Restless armour: Difference between revisions

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<center><small> For the cursed armor from {{Dragon Quest V}}, see [[Restless armour (Equipment)]]. </small></center>
<center><small>''For the cursed suit of armour from'' {{Dragon Quest V}}, ''see [[Restless armour (Equipment)]].''</small></center>
 
The '''Restless Armour''' is a recurring monster in the {{DQSeries}}. Introduced in {{DQ3}}, it is an empty suit of armor that has taken on a life of its own.
{{Monster Infobox
{{Monster Infobox
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji={{tt|Samayō yoroi|Wandering armor}}
|romanji={{tt|Samayō yoroi|Wandering armour}}
|image=[[Image:DQIII Restless Armour.png|300px]]
|image=[[Image:DQVIII Restless Armour.png|300px|center]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|old=Rogue Knight, RogueNite
|old=Rogue Knight ({{III}} {{NES}} and {{IV}} {{NES}})<br>RogueNite ({{III}} {{GBC}}, ''Torneko: The Last Hope'', {{Monsters}}, and {{Monsters 2}})
|firstappear= {{Dragon Quest III}}
|firstappear={{Dragon Quest III}}
}}
}}
The '''restless armour''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in {{Dragon Quest III}}, it is an empty suit of armour that has taken on a life of its own.


==Characteristics==
==Characteristics==
Restless Armours are simple blue [[Material family|suits of armor]] armed with a sword and shield. There is nothing inside the armor, though the darkness inside their orange tasseled helmets makes this a questionable matter at times.
Restless armours are simple bluish-grey [[Material family|suits of armour]] armed with a [[Sword Weapon Family|sword]] and [[shield]]. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel. In some games, they are even considered {{Undead}} due to being possessed by restless souls.


Typically a physical powerhouse, Restless Armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless Armor's upper body winds back at the waist. While usually without magical abilities, they can often call [[Healslime]]s into the battle to undo any damage they took.
Typically a physical powerhouse, restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call [[Healslime]]s into the battle to undo any damage taken.


Restless Armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but armor.
Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armour.


==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
{{DQ3Enemy
{{DQ3Enemy
|name=Restless armor
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayō yoroi
Line 36: Line 36:
|agility=10
|agility=10
|spells=None
|spells=None
|skills=[[Critical Hit|Brutal Strike]]<br>Call for help ([[Healslime]])
|skills={{Desperate attack}}<br>Calls for backup. ([[Healslime]])
|item=[[Copper sword]]{{fraction|1|64}}
|item=[[Copper sword]]{{fraction|1|64}}
|locations=[[Romaria]] region
|locations=[[Romaria]] region<br>[[Gaia's Navel]]
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
|fire-resist=25%
|fire-resist=25%
Line 57: Line 57:
|gbc-sprites=[[File:Restless armour III gbc.png]]
|gbc-sprites=[[File:Restless armour III gbc.png]]
|switch-sprites=[[File:Restless armour erdrick trilogy.png|100px]]
|switch-sprites=[[File:Restless armour erdrick trilogy.png|100px]]
}}
==={{DQ3HD}}===
{{DQ3HD2DEnemy
|name=Restless armour
|kanji=さまようよろい
|romanji=Samayō yoroi
|bestiaryNumber=#019
|family=None
|description=Warriors from an ancient era whose soulds inhabit their otherwise empty plates. Though their armour shows signs of rust, their skills do not, and their blades are well whetted
|sprite=[[File:Restless armour DQ III HD sprite.png]]
|hp=56
|mp=14
|exp=124
|gold=16
|attack=53
|defense=81
|agility=34
|spells=None
|skills=Calls for backup ([[healslime]])
|item=[[Copper sword]]{{fraction|1|32}}
|locations=[[Khoryv]] region<br>[[Skyfell Tower]]
|evasion=0/64
|fire-resist=25%
|explosion-resist=25%
|ice-resist=0%
|wind-resist=0%
|strike-resist=0%
|lightning-resist=-125%
|drain-magic-resist=0%
|whack-resist=100%
|kamikazee-resist=0%
|poof-resist=0%
|dazzle-resist=0%
|fizzle-resist=100%
|fuddle-resist=100%
|paralysis-resist=100%
|snooze-resist=25%
|stumble-resist=0%
|stun-resist=100%
|deceleratle-resist=0%
|sap-resist=0%
}}
}}


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|gold=49
|gold=49
|spells=None
|spells=None
|skills=Call for back up<br>Desperate attack
|skills=Calls for backup ([[Healslime]])<br>{{Desperate attack}}
|item=[[Chain mail]]({{fraction|1|128}})
|item=[[Chain mail]]({{fraction|1|128}})
|locations=
|locations=[[Endor]] region ({{DQ4 Chapter 2}})<br>[[Last Chance Saloon]] region<br>[[Pharos Beacon]]
|evasion={{fraction|1|64}}
|evasion={{fraction|1|64}}
|frizz-resist=25%
|frizz-resist=25%
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|remake-changes=None
|remake-changes=None
}}
}}
A restless armour {{NPC}} appears at the end of [[Estark's Crypt]] along with {{Psaro C}} after the defeat of [[Estark]] by the {{Party 4}}, with Psaro shocked at what he saw. After a [[Minidemon]] tells {{Psaro C}} about [[Rose]]'s kidnapping, they leave the crypt. It does not have any dialogue in those cutscenes.


