Stomp
Revision as of 13:06, 2 February 2017 by Follower of Light (talk | contribs)
Stomp damages all enemies with a tremor, hitting for 50~65 woosh-type damage for 0MP. It has a 1/3rd chance to fail regardless of terrain, and will always fail at sea.
Stomp | |
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Japanese | |
Type | Ability |
Appearances
Dragon Quest IV
An enemy only skill used by the Drakulard in the bonus dungeon.
Dragon Quest VI
Stomp is learned by advancing to rank 4 of the Ranger vocation.
Dragon Quest VII
As there is no Ranger vocation in VII, Stomp can only be learned by reaching rank 6 of the Golem vocation and rank 1 of the Paladin in the 3DS remake.
Dragon Quest IX
A handful of enemies will throw their weight around in IX, dealing any were from 15~19 damage to 90~108 damage. Naturally, the obese Drakulord hits heaviest with the skill. Stomp's element has switched from wind to earth as well.