List of room recipes in Dragon Quest Builders

From Dragon Quest Wiki

Dragon Quest Builders focuses on base building, this page aims to list all the rooms the player can build.

Some rooms might be unavailable in certain chapters due to the available resources and recipes in each chapter, but all of them are available in Terra Incognita. Rooms with the effect of inspiring villagers to build and farm might allow them to craft some rare blocks and items the builder can't make in a given chapter, allowing the builder to make rooms that would otherwise be hard or impossible to make in that specific chapter.

All rooms require walls 2 blocks high and at least 1 door. These are not listed because any blocks and any door(s) will work. All rooms also require some type of light source; however, which type of light source can vary from room to room, so this information is included on this page.

Some rooms give passive helpful bonuses or effects. It is believed that these effects generally speaking do not stack[1][2].

List of rooms[edit]

Notes to take into consideration:

  • Any requirement noted between brackets [ ] means players can use any item of that category.
    For example, "[Light Source] [ Light source ] x1" means one light source -a brazier, a sconce, a torch...- is needed, while "Torch Torch x1" means one torch is needed.
  • Block of WaterBlocks of Water can be created by placing a Water CrystalWater Crystal below sea level.
    Hot water crystal icon.pngHot Water Crystals generate Hot water block icon.png Blocks of Hot Water instead.
  • The scores listed below refer to the score the player would get by using the most basic decorations. If the builder decorates a room that also accepts torches with a sconce, the score will be higher than if using a torch.
  • The rooms marked with * in their availability require rare drops from monsters, unique furniture available in limited quantities within in the chapter , or furniture only made by villagers in specific rooms. For example, in chapter 1 bathtubs can only be crafted by villagers or obtained by defeating the smaller golems.
List of rooms by their ingame order in Terra Incognita
Name Type Requirements Details
Basic bedroom Bedroom Straw mattress Straw mattress x2
[Light Source] [ Light source ] x1
Flavor text: Sleeping quarters for two made from the most modest of materials.
Effect: Increases residents' maximum HP by 10%.
Score: 100 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4*, Terra Incognita.
Grotty guesthouse Bedroom Straw mattress Straw mattress x4
Inn Sign Inn sign x1
[Light Source] [ Light source ] x1
Flavor text: You might be sleeping on straw, but the sign makes it seem like a high-class hotel!
Effect: Increases residents' maximum HP by 15%.
Score: 200 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4*, Terra Incognita.
Inexpensive inn Bedroom Straw mattress Straw mattress x6
Inn Sign Inn sign x1
[Light Source] [ Light source] x1
Flavor text: With six people sleeping side-by-side, the dorm stays warm all night.
Effect: Increases residents' maximum HP by 20%.
Score: 300 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4*, Terra Incognita.
Fancy bedroom Bedroom Fancy bed [ Fancy bed ] x2
[Light Source] [ Light source ] x1
Flavor text: A tastefully decorated room for two.
Effect: Increases residents' maximum HP by 15%.
Score: 250 points.
Availability: Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Grand guesthouse Bedroom Fancy bed [ Fancy bed ] x4
Inn Sign Inn sign x1
[Light Source] [ Light source ] x1
Flavor text: A delightful dormitory where the sheets are always spotless.
Effect: Increases residents' maximum HP by 20%.
Score: 350 points.
Availability: Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Expensive inn Bedroom Fancy bed [ Fancy bed ] x6
Inn Sign Inn sign x1
[Light Source] [ Light source] x1
Flavor text: Sleeping quarters for siz, for those who choose to snooze sociably.
Effect: Increases residents' maximum HP by 25%.
Score: 400 points.
Availability: Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Butch bedroom Bedroom Bed [ Bed ] x2
Portrait of a Lady Portrait of a Lady x1
[Light Source] [ Light source ] x1
Flavor text: A place for buffed-up bodybuilders to sleep peacefully under Barbella's ever-watchful eye.
Effect: Increases residents' maximum HP by 20%.
Score: 250 points.
Availability: Chapter 3, Terra Incognita.