==={{DQ5}}===
==={{DQ5}}===
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|exp=65
|exp=65
|gold=35
|gold=35
|tameRate=[[Restless armour (Recruit)|1/64]]
|tameRate=[[Restless armour (Recruit)|{{fraction|1|64}}]]
|spells=None
|spells=None
|skills=Call for back up ([[Healslime]])<br>Desperate attack
|skills=Calls for backup ([[healslime]])<br>{{Desperate attack}}
|item=[[Restless armour (Equipment)|Restless armour]] {{fraction|1|32}}
|item=[[Restless armour (Equipment)|Restless armour]] {{fraction|1|32}}
|locations=[[Abovitall Tower]]<br>[[Lodestar Harbour]] area<br>[[Scary Lair]]<br>[[Zoomingale]] area
|locations=[[Abovitall Tower]]<br>[[Lodestar Harbour]] region<br>[[Scary Lair]]<br>[[Zoomingale]] region
|evasion=0/64
|evasion={{fraction|0|64}}
|frizz-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|sizz-resist=0%
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|ds-mobile-sprites=[[File:Restless armour1.png]]
|ds-mobile-sprites=[[File:Restless armour1.png]]
}}
}}
Though present in the original game, restless armours couldn't be [[Restless armour (Recruit)|recruited]] until the remakes.


Though present in the original game, Restless Armours couldn't be [[Restless armour (Recruit)|recruited]] until the remakes. In all versions of the game, there is a cursed suit of armor with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The attack stat becomes 69, defence 54, and agility 43, and will not increase upon leveling up until removed.
In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the {{MFamilies}} until it is removed through benediction at a [[church]]. The {{Attack}} stat becomes 69, {{Defence}} 54, and {{Agility}} 43, and will not increase upon leveling up until removed.


==={{DQ8}}===
==={{DQ8}}===
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|agility=48
|agility=48
|bestiaryNumber=#067
|bestiaryNumber=#067
|family=[[Material family|Material]]
|family={{Material}}
|description=The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
|description=The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons [[healslime]]s to assist it in battle.
|spells=None
|spells=None
|skills=[[Critical Hit|Brutal hit]]<br>Call for help
|skills={{Desperate attack}}<br>Calls for backup ([[Healslime]])
|locations=[[Swordsman's Labyrinth]]
|locations=[[Swordsman's Labyrinth]]
|items=[[Iron shield]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron shield]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
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|remake-changes=None
|remake-changes=None
}}
}}
A restless armour is seen as a resident of [[Tryan Gully]].  It informs the {{Hero 8}} and {{Party 8}} that upon Rhapthorne's failed conquest of the [[World of Light]], that the Lord of Darkness was imprisoned by the [[Seven Sages]] under a rock [[Neos|somewhere]].


==={{DQ9}}===
==={{DQ9}}===
{{Enemy
{{DQ9EnemyNew
|float=
|image=[[Image:DQIX Restless Armour.png]]
|name=Restless armour
|name=Restless armour
|game={{Dragon Quest IX}}
|console={{DS}}
|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romaji=Samayō yoroi
|bestiaryNumber=#057
|family={{Material}}
|description=Chivalrous champions who like to fight fair and square. Beware the tension-trashing [[Morale Masher]].<br><br>Suits of armour that have soaked up sorrowful swordsmen's souls. [[Healslime]] helpers make them hard to hurt.
|model=[[Image:DQIX Restless Armour.png|100px]]
|hp=100
|hp=100
|mp=12
|mp=12
|exp=324
|gold=120
|attack=95
|attack=95
|defense=97
|defence=97
|agility=63
|agility=63
|experience=324
|spells=None
|gold=120
|skills=Calls for backup ([[Healslime]])<br>[[Morale Masher]]
|droppedItem=[[Iron broadsword]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron broadsword]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
|skills=Call for backup ([[Healslime]])<br>[[Morale Masher]]
|locations=[[Tower of Trades]]<br>[[Dourbridge (region)|Dourbridge]]<br>[[Lonely Plains]]<br>{{Grotto}} (Ruins, rank 1)
|spells=
|fire-resist=0%
|family=Material
|ice-resist=0%
|bestiaryNumber=#057
|wind-resist=-25%
|description=Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.<br><br>Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt.
|blast-resist=0%
|locations=[[Tower of Trades]]<br>[[Dourbridge]]<br>[[Lonely Plains]]<br>{{Grotto}}
|rock-resist=0%
|collapsed=
|dark-resist=0%
|}}
|light-resist=0%
|drain-resist=0%
|whack-resist=50%
|poison-resist=100%
|paralysis-resist=25%
|fuddle-resist=50%
|snooze-resist=50%
|dazzle-resist=25%
|sap-resist=25%
|blunt-resist=25%
|deceleratle-resist=25%
|spooky-aura-resist=0%
|fizzle-resist=100%
|stun-resist=50%
|charm-resist=75%
}}


==={{DQ10}}===
==={{DQ10}}===
Reappearing from Version 2 of the game onwards, they are first found in the False Renshinda and can also be recruited by players in the [[Item Master]] vocation.
Restless armours began appearing from Version 2 of the game onward, being first encountered in the False Renshinda and can also be [[Monster_recruitment#Dragon_Quest_X|recruited]] by [[Item Master]]s. As always, they are able to land {{Desperate attack}}s and can call for back up from [[Healslime]]s, as well as gaining the ability to perform [[Armour Harmer]]. Starting with Version 2.2, restless armours gained a [[Rarefied monster|rarefied]] version in the form of the [[Schwarzchuld]].


