Magic armour: Difference between revisions
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===[[Dragon Quest III]]=== | ===[[Dragon Quest III]]=== | ||
===[[Dragon Quest V]]=== | ===[[Dragon Quest V]]=== | ||
The magic armour has a defence bonus of +60. | The magic armour has a defence bonus of +60, reduces magical damage by 15, and may be worn by the Hero, Sancho, Tuppence, and the prince of Gotha. | ||
===[[Dragon Quest VI]]=== | ===[[Dragon Quest VI]]=== | ||
Provides +50 defense, reduces magical damage by 15 points, and may be worn by the Hero, Carver, Nevan, Terry, Amos, and the slime recruits. | |||
===[[Dragon Quest VII]]=== | ===[[Dragon Quest VII]]=== | ||
===[[Dragon Quest VIII]]=== | ===[[Dragon Quest VIII]]=== | ||
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{{Equipment|footer|buyPrice=5800|sellPrice=2900 | {{Equipment|footer|buyPrice=5800|sellPrice=2900 | ||
|flavor=A strange suit of armour that staves off spells. | |flavor=A strange suit of armour that staves off spells. | ||
|notes=Shaves of 12% of lightning, wind, fire, and ice damage, as well as reducing darkness damage by 10%.<br>Upgrades into | |notes=Shaves of 12% of lightning, wind, fire, and ice damage, as well as reducing darkness damage by 10%.<br>Upgrades into Enchanted Armour by fusing with an enchanted stone.}} | ||
{{Equipment|header|image=|name=Enchanted Armour}} | |||
{{Equipment|stat|name=Defence|modifier=+42}} | |||
{{Equipment|stat|name=Magical Might|modifier=+7}} | |||
{{Equipment|stat|name=Magical Mending|modifier=+7}} | |||
{{Equipment|footer|buyPrice=N/A|sellPrice=4900 | |||
|flavor=A saintly suit of armour that staves off spells. | |||
|notes=Reduces fire, lightning, ice and wind damage by 15%, as well as negating 12% of darkness damage.<br>Upgrades into Ethereal Armour by combining with an ethereal stone.}} | |||
{{Equipment|header|image=|name=Ethereal Armour}} | |||
{{Equipment|stat|name=Defence|modifier=+47}} | |||
{{Equipment|stat|name=Magical Might|modifier=+10}} | |||
{{Equipment|stat|name=Magical Mending|modifier=+10}} | |||
{{Equipment|footer|buyPrice=N/A|sellPrice=7400 | |||
|flavor=A stupendous suit of armour that staves off spells. | |||
|notes=Reduces fire, ice, lightning and wind damage by 18%,and reduces darkness damage by 15%.}} | |||
===Dragon Quest Swords=== | ===Dragon Quest Swords=== | ||
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{{Equipment|header|name=Magic Armor|console=Wii}} | {{Equipment|header|name=Magic Armor|console=Wii}} | ||
{{Equipment|stat|name=Defense|modifier=+45}} | {{Equipment|stat|name=Defense|modifier=+45}} | ||
{{Equipment|footer|buyPrice=?|sellPrice=2100|notes=Reduces damage by enemy spells by 15% | {{Equipment|footer|buyPrice=?|sellPrice=2100|notes=Reduces damage by enemy spells by 15%, and may be purchased at Avalonia, or rewarded to the player for gaining an S rank on Ultra hard in the shooting gallery}} | ||
[[Category:Dragon Quest I armor]] | [[Category:Dragon Quest I armor]] |
Revision as of 09:31, 20 March 2013
The Magic Armour is a recurring armor in the Dragon Quest franchise. It is designed to guard against magical onslaughts.
Appearances
Dragon Quest
Magic Armor (NES) | |
---|---|
Defense | +24 |
Equipable by | |
Buy Price | 7700 |
Sell Price | ? |
Magic Armor | |
---|---|
Location | Info |
Rimuldar | Sold at armor shop (7700G) |
Mercado | Sold at armor shop (7700G) |
Dragon Quest II
Dragon Quest III
Dragon Quest V
The magic armour has a defence bonus of +60, reduces magical damage by 15, and may be worn by the Hero, Sancho, Tuppence, and the prince of Gotha.
Dragon Quest VI
Provides +50 defense, reduces magical damage by 15 points, and may be worn by the Hero, Carver, Nevan, Terry, Amos, and the slime recruits.
Dragon Quest VII
Dragon Quest VIII
The magic armour has a defence bonus of +55, and reduces magical damage by 15 points. It can be equipped by the Hero and Angelo.
Dragon Quest IX
Magic Armour | |
---|---|
Defence | +37 |
Magical Might | +4 |
Magical Mending | +4 |
Equipable by | |
Buy Price | 5800 |
Sell Price | 2900 |
Flavor text | A strange suit of armour that staves off spells. |
Notes | Shaves of 12% of lightning, wind, fire, and ice damage, as well as reducing darkness damage by 10%. Upgrades into Enchanted Armour by fusing with an enchanted stone. |
Enchanted Armour | |
---|---|
Defence | +42 |
Magical Might | +7 |
Magical Mending | +7 |
Equipable by | |
Buy Price | N/A |
Sell Price | 4900 |
Flavor text | A saintly suit of armour that staves off spells. |
Notes | Reduces fire, lightning, ice and wind damage by 15%, as well as negating 12% of darkness damage. Upgrades into Ethereal Armour by combining with an ethereal stone. |
Ethereal Armour | |
---|---|
Defence | +47 |
Magical Might | +10 |
Magical Mending | +10 |
Equipable by | |
Buy Price | N/A |
Sell Price | 7400 |
Flavor text | A stupendous suit of armour that staves off spells. |
Notes | Reduces fire, ice, lightning and wind damage by 18%,and reduces darkness damage by 15%. |
Dragon Quest Swords
Info
Magic Armor (Wii) | |
---|---|
Defense | +45 |
Equipable by | |
Buy Price | ? |
Sell Price | 2100 |
Notes | Reduces damage by enemy spells by 15%, and may be purchased at Avalonia, or rewarded to the player for gaining an S rank on Ultra hard in the shooting gallery |