List of locations in Dragon Quest V: Difference between revisions

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This is a list of [[location]]s in [[Dragon Quest V]].
This is a list of locations in {{DQ5}}.


==Castle and Towns==
==Mortal world==
===Boreas continent===
*[[Whealbrook]]: A town in the middle of the northern continent. [[Pankraz]] and the {{Hero 5}} live in a house here. There is a deep cave in the village. After [[Coburg]] invades, it is turned into ruins.
*[[Roundbeck]]: A town west of [[Whealbrook]], it contains a large [[inn]]. [[Bianca Whitaker]] is the daughter of the innkeeper, Whitey.
*[[Uptaten Towers]]: A haunted castle to the north of [[Roundbeck]]. The Count and Countess had no child, so their royal line came to an end.
*[[Coburg]]: A castle town to the northeast of [[Whealbrook]]. It is the home of Princes [[Harry]] and Prince Wilbur. [[Pankraz]] and the {{Hero 5}} are caught up in a conspiracy over the line of succession.
*[[Fortuna]]: A town south of [[Whealbrook]]. There is a large [[casino]] at the center of town, as well as many shops, including the only fortune-tellers in the game which only do business at night: the "Oracle house" and "Baba's fortune-telling shop". [[Monty]] is first met in the town, and the {{Hero 5}} can purchase a [[Wagon]] as well.


===Mortal World===
===Zephyrus continent===
*[[Lodestar Harbour]]: A port town on the northwestern continent. It has a lighthouse and a large saloon. In the {{PS2}} version onwards there is also a [[Tombola]] house.
*[[Hay]]: A small village to the south of [[Lodestar Harbour]]. The inhabitants are suspicious of strangers; they have recently been plagued by a [[Saber|monster]] living in a cave to the west that raids their crops at night.
*[[Zoomingale]]: A town west of [[Lodestar Harbour]]. It is built in a labyrinthine fashion to prevent attacks by {{MFamilies}}s. An alchemist named Toilen is researching a [[Zoom|forgotten spell]].
*[[Mostroferrato]]: A town in the southeast part of the Zephyrus continent. A millionaire named [[Rodrigo Briscoletti]] lives in a large mansion villa, and there is also a large [[church]] here. Rodrigo built a lookout tower to protect the town.
*[[Stockenbarrel]]: A hot springs village to the north of [[Mostroferrato]]. Whitey and {{Bianca}} have emigrated here from [[Roundbeck]] after her mother passed away. The village manages the floodgates which block access to the [[Cataract Caves]]. The inhabitants are also skilled at making veils.


* [[Santa Rosa]]: A town in the middle of the northern continent. [[Papas]] and the hero live in a house here. There is a deep cave in the village. After [[Reinhardt]] invades, it is turned into ruins.
===Notus continent===
* [[Alcapa]]: A town west of Santa Rosa, it contains a large inn. [[Bianca]] is the foster daughter of the innkeeper, [[Duncan]].
*[[Helmunaptra]]: A desert castle that is home to the final resting place of the previous game's {{Hero 4}}. Queen Cleohatra governs here, and guards the [[Zenithian Equipment|helmet of the Legendary Hero]].
* [[Lenoire Castle]]: A haunted castle to the north of Alcapa. The rulers of the castle, King Eric and Queen Sofia, had no child, so their royal line came to an end.
*[[Medal King's Palace#Dragon_Quest_V|King Dominicus' Domain]]: The tropical castle of the game's resident [[Medal King]].
* [[Reinhardt]]: A castle town to the northeast of Santa Rosa. It is the home of Princes [[Prince Henry|Henry]] and [[Prince Dale|Dale]]. Papas and the hero are caught up in a dispute over the line of succession.
*[[Knick-knackatory]]: a museum of of odds and ends from every major location in the game. Introduced in the {{PS2}} version, it is watched over by the spirit of the keeper who perished before the cultural collection could be completed.
* [[Oracleberry]]: A town south of Santa Rosa. There is a large casino at the center of town. This town contains many shops, including the only fortune-tellers in the game, which only do business at night: the "Oracle house" and "Baba's fortune-telling shop".
* [[Port Selmi]]: A port town on the northwestern continent. It has a lighthouse and a large saloon. In the PS2 version there is also a lottery.
* [[Kabochi]]: A small village to the south of Port Selmi. The inhabitants are suspicious of strangers; they have recently been plagued by a monster living in a cave to the west.
* [[Rurafen]]: A town west of Port Selmi. It is built in a labyrinthine fashion to prevent attacks by monsters. An alchemist named [[Bennett]] is researching a [[Return spell|special spell]].
* [[Salabona]]: A town in the southeast part of the continent. A millionaire named Ludman lives in a large mansion villa, and there is also a large church here. Ludman built a lookout tower to protect the town.
* [[Mountain village]]: An unnamed village to the north of Salabona. [[Duncan]] and [[Bianca]] have emigrated here from Alcapa. The village also manages the floodgates which block access to the [[Hot Springs]]. The inhabitants are skilled at making veils.
* [[Telpador]]: A castle in the southwestern, desert continent. [[Queen Isis]] governs here, and guards the [[Legendary Helm|helmet of the Legendary Hero]].
* [[Chizotto]]: A village deep in the mountains of the southeastern continent, to the south of Granvania. The castle is visible from a suspension bridge in the town. It is connected to the ground by a network of caves, with the southern cave near [[Ned's Inn]] and the northern cave near Granvania. In the PS2 version, it is covered with snow.
* [[Granvania]]: A castle in a forest on the southeastern continent. Its architecture is similar to that of [[wikipedia:Neuschwanstein Castle|Neuschwanstein Castle]]. It is the home of [[Papas]] and the hero. A whole town is safely nestled inside the castle. The [[Cave of Ordeals]] is to the northwest.
* [[El Heven]]: [[Martha]]'s hometown, a village in a basin on the northeastern continent. It is governed by four elders. In the SFC version it is an elaborate three-dimensional structure elevated on columns; in the PS2 version it is a mountain. They have traditionally guarded the gate to the Demon World, and kept the secret of how to open it, but in recent times that skill has been lost.
* '''[[Castle Zenithia]]''' (クラウド城 or ゼニスの城): The traditional home of the [[Master Dragon]], as seen in the fourth game. But one of the Orbs which powered it was lost, so it fell from the sky, landing in a lake to the south of El Heven. If the Orb were replaced, it could fly once more.
* [[Tower of Heaven]]: A tower on the central continent. It is much the same as in Dragon Quest IV, but is dilapidated and has lost the top floors.
* [[Fairy castle]]: North of the Tower of Heaven, hidden beyond a fog-shrouded lake, is the castle of the fairy queen. The second floor is decorated with a mysterious picture.
* [[Great Temple]]: A large temple at the top of Sentobereth Mountain, in the north of the central continent. It is dedicated to the [[Order of Light]]. The founder of the Order, [[Iburu]], lives in the labyrinth underneath it. It can only be reached with the aid of the Master Dragon.