Rugged bedroom Bedroom Bed [ Bed ] x4
Inn Sign Inn sign x1
Portrait of a Lady Portrait of a Lady x1
[Light Source] [ Light source ] x1
Flavor text: If Barbella were to invent an inn, perhaps it would look a little like this.
Effect: Increases residents' maximum HP by 25%.
Score: 300 points.
Availability: Chapter 3, Terra Incognita.
Muscle inn Bedroom Bed [ Bed ] x6
Inn Sign Inn sign x1
Portrait of a Lady Portrait of a Lady x1
[Light Source] [ Light source ] x1
Flavor text: The perfect place for half a dozen dozing musclemen to snore in chorus.
Effect: Increases residents' maximum HP by 30%.
Score: 350 points.
Availability: Chapter 3, Terra Incognita.
Crude kitchen Kitchen Cookfire Cookfire x1
Chest Chest x1
Flavor text: A primitive kitchen for the prepration of unfussy fare.
Effect: Residents will cook food and put it in the chest.
Score: 150 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Cookfire café Kitchen Cookfire Cookfire x1
Chest Chest x1
Any Table [ Table ] x2
Any chair [ Chair ] x4
[Decorative Food] [ Decorative food ] x1
Flavor text: A relaxed restaurant where one can chew the fare with friends.
Effect 1: Residents will cook food and put it in the chest.
Effect 2: Prevents your hunger meter from falling while inside your base.
Score: 300 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Barbecue kitchen Kitchen Brick Barbecue Brick barbecue x1
Chest Chest x1
Flavor text: A coal-fired cookhouse for the preparation of mouth-watering meals.
Effect: Residents will cook food and put it in the chest.
Score: 500 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Barbecue bistro Kitchen Brick Barbecue Brick barbecue x1
Chest Chest x1
Any Table [ Table ] x2
Any chair [ Chair ] x4
[Decorative Food] [ Decorative food ] x1
Flavor text: A first-rate restaurant with food so fine you'll feel full for hours after eating.
Effect 1: Residents will cook food and put it in the chest.
Effect 2: Prevents your hunger meter from falling while inside your base.
Score: 700 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Comprehensive kitchen Kitchen Brick Barbecue Brick barbecue x1
Chest Chest x1
Stove Stove x1
Round Table Round table x1
Any chair [ Chair ] x4
[Decorative Food] [ Decorative food ] x1
Flavor text: A traditional Cantlin cookhouse, stoutly built from stone.
Effect 1: Residents will cook food and put it in the chest.
Effect 2: Prevents your hunger meter from falling while inside your base.
Score: 1000 points.
Availability: Terra Incognita.
Flowery foodery Kitchen Brick Barbecue Brick barbecue x1
Chest Chest x1
Pot Plant Pot plant x1
Extravagant Table Extravagant table x1
Any chair [ Chair ] x4
[Decorative Food] [ Decorative food ] x1
Flavor text: A classy café fancified with fresh flowers.
Effect 1: Residents will cook food and put it in the chest.
Effect 2: Prevents your hunger meter from falling while inside your base.
Score: 1000 points.
Availability: Chapter 2*, Terra Incognita.
Bodybuilder's bar Kitchen Brick Barbecue Brick barbecue x1
Chest Chest x1
Beer Barrel Beer barrel x1
Bar Counter Bar counter x1
Any chair [ Chair ] x4
[Decorative Food] [ Decorative food ] x1
Flavor text: A classy café fancified with fresh flowers.
Effect 1: Residents will cook food and put it in the chest.
Effect 2: Prevents your hunger meter from falling while inside your base.
Score: 1000 points.
Availability: Chapter 3, Terra Incognita.
Cafeteria Kitchen Cookfire Cookfire x1
Any Table Small table x1
Chest Chest x1
Comfy Stool Comfy stool x2
Flavor text: A basic break room where any culinarian can cook up nutritious treats.
Effect: Residents will cook food and put it in the chest.
Score: 200 points.
Availability: Chapter 2, Terra Incognita.
Dressing room Changing room Armoir Armoir x1
Any chair [ Chair ] x2
[Light Source] [ Light source ] x1
Flavor text: A walk-in wardrobe packed with attractive outfits.
Effect: Residents will change into new clothes.
Score: 300 points.