==={{DQ11}}===
==={{DQ11}}===
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|romanji=Samayō yoroi
|romanji=Samayō yoroi
|bestiaryNumber=#059
|bestiaryNumber=#059
|family=[[Material family|Material]]
|family={{Material}}
|description=Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.
|description=Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.
|sprite=[[Image:Restless armour XI sprite.png]]
|sprite=[[Image:Restless armour XI sprite.png]]
Line 235: Line 298:
|gold=40
|gold=40
|spells=None
|spells=None
|skills=Blocks with its shield<br>[[Desperate attack]]<br>Calls for backup (Healslime)
|skills=Blocks attacks with its shield<br>{{Desperate attack}}<br>Calls for backup (healslime)
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (first act)<br>[[Laguna di Gondolia]] (first act, night)
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (first act)<br>[[Laguna di Gondolia]] (first act, night only)
|evasion=N/a
|evasion=N/a
|fire-resist=25%
|fire-resist=25%
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|elemental-resist=0%
|elemental-resist=0%
}}
}}
 
====Vicious====
{{DQ11Enemy
{{DQ11Enemy
|name=Vicious restless armour
|name=Vicious restless armour
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|romanji={{tt|Samayō yoroi・kyō|Wandering armor・strong}}
|romanji={{tt|Samayō yoroi・kyō|Wandering armor・strong}}
|bestiaryNumber=#343
|bestiaryNumber=#343
|family=[[Material family|Material]]
|family={{Material}}
|description=Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.
|description=Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.
|sprite=[[Image:Restless armour XI sprite.png]]
|sprite=[[Image:Restless armour XI sprite.png]]
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|gold=295
|gold=295
|spells=None
|spells=None
|skills=Blocks with its shield<br>[[Desperate attack]]<br>Calls for backup ([[Cureslime]])
|skills=Blocks attacks with its shield.<br>{{Desperate attack}}<br>Calls for backup. ([[Cureslime]])
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (second act)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (third act)
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (second act)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (third act)
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|elemental-resist=0%
|elemental-resist=0%
}}
}}
===''[[Torneko: The Last Hope]]''===
{{Stub}}


==={{DQM}}===
==={{DQM}}===
{{DQMEnemy
{{DQMEnemy
|name=RogueNite
|name=RogueNite
|kanji= さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayō yoroi
|sprite=[[File:Rogue_nite.png]]
|sprite=[[File:Rogue_nite.png]]
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|wisdom=4/5
|wisdom=4/5
|agility=5/5
|agility=5/5
|family= [[Material family|Material]]
|family={{Material}}
|in-game-description=Life was brought to this armor & it roams for prey
|in-game-description=Life was brought to this armor & it roams for prey
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
Line 375: Line 441:
|wisdom=4/10
|wisdom=4/10
|agility=6/10
|agility=6/10
|family= [[Material]]
|family= {{Material}}
|in-game-description=Doomed to wander and roam forever.
|in-game-description=Doomed to wander and roam forever.
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
Line 413: Line 479:


==={{DQMJ}}===
==={{DQMJ}}===
{{DQMJmonster
{{DQMJmonster
|name = Restless armour
|name = Restless armour
|image =   
|image =   
|family = [[Undead family | Undead]]
|family = {{Undead}}
|rank = C
|rank = C
|description = ''The soul inside the armour searches for something it lost long ago.''
|description = ''The soul inside the armour searches for something it lost long ago.''
|weapons = Swords, Spears, Axes, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Psycho]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]]
|resistances = Whackproof
|resistances = [[Whack]]proof
|skill = [[Anti-dragon]], [[Attack Boost]]
|skill = [[Anti-dragon]], [[Attack Boost]]
|location = [[Celeste Isle]] (Night)
|location = [[Celeste Isle]] (Night)
Line 433: Line 498:
|name = Restless armour
|name = Restless armour
|image =   
|image =   
|family = [[Undead family | Undead]]
|family = {{Undead}}
|rank = C
|rank = C
|size = S
|size = S
|weapons = Swords, Axes, Spears, Staves
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Psycho]], [[List of Traits in Dragon Quest Monsters: Joker | Crafty Donker]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Donker]]
|resistances = Immune to [[Blade Blunter]] and [[Whack]]
|resistances = Immune to [[Blade Blunter]] and [[Whack]]
|skill = [[Anti-dragon]]
|skill = [[Anti-dragon]]
Line 444: Line 509:
}}
}}
{{clear}}
{{clear}}
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
{{DQM3Enemy
|name=Restless armour
|kanji=さまようよろい
|romanji=Samayō yoroi
|icon=[[File:Restless armour DQM3 portrait.png|100px]]
|family=[[File:DQM3 undead family icon.png|link=Undead family]]
|hp=<big><big>1,330</big></big>
|mp=<big><big>360</big></big>
|attack=<big><big>580</big></big>
|defense=<big><big>690</big></big>
|wisdom=<big><big>430</big></big>
|agility=<big><big>470</big></big>
|bestiary=#440
|rank=<big><big>'''F'''</big></big>
|in-game-description=Suits of armour brought to life by the souls of soldiers slaughtered by {{MFamilies}}s. Cruelly cursed to fight on forever, blissfully unaware that they're already dead
|talents=[[Breath Taker]] (lv. 1)<br>[[Defence Booster I]] (lv. 20)<br>[[Zam Ward]] (lv. 40)
|traits=[[Miraculous Touch]] (lv. 1)<br>[[Defensive Impulse]] (lv. 20)<br>[[Snappy Comeback]] (lv. 40)
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Static Discharge]] (lv. 1)<br>[[Crafty Devil]] (lv. 60)
|habitat=[[Circle of Fortitude]] - Lower Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])<br>[[Fort Nox]]
|items=[[Magic water]] (Common)<br>[[Stardust earrings]] (Rare)
|synthesis=[[File:Slime knight DQM3 portrait.png|64px|link=slime knight]] X [[File:Bambooligan DQM3 portrait.png|64px|link=Bambooligan]]
|fusions=
|fire-resist=-25%
|water-resist=0%
|wind-resist=0%
|earth-resist=50%
|explosion-resist=0%
|ice-resist=50%
|electricity-resist=25%
|light-resist=50%
|dark-resist=0%
|debilitation-resist=0%
|bedazzlement-resist=-25%
|antimagic-resist=0%
|mp-absorption-resist=50%
|confusion-resist=0%
|sleep-resist=0%
|paralysis-resist=50%
|stun-resist=0%
|poison-resist=50%
|instant-death-resist=25%
}}


==={{DQHRS}}===
==={{DQHRS}}===
Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless Armour defeated outside of a tank battle will always drop a steel broadsword if a lucky bag isn't produced.
Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless armour defeated outside of a tank battle will always drop a [[Steel broadsword]] if a lucky bag isn't produced.


