Fog of War: Difference between revisions

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==Appearances==
==Appearances==
==={{DQ3HD}}===
Fog of War is learned by [[Monster Wrangler]]s once 100 [[List of recruitable monsters in Dragon Quest III HD-2D Remake|monsters have been rescued]]. It costs 11 MP to use and will void all buffs, debuffs, and status ailments for every party member and monster in battle for 3 turns. It also casts [[Fizzle]] on everyone who is not immune for 3 turns.
==={{DQ2HD}}===
==={{DQ2HD}}===
The [[Princess of Moonbrooke]] can learn Fog of War after reading a scroll found on a bookshelf in the newly resurfaced [[Cave of the Dwarves]]. It costs her 12 MP and will void all buffs, debuffs, and status ailments for every party member and monster in battle for 3 turns. It also casts [[Fizzle]] on everyone who is not immune for 3 turns.


The Fog of War scroll can be obtained in the postgame on floor B3 of the newly resurfaced [[Cave of the Dwarves]].
==={{DQ3HD}}===
Fog of War is learned by [[Monster Wrangler]]s after speaking to [[Monty]] once 100 [[List of recruitable monsters in Dragon Quest III HD-2D Remake|monsters have been rescued]]. It costs 11 MP to use and will void all buffs, debuffs, and status ailments for every party member and monster in battle for 3 turns. It also casts [[Fizzle]] on everyone who is not immune for 3 turns.


==Etymology==
==Etymology==
*The term ''fog of war'' refers to the situational uncertainty experienced by combatants in military operations. In the video game industry it is also the name for the common Strategy RPG mechanic in which the field map is obscured until the player's units explore beyond their base's range.
*The term ''fog of war'' refers to the situational uncertainty experienced by combatants in military operations. In the video game industry it is also the name for the common Strategy RPG mechanic in which the field map is obscured until the player's units explore beyond their base's range.


==In other languages==
{{OtherLanguages
|es=Onda malhace|es-meaning=
|les=Bruma de guerra|les-meaning=''Fog of war''
|fr=Embrouillard|fr-meaning=From ''{{tt|embrouiller|to confuse / muddle}}'' + ''{{tt|brouillard|fog}}''
|de=Nebel des Krieges|de-meaning=''Fog of war''
|it=Nebbia di guerra|it-meaning=''Fog of war''
|ko=검은 안개, ''Geomeun Angae''|ko-meaning=''Black fog''
|zh-cn=黑雾, ''Hēiwù''|zh-cn-meaning=''Black fog''
|zh-tw=黑霧, ''Hēiwù''|zh-tw-meaning=''Black fog''
}}
==See also==
*[[The Greater Leveller]], the spell equivalent
==Battle visuals==
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:Fog of War III HD.gif|600px]]|game={{DQ3HD}}|platform={{Switch}}}}
{{ScreenshotGalleryXL/End}}
</center>
{{clear}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Dragon Quest II HD-2D Remake skills]]
[[Category:Dragon Quest III HD-2D Remake skills]]
[[Category:Dragon Quest III HD-2D Remake skills]]

Latest revision as of 05:55, 15 September 2026

Fog of War is a skill designed to forcefully even the playing field by stripping both alies and enemies alike of their buffs, and prevents the use of magic for several turns.

Localization history[edit]

くろいきり was previously localized as Lingering Malhaze in the Nintendo DS versions of Dragon Quest IV and Dragon Quest V, along with Dragon Quest Monsters: Joker 2.

Appearances[edit]

Dragon Quest II HD-2D Remake[edit]

The Princess of Moonbrooke can learn Fog of War after reading a scroll found on a bookshelf in the newly resurfaced Cave of the Dwarves. It costs her 12 MP and will void all buffs, debuffs, and status ailments for every party member and monster in battle for 3 turns. It also casts Fizzle on everyone who is not immune for 3 turns.

Dragon Quest III HD-2D Remake[edit]

Fog of War is learned by Monster Wranglers after speaking to Monty once 100 monsters have been rescued. It costs 11 MP to use and will void all buffs, debuffs, and status ailments for every party member and monster in battle for 3 turns. It also casts Fizzle on everyone who is not immune for 3 turns.

Etymology[edit]

  • The term fog of war refers to the situational uncertainty experienced by combatants in military operations. In the video game industry it is also the name for the common Strategy RPG mechanic in which the field map is obscured until the player's units explore beyond their base's range.

In other languages[edit]

Language Translation Meaning
ICON-FLAG-ES.png Español castellanoOnda malhace
Icons-flag-mx.png Español latinoamericanoBruma de guerraFog of war
ICON-FLAG-FR.png FrançaisEmbrouillardFrom embrouiller + brouillard
ICON-FLAG-DE.png DeutschNebel des KriegesFog of war
ICON-FLAG-IT.png ItalianoNebbia di guerraFog of war
ICON-FLAG-KO.png 한국어검은 안개, Geomeun AngaeBlack fog
ICON-FLAG-CN.png 简体中文黑雾, HēiwùBlack fog
ICON-FLAG-TW.png 繁體中文黑霧, HēiwùBlack fog

See also[edit]

Battle visuals[edit]