Availability: Chapter 1, Terra Incognita.
Armoury Changing room Armoir Armoir x1
Any chair [ Chair ] x2
Ornamental Swords Ornamental swords x1
Ornamental Armour Ornamental armour x1
[Light Source] [ Light source ] x1
Flavor text: Quickly, everyone-grab your weapons! The monsters are coming! The monsters are coming!
Effect: Residents will change into new clothes and wield more powerful weapons.
Score: 500 points.
Availability: Chapter 1, Terra Incognita.
Sewing station Changing room Sewing Station Sewing station x1
Comfy Stool Comfy stool x2
[Light Source] [ Light source ] x1
Flavor text: A chamber tailor-made for making fancy outfits for your friends.
Effect: Residents will change into new clothes.
Score: 300 points.
Availability: Chapter 2, Terra Incognita.
Public baths Baths Block of Water Block of hot water x12
[Light Source] [ Light source ] x1
Flavor text: A room replete with steaming spa water.
Effect: No effect.
Score: 100 points.
Availability: Chapter 3, Terra Incognita.
Kol public baths Baths Block of Water Block of hot water x12
Towel Rail Towel rail x3
Washtub Washtub x2
[Light Source] [ Light source ] x1
Flavor text: A place to freshen up not only your body, but your clothes, too!
Effect: Residents will change into new clothes.
Score: 200 points.
Availability: Chapter 3, Terra Incognita.
Bodybuilders' baths Baths Block of Water Block of hot water x12
Towel Rail Towel rail x3
Washtub Washtub x2
Ornamental Armour Ornamental armour x2
Armourer's Sign Armourer's sign x1
[Light Source] [ Light source ] x1
Flavor text: A spa stocked with swords to really get the blood pumping.
Effect: Residents will change into new clothes and wield more powerful weapons.
Score: 600 points.
Availability: Chapter 3, Terra Incognita.
Hela hot baths Baths Block of Water Block of hot water x12
Towel Rail Towel rail x3
Washtub Washtub x2
Ornamental ArmourOrnamental armour x2
Hela's Hammer Sign Hela's hammer sign x1
[Light Source] [ Light source ] x1
Flavor text: A bathroom where bodybuilders can bask in the might of that most magical of mallers.
Effect: Residents will change into new clothes and wield magical weapons.
Score: 1000 points.
Availability: Chapter 3, Terra Incognita.
Stonemason's workshop Workshop Mason's Station Mason's workstation x1
Chest Chest x1
[Light Source] [ Light source ] x1
Flavor text: A room built for building, that puts everyone in a masonic mood.
Effect: Residents will build furniture and materials and put them in the chest.
Score: 200 points.
Availability: Chapter 1, Chapter 4, Terra Incognita.
Carpenter's workshop Workshop Carpenter's workstation Carpenter's workstation x1
Chest Chest x1
[Light Source] [ Light source ] x1
Flavor text: A well-equipped workroom where willing woodworkers can work wood.
Effect: Residents will build furniture and materials and put them in the chest.
Score: 200 points.
Availability: Chapter 2, Terra Incognita.
Miner's refinery Workshop Miner's refiner Miner's refiner x1
Chest Chest x1
[Light Source] [ Light source ] x1
Flavor text: A room for refining raw materials. It smells a little sweaty...
Effect: Residents will build furniture and put it in the chest.
Score: 200 points.
Availability: Chapter 3, Terra Incognita.
Stonemason's studio Workshop Mason's Station Mason's workstation x1
Chest Chest x1
Leather sack Leather sack x1
Shop Sign Shop sign x1
[Fancy Light Source] [ Fancy light source ] x1
Flavor text: A workroom whose walls are adorned with many different decorations.
Effect 1: Residents will build furniture and put it in the chest.
Effect 2: Makes equipment slightly more durable.
Score: 500 points.
Availability: Chapter 1*, Chapter 4*, Terra Incognita.
Carpenter's studio Workshop Carpenter's workstation Carpenter's workstation x1
Chest Chest x1
Leather sack Leather sack x1
Shop Sign Shop sign x1
[Fancy Light Source] [ Fancy light source ] x1
Flavor text: A stylish studio for professional woodworker.