==={{DQH}}===
==={{DQH}}===
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|exp=30
|exp=30
|gold=25<span style="font-variant: small-caps;">g</span>
|gold=25<span style="font-variant: small-caps;">g</span>
|item=[[Evencloth]], [[Iron ore]]
|item=[[Evencloth]], [[Iron ore]], [[Adamant pendant|Classic adamant pendant recipe]], Luxury adamant pendant recipe
|locations=[[Arba Castle]] (Hero), [[Caliburgh]] (Captain), [[Colissea]] (Recruit, Captain), [[Colissean Desert]] (Recruit, Captain), [[Sylvea]] (Recruit, Captain)
|locations=[[Arba Castle]] (Hero), [[Caliburgh]] (Captain), [[Colissea]] (Recruit, Captain), [[Colissean Desert]] (Recruit, Captain), [[Sylvea]] (Recruit, Captain)
}}
}}
Line 475: Line 593:
|item=[[Iron ore]], [[Ruby of protection]]
|item=[[Iron ore]], [[Ruby of protection]]
|locations=[[The Lumberlands]], [[The Battle of Ingenia]]
|locations=[[The Lumberlands]], [[The Battle of Ingenia]]
}}
==={{DQTreasures}}===
{{DQTreasuresEnemy
|name=Restless armour
|sprite=[[File:Restless armour DQTR portrait.jpg|100px]]
|forte=[[File:DQTR Sprint Forte Icon.png|link=List of fortes in Dragon Quest Treasures]]
|treasure=3
|safekeeping=95%
|bestiaryNumber=#29
|family={{Material}}
|trivia=They sulk the plains from dawn till dusk<br>They really are {{MFamilies}}s, not just a husk<br>They polish their armour to ward off the rust
|food=[[File:Regenerice icon.png|link=Regenerice|50px]][[File:Reheated regenerice icon.png|link=Reheated regenerice|70px]][[File:Stimulating soda DQTR icon.png|link=Stimulating soda|50px]][[File:Overstimulating soda DQTR icon.png|link=Overstimulating soda|70px]]
|habitats=[[The Paternoggin]]<br>[[The Snarl]]
|items=[[File:Princely powder dqtr icon.png|link=Princely powder|50px]][[File:Faerie fluff dqtr icon.png|link=Faerie fluff|50px]]
|hp1=50
|mp1=10
|strength1=22
|defence1=16
|deftness1=15
|magic1=10
|hp2=853
|mp2=265
|strength2=426
|defence2=443
|deftness2=370
|magic2=323
|ability1=[[Aqua Slash]]
|ability2=[[Buckler Bash]]
|ability3=[[Doughty Defence]]
|ability4=[[Flame Slash]]
|ability5=[[Pearly Gates]]
|ability6=[[Spinning Slash]]
|daname=[[Gigagash]]
|target=Area
|element=Light & Slash
|trait1=[[List of traits in Dragon Quest Treasures|Glutton for Punishment]]
|trait2=[[List of traits in Dragon Quest Treasures|Paragon]]
|trait3=[[List of traits in Dragon Quest Treasures|Shiny Skin]]
|trait4=[[List of traits in Dragon Quest Treasures|Spiky Skin]]
|trait5=[[List of traits in Dragon Quest Treasures|Thick Skin]]
|fire-resist=Strong
|water-resist=Normal
|wind-resist=Normal
|earth-resist=Weak
|explosion-resist=Strong
|ice-resist=Normal
|electricity-resist=Normal
|gravity-resist=Normal
|light-resist=Weak
|dark-resist=Strong
|slash-resist=Normal
|impact-resist=Weak
|piercing-resist=Normal
|sleep-resist=Normal
|stun-resist=Weak
|poison-resist=Very strong
|debilitation-resist=Normal
}}
}}


==={{DQTact}}===
==={{DQTact}}===
Restless armour appears as a C-rank monster of the Inorganic family. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the [[Golem]], [[Kon the Knight]], and [[Gyldenbritches]] as a party member.
Restless armour appears as a C-rank {{MFamilies}} of the [[Material family|Inorganic family]]. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the [[Golem]], [[Kon the Knight]], and [[Gyldenbritches]] as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayō yoroi
|sprite=[[Image:DQT Restless Armour.png|250px]]
|sprite=[[Image:DQT Restless Armour.png|275px]]
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|lvl=95
|lvl=115
|hp=641
|hp=733
|mp=170
|mp=195
|move=2
|move=2
|attack=291
|attack=333
|defense=285
|defense=325
|agility=162
|agility=187
|wisdom=162
|wisdom=187
|weight=20
|weight=20
|bskill1=[[Heart Breaker]]
|bskill1=[[Heart Breaker]]
|bskill2=[[Blast Slash]]
|bskill2=[[Blast Slash]]{{tt|*|Level 16}}
|bskill3=N/a
|bskill3='''Talent Blossoming''': [[Unbridled Blade]]
|askill1=Bang-type Physical Potency +5% / Stats Up
|askill1=[[Bang]]-type Physical Potency +5%/Stats Up
|askill2=Frizz Res +25 / Stats Up
|askill2=[[Frizz]] Res +25/Stats Up
|askill3=Blast Slash Potency +5% / Stats Up
|askill3=[[Blast Slash]] Potency +5%/Stats Up<br>[[Unbridled Blade]] Potency +5%
|askill4=Sizz Res +25 / Stats Up
|askill4=[[Sizz]] Res +25/Stats Up
|askill5=Blast Slash Potency +5% / Stats Up
|askill5=[[Blast Slash]] Potency +5%/Stats Up<br>[[Unbridled Blade]] Potency +5%
|lperk1=N/a
|lperk1=N/a
|bperk1=ATK +3
|bperk1={{ATK}} +3
|bperk2=Blast Slash Potency +2%
|bperk2=[[Blast Slash]] Potency +2%
|bperk3=N/a
|bperk3=N/a
|aperk1='''Bang-type Physical Potency +5%''': Raises [[Bang]]-type physical potency by 5%.
|aperk1='''[[Bang]]-type Physical Potency +5%''': Raises [[Bang]]-type physical potency by 5%.
|frizz-resist=Half Res
|frizz-resist=Half Res
|sizz-resist=Half Res
|sizz-resist=Half Res
Line 531: Line 707:
}}
}}


