Lightning Slash: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
 
(17 intermediate revisions by 5 users not shown)
Line 2: Line 2:
|title = Lightning Slash
|title = Lightning Slash
|image =  
|image =  
|japanese = いなずまぎり (''VI'' only)<br>いなずま斬り (''VII'' onwards)
|japanese = {{tt|いなずまぎり|Lightning slash}} ({{VI}} only)<br>{{tt|いなずま斬り|Lightning slash}} ({{VII}} onwards)
|romaji = Inazuma giri<br>{{tt|Inazuma kiri|Lightning slash}} (''VII'' onwards)
|romaji = Inazuma giri<br>Inazuma kiri ({{VII}} onwards)
|old = Electric Slash<br>BoltSlash<br>Thunder Slash
|old = Electric Slash<br>BoltSlash<br>Thunder Slash
|type = Skill
|type = Skill
}}
}}


'''Lightning Slash''' is a recurring skill in the series. Contrary to its name, it powers up an attack with the might of a colossal explosion rather than a bolt of electricity. However in the ''Monsters'' series of games, it shares an element with the [[Zap]] family of spells.
'''Lightning Slash''' is a recurring skill in the {{DQSeries}}.
 
Contrary to its name, it used the power of the [[Bang]] series of spells for its appearances in older mainline games instead of the [[Zap]] spells, likely due to balancing issues over how very few monsters have resistance to electricity. This has been changed beginning with the HD-2D remakes of the [[Erdrick Trilogy]], where the skill uses the proper electrical element.
 
In the {{Monsters S}} spin off series of games the [[Zap]] element has been given less preferential treatment compared to the other elements and has been applied to the skill from the beginning, with this having since become standard in every appearance it makes in a spin off title.


==Appearances==
==Appearances==
===''[[Dragon Quest VI]]''===
==={{DQ1HD}}===
The {{Hero 1}} learns Lightning Slash at level 24. It costs 8 MP to perform and deals 110% damage before resistance or weakness to Lightning is applied. The [[Souped-up skills|souped-up version]] of the skill is [[Lightning Thrust]].
 
==={{DQ2HD}}===
The [[Prince of Cannock]] learns Lightning Slash at level 19. It costs 8 MP to perform and deals 110% damage before resistance or weakness to Lightning is applied. The [[Souped-up skills|souped-up version]] of the skill is [[Lightning Thrust]].
 
==={{DQ3HD}}===
Lightning Slash was retroactively added to the 2024 remake, learned by the {{Hero 3}} as early as level 17 if his or her wisdom exceeds 53 points. It deals 130% damage with Lightning element (before resistances and weaknesses apply) and costs 7 {{MP}}.
 
==={{DQ6}}===
Lightning Slash deals variable melee damage, with the power being dependent on the target's resistance to the [[Bang]] element. Possible modifiers are 130%, 115%, 75%, and 30%. It is learned by advancing to rank 3 of the [[Armamentalist]] vocation.
Lightning Slash deals variable melee damage, with the power being dependent on the target's resistance to the [[Bang]] element. Possible modifiers are 130%, 115%, 75%, and 30%. It is learned by advancing to rank 3 of the [[Armamentalist]] vocation.


The reason for this deceitful discrepancy is likely balance concerns, as only a handful of monsters can resist lighting and thus the skill would be too easy to abuse.
The reason for this deceitful discrepancy is likely balance concerns, as only a handful of {{MFamilies}}s can resist lighting and thus the skill would be too easy to abuse.


===''[[Dragon Quest VII]]''===
It is used by the enemies [[bad karmour]]s, and [[zombie gladiator]]s.
Lightning Slash is performed and acquired in the same way as before, by advancing to rank 3 as an Armamentalist. In the original [[Sony PlayStation]] version, BoltSlash could also be learned by a [[Ersatz Estark (Vocation)|Esterk]] at the first rank. Alternatively, it is also learned by advancing to rank two as a [[Hero (Class)|Hero]] in the 3DS version of the game.