Effect 1: Residents will build furniture and put it in the chest.
Effect 2: Makes equipment slightly more durable.
Score: 500 points.
Availability: Chapter 2*, Terra Incognita.
Miner's studio Workshop Miner's refiner Miner's refiner x1
Chest Chest x1
Leather sack Leather sack x1
Shop Sign Shop sign x1
[Fancy Light Source] [ Fancy light source ] x1
Flavor text: A fine refinery that's sure to fill you with the building bug.
Effect 1: Residents will build furniture and put it in the chest.
Effect 2: Makes equipment slightly more durable.
Score: 500 points.
Availability: Chapter 3*, Terra Incognita.
Stonemason's smithy Workshop Mason's Station Mason's workstation x1
Forge [ Smithing station ] x1
Chest Chest x1
[Light Source] [ Light source ] x1
Flavor text: With this dual-purpose workshop, you can build two blocks with one stone!
Effect: Residents will build furniture and materials and put them in the chest.
Score: 300 points.
Availability: Chapter 1, Chapter 4, Terra Incognita.
Miner's smithy Workshop Miner's refiner Miner's refiner x1
Forge [ Smithing station ] x1
Chest Chest x1
[Light Source] [ Light source ] x1
Flavor text: A factory filled with the frenetic sounds of sifting and smithing.
Effect: Residents will build furniture and put it in the chest.
Score: 300 points.
Availability: Chapter 3, Terra Incognita.
Blacksmith's studio Workshop Mason's Station Mason's workstation x1
Forge [ Smithing station ] x1
Chest Chest x1
Leather sack Leather sack x1
Shop Sign Shop sign x1
[Fancy Light Source] [ Fancy light source ] x1
Flavor text: A studio crammed with enough crafting stations to keep the whole town busy.
Effect 1: Residents will build furniture and put it in the chest.
Effect 2: Makes equipment more durable.
Score: 700 points.
Availability: Chapter 1*, Chapter 4*, Terra Incognita.
Ironmonger's studio Workshop Miner's refiner Miner's refiner x1
Forge [ Smithing station ] x1
Chest Chest x1
Leather sack Leather sack x1
Shop Sign Shop sign x1
[Fancy Light Source] [ Fancy light source ] x1
Flavor text: A fully stocked factory where you're sure to work up a sweat.
Effect 1: Residents will build furniture and put it in the chest.
Effect 2: Makes equipment more durable.
Score: 700 points.
Availability: Chapter 3*, Terra Incognita.
Herbalist's workshop Workshop Herbalist's cauldron Herbalist's cauldron x1
Chest Chest x1
Pot Pot x2
Any Table [ Table ] x1
[Light Source] [ Light source ] x1
Flavor text: An apothecary shop for the manufacture of marvelous medicines.
Effect 1: Residents will make medicine and put it in the chest.
Effect 2: Makes healing items 25% more effective.
Score: 200 points.
Availability: Chapter 2, Terra Incognita.
Alchemist's laboratory Workshop Transmutation table Transmutation table x1
Chest Chest x1
Pot Pot x2
Any Table [ Table ] x1
[Light Source] [ Light source ] x1
Flavor text: An alchemical laboratory where one can even craft the elixir of life.
Effect 1: Residents will make medicine and put it in the chest.
Effect 2: Makes healing items 50% more effective.
Score: 500 points.
Availability: Chapter 2, Terra Incognita.
Welder's workshop Workshop Welder's workbench Welder's workbench x1
Chest Chest x1
Bookcase Bookcase x4
Book Book x1
Any Table [ Table ] x1
[Fancy Light Source] [ Fancy light source ] x1
Flavor text: A book-lined laboratory where scientists can study the esoteric art of invention.
Effect: Residents will build novelty items and put them in the chest.
Score: 500 points.
Availability: Chapter 3, Terra Incognita.
Private bedroom Private room Resident's sign [ Resident's sign ] x1
Pot Pot x1
Bed [ Bed ] x1
[Light Source] [ Light source ] x1
Flavor text: A simple single bedroom where an individual can sleep in peace.
Effect: Can be assigned as a resident's private room.