==Related monsters==
==In Other Languages==
===Similar species===
{{OtherLanguages
* [[Gyldenbritches]]
|es=Armadura inquieta|es-meaning=Spanish for "restless armour".
* [[Infernal armour]]
|fr=Armure errante|fr-meaning=French for "wandering armour".
* [[IronNite]]
|de=Ruhelose Rüstung|de-meaning=German for "restless armour".
* [[Lethal armour]]
|it=Armatura killer (''VIII'' only)<br>Armatura assassina (''IX'' onward)|it-meaning=Italian for "assassin armour".
* [[Robbin' 'oodlum]]
}}
* [[Roseguardin]]
 
==Similar species==
*[[Deserted armour]]
*[[Gyldenbritches]]
*[[Infernal armour]]
*[[Iron knight]]
*[[Lethal armour]]
*[[Robbin' 'oodlum]]
*[[Roseguardin]]
*[[Schwarzchuld]]
*[[Tanzaknight]]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:Restless Armour Famicom.png|{{Famicom}} art.
Restless Armour Famicom.png|{{Famicom}} art.
Image:DQX Samayo Yoroi.jpg|A restless armour in ''X''.
Restless armour DQ III HD sprite sheet.png|HD sprites
Image:DQXI Restless armour.jpg|''XI'' polygon model
DQ_IV_Android_Estark%27s_Crypt_10.jpg|A Restless armour with {{Psaro C}} in [[Estark's Crypt]] in {{IV}}. ([[Cell phone]])
Image:DQXI Vicious restless armour.jpg|A vicious restless armour
DQ_IV_Android_Estark%27s_Crypt_11.jpg|
Image:DQMBRV Restless Armour.png|''Battle Road Victory'' cut-in
DQ_IV_Android_Estark%27s_Crypt_12.jpg|Leaving. ([[Cell phone]])
Image:DQMBRV Restless Armour1.png
DQ VIII Android Tryan Gully 23.jpg|Residential Restless armour in [[Tryan Gully]] from {{VIII}}. ([[Cell phone]])
Image:DQMBRV Restless Armour2.png
DQX Samayo Yoroi.jpg|A Restless armour in {{X}}.
Image:DQMBRV Restless Armour3.png
DQXI Restless armour.jpg|{{XI}} polygon model.
Image:Slime MoriMori DQ Restless Armour.png|''Slime MoriMori Dragon Quest''.
DQXI Vicious restless armour.jpg|A Vicious restless armour.
Image:DQHRS Fort Knight.png|Fort Knight tank in ''[[Dragon Quest Heroes: Rocket Slime]]''.
DQMBRV Restless Armour.png|{{Monster Battle Road Victory}} cut-in.
Image:Restless armour dqm psx.gif|''[[Dragon Quest Monsters 1-2|DQM I & II]]'' sprite
DQMBRV Restless Armour1.png|
Image:Rogueknight.png|''Caravan Heart'' sprite.
DQMBRV Restless Armour2.png|
Image:Restlessarmour DQMJ DS.png|''Dragon Quest Monsters: Joker'' model.
DQMBRV Restless Armour3.png|
Image:LINE Infernal armour healslime.png|LINE sticker
Slime MoriMori DQ Restless Armour.png|''Slime MoriMori Dragon Quest''.
Image:DQ Stars Android Restless Knight 1.jpg|Appearance in {{Stars}}.
DQHRS Fort Knight.png|Fort Knight tank in {{Rocket Slime}}.
Image:DQ Stars Android Restless Knight 2.jpg|
Restless armour dqm psx.gif|{{1·2}} sprite
Image:DQR Samayo Yoroi.png|''Rivals'' card
Rogueknight.png|{{Caravan Heart}} sprite.
Image::DQT Arena.png|A Restless Armour enjoying the Arena fight with a Healslime, [[Magus]], [[Ursa minor]], and a [[King bubble slime]]
Restlessarmour DQMJ DS.png|{{Joker}} model.
Image:Restlessarmorsofubi.jpg|[[Dragon Quest Sofubi Monster]]
LINE Infernal armour healslime.png|LINE sticker
Image:DQTCG Infernal armour.png|''DQ'' Trading Card Game card.
DQ Stars Android Restless Knight 1.jpg|Appearance in {{Stars}}.
DQ Stars Android Restless Knight 2.jpg|
DQR Samayo Yoroi.png|{{Rivals}} card.
DQT Arena.png|A Restless armour enjoying the Arena fight with a [[Healslime]], [[Magus]], [[Ursa minor]], and a [[King bubble slime]]
Restlessarmorsofubi.jpg|{{Sofubi Monster}}.
Metallic Restless Armour.jpg|Metallic Monsters Gallery.
DQTCG Restless armour.jpg|''DQ'' Trading Card
DQTCG Simon.png|''DQ'' Trading Card Game monster companion card.
</gallery></center>
</gallery></center>


