Celeste Isle: Difference between revisions
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Two connecting dungeons, the Sun Temple and the Moon Temple, are also found here. | Two connecting dungeons, the Sun Temple and the Moon Temple, are also found here. | ||
The | The [[Cluboon]] can transform into a [[Diamagon]] if brought to the third shrine's Nexus. Guarding this sacred place is a deadly [[Great dragon|Great Dragon]]. | ||
==Monsters== | ==Monsters== |
Revision as of 11:28, 17 June 2016
Celeste Isle is one of the seven islands in the Green Bays archipelago in Dragon Quest Monsters: Joker. Celeste Isle is split up into two sections: North (Danger Rank A) and South (Danger Rank B). It is the sixth island accessed in the game, after Infern Isle. Like most of the other locations, Celeste Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc. However, the Scoutpost is available only for the South side. A Medical Console can be found on the North side.
Two connecting dungeons, the Sun Temple and the Moon Temple, are also found here.
The Cluboon can transform into a Diamagon if brought to the third shrine's Nexus. Guarding this sacred place is a deadly Great Dragon.
Monsters
Common
- Nardragon
- Great sabrecub
- Great sabrecat
- Night emperor
- Gargoyle
- Mecha-mynah
- Hunter mech
- Dancing devil
- Headhunter
- Lesser demon
- Restless armour
Rare
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