Score: 200 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Master bedroom Private room Resident's sign [ Resident's sign ] x1
Pot Pot x1
Bed [ Fancy bed ] x1
Any chair [ Chair ] x1
[Light Source] [ Fancy light source ] x1
Flavor text: A boutique bedchamber just waiting to be given the personal touch.
Effect: Can be assigned as a resident's private room.
Score: 300 points.
Availability: Chapter 1*, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
En-suite bedroom Private room Resident's sign [ Resident's sign ] x1
Bed [ Fancy bed ] x1
Any chair [ Chair ] x1
bathtub Bathtub x1
Flowers [ Flower ] x1
[Light Source] [ Fanct light source ] x1
Flavor text: A swanky suite with free-growing flowers and its own private bath.
Effect: Can be assigned as a resident's private room.
Score: 400 points.
Availability: Chapter 1*,Chapter 2*, Chapter 3*, Chapter 4*, Terra Incognita.
Bodybuilder's boudoir Private room Resident's sign [ Resident's sign ] x1
Pot Pot x1
Bed [ Bed ] x1
Portrait of a Lady Portrait of a Lady x1
Dumb-bells Dumb-bells x1
[Light Source] [ Light source ] x1
Flavor text: Being alone with Barbella and a pair of dumb-bells is a bodybuilder's dream come true!
Effect: Can be assigned as a resident's private room.
Score: 450 points.
Availability: Chapter 3, Terra Incognita.
Shared room Private room Resident's sign [ Resident's sign ] x2
Pot Pot x1
Bed [ Bed ] x2
[Light Source] [ Light source ] x1
Flavor text: A twin room for two close friends to spend some special time together.
Effect: Can be assigned as a resident's private room.
Score: 200 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Superior shared room Private room Resident's sign [ Resident's sign ] x2
Pot Pot x1
Bed [ Fancy bed ] x2
Any chair [ Chair ] x2
[Light Source] [ Fancy light source ] x1
Flavor text: How should we decorate this room? You decide! No, you decide!
Effect: Can be assigned as a resident's private room.
Score: 500 points.
Availability: Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
En-suite shared room Private room Resident's sign [ Resident's sign ] x2
Bed [ Fancy bed ] x2
Any chair [ Chair ] x2
bathtub Bathtub x1
Flowers [ Flower ] x1
[Light Source] [ Fancy light source ] x1
Flavor text: A decadent double room that'll make its inhabitants the talk of the town. And not only because they're sharing a bath...
Effect: Can be assigned as a resident's private room.
Score: 600 points.
Availability: Chapter 1*Chapter 2*, Chapter 3*, Chapter 4*, Terra Incognita.
Strongmen's shared room Private room Resident's sign [ Resident's sign ] x2
Pot Pot x1
Bed [ Bed ] x2
Portrait of a Lady Portrait of a Lady x1
Dumb-bells Dumb-bells x2
[Light Source] [ Light source ] x1
Flavor text: A place where a pair of bodybuilding buddies can really feel the burn.
Effect: Can be assigned as a resident's private room.
Score: 550 points.
Availability: Chapter 3, Terra Incognita.
Rockery Garden Bench Bench x1
Rocks [ Rock ] x10
Plants [ Plant ] x5
[Light Source] [ Light source ] x1
Flavor text: A tasteful tableau of stones and shrubs, designed for quiet contemplation.
Effect: Increases automatic HP recovery by 1 point.
Score: 200 points.
Availability: Chapter 1*, Chapter 2*, Chapter 3*, Chapter 4*, Terra Incognita.
Arboretum Garden Bench Bench x1
Trees [ Trees ] x5
Plants [ Plant ] x5
Ivy Ivy x5
[Light Source] [ Light source ] x1
Flavor text: It's just like being in a forest! Careful you don't get lost!
Effect 1: Increases automatic HP recovery by 1 point.
Effect 2: Makes healing items 15% more effective.
Score: 200 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Botanical garden Garden Bench Bench x1
Flowers [ Flower ] x10
Plants [ Plant ] x5
[Light Source] [ Light source ] x1
Flavor text: A room filled with flowers. But which one is your favourite?
