
Stats


DQT Lethal Armour.png
Family Rank Role
Tact Icon Material.png
Inorganic
DQTact Rank Icon A.png DQTact AttackType.png
Attack
Max Level HP MP Move
120 828 302 2-3
Attack Defense Agility Wisdom Weight
467 300 351 195 35
Basic Skills
First Second Third
Attack Attacker Blizzard Rush* Smouldering Slash*
Awakening Skills
First Second Third
Move +1/Stats Up Zam Res +25/Stats Up Blizzard Rush Potency +5%/Stats Up
Fourth Fifth
Frizz Res +25/Stats Up Blizzard Rush Potency +5%/Stats Up
Leader Perks
First
Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it.
Basic Perks
First Second Third
DEF +15 AGL +15 Blizzard Rush Potency +2%
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Normal Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Very Weak Half Res Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Super Weak Normal


Similar suits[edit]

Gallery[edit]