It is also used by [[Maeve]] in the short amount of time she joins the party.
==={{DQ7}}===
Lightning Slash is performed and acquired in the same way as before, by advancing to rank 3 as an [[Armamentalist]]. In the original [[Sony PlayStation]] version, Lightning Slash could also be learned by a [[Ersatz Estark (vocation)|Esterk]] at the first rank. Alternatively, it is also learned by advancing to rank two as a [[Hero (vocation)|Hero]] in the {{3DS}} version of the game.


===''[[Dragon Quest VIII]]''===
It is also used by [[Maeve]] in the short amount of time she joins the {{Party 7}}.
Thunder Slash is an enemy-only skill used by [[Phantom fencer]]s, [[Riptide]]s, and [[Zombie gladiator]]s.


===''[[Dragon Quest IX]]''===
The only enemy to use it is [[ceramic sergeant]].
Thunder Slash is used by the aquatic Riptides, and players may duplicate the technique by way of the Armamentalist's Gale Fource. DQIX has been balanced so that the double attribute nature of this technique will not negate the effectiveness of one element over the other.


===''[[Dragon Quest Monsters]]''===
==={{DQ7R}}===
BoltSlash is a normal attack that deals increased damage based on the target's lightning resistance. It can be learned naturally by [[ArcDemon]], [[BoneSlave]], [[Coatol]], [[EvilArmor]], [[HornBeet]], [[LandOwl]], [[RotRaven]], and [[ZapBird]] as long as it is a level 11 and has 77 max HP, 34 max MP, 66 Attack, and 42 Intelligence. BoltSlash can also be learned by any monster that knows both the [[Muster Strength|ChargeUP]] and [[Lightning]] skills.
Lightning Slash is learned by reaching rank 5 of the [[Heir Apparent]] vocation. It costs 2 MP and deals 120% Lightning-element damage to one foe, plus 5 raw points not affected by the target's Lightning resistance. The [[critical hit]] ratio is half that of a normal attack.
 
==={{DQ8}}===
Thunder Slash is an enemy-only skill used by [[phantom fencer]]s, [[riptide]]s, and [[zombie gladiator]]s. It's also used by the recruitable Infamous Monster [[Capers]].
 
==={{DQ9}}===
Thunder Slash is used by the aquatic [[riptide]]s, and players may duplicate the technique by way of the [[Armamentalist]]'s Gale Fource.  {{IX}} has been balanced so that the double attribute nature of this technique will not negate the effectiveness of one element over the other.
 
==={{DQM}}===
BoltSlash is a normal attack that deals increased damage based on the target's lightning resistance. It can be learned naturally by [[Archdemon|ArcDemon]], [[Marrow escapee|BoneSlave]], [[Flapdragon|Coatol]], [[Harmour|EvilArmor]], [[HornBeet]], [[Growlbear|LandOwl]], [[RotRaven]], and [[Thunderbird|ZapBird]] as long as it is a level 11 and has 77 max {{HP}}, 34 max {{MP}}, 66 {{Attack}}, and 42 {{Intelligence}}. BoltSlash can also be learned by any {{MFamilies}} that knows both the [[Muster Strength|ChargeUP]] and [[Lightning]] skills.


==={{DQM2}}===
==={{DQM2}}===
BoltSlash now requires 74 intelligence to learn. It is naturally learned by the [[CancerMan (DQM2) | CancerMan]], [[FishRider]], [[Roboster2]].
BoltSlash now requires 74 {{Intelligence}} to learn. It is naturally learned by the [[CancerMan (DQM2)|CancerMan]], [[Fish rider|FishRider]], [[Overkilling machine|Roboster2]].
 
