Zing: Difference between revisions
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'''Zing'''(originally '''Vivify''') is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in ''[[Dragon Quest II]]'', it has a partial chance of reviving a fallen ally (unlike [[Kazing]], which never fails). | '''Zing''' (originally '''Vivify''') is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in ''[[Dragon Quest II]]'', it has a partial chance of reviving a fallen ally (unlike [[Kazing]], which never fails). | ||
==Appearances== | ==Appearances== |
Revision as of 09:45, 3 June 2016
Zing (originally Vivify) is a recurring spell in the Dragon Quest series. Introduced in Dragon Quest II, it has a partial chance of reviving a fallen ally (unlike Kazing, which never fails).
Appearances
Dragon Quest III
Zing is introduced, which revives a party member to half their total HP, but only works half the time. Kazing has been improved from the previous title and will restore a party member to full HP and does not fail like Zing can.
Dragon Quest IV
Zing is learned by Meena at level 20, Kiryl at level 21, and the Hero at level 28.
Dragon Quest V
Name | Level |
---|---|
King slime | -- |
Orc king | -- |
Conkuisitor | 10 |
Cureslime | 12 |
Old man of the sea | 17 |
Hero | 29 |
Healslime | 30 |
Epipany | 30 |
Slime | 30 |
Dwight | 40 |
Dragon Quest VI
Zing is already known by Kingsley upon joining the party, and is learned by Nevan at level 13. Other characters can learn it by mastering the Priest vocation.
Dragon Quest VII
Dragon Quest VIII
Zing is learned by Angelo at level 19, and by by the Hero at level 29.
Dragon Quest IX
Zing has a roughly 50% chance to bring back a deceased party member. It is available to Priests at level 18, Minstrels and Rangers at level 24, and Sages at level 20. It costs 8 MP to cast.