Effect: Increases automatic HP recovery by 1 point.
Score: 200 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Cactus garden Garden Bench Bench x1
Cactus [ Cactus ] x10
Sandwort Sandwort x5
Dead tree Dead tree x1
[Light Source] [ Light source ] x1
Flavor text: A desert diorama that conjures up images of the western wilds.
Effect: Increases automatic HP recovery by 2 point.
Score: 300 points.
Availability: Chapter 1*, Terra Incognita.
Tropical garden Garden Bench Bench x1
Pongsettia Pongsettia x1
Bigonia Bigonia x1
Cotton plant Cotton plant x5
Tingleweed Tingleweed x5
[Light Source] [ Light source ] x1
Flavor text: A room filled with rainforest flora. Watch your step or you might get stung!
Effect: Increases automatic HP recovery by 2 point.
Score: 300 points.
Availability: Chapter 2, Terra Incognita.
Fountain foyer Garden Bench Bench x1
Block of Water Block of water x10
Fountain Fountain x1
[Light Source] [ Light source ] x1
Flavor text: A room of rest and relaxation. Put some plants in the pool to make it even more perfect!
Effect: Increases automatic HP recovery by 1 point.
Score: 100 points.
Availability: Chapter 2, Terra Incognita.
Grassy garden Garden Bench Bench x1
Plants [ Plant ] x5
[Light Source] [ Light source ] x1
Flavor text: A garden overgrown with grass. Add a load of stones to make the room really rock!
Effect: No effect.
Score: 100 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Flower garden Garden Bench Bench x1
Flowers [ Flower ] x5
[Light Source] [ Light source ] x1
Flavor text: A room filled with flowers. Plant even more plants to make your garden grow!
Effect: No effect.
Score: 100 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Freak-out room Other Bench Bench x1
Evil items [ Evil item ] x5
Blighted items [ Blighted item ] x5
[Light Source] [ Light source ] x1
Flavor text: A garden engulfed by a certain sadness...
Effect: No effect.
Score: 100 points.
Availability: Chapter 3*, Terra Incognita.
Museum Special Bench Bench x1
Display stand [ Display stand ] x4
[Light Source] [ Light source ] x1
Flavor text: An exhibition hall to showcase your creations. If you've got it, flaunt it!
Effect: Increases automatic HP recovery by 1 point.
Score: 300 points.
Availability: Chapter 1, Chapter 3, Chapter 4, Terra Incognita.
Library Special Bench Bench x1
Bookcase Bookcase x4
Book Book x2
Any Table [ Table ] x1
[Light Source] [ Light source ] x1
Flavor text: An exhibition hall to showcase your creations. If you've got it, flaunt it!
Effect: Increases automatic HP recovery by 1 point.
Score: 300 points.
Availability: Chapter 3, Chapter 4*, Terra Incognita.
Illumination station Special Bench Bench x1
Torch Torch x3
Sconce Sconce x3
Brazier Brazier x3
Flavor text: A bright, burning hothouse filled with flickering flames.
Effect: Increases the brightness of hand-held torches.
Score: 300 points.
Availability: Chapter 1, Chapter 2*, Chapter 3, Chapter 4*, Terra Incognita.
Chill-out room Special Bench Bench x1
Plant pot Plant pot x4
Plants [ Plant ] x2
Flowers [ Flower ] x2
Fireplace Fireplace x1
Flavor text: A room where everyone can unwind in front of the fire after a hard day's building.
Effect: Increases automatic HP recovery by 1 point.
Score: 400 points.
Availability: Chapter 1*, Terra Incognita.
Fun-and-games room Special Bench Bench x1
Tracks [ Tracks ] x15
Piston Piston x2
Pressure plate Pressure plate x1
[Light Source] [ Light source ] x1
Flavor text: A room filled with mechanical amusements for playing tricks on your friends!
Effect: Increases automatic HP recovery by 1 point.
Score: 300 points.
Availability: Chapter 3, Terra Incognita.
Graveyard Special Bench Bench x1
Memorial [ Memorial ] x3
Flowers [ Flower ] x3
[Light Source] [ Light source ] x1
Flavor text: A room of remembrance where flowers are laid on the graves of the dearly departed.