===Fairy World===
===Apeliotes continent===
*[[Knot Welcome Inne]]: A rest area built around a massive tree that serves as the final [[inn]] before making the long trek to [[Gotha]]. Run by real down to earth types.
*[[Battenburg]]: A village deep in the mountains of the southeastern continent, to the south of [[Gotha]]. The castle is visible from a suspension bridge in the town. It is connected to the ground by a network of caves, with the southern cave near the [[Knot Welcome Inne]] and the northern cave near [[Gotha]]. In the {{PS2}} version onwards it is covered with snow.
*[[Gotha]]: A castle in a forest on the southeastern continent. Its architecture is similar to that of [[wikipedia:Neuschwanstein Castle|Neuschwanstein Castle]]. It is the home of [[Pankraz]] and the {{Hero 5}}. A whole town is safely nestled inside the castle. The [[Riteof Passage]] is to the northwest.


This plane is smaller than the mortal world. It is visited in the first and second eras; it is in winter in the first era, and spring in the second. In the second era of the SFC version, only the village is accessible; but the PS2 version allows the player to leave and explore the surrounding fields.
===Thracias continent===
*[[Lofty Peak]]: [[Madalena]]'s hometown, a village in a basin on the northeastern continent. It is governed by four elders. In the {{SFC}} version it is an elaborate three-dimensional structure elevated on columns; in the {{PS2}} version onwards it is a mountain with buildings peppered around it. They have traditionally guarded the gate to the [[Nadiria]], and kept the secret of how to open it, but in recent times that skill has been lost.
*[[Zenithia]]: The traditional home of the [[Zenith Dragon]], as seen in the {{IV}}. But [[Gold Orb|one]] of the Orbs which powered it was lost, so it fell from the sky, landing in a lake to the south of [[Lofty Peak]]. If the Orb were replaced, it could fly once more.


* [[Fairy village]]: The only village in the Fairy World. Humans, fairies, and monsters all live here together. It is ruled by [[Powan]].
===Azimuthias continent===
*[[Stairway to Zenithia]]: A tower on the central continent. It is much the same as in {{Dragon Quest IV}}, but is dilapidated and has lost the top floors.
*[[Faerie Palace]]: North of the stairway to [[Zenithia]], hidden beyond a fog-shrouded lake, is the castle of the fairy queen. The second floor is decorated with a mysterious picture that will greatly aid in the restoration of [[Zenithia]].
*[[Crocodilopolis]]: A large temple at the top of mount Azimuth, in the north of the central continent. It is dedicated to the [[Order of Zugzwang]]. The founder of the Order, [[King Korol]], lives in the labyrinth underneath it. It can only be reached with the aid of the [[Zenith Dragon]].