==={{DQMCH}}===
{{Stub}}
 
==={{DQMJ}}===
Lightning Slash costs 2 {{MP}} and strikes a single enemy with 110% of the user's attack, inflicting [[Zap]]-element damage. It can be learned from various skill trees.
*[[Dragon Lore]] (64 points)
*[[Thunderwind Slashes]] (29 points)
*[[Wulfspade (Skill)|Wulfspade]] (18 points)
 
==={{DQMJ2}}===
In the English version, Lightning Slash's name was changed to '''Charring Slash''' as it now dealt a combination of [[Zap]] and [[Sizz]]-element damage, defaulting to the least-resisted element for damage calculation. The point requirement for Thunderwind Slashes has changed. It could now also be learned from the following skills:
*[[Bang & Sizz]] (34 points)
*[[Bang & Sizz|Bang & Sizz II]] (18 points)
*[[Crack & Sizz]] (24 points)
*[[Crack & Sizz|Crack & Sizz II]] (8 points)
*[[Frizz & Sizz]] (24 points)
*[[Frizz & Sizz|Frizz & Sizz II]] (10 points)
*[[Sizz & Zam]] (14 points)
*[[Sizz & Zam|Sizz & Zam II]] (5 points)
*[[Sizz & Zap]] (8 points)
*[[Sizz & Zap | Sizz & Zap II]] (4 points)
*[[Woosh & Sizz]] (38 points)
*[[Woosh & Sizz|Woosh & Sizz II]] (21 points)
 
==={{DQM3D}}===
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}


===''[[Dragon Quest Monsters: Joker]]''===
==={{DQM3}}===
Lightning Slash costs 2 MP and strikes a single enemy with 110% of the user's attack, inflicting [[Zap]]-element damage. It can be learned from various skill trees.
Lightning Slash costs 2 MP and deals 10% more damage than a normal attack. It is learned through the [[Blade Maven]], [[Charge Leader]], [[Freeze Popper]], [[Hair Splitter]], [[Storm Brewer]], [[Stony Slasher]], [[Vagabond]], and [[Zap Afficionado]] talents.


* [[Dragon Lore]] (64 points)
==={{DQMSL}}===
* [[Thunderwind Slashes]] (29 points)
{{Stub}}
* [[Wulfspade (Skill) | Wulfspade]] (18 points)


===''[[Dragon Quest Monsters: Joker 2]]''===
==={{DQTreasures}}===
In the English version, Lightning Slash's name was changed to '''Charring Slash''' as it now dealt a combination of Zap and [[Sizz]]-element damage. The point requirement for Thunderwind Slashes has changed. It could now also be learned from the following skills:
[[Amber dracky|Amber drackies]] are the only monsters to learn Lightning Slash, and it deals Electricity-element slashing damage for 4 MP.


* [[Bang & Sizz]] (34 points)
==={{DQStars}}===
* [[Bang & Sizz | Bang & Sizz II]] (18 points)
{{Stub}}
* [[Crack & Sizz]] (24 points)
* [[Crack & Sizz | Crack & Sizz II]] (8 points)
* [[Frizz & Sizz]] (24 points)
* [[Frizz & Sizz | Frizz & Sizz II]] (10 points)
* [[Sizz & Zam]] (14 points)
* [[Sizz & Zam | Sizz & Zam II]] (5 points)
* [[Sizz & Zap]] (8 points)
* [[Sizz & Zap | Sizz & Zap II]] (4 points)
* [[Woosh & Sizz]] (38 points)
* [[Woosh & Sizz | Woosh & Sizz II]] (21 points)


==={{DQTact}}===
==={{DQTact}}===
Lightning Slash is known naturally by [[Firebird]], [[Foo dog]], [[Hawk man]], [[Mad mole]], [[Mandrake major]], and [[Terry]] at level 1 and can be learned by [[Bewarewolf]] and [[Leery lout]] at level 16. It costs 3 MP to use and inflicts 120% potency Zap-type physical damage to a single enemy. It can also be taught to any unit by using an ability scroll.
Lightning Slash is known naturally by [[Firebird]], [[Foo dog]], [[Hawk man]], [[Mad mole]], [[Mandrake major]], and [[Thunderbird]] at level 1 and can be learned by [[Bewarewolf]] and [[Leery lout]] at level 16. It costs 3 {{MP}} to use and inflicts 120% potency [[Zap]]-type physical damage to a single enemy. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
{{DQTactSkill
|name=Lightning Slash
|name=Lightning Slash
Line 68: Line 107:
|range=[[Image:DQTact_Range1.png|48px]]<br>1
|range=[[Image:DQTact_Range1.png|48px]]<br>1
|status=None
|status=None
|description=Deals 120% potency Zap-type physical damage to 1 enemy
|description=Deals 120% potency [[Zap]]-type physical damage to 1 enemy
|monsters=Bewarewolf, Firebird, Foo dog, Hawk man, Leery lout, Mad mole, Mandrake major
|monsters=[[Bewarewolf]], [[Firebird]], [[Foo dog]], [[Hawk man]], [[Leery lout]], [[Mad mole]], [[Mandrake major]], [[Thunderbird]]
}}
}}


