Soul of Baramos: Difference between revisions

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|kanji=バラモスブロス
|kanji=バラモスブロス
|romanji=Baramosu Burosu
|romanji=Baramosu Burosu
|old=Baramos Bomus, Barabomus
|old=Baramos Bomus (''III'' NES), Barabomus (''III'' GBC)
|firstappear=''[[Dragon Quest III]]''
|firstappear=''[[Dragon Quest III]]''
}}
}}
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|sprite=[[File:Soul of baramos nes.png]]
|sprite=[[File:Soul of baramos nes.png]]
|lvl=63
|lvl=63
|hp=450 (1,100 snes)
|hp=450 <br> 1,100 (Remakes)
|mp=255
|mp=255
|exp=12,200
|exp=12,200
|gold=450
|gold=450
|attack=210
|attack=210
|defense=200 (300 snes)
|defense=200 <br> 300 (Remakes)
|agility=72
|agility=72
|spells=[[Kaboom]]<br>[[Kafrizzle]]<br>[[Fuddle]]<br>[[Blasto]]
|spells=[[Kaboom]]<br>[[Kafrizzle]]<br>[[Fuddle]]<br>[[Blasto]]
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|switch-sprites=[[File:Soul of Baramos erdrick trilogy switch.png|100px]]
|switch-sprites=[[File:Soul of Baramos erdrick trilogy switch.png|100px]]
}}
}}
====Strategy (HD-2D Remake, Draconian)====
====Strategy (HD-2D Remake, Draconian difficulty)====
The initial fight at the [[Tower of Rubiss]] isn't that bad. Just make sure to run the full complement of 7 [[Asbestos Earrings]] to neuter [[Kafrizz]] and [[Inferno]], keep buffs up and clear out the [[Ashdemon]] support and he shouldn't be too much of a problem.
The initial fight at the [[Tower of Rubiss]] isn't that bad. Just make sure to run the full complement of 7 [[Asbestos Earrings]] to neuter [[Kafrizz]] and [[Inferno]], keep buffs up and clear out the [[Ashdemon]] support and he shouldn't be too much of a problem.


His rematch in the bottom of [[Zoma's Citadel]] is a different story. [[Blasto]] being a possibility as soon as the fight starts combined with 2-3 actions and [[Thwack]] throws reliability off the table, as Asbestos Earrings stacking won't save you now. However, unlike the older versions, he is ''not'' immune to [[Snooze]] this time around, with ~50% resistance like the [[King Hydra]]. Therefore, the strategy is still the same: have the [[Duplic Hat]] holder outspeed him with Snooze to deny him as many turns as possible. As long as the Duplic Hat holder isn't Thwacked or ejected by Blasto, the party should have little issue surviving the rest of SoB's moveset, and due to a lack of passive regeneration on the boss, shouldn't have much problem simply healing off any damage taken during the turns where SoB isn't asleep.
His rematch in the bottom of [[Zoma's Citadel]] is a different story. [[Blasto]] being a possibility as soon as the fight starts combined with 2-3 actions and [[Thwack]] throws reliability off the table, as [[Asbestos Earrings]] stacking won't save you now. However, unlike the older versions, he is ''not'' immune to [[Snooze]] this time around, with ~50% resistance like the [[King Hydra]]. Therefore, the strategy is still the same: have the [[Duplic Hat]] holder outspeed him with Snooze to deny him as many turns as possible. As long as the Duplic Hat holder isn't Thwacked or ejected by Blasto, the party should have little issue surviving the rest of the boss' moveset, and due to a lack of passive regeneration on the boss, the player shouldn't have much problem simply healing off any damage taken during the turns where the Soul of Baramos isn't asleep.


===''[[Dragon Quest X]]''===
===''[[Dragon Quest X]]''===

Revision as of 13:04, 1 December 2024

The Soul of Baramos is a monster that was first introduced in Dragon Quest III. The soul of Zoma's right-hand demon made manifest, this ghost will stand between the party and his master.

Characterisctics

The design of Soul of Baramos is merely a different color scheme of Baramos. However, instead of using a warm color scheme, this monster is portrayed with a cool color scheme.

Appearences

Dragon Quest III: The Seeds of Salvation

Soul of Baramos DQ3-SNES-LOGO-ICON.png
Original (NES)
Sprite Level HP MP
Soul of baramos nes.png 63 450
1,100 (Remakes)
255
Attack Defense Agility Experience Gold
210 200
300 (Remakes)
72 12,200 450
Bestiary No. #131
Spell(s) Kaboom
Kafrizzle
Fuddle
Blasto
Skill(s) Acts thrice per turn (25%)
Inferno
Location(s) Zoma's Castle
Item Dropped Shield of shame1256
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
1/16 25% 25% 25%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
25% 100% 100% 100%
Poof Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance
100% 25% 70% 100%
Snooze Resistance Deceleratle Resistance * Sap Resistance *
100% 100% 25%
Remakes sprites


Strategy (HD-2D Remake, Draconian difficulty)

The initial fight at the Tower of Rubiss isn't that bad. Just make sure to run the full complement of 7 Asbestos Earrings to neuter Kafrizz and Inferno, keep buffs up and clear out the Ashdemon support and he shouldn't be too much of a problem.

His rematch in the bottom of Zoma's Citadel is a different story. Blasto being a possibility as soon as the fight starts combined with 2-3 actions and Thwack throws reliability off the table, as Asbestos Earrings stacking won't save you now. However, unlike the older versions, he is not immune to Snooze this time around, with ~50% resistance like the King Hydra. Therefore, the strategy is still the same: have the Duplic Hat holder outspeed him with Snooze to deny him as many turns as possible. As long as the Duplic Hat holder isn't Thwacked or ejected by Blasto, the party should have little issue surviving the rest of the boss' moveset, and due to a lack of passive regeneration on the boss, the player shouldn't have much problem simply healing off any damage taken during the turns where the Soul of Baramos isn't asleep.

Dragon Quest X

Dragon Quest Monsters: Super Light

Dragon Quest of the Stars

Soul of Baramos appears as a minor boss in the final dungeon in the Dragon Quest III story events, as well as in Guided by Rubiss Light.

Similar species

Gallery