Kadim is a spell introduced in Dragon Quest Monsters: Joker. It lowers the wisdom of all enemies, contrasting the single-target counterpart Dim.

Dragon Quest Monsters: Joker

Kadim reduces wisdom by 50%, costs 4 MP, and can be learned from:

Dragon Quest Monsters: Joker 2

Kadim can be learned from all the skill it could be previously, though Antimagic II now requires 49 points. It can also be learned from Stormsgate Citadel for 69 points.

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: The Dark Prince

Kadim reduces the enemy party's wisdom by 40% and cannot be cast twice to increase the effect. The spell is learned through the Antimagician, Blighter, Enfeebler, Sage, and Scruffy talents.