Magic armour: Difference between revisions

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===[[Dragon Quest III]]===
===[[Dragon Quest III]]===
===[[Dragon Quest V]]===
===[[Dragon Quest V]]===
The magic armour has a defence bonus of +60.
The magic armour has a defence bonus of +60, reduces magical damage by 15, and may be worn by the Hero, Sancho, Tuppence, and the prince of Gotha.
===[[Dragon Quest VI]]===
===[[Dragon Quest VI]]===
Provides +50 defense, reduces magical damage by 15 points, and may be worn by the Hero, Carver, Nevan, Terry, Amos, and the slime recruits.
===[[Dragon Quest VII]]===
===[[Dragon Quest VII]]===
===[[Dragon Quest VIII]]===
===[[Dragon Quest VIII]]===
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{{Equipment|footer|buyPrice=5800|sellPrice=2900
{{Equipment|footer|buyPrice=5800|sellPrice=2900
|flavor=A strange suit of armour that staves off spells.
|flavor=A strange suit of armour that staves off spells.
|notes=Shaves of 12% of lightning, wind, fire, and ice damage, as well as reducing darkness damage by 10%.<br>Upgrades into [[Enchanted Armour]].}}
|notes=Shaves of 12% of lightning, wind, fire, and ice damage, as well as reducing darkness damage by 10%.<br>Upgrades into Enchanted Armour by fusing with an enchanted stone.}}
 
{{Equipment|header|image=|name=Enchanted Armour}}
{{Equipment|stat|name=Defence|modifier=+42}}
{{Equipment|stat|name=Magical Might|modifier=+7}}
{{Equipment|stat|name=Magical Mending|modifier=+7}}
{{Equipment|footer|buyPrice=N/A|sellPrice=4900
|flavor=A saintly suit of armour that staves off spells.
|notes=Reduces fire, lightning, ice and wind damage by 15%, as well as negating 12% of darkness damage.<br>Upgrades into Ethereal Armour by combining with an ethereal stone.}}
 
{{Equipment|header|image=|name=Ethereal Armour}}
{{Equipment|stat|name=Defence|modifier=+47}}
{{Equipment|stat|name=Magical Might|modifier=+10}}
{{Equipment|stat|name=Magical Mending|modifier=+10}}
{{Equipment|footer|buyPrice=N/A|sellPrice=7400
|flavor=A stupendous suit of armour that staves off spells.
|notes=Reduces fire, ice, lightning and wind damage by 18%,and reduces darkness damage by 15%.}}  


===Dragon Quest Swords===
===Dragon Quest Swords===
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{{Equipment|header|name=Magic Armor|console=Wii}}
{{Equipment|header|name=Magic Armor|console=Wii}}
{{Equipment|stat|name=Defense|modifier=+45}}
{{Equipment|stat|name=Defense|modifier=+45}}
{{Equipment|footer|buyPrice=?|sellPrice=2100|notes=Reduces damage by enemy spells by 15%}}
{{Equipment|footer|buyPrice=?|sellPrice=2100|notes=Reduces damage by enemy spells by 15%, and may be purchased at Avalonia, or rewarded to the player for gaining an S rank on Ultra hard in the shooting gallery}}
====Locations====
 
{{ItemLocation|header|name=Magic Armor}}
{{ItemLocation|entry|location=[[Castle Avalonia]]|info=Prize at [[Stilleto|Stilleto's]] shop, earn S rank on Ultra Hard Shooting Gallery}}
{{ItemLocation|footer}}
====Equipping characters====
{{CharacterList|header}}
{{CharacterList|entry|character=[[Hero (Dragon Quest Swords)|Hero]]}}
{{CharacterList|footer}}


[[Category:Dragon Quest I armor]]
[[Category:Dragon Quest I armor]]

Revision as of 09:31, 20 March 2013

The Magic Armour is a recurring armor in the Dragon Quest franchise. It is designed to guard against magical onslaughts.

Appearances

Dragon Quest

 Magic Armor  (NES)
Defense +24
Equipable by
Buy Price 7700
Sell Price ?


Magic Armor
Location Info
Rimuldar Sold at armor shop (7700G)
Mercado Sold at armor shop (7700G)

Dragon Quest II

Dragon Quest III

Dragon Quest V

The magic armour has a defence bonus of +60, reduces magical damage by 15, and may be worn by the Hero, Sancho, Tuppence, and the prince of Gotha.

Dragon Quest VI

Provides +50 defense, reduces magical damage by 15 points, and may be worn by the Hero, Carver, Nevan, Terry, Amos, and the slime recruits.

Dragon Quest VII

Dragon Quest VIII

The magic armour has a defence bonus of +55, and reduces magical damage by 15 points. It can be equipped by the Hero and Angelo.

Dragon Quest IX

 Magic Armour
Defence +37
Magical Might +4
Magical Mending +4
Equipable by
Buy Price 5800
Sell Price 2900
Flavor text A strange suit of armour that staves off spells.
Notes Shaves of 12% of lightning, wind, fire, and ice damage, as well as reducing darkness damage by 10%.
Upgrades into Enchanted Armour by fusing with an enchanted stone.


 Enchanted Armour
Defence +42
Magical Might +7
Magical Mending +7
Equipable by
Buy Price N/A
Sell Price 4900
Flavor text A saintly suit of armour that staves off spells.
Notes Reduces fire, lightning, ice and wind damage by 15%, as well as negating 12% of darkness damage.
Upgrades into Ethereal Armour by combining with an ethereal stone.


 Ethereal Armour
Defence +47
Magical Might +10
Magical Mending +10
Equipable by
Buy Price N/A
Sell Price 7400
Flavor text A stupendous suit of armour that staves off spells.
Notes Reduces fire, ice, lightning and wind damage by 18%,and reduces darkness damage by 15%.

Dragon Quest Swords

Info

 Magic Armor  (Wii)
Defense +45
Equipable by
Buy Price ?
Sell Price 2100
Notes Reduces damage by enemy spells by 15%, and may be purchased at Avalonia, or rewarded to the player for gaining an S rank on Ultra hard in the shooting gallery