Darck: Difference between revisions

From Dragon Quest Wiki
Line 10: Line 10:


==Characteristics==
==Characteristics==
'''Darck''' is corpulent and extravagantly garbed, always seen leaning lazily on a green crystal ball that is about the same size as his head. He is very powerful, contrary to what his relaxed pose might indicate.
'''Darck''' is corpulent and extravagantly garbed, always seen leaning lazily on a green crystal ball that is only slightly larger than his head. He is very powerful, contrary to what his relaxed pose might indicate.


He collects treasures, especially those imbued with magic, and employs others for seeking them out for the sole purpose of arousing negative emotions, particularly greed, in the hearts of others. Darck is able to draw power from this negativity, a trait not uncommon to other villains in the series, and so is constantly scheming in order to enhance his own strength.
He collects treasures, especially those imbued with magic, and employs others for seeking them out for the sole purpose of arousing negative emotions, particularly greed, in the hearts of others. Darck is able to draw power from this negativity, a trait not uncommon to other villains in the series, and so is constantly scheming in order to enhance his own strength.

Revision as of 03:10, 10 October 2016

Darck is a recurrent monster in the Monsters subseries, being introduced in the original Dragon Quest Monsters 2, where he was the primary antagonist.

Characteristics

Darck is corpulent and extravagantly garbed, always seen leaning lazily on a green crystal ball that is only slightly larger than his head. He is very powerful, contrary to what his relaxed pose might indicate.

He collects treasures, especially those imbued with magic, and employs others for seeking them out for the sole purpose of arousing negative emotions, particularly greed, in the hearts of others. Darck is able to draw power from this negativity, a trait not uncommon to other villains in the series, and so is constantly scheming in order to enhance his own strength.

In the remake Iru and Luca’s Marvelous Mysterious Key, Neo Darck (ネオ?ドーク, Neo? Dōku) is a giant version of Darck, so big that it fills four slots of the enemy party. Except for the size, it doesn't change much, but now holds in his left hand the crystal ball that he was previously lying on.

Appearances

Dragon Quest Monsters 2

While referred to throughout the story as the King of Limbo, he does not make an appearance until the player obtains all of the sky world's magical treasures and goes to deliver them at his castle on that world. After taking all the treasures, Darck will offer a usable plug for the Log's Navel in exchange for all the other magical treasures the player found throughout the worlds, even giving a key to Limbo, his domain, so delivery can be made directly.

An egg containing Darck can be obtained through mini-medal trading after the player beats the game for the first time. This is the only way to obtain Darck, seeing as how he cannot be bred for.

Dragon Quest Monsters: Joker 2 Professional

In this game, Darck appears as an one slot S-rank monster. He can be synthesized from fusing one Murdaw and one Blackmar. Darck is a fundamental monster in the process to obtain Trode, along with Kingy, Don Mole and Warubou.

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key

In this game, Darck repites his role as the final boss of the game's plot but he is fought twice, this is because when he is defeated he transforms into a giant version of himself called Neo Darck. Darck like in Monsters 2 cannot be obtain by synthetization, however Neo Darck can:

  • Neo Darck can be obtained by fusing Darck with one Dark matter, and is one of the monsters that can be fused to obtain Psycho Psaro.

Gallery

References

Fandom icon.png  This page uses CC BY-SA-licensed content from FANDOM.