Automaton (vocation)

From Dragon Quest Wiki

The Automaton is a monster class in Dragon Quest VII.


The Automaton is an android like creature found in Faraday. The class offers a increase to strength and resilience, and slight to sharp drops in all other categories.

Mastering the class grants a weak resistance to frizz, sizz, bang, woosh, and crack, as well as a strong resistance to all status ailments.


In order to become an Automaton, a character must first master both the Serial Quiller and Golem classes. A Heart may also be obtained in battle by fighting Automations in the Demon Lord's Lair in the past.

Stat Changes[edit]

Statistics Change
Battles to Master 170
Strength +10%
Agility -5%
Resilience +10%
Wisdom -10%
Style -10%
Max HP Null
Max MP -10%
Mastery Bonus +10 Bonus to resilience


Level Title
Learns Battles Needed Target Info MP
1 Rust Bucket
Nothing 0
2 Pile of Scrap
Magic Barrier 15 All Allies Reduces the damage of magic attacks for all allies 3
3 Old Model
Nothing 36
4 Prototype Metal Slash 72 One Enemies Able to pierce the defenses of Metal Monsters. Regular damage to all other enemies 0
5 Mark II
Nothing 100
6 Latest Model
Multifists 137 All Enemies Four attacks to random enemies at 50 percent power 0
7 Deluxe Model
Nothing 158
8 Mean Machine
Hatchet Man 170 One Enemy If it connects, instant critical hit. Has 3/8ths accuracy 0