[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III HD-2D Remake enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Torneko: The Last Hope enemies]]
[[Category:Torneko: The Last Hope enemies]]
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[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: Joker 3 Pro enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Treasures enemies]]
[[Category:Dragon Quest: Monster Battle Scanner enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]
[[Category:A Hero's Bonds enemies]]
[[Category:Dragon Quest Keshi Keshi enemies]]
[[Category:Dragon Quest Keshi Keshi enemies]]


[[fr:Armure errante (monstre)]]
[[fr:Armure errante (monstre)]]

Latest revision as of 18:08, 14 March 2025

For the cursed suit of armour from Dragon Quest V, see Restless armour (Equipment).

The restless armour is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest III, it is an empty suit of armour that has taken on a life of its own.

CharacteristicsEdit

Restless armours are simple bluish-grey suits of armour armed with a sword and shield. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel. In some games, they are even considered Undead due to being possessed by restless souls.

Typically a physical powerhouse, restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes into the battle to undo any damage taken.

Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armour.

AppearancesEdit

Dragon Quest III: The Seeds of SalvationEdit

Restless armour (さまようよろい Samayō yoroi) 
Original (NES)
Sprite Level HP MP
  11 55 0
Attack Defense Agility Experience Gold
47 45 (50 in Remakes) 10 68 30
Bestiary No. #028
Spell(s) None
Skill(s) Desperate attack
Calls for backup. (Healslime)
Location(s) Romaria region
Gaia's Navel
Item Dropped Copper sword164
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
064 25% 0% 0%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
0% 100% 100% 0%
Poof Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance
70% 25% 100% 100%
Snooze Resistance Deceleratle Resistance * Sap Resistance *
70% 0% 0%
Remakes sprites



Dragon Quest III HD-2D RemakeEdit

Restless armour (さまようよろい Samayō yoroi) 
Sprite HP MP Attack
  56 14 53
Defense Agility Experience Gold
81 34 124 16
Bestiary No. #019
Family None
In-game description Warriors from an ancient era whose soulds inhabit their otherwise empty plates. Though their armour shows signs of rust, their skills do not, and their blades are well whetted
Spell(s) None
Skill(s) Calls for backup (healslime)
Location(s) Khoryv region
Skyfell Tower
Item Dropped Copper sword132
Evasion Fire Resistance * Explosion Resistance * Ice Resistance *
0/64 25% 25% 0%
Wind Resistance * Strike Resistance * Lightning Resistance * Drain Magic Resistance
0% 0% -125% 0%
Whack Resistance * Kamikazee Resistance Poof Resistance * Dazzle Resistance
100% 0% 0% 0%
Fizzle Resistance Fuddle Resistance * Paralysis Resistance * Snooze Resistance *
100% 100% 100% 25%
Stumble Resistance * Stun Resistance * Deceleratle Resistance Sap Resistance *
0% 100% 0% 0%



Dragon Quest IV: Chapters of the ChosenEdit

Restless armour (さまようよろい Samayō yoroi) 
Original (NES)
Sprite HP MP Attack
  54 0 45
Defense Agility Experience Gold
43 25 55 49
Bestiary No. #043
Spell(s) None
Skill(s) Calls for backup (Healslime)
Desperate attack
Location(s) Endor region (Chapter 2)
Last Chance Saloon region
Pharos Beacon
Item Dropped Chain mail(1128)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
164 25% 0% 0%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
75% 0% 0% 0%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Dazzle Resistance
0% 0% 100% 25%
Fizzle Resistance Fuddle Resistance Snooze Resistance Sap Resistance *
0% 25% 25% 0%
Remakes (PSX, DS, Mobile)
Sprites Notable Changes
  None


A restless armour NPC appears at the end of Estark's Crypt along with Psaro after the defeat of Estark by the party, with Psaro shocked at what he saw. After a Minidemon tells Psaro about Rose's kidnapping, they leave the crypt. It does not have any dialogue in those cutscenes.

Dragon Quest V: Hand of the Heavenly BrideEdit

Restless armour (さまようよろい Samayō yoroi) 
Sprite HP MP Attack Defense
  65 0 72 64
Agility Experience Gold Recruit Rate
41 65 35 164
Bestiary No. #062
Spell(s) None
Skill(s) Calls for backup (healslime)
Desperate attack
Location(s) Abovitall Tower
Lodestar Harbour region
Scary Lair
Zoomingale region
Item dropped Restless armour 132
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
064 0% 0% 0%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
0% 0% 0% 0%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
0% ? 20% 0%
Poof resistance Dazzle resistance * Fizzle resistance Fuddle resistance
67% 20% 100% 20%
Poison resistance * Snooze resistance * Stun resistance * Sap resistance *
20% 20% 20% 20%
PS2 model DS & Mobile sprite
   


Though present in the original game, restless armours couldn't be recruited until the remakes.

In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The Attack stat becomes 69, Defence 54, and Agility 43, and will not increase upon leveling up until removed.

