Lump mage
From Dragon Quest Wiki
Dragon Quest monster | |
---|---|
Lump mage | |
Art by Akira Toriyama | |
Japanese | げんじゅつし |
Romaji | Genjutsushi |
First appearance | Dragon Quest III |
Old localization | Nev Mystifier |
The lump mage is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest III: The Seeds of Salvation.
It's a squat little member of the humanoid family, known for its green skin and annoying habit of befuddling adventurers with illusions and confusion to hide its own ugliness.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Original (NES)
Sprite | Level | HP | MP | |
16 | 42 | 10 | ||
Attack | Defense | Agility | Experience | Gold |
60 | 46 | 25 | 128 | 55 |
Bestiary No. | #041 |
Spell(s) | Dazzle Fuddle |
Skill(s) | Flee |
Location(s) | Baharata region Kidnapper's Cave Alltrades Abbey region Tower of Transcendence Ocean |
Item Dropped | T'n'T token1⁄16 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0/64 | 25% | 0% | 0% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
0% | 70% | 25% | 0% | ||
Poof Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance | ||
100% | 25% | 70% | 70% | ||
Snooze Resistance | Deceleratle Resistance * | Sap Resistance * | |||
25% | 0% | 25% |
Dragon Quest III HD-2D Remake[edit]
Sprite | HP | MP | Attack |
82 | 30 | 78 | |
Defense | Agility | Experience | Gold |
144 | 60 | 323 | 16 |
Bestiary No. | #042 |
Family | Humanoid |
In-game description | Sufferers of low self-esteem, these sly sorcerers are ashamed to have their bodies on display and cast Dazzle to impair the vision of their would-be observers |
Spell(s) | Dazzle Fuddle |
Skill(s) | Acts twice per turn |
Location(s) | Kidnapper's Cave |
Item Dropped | Angel bell1⁄8 |
Evasion | Fire Resistance * | Explosion Resistance * | Ice Resistance * | |
0/64 | 25% | 25% | 25% | |
Wind Resistance * | Strike Resistance * | Lightning Resistance * | Drain Magic Resistance | |
25% | 0% | -125% | 0% | |
Whack Resistance * | Kamikazee Resistance | Poof Resistance * | Dazzle Resistance | |
0% | 0% | 0% | 25% | |
Fizzle Resistance | Fuddle Resistance * | Paralysis Resistance * | Snooze Resistance * | |
0% | 25% | 0% | 0% | |
Stumble Resistance * | Stun Resistance * | Deceleratle Resistance | Sap Resistance * | |
0% | 0% | 0% | 25% |
Dragon Quest VIII: Journey of the Cursed King[edit]
Original (PS2)
Sprite | HP | MP | Attack |
38 | 12 | 18 | |
Defense | Agility | Experience | Gold |
24 | 31 | 31 | 18 |
Bestiary no. | #025 |
Family | Humanoid |
In-game description | Physically quite weak, but capable of wearing enemies down by repeatedly casting unpleasant spells. Occasionally splits into two when losing in a battle. |
Spell(s) | Dazzle Fuddle |
Skill(s) | Fission (Divides into two.) |
Location(s) | Maella Region (Night only.) |
Item(s) dropped | Cypress stick1⁄32 Wizard's staff1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0/64 | 0% | 25% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
|
25% | 25% | 25% | 25% | |
Woosh Resistance * | Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 0% | 25% | 50% | |
Whack Resistance * | Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | |
50% | 100% | 50% | 0% | |
Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | Snooze resistance * | |
50% | 0% | 15% | 50% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
0% | 15% | 0% |
A lump mage runs the item shop in Tryan Gully.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Sprite | HP | MP | Attack |
96 | 18 | 73 | |
Defense | Agility | Experience | Gold |
85 | 60 | 155 | 46 |
Bestiary no. | #131 |
Family | Humanoid |
In-game description | They're fully aware of how hideous they look, and make deft use of Dazzle to avoid being gawked at with disgust. |
Spell(s) | Bang Dazzle Fuddle |
Skill(s) | Lullab-Eye |
Location(s) | The Champs Sauvage (first and third acts) |
Item(s) dropped | Magic water1⁄64 Wizard's staff1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -110% | 0% | -110% | |
Earth Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 25% | 25% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Dazzle Resistance * | |
0% | 25% | 100% | 25% | |
Fizzle Resistance * | Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | |
0% | 50% | 25% | 0% | |
Snooze Resistance * | Blunt Resistance | Deceleratle Resistance | Sap Resistance * | |
25% | 0% | 0% | 0% | |
Spooky Aura Anathematise Resistance |
Stumble Resistance * | Stun Resistance * | Charm Resistance * | |
0% | 0% | 50% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Sprite | HP | MP | Attack |
139 | 24 | 112 | |
Defense | Agility | Experience | Gold |
133 | 86 | 1,409 | 349 |
Bestiary no. | #238 |
Family | Humanoid |
In-game description | Lump mages driven to dangerous extremes by the dark power of the Lord of Shadows. |
Spell(s) | Boom* Kaboom* Dazzle Fuddle* Kafuddle* |
Skill(s) | Lullab-Eye |
Location(s) | The Champs Sauvage (second act, day only) The Sage's Trial - The Fierce Forest (third act, night only) |
Item(s) dropped | Magic water1⁄64 Wizard's staff1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -110% | 0% | -110% | |
Earth Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 25% | 25% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Dazzle Resistance * | |
0% | 25% | 100% | 25% | |
Fizzle Resistance * | Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | |
25% | 50% | 25% | 0% | |
Snooze Resistance * | Blunt Resistance | Deceleratle Resistance | Sap Resistance * | |
25% | 0% | 0% | 0% | |
Spooky Aura Anathematise Resistance |
Stumble Resistance * | Stun Resistance * | Charm Resistance * | |
0% | 0% | 75% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Dragon Quest Tact[edit]
Lump mage appears as an E-rank monster of the Demon family as part of the limited Dragon Quest VIII event. It can be recruited from the Dark Ruins on B1, 7, and 12 and can participate in Yangus's Battle Road as a party member.
Stats
Family | Rank | Role | ||
Demon |
Debuff |
|||
Max Level | HP | MP | Move | |
95 | 328 | 113 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
167 | 237 | 146 | 216 | 10 |
Basic Skills
First | Second | Third | ||
Fuddle | Zam* | N/a | ||
Awakening Skills
First | Second | Third |
Max MP +5/Stats Up | Woosh Res +25/Stats Up | Zam Potency +5%/Stats Up |
Fourth | Fifth | |
Zap Res +25/Stats Up | Zam Potency +5%/Stats Up | |
Leader Perks
First | |
N/a | |
Basic Perks
First | Second | Third |
Zam Potency +2% | N/a | N/a |
Perk Details
First | |
Max MP +5: Raises max MP by 5. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Very Weak | Very Weak | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Half Res | Normal | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Normal | Super Weak | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Immune | Super Weak | Half Res | Normal |
Similar species[edit]
Gallery[edit]
Residential Lump mage running an item shop in Tryan Gully from VIII. (Cell phone)
XI polygon model.
Stars model.
Rivals card.