==Related skills==
==Related skills==
*[[Thunderbolt Slash]]
*'''[[Gigagash]]'''
*[[Thunder Slash]]
*'''[[Gigaslash]]'''
*'''[[Lightning Strike]]'''
*'''[[Thunderbolt Slash]]'''
*'''[[Thunder Slash]]'''
*[[Aqua Slash]]
*[[Bomb Slash]]
*[[Flame Slash]]
*[[Frost Slash]]
*[[Gravity Slash]]
*[[Gust Slash]]
*[[Kacrackle Slash]]
*[[Rock Slash]]
*[[Sacred Slash]]
*[[Shade Slash]]
*[[Sundown Slash]]
*[[Sunrise Slash]]


==Battle Visuals==
<center>
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Item|image=[[File:Lightning slash DQM Joker.gif|400px]]|game=''[[Dragon Quest Monsters: Joker]]''|platform=NDS}}
{{ScreenshotGallery/End}}
</center>
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:Lightning slash I & II HD.gif]]|game={{DQ1&2HD}}|platform={{PS4}}}}
{{ScreenshotGalleryXL/End}}
</center>
{{clear}}
{{clear}}


Line 83: Line 148:
[[Category:Blast skills]]
[[Category:Blast skills]]
[[Category:Lightning skills]]
[[Category:Lightning skills]]
[[Category:Dragon Quest I HD-2D Remake skills]]
[[Category:Dragon Quest II HD-2D Remake skills]]
[[Category:Dragon Quest III HD-2D Remake skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest VII Reimagined skills]]
[[Category:Dragon Quest VIII enemy skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Caravan Heart skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Monsters: The Dark Prince skills]]
[[Category:Dragon Quest Monsters: Super Light skills]]
[[Category:Dragon Quest Treasures skills]]
[[Category:Dragon Quest of the Stars skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact skills]]

Latest revision as of 23:22, 24 April 2026

Lightning Slash is a recurring skill in the Dragon Quest series.

Contrary to its name, it used the power of the Bang series of spells for its appearances in older mainline games instead of the Zap spells, likely due to balancing issues over how very few monsters have resistance to electricity. This has been changed beginning with the HD-2D remakes of the Erdrick Trilogy, where the skill uses the proper electrical element.

In the Monsters spin off series of games the Zap element has been given less preferential treatment compared to the other elements and has been applied to the skill from the beginning, with this having since become standard in every appearance it makes in a spin off title.

Appearances[edit]

Dragon Quest I HD-2D Remake[edit]

The Hero learns Lightning Slash at level 24. It costs 8 MP to perform and deals 110% damage before resistance or weakness to Lightning is applied. The souped-up version of the skill is Lightning Thrust.

Dragon Quest II HD-2D Remake[edit]

The Prince of Cannock learns Lightning Slash at level 19. It costs 8 MP to perform and deals 110% damage before resistance or weakness to Lightning is applied. The souped-up version of the skill is Lightning Thrust.

Dragon Quest III HD-2D Remake[edit]

Lightning Slash was retroactively added to the 2024 remake, learned by the Hero as early as level 17 if his or her wisdom exceeds 53 points. It deals 130% damage with Lightning element (before resistances and weaknesses apply) and costs 7 MP.

Dragon Quest VI: Realms of Revelation[edit]

Lightning Slash deals variable melee damage, with the power being dependent on the target's resistance to the Bang element. Possible modifiers are 130%, 115%, 75%, and 30%. It is learned by advancing to rank 3 of the Armamentalist vocation.

