Lone wolf
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Revision as of 18:14, 21 August 2024 by SpartanSnake (talk | contribs) (Created page with "'''Lone wolf''' (translated as '''solitary''' in the Game Boy Color version of ''Dragon Quest III'') is a personality in the ''Dragon Quest III'' remakes. ==Appearances== ===Main series=== ====''Dragon Quest III'' remakes==== {{infobox personality DQIII | image = alt=Lone wolf personality stat chart for Dragon Quest III | title = Lone wolf (Solitary) | strength = 100% | agility = 110% |...")
Lone wolf (translated as solitary in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes.
Appearances
Main series
Dragon Quest III remakes
Dragon Quest III personality | |
---|---|
Lone wolf (Solitary) | |
Strength (STR) | 100% |
Agility (AGL) | 110% |
Resilience (VIT) | 120% |
Wisdom (INT) | 110% |
Luck (LUCK) | 70% |
Classes / genders | |
Book | none |
Accessory | Skull Ring |
In the Dragon Quest III remakes, Lone wolf is a personality that improves agilty, resilience and wisdom growth, but reduces luck growth.
At the start of the game, the Hero becomes a Lone wolf by receiving the final test of character in the theater. The hero must answer no to the guy asking about marrying the dancer.
Other party members have a chance to be a Lone wolf when recruited as any class with the exception of priests and mages, depending on their stat bonuses.