Celeste Isle: Difference between revisions

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Two connecting dungeons, the Sun Temple and the Moon Temple, are also found here.
Two connecting dungeons, the Sun Temple and the Moon Temple, are also found here.


The third of many shrines is here on Celeste Isle, where the [[Cluboon]] can transform into a [[Diamagon]] if brought to the shrine's Nexus. Guarding this sacred place is a deadly [[Great dragon|Great Dragon]].
The [[Cluboon]] can transform into a [[Diamagon]] if brought to the third shrine's Nexus. Guarding this sacred place is a deadly [[Great dragon|Great Dragon]].


==Monsters==
==Monsters==

Revision as of 11:28, 17 June 2016

Celeste Isle is one of the seven islands in the Green Bays archipelago in Dragon Quest Monsters: Joker. Celeste Isle is split up into two sections: North (Danger Rank A) and South (Danger Rank B). It is the sixth island accessed in the game, after Infern Isle. Like most of the other locations, Celeste Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc. However, the Scoutpost is available only for the South side. A Medical Console can be found on the North side.

Two connecting dungeons, the Sun Temple and the Moon Temple, are also found here.

The Cluboon can transform into a Diamagon if brought to the third shrine's Nexus. Guarding this sacred place is a deadly Great Dragon.

Monsters

Common

Rare