Dragon Quest VIII: Journey of the Cursed KingEdit

Restless armour (さまようよろい Samayō yoroi) 
Original (PS2)
Sprite HP MP Attack
  61 0 73
Defense Agility Experience Gold
70 48 74 13
Bestiary no. #067
Family Material
In-game description The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
Spell(s) None
Skill(s) Desperate attack
Calls for backup (Healslime)
Location(s) Swordsman's Labyrinth
Item(s) dropped Iron shield164
Iron armour1128
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
164 0% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
0% 0% 0% 0%
Woosh Resistance * Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
0% 50% 0% 100%
Whack Resistance * Ban Dance Resistance Dazzle Resistance Fizzle Resistance
100% 100% 15% 100%
Fuddle Resistance * Paralysis Resistance * Poison Resistance * Snooze resistance *
50% 15% 0% 50%
Stun Resistance * Sap Resistance * Army Resistance *
50% 15% 50%
Remake (3DS, Mobile)
Notable Changes
None



A restless armour is seen as a resident of Tryan Gully. It informs the Hero and party that upon Rhapthorne's failed conquest of the World of Light, that the Lord of Darkness was imprisoned by the Seven Sages under a rock somewhere.

Dragon Quest IX: Sentinels of the Starry SkiesEdit

Restless armour (さまようよろい Samayō yoroi) 
Model HP MP Attack
  100 12 95
Defence Agility Experience Gold
97 63 324 120
Bestiary no. #057
Family Material
In-game description Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.

Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt.
Spell(s) None
Skill(s) Calls for backup (Healslime)
Morale Masher
Location(s) Tower of Trades
Dourbridge
Lonely Plains
Grotto (Ruins, rank 1)
Item(s) dropped Iron broadsword164
Iron armour1128
Fire Resistance * Ice
Resistance
*
Wind Resistance * Blast/Lightning Resistance *
0% 0% -25% 0%
Earth Resistance * Dark Resistance * Light Resistance * Drain Magic Resistance
0% 0% 0% 0%
Whack Resistance * Dazzle Resistance * Fizzle Resistance * Fuddle Resistance *
50% 25% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze Resistance * Stun Resistance *
25% 100% 50% 50%
Blunt Resistance * Deceleratle Resistance * Sap Resistance * Spooky Aura Resistance*
25% 25% 25% 0%
Charm Resistance *
75%


Dragon Quest XEdit

Restless armours began appearing from Version 2 of the game onward, being first encountered in the False Renshinda and can also be recruited by Item Masters. As always, they are able to land Desperate attacks and can call for back up from Healslimes, as well as gaining the ability to perform Armour Harmer. Starting with Version 2.2, restless armours gained a rarefied version in the form of the Schwarzchuld.

Dragon Quest XI: Echoes of an Elusive AgeEdit

Restless armour (さまようよろい Samayō yoroi) 
Sprite HP MP Attack
  96 15 78
Defense Agility Experience Gold
95 28 91 40
Bestiary no. #059
Family Material
In-game description Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.
Spell(s) None
Skill(s) Blocks attacks with its shield
Desperate attack
Calls for backup (healslime)
Location(s) Gallopolis Region - Celestial Sands (first act)
Laguna di Gondolia (first act, night only)
Item(s) dropped Iron broadsword1128
Iron armour1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% -110% 0%
Earth Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% -110% 25% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Dazzle Resistance *
0% 100% 50% 25%
Fizzle Resistance * Fuddle Resistance * Paralysis Resistance * Poison Resistance *
100% 0% 0% 25%
Snooze Resistance * Blunt Resistance Deceleratle Resistance Sap Resistance *
0% 0% 0% 0%
Spooky Aura
Anathematise Resistance
Stumble Resistance * Stun Resistance * Charm Resistance *
0% 0% 99% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%


ViciousEdit

Vicious restless armour (さまようよろい・強 Samayō yoroi・kyō) 
Sprite HP MP Attack
  524 27 200
Defense Agility Experience Gold
195 91 1,111 295
Bestiary no. #343
Family Material
In-game description Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.
Spell(s) None
Skill(s) Blocks attacks with its shield.
Desperate attack
Calls for backup. (Cureslime)
Location(s) Gallopolis Region - Celestial Sands (second act)
The Disciple's Trial - The Cruel Crypt (third act)
Item(s) dropped Iron broadsword1128
Iron armour1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% -110% 0%
Earth Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% -110% 25% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Dazzle Resistance *
0% 100% 50% 25%
Fizzle Resistance * Fuddle Resistance * Paralysis Resistance * Poison Resistance *
100% 0% 0% 25%
Snooze Resistance * Blunt Resistance Deceleratle Resistance Sap Resistance *
0% 0% 0% 0%
Spooky Aura
Anathematise Resistance
Stumble Resistance * Stun Resistance * Charm Resistance *
0% 0% 99% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%


Torneko: The Last HopeEdit

Dragon Quest MonstersEdit

RogueNite (さまようよろい Samayō yoroi)  
Sprite Level cap * HP growth MP growth
  45 2/5 1/5
Strength growth Resilience growth Wisdom growth Agility growth
2/5 2/5 4/5 5/5
Family Material
In-game description Life was brought to this armor & it roams for prey
Abilities Heal, MetalCut, EvilSlash
Habitat Medal Man's Gate
Breeding chart Material family x Zombie family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong None None
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
None None None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Weak Weak
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Weak Weak Weak None
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
None None None None
Decelerate Resistance * Curse Resistance
None Weak



Dragon Quest Monsters 2Edit

RogueNite (さまようよろい Samayō yoroi)  
Sprite Level cap * HP growth MP growth
  45 5/10 3/10
Strength growth Resilience growth Wisdom growth Agility growth
5/10 6/10 4/10 6/10
Family Material
In-game description Doomed to wander and roam forever.
Abilities Heal, MetalCut, EvilSlash
Habitat Ice World
Breeding chart Material family x Zombie family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong None None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong None None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Immune Immune Weak
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Weak Weak Weak Weak
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
None None None None
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Weak



Dragon Quest Monsters: Caravan HeartEdit

Dragon Quest Monsters: JokerEdit

Restless armour
Family Undead
Rank C
Description The soul inside the armour searches for something it lost long ago.
Weapons Swords, Spears, Axes, Staves
Traits Psycho
Resistances Whackproof
Skill Anti-dragon, Attack Boost
Location Celeste Isle (Night)
Breeding chart Walking corpse x Mecha-mynah


