Template:DQ3HD2DEnemy: Difference between revisions
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<div>[[File:DRAGONQUEST III HD2D Logo 800px.png|100px|link=Dragon Quest III HD-2D Remake|alt=Dragon Quest III HD-2D Remake]]</div> | <div>[[File:DRAGONQUEST III HD2D Logo 800px.png|100px|link=Dragon Quest III HD-2D Remake|alt=Dragon Quest III HD-2D Remake]]</div> | ||
</div> | </div> | ||
<div style="background-color: #ffecc1; border-radius: 5px; padding: | <div style="background-color: #ffecc1; border-radius: 5px; padding: 1px;"> | ||
{{paired list grid | |||
| key background color = #FFD700 | |||
| border color = orange | |||
| span 1 = 4 | |||
| key 1 = Sprite | |||
| value 1 = {{{sprite|}}} | |||
| span 2 = 4 | |||
| key 2 = Bestiary No. | |||
| value 2 = {{{bestiaryNumber|}}} | |||
| span 3 = 4 | |||
| key 3 = Family | |||
| value 3 = {{{family|}}} | |||
| key 4 = {{Exp}}erience | |||
| value 4 = {{{exp|?}}} | |||
| key 5 = [[Gold]] | |||
| value 5 = {{{gold|?}}} | |||
| key 6 = {{HP}} | |||
| value 6 = {{{hp|?}}} | |||
| key 7 = {{MP}} | |||
| value 7 = {{{mp|?}}} | |||
| key 8 = {{Attack}} | |||
| value 8 = {{{attack|?}}} | |||
| key 9 = {{Defence}} | |||
| value 9 = {{{defense|?}}} | |||
| key 10 = {{Agility}} | |||
| value 10 = {{{agility|?}}} | |||
| key 11 = {{Evasion}} | |||
| value 11 = {{{evasion|?}}} | |||
}} | |||
{{paired list stack | |||
| key background color = #FFD700 | |||
| border color = orange | |||
| key 1 = In-game description | |||
| value 1 = ''{{{description|}}}'' | |||
| key 2 = Spell(s) | |||
| value 2 = {{{spells|}}} | |||
| key 3 = Skill(s) | |||
| value 3 = {{{skills|}}} | |||
| key 4 = Location(s) | |||
| value 4 = {{{locations|}}} | |||
| key 5 = Item Dropped | |||
| value 5 = {{{item|}}} | |||
}} | |||
<div role="figure" aria-labelledby="dq9-enemy-resistances"> | |||
<div id="dq9-enemy-resistances" style="text-align: center; font-weight: bold;">Resistances</div> | |||
{{paired list grid | |||
| key background color = #FFD700 | |||
| border color = orange | |||
| key 1 = Fire {{tt|*|Frizz, Frizzle, Kafrizz, Sizz, Sizzle, Kasizz, Flame Slash, Flame Breath, Puff!}} | |||
| value 1 = {{{fire-resist|?}}} | |||
| key 2 = Explosion {{tt|*|Bang, Boom, Kaboom}} | |||
| value 2 = {{{explosion-resist|?}}} | |||
| key 3 = Ice {{tt|*|Crack, Crackle, Kacrack, Kacrackle, C-c-cold Breath}} | |||
| value 3 = {{{ice-resist|?}}} | |||
| key 4 = Wind {{tt|*|Woosh, Swoosh, Kaswoosh, Gust Slash, Wind Sickles, Propeller Blade (second hit)}} | |||
| value 4 = {{{wind-resist|?}}} | |||
| key 5 = [[:Category:Strike skills|Strike]] {{tt|*|Assassin's Stab (damage calc), Boulder Toss, Call to Arms, Cutting Edge, Double Up, Flying Knee, Gigaslash, Harvest Moon, Hawkeye Claw, Helichopter, Hypnowhip, Knuckle Sandwich, Lashings of Love, Multifists, Multislice, Persecutter, Pressure Pointer (damage calc), Propeller Blade (first hit), Roundhouse Kick, Shocking Slash, Sleepy Slap, Stone's Throw}} | |||
| value 5 = {{{strike-resist|?}}} | |||
| key 6 = Lightning {{tt|*|Zap, Kazap, Lightning Slash}} | |||
| value 6 = {{{lightning-resist|?}}} | |||
| key 7 = [[Drain Magic]] | |||
| value 7 = {{{drain-magic-resist|?}}} | |||
| key 8 = [[Whack]] {{tt|*|Assassin's Stab, Pressure Pointer, Whack, Thwack}} | |||
| value 8 = {{{whack-resist|?}}} | |||
| key 9 = [[Kamikazee]] | |||
| value 9 = {{{kamikazee-resist|?}}} | |||
| key 10 = [[Poof]] {{tt|*|Blasto, Poof}} | |||
| value 10 = {{{poof-resist|?}}} | |||
| key 11 = [[Dazzle]] | |||
| value 11 = {{{dazzle-resist|?}}} | |||
| key 12 = [[Fizzle]] | |||
| value 12 = {{{fizzle-resist|?}}} | |||
| key 13 = [[Fuddle]] {{tt|*|Fuddle, Hypnowhip}} | |||
| value 13 = {{{fuddle-resist|?}}} | |||
| key 14 = [[Paralysis]] {{tt|*|Burning Breath, Shocking Slash}} | |||
| value 14 = {{{paralysis-resist|?}}} | |||
| key 15 = [[Snooze]] {{tt|*|Sleepy Slap, Snooze}} | |||
| value 15 = {{{snooze-resist|?}}} | |||
| key 16 = Stumble {{tt|*|Leg Sweep}} | |||
| value 16 = {{{stumble-resist|?}}} | |||
| span 17 = 4 | |||
| key 17 = Stun {{tt|*|Tongue Bashing, Tongue Lashing, War Cry}} | |||
| value 17 = {{{stun-resist|?}}} | |||
| span 18 = 4 | |||
| key 18 = [[Deceleratle]] | |||
| value 18 = {{{deceleratle-resist|?}}} | |||
| span 19 = 4 | |||
| key 19 = [[Sap]] {{tt|*|Sap, Kasap}} | |||
| value 19 = {{{sap-resist|?}}} | |||
}} | |||
</div> | </div> | ||
</div> | </div> | ||
Revision as of 09:07, 21 April 2025
This is a template for enemies that appear in Dragon Quest III HD-2D Remake. Note that there is no resistance tag for Attack Attacker and Spooky Aura―these skills have a fixed accuracy of 2/3rds and 100% respectively.
Example
Usage
{{DQ3HD2DEnemy
|name=
|kanji=
|romanji=
|bestiaryNumber=
|family=
|description=
|sprite=
|hp=
|mp=
|exp=
|gold=
|attack=
|defense=
|agility=
|spells=
|skills=
|item=
|locations=
|evasion=
|fire-resist=
|explosion-resist=
|ice-resist=
|wind-resist=
|strike-resist=
|lightning-resist=
|drain-magic-resist=
|whack-resist=
|kamikazee-resist=
|poof-resist=
|dazzle-resist=
|fizzle-resist=
|fuddle-resist=
|paralysis-resist=
|snooze-resist=
|stumble-resist=
|stun-resist=
|deceleratle-resist=
|sap-resist=
}}