Effect: Increases automatic HP recovery by 1 point.
Score: 300 points.
Availability: Chapter 1, Chapter 2, Terra Incognita.
Bath room Special Bench Bench x1
Bathtub Bathtub x3
Washtub Washtub x3
[Light Source] [ Light source ] x1
Flavor text: Last one in the bath's a rotten egg!
Effect: Increases automatic HP recovery by 1 point.
Score: 300 points.
Availability: Chapter 2, Chapter 3, Terra Incognita.
Pot chamber Other Pot Pot x5
Chest Chest x1
[Light Source] [ Light source ] x1
Flavor text: A room packed with pots. You can peek inside them... but there's nothing there.
Effect: Residents will build pots and put them in the chest.
Score: 200 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Marsh-room Other Marshroom Marshroom x3
Frogstool Frogstool x3
Chest Chest x1
[Light Source] [ Light source ] x1
Flavor text: A room filled with fungi of every shape and size.
Effect: Residents will farm fungi and put them in the chest.
Score: 200 points.
Availability: Chapter 4, Terra Incognita.
Torture chamber Other Chains Chains x2
Straw mattress Straw mattress x2
Bones Bones x1
[Light Source] [ Light source ] x1
Flavor text: Is this the kind of place you'd end up if you were caught by the monsters...?
Effect: No effect.
Score: 200 points.
Availability: Chapter 1*, Chapter 3*, Terra Incognita.
Dragonlord's throne room Other Dragonlord's throne Dragonlord's throne x1
Draconic column Draconic column x2
Chest Chest x1
[Light Source] [ Light source ] x1
Flavor text: A hall as magnificent as it is monstrous.
Effect: Residents will build forbidden furniture and items and put them in the chest.
Score: 500 points.
Availability: Terra Incognita.
Doomed room Other Wrecking ball Wrecking ball x1
[Light Source] [ Light source ] x1
Flavor text: A room that'll go out with a bang in 3... 2... 1...
Effect: No effect.
Score: 500 points.
Availability: Chapter 1, Terra Incognita.
Treasure room Other Treasure chest Treasure chest x1
[Light Source] [ Light source ] x1
Flavor text: The kind of place you might stumble upon at the bottom of a deep, dark dungeon.
Effect: No effect.
Score: 100 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Treasure house Other Treasure chest Treasure chest x3
[Light Source] [ Light source ] x1
Flavor text: A room containing a trio of treasure chests. One of them is sure to be a mimic... but which one?
Effect: No effect.
Score: 200 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Treasury Other Colossal coffer Colossal coffer x1
Treasure chest Treasure chest x3
Chest Chest x1
Bold banner Bold banner x2
[Light Source] [ Light source ] x1
Flavor text: A finely furnished facsimile of Tantegel Castle's royal repository.
Effect: Residents will build furniture and items and put them in the chest.
Score: 600 points.
Availability: Chapter 1*, Chapter 2*, Chapter 4, Terra Incognita.
Indoor allotment Other Crops [ Crop ] x10
Chest Chest x1
[Light Source] [ Light source ] x1
Flavor text: An indoor allotment where your residents can reap what they sow!
Effect: Residents will gather crops and put them in the chest.
Score: 300 points.
Availability: Chapter 1, Chapter 2, Terra Incognita.
Sickroom Hospital Simple bed Simple bed x2
Any Table Small table x1
Pot Plant Pot plant x1
Washtub Washtub x1
[Light Source] [ Light source ] x1
Flavor text: A ward where the ill and injured can rest and recover in peace.
Effect: Can be used to treat patients.
Score: 300 points.
Availability: Chapter 2, Terra Incognita.
Infirmary Hospital Simple bed Simple bed x4
Any Table Small table x1
Pot Plant Pot plant x1
Washtub Washtub x1
[Light Source] [ Light source ] x1
Flavor text: A sizeable sanatorium for the salvation of even more suffering souls.
Effect: Can be used to treat patients.
Score: 400 points.
Availability: Chapter 2, Terra Incognita.