The reason for this deceitful discrepancy is likely balance concerns, as only a handful of monsters can resist lighting and thus the skill would be too easy to abuse.

It is used by the enemies bad karmours, and zombie gladiators.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Lightning Slash is performed and acquired in the same way as before, by advancing to rank 3 as an Armamentalist. In the original Sony PlayStation version, Lightning Slash could also be learned by a Esterk at the first rank. Alternatively, it is also learned by advancing to rank two as a Hero in the 3DS version of the game.

It is also used by Maeve in the short amount of time she joins the party.

The only enemy to use it is ceramic sergeant.

Dragon Quest VII Reimagined[edit]

Lightning Slash is learned by reaching rank 5 of the Heir Apparent vocation. It costs 2 MP and deals 120% Lightning-element damage to one foe, plus 5 raw points not affected by the target's Lightning resistance. The critical hit ratio is half that of a normal attack.

Dragon Quest VIII: Journey of the Cursed King[edit]

Thunder Slash is an enemy-only skill used by phantom fencers, riptides, and zombie gladiators. It's also used by the recruitable Infamous Monster Capers.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Thunder Slash is used by the aquatic riptides, and players may duplicate the technique by way of the Armamentalist's Gale Fource. IX has been balanced so that the double attribute nature of this technique will not negate the effectiveness of one element over the other.

Dragon Quest Monsters[edit]

BoltSlash is a normal attack that deals increased damage based on the target's lightning resistance. It can be learned naturally by ArcDemon, BoneSlave, Coatol, EvilArmor, HornBeet, LandOwl, RotRaven, and ZapBird as long as it is a level 11 and has 77 max HP, 34 max MP, 66 Attack, and 42 Intelligence. BoltSlash can also be learned by any monster that knows both the ChargeUP and Lightning skills.

Dragon Quest Monsters 2[edit]

BoltSlash now requires 74 Intelligence to learn. It is naturally learned by the CancerMan, FishRider, Roboster2.

Dragon Quest Monsters: Caravan Heart[edit]

Dragon Quest Monsters: Joker[edit]

Lightning Slash costs 2 MP and strikes a single enemy with 110% of the user's attack, inflicting Zap-element damage. It can be learned from various skill trees.

Dragon Quest Monsters: Joker 2[edit]

In the English version, Lightning Slash's name was changed to Charring Slash as it now dealt a combination of Zap and Sizz-element damage, defaulting to the least-resisted element for damage calculation. The point requirement for Thunderwind Slashes has changed. It could now also be learned from the following skills:

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Lightning Slash costs 2 MP and deals 10% more damage than a normal attack. It is learned through the Blade Maven, Charge Leader, Freeze Popper, Hair Splitter, Storm Brewer, Stony Slasher, Vagabond, and Zap Afficionado talents.

Dragon Quest Monsters: Super Light[edit]

Dragon Quest Treasures[edit]

Amber drackies are the only monsters to learn Lightning Slash, and it deals Electricity-element slashing damage for 4 MP.

Dragon Quest of the Stars[edit]

Dragon Quest Tact[edit]

Lightning Slash is known naturally by Firebird, Foo dog, Hawk man, Mad mole, Mandrake major, and Thunderbird at level 1 and can be learned by Bewarewolf and Leery lout at level 16. It costs 3 MP to use and inflicts 120% potency Zap-type physical damage to a single enemy. It can also be taught to any unit by using an ability scroll.

Lightning Slash (いなずま斬り Inazuma kiri)Tactlogo.png
Ability information
Lightning Slash
Role * Type * Element MP cost
Attack Physical DQTact Zap.png 3
Range Additional effects
DQTact Range1.png
1
None
Description
Deals 120% potency Zap-type physical damage to 1 enemy
Naturally learnt by
Bewarewolf, Firebird, Foo dog, Hawk man, Leery lout, Mad mole, Mandrake major, Thunderbird


Related skills[edit]

Battle Visuals[edit]