Dragon Quest Monsters: Joker 2Edit

Restless armour
Family Undead
Rank C
Size S
Weapons Swords, Axes, Spears, Staves
Traits Psycho, Crafty Donker
Resistances Immune to Blade Blunter and Whack
Skill Anti-dragon
Location Bemusoleum
Breeding chart Walking corpse x King kelp
Bona constrictor x Merman


Dragon Quest Monsters: Terry's Wonderland 3DEdit

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit

Dragon Quest Monsters: Joker 3Edit

Dragon Quest Monsters: The Dark PrinceEdit

Restless armour (さまようよろい Samayō yoroi)  
Icon Family Max HP* Max MP*
    1,330 360
Max Attack* Max Defence * Max Agility * Max Wisdom *
580 690 470 430
Bestiary No. #440
Rank F
In-game description Suits of armour brought to life by the souls of soldiers slaughtered by monsters. Cruelly cursed to fight on forever, blissfully unaware that they're already dead
Talents Breath Taker (lv. 1)
Defence Booster I (lv. 20)
Zam Ward (lv. 40)
Guaranteed traits Miraculous Touch (lv. 1)
Defensive Impulse (lv. 20)
Snappy Comeback (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Static Discharge (lv. 1)
Crafty Devil (lv. 60)
Habitat Circle of Fortitude - Lower Echelon (    )
Fort Nox
Items Magic water (Common)
Stardust earrings (Rare)
Synthesis chart   X  
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
-25% 0% 0% 50%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
0% 50% 25% 50%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
0% 0% -25% 0%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 50% 50% 50%
Sleep Resistance * Stun Resistance *
0% 0%
Instant Death Resistance *
25%



Dragon Quest Heroes: Rocket SlimeEdit

Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless armour defeated outside of a tank battle will always drop a Steel broadsword if a lucky bag isn't produced.

Dragon Quest Heroes: The World Tree's Woe and the Blight BelowEdit

Restless armour (さまようよろい Samayō yoroi) 
Model Experience Gold
  30 25g
List No. #014
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) Arba Castle (Hero), Caliburgh (Captain), Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Sylvea (Recruit, Captain)
Item(s) Dropped Evencloth, Iron ore, Classic adamant pendant recipe, Luxury adamant pendant recipe



Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit

Restless armour (さまようよろい Samayō yoroi) 
Model Experience Gold Marked Version?
  88 45g Yes
List No. #040
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) The Lumberlands, The Battle of Ingenia
Item(s) Dropped Iron ore, Ruby of protection



Dragon Quest TreasuresEdit

Restless armour  
Portrait Forte Treasure Capacity Safekeeping Score
    3 95%
Bestiary no. #29
Family Material
Trivia They sulk the plains from dawn till dusk
They really are monsters, not just a husk
They polish their armour to ward off the rust
Favorite foods     
Habitats The Paternoggin
The Snarl
Item(s) dropped   
Stats
Starting HP Starting MP Starting Strength
50 10 22
Starting Defence Starting Deftness Starting magic
16 15 10
Max HP Max MP Max Strength
853 265 426
Max Defence Max Deftness Max magic
443 370 323
Potential abilities *
First Second Third
Aqua Slash Buckler Bash Doughty Defence
Fourth Fifth Sixth
Flame Slash Pearly Gates Spinning Slash
Dragon Attack
Name Target(s) Element
Gigagash Area Light & Slash
Traits
First Second
Glutton for Punishment Paragon
Third Fourth
Shiny Skin Spiky Skin
Fifth
Thick Skin
Resistances
Fire Resistance * Water
Resistance
*
Wind Resistance * Earth Resistance *
Strong Normal Normal Weak
Explosion Resistance * Ice Resistance * Electricity Resistance * Gravity Resistance *
Strong Normal Normal Normal
Light Resistance * Dark Resistance * Slash Resistance Impact Resistance
Weak Strong Normal Weak
Piercing Resistance Sleep Resistance Stun Resistance Poison Resistance
Normal Normal Weak Very strong
Debilitation Resistance *
Normal


Dragon Quest TactEdit

Restless armour appears as a C-rank monster of the Inorganic family. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the Golem, Kon the Knight, and Gyldenbritches as a party member.

Restless armour (さまようよろい Samayō yoroi) 
Stats


 
Family Rank Role
 
Inorganic
   
Debuff
Max Level HP MP Move
115 733 195 2
Attack Defense Agility Wisdom Weight
333 325 187 187 20
Basic Skills
First Second Third
Heart Breaker Blast Slash* Talent Blossoming: Unbridled Blade
Awakening Skills
First Second Third
Bang-type Physical Potency +5%/Stats Up Frizz Res +25/Stats Up Blast Slash Potency +5%/Stats Up
Unbridled Blade Potency +5%
Fourth Fifth
Sizz Res +25/Stats Up Blast Slash Potency +5%/Stats Up
Unbridled Blade Potency +5%
Leader Perks
First
N/a
Basic Perks
First Second Third
ATK +3 Blast Slash Potency +2% N/a
Perk Details
First
Bang-type Physical Potency +5%: Raises Bang-type physical potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Super Weak Normal



In Other LanguagesEdit

Language Translation Meaning
  EspañolArmadura inquietaSpanish for "restless armour".
  FrançaisArmure erranteFrench for "wandering armour".
  DeutschRuhelose RüstungGerman for "restless armour".
  ItalianoArmatura killer (VIII only)
Armatura assassina (IX onward)
Italian for "assassin armour".

Similar speciesEdit

GalleryEdit