Watering hole Special Block of Water Block of water x10
Chest Chest x1
Washtub Washtub x1
Pot Pot x2
Comfy Stool Comfy stool x1
[Light Source] [ Light source ] x1
Flavor text: A chamber where water wells forth from the earth itself.
Effect: Residents will build water-related items and put them in the chest.
Score: 200 points.
Availability: Chapter 2, Terra Incognita.
Purification pool Special Block of Water Block of water x10
Filter fountain Filter fountain x1
Chest Chest x1
Washtub Washtub x1
Comfy Stool Comfy stool x1
[Light Source] [ Light source ] x1
Flavor text: A private pool filled with crystal clear water.
Effect: Residents will build water-related items and put them in the chest.
Score: 300 points.
Availability: Chapter 2, Terra Incognita.
Diviner's den Special Diviner's altar Diviner's altar x1
Chest Chest x1
Candelabrum Candelabrum x2
Flavor text: O, Almighty Goddess! May Thy light shine upon the brave Builder's quest!
Effect: Residents will build divine items and put them in the chest.
Score: 300 points.
Availability: Chapter 4, Terra Incognita.
Holy hostel Bedroom / Kitchen Goddess statue Goddess statue x1
Brick Barbecue Brick barbecue x1
Chest Chest x1
Dining table Dining table x1
Comfy Stool Comfy stool x2
Bed [ Fancy bed ] x6
Flavor text: A divine dormitory blessed by benevolent Rubiss Herself.
Effect 1: Residents will cook fire and put it in the chest.
Effect 2: Prevents you hunger meter from falling while inside your base.
Score: 600 points.
Availability: Chapter 4, Terra Incognita.
Throne room Special Throne Throne x2
Big bold banner Big bold banner x2
Column Column x2
Candelabrum Candelabrum x2
Flavor text: A replica of the room where the King and Crown Princess of Alefgard once held court.
Effect 1: Increases automatic HP recovery by 1 point.
Effect 2: Residents will wield more powerful weapons.
Score: 600 points.
Availability: Chapter 4, Terra Incognita.
Princess's bedroom Private room Lady sign Lady sign x1
Princess-sized bed Princess-sized bed x1
Chic chair Chic chair x1
Flowers [ Flower ] x1
Candelabrum Candelabrum x1
Flavor text: A beautiful bedchamber built for the Crown Princess of Alefgard.
Effect: Can be assigned as a resident's private room.
Score: 500 points.
Availability: Chapter 4, Terra Incognita.
Teleportarium Other Teleportal Teleportal x1
[Light Source] [ Light source ] x1
Flavor text: An entranceway to an enterely new island.
Effect: No effect.
Score: 100 points.
Availability: Chapter 1, Chapter 2, Chapter 3, Chapter 4, Terra Incognita.
Twin Teleportarium Other Teleportal Teleportal x2
[Light Source] [ Light source ] x1
Flavor text: A travel portal with dual destinations. Where will you be traveling to today?
Effect: No effect.
Score: 200 points.
Availability: Chapter 1, Chapter 2, Chapter 3.
Triple Teleportarium Other Teleportal Teleportal x3
[Light Source] [ Light source ] x1
Flavor text: A transport hub that can take you anywhere you want to go.
Effect: No effect.
Score: 300 points.
Availability: Chapter 1, Chapter 2, Chapter 3.
Cantlin garden Garden Bench Bench x1
Flowers [ Flower ] x10
Plants [ Plant ] x5
Block of Water Block of water x8
Plumberry tree Plumberry tree x1
Brazier Brazier x1
Flavor text: A careffully cultivated water garden just like the one that once graced Cantlin's courtyard.
Effect: Increases automatic HP recovery by 2 points.
Score: 3000 points.
Availability: Chapter 1, Chapter 2, Chapter 4, Terra Incognita.

The Twin and Triple Teleportariums are unavailable in Chapter 4 and Terra Incognita, due to the teleportals being in a fixed position and outside of town in Chapter 4 (so even if the conditions for the Twin Teleportarium were met, it wouldn't register) and unmovable in Terra Incognita. These two rooms are the only unavailable rooms in Terra Incognita.

Gallery[edit]

Examples of functional rooms of all 82 types available:

References[edit]