===Dark World===
==Faerie World==
This plane is smaller than the mortal world. It is visited in the first and second generations; it is in winter in the first era, and spring in the second. In the second era of the {{SFC}} version, only the village is accessible; but the remakes allow the player to leave and explore the surrounding fields.


The evil world which is the home of the Great Demonlord. Also known as the Demon World. There is no distinction between day and night here; it is always dark.
*[[Faerie Lea]]: The only village in the Faerie World. [[Human]]s, {{Elves}} and {{Faerie}}s, {{Dwarves}}, and {{MFamilies}}s all live here together. It is ruled by Treacle, who manages the passage of season in the mortal world.


* [[Gehenna]]: The only town in the Dark World. It is inhabited by demons who have been turned into humans by [[Martha]]. It has a different layout and appearance in the SFC and PS2 versions.
==[[Nadiria]]==
* [[Evil Mountain]]: Home of the Great Demonlord [[Mirudraas]]. It is the final dungeon of the game.
The evil world which is the home of the [[Nimzo|Great Demonlord]]. There is no distinction between day and night here; it is always an eerie twilight of purple radiance.
* [[Mysterious cave]]: A cave hidden to the south of the Evil Mountain. (It is the hidden dungeon). It is inhabited by the strongest monsters, and filled with complex traps, including an infinite loop. [[Estark]] sleeps in the deepest part of the cave.


{{wikipedia-ja|ドラゴンクエストV 天空の花嫁}}
*[[Precaria]]: The only town in [[Nadiria]]. It is inhabited by {{MFamilies}}s who have been turned into [[human]]s by [[Madalena]]. It has a different layout and appearance in the {{SFC}} and remake versions, with the latter taking on a flora appearance through the surrounding rock formations.
{{Main Series}}
 
[[Category:Locations]]
*[[Mt. Zugzwang]]: Home of the Great Demonlord [[Nimzo]]. It is the final dungeon of the game, and is considerably long than any labyrinth explore thus far.
 
*[[Estark's Labyrinth|Mysterious cave]]: A cave hidden to the south of [[Mt. Zugzwang]] that opens to the player after the completion of the main game. It is inhabited by the strongest {{MFamilies}}s, and filled with complex traps, including an infinite loop. [[Estark]] sleeps in the deepest part of the cave.
 
[[Category:Dragon Quest V locations|*]]
[[Category:Location lists]]

Latest revision as of 07:32, 30 December 2023

This is a list of locations in Dragon Quest V: Hand of the Heavenly Bride.

Mortal world[edit]

Boreas continent[edit]

  • Whealbrook: A town in the middle of the northern continent. Pankraz and the Hero live in a house here. There is a deep cave in the village. After Coburg invades, it is turned into ruins.
  • Roundbeck: A town west of Whealbrook, it contains a large inn. Bianca Whitaker is the daughter of the innkeeper, Whitey.
  • Uptaten Towers: A haunted castle to the north of Roundbeck. The Count and Countess had no child, so their royal line came to an end.
  • Coburg: A castle town to the northeast of Whealbrook. It is the home of Princes Harry and Prince Wilbur. Pankraz and the Hero are caught up in a conspiracy over the line of succession.
  • Fortuna: A town south of Whealbrook. There is a large casino at the center of town, as well as many shops, including the only fortune-tellers in the game which only do business at night: the "Oracle house" and "Baba's fortune-telling shop". Monty is first met in the town, and the Hero can purchase a Wagon as well.

Zephyrus continent[edit]

  • Lodestar Harbour: A port town on the northwestern continent. It has a lighthouse and a large saloon. In the PS2 version onwards there is also a Tombola house.
  • Hay: A small village to the south of Lodestar Harbour. The inhabitants are suspicious of strangers; they have recently been plagued by a monster living in a cave to the west that raids their crops at night.
  • Zoomingale: A town west of Lodestar Harbour. It is built in a labyrinthine fashion to prevent attacks by monsters. An alchemist named Toilen is researching a forgotten spell.
  • Mostroferrato: A town in the southeast part of the Zephyrus continent. A millionaire named Rodrigo Briscoletti lives in a large mansion villa, and there is also a large church here. Rodrigo built a lookout tower to protect the town.
  • Stockenbarrel: A hot springs village to the north of Mostroferrato. Whitey and Bianca have emigrated here from Roundbeck after her mother passed away. The village manages the floodgates which block access to the Cataract Caves. The inhabitants are also skilled at making veils.

Notus continent[edit]

  • Helmunaptra: A desert castle that is home to the final resting place of the previous game's Hero. Queen Cleohatra governs here, and guards the helmet of the Legendary Hero.
  • King Dominicus' Domain: The tropical castle of the game's resident Medal King.
  • Knick-knackatory: a museum of of odds and ends from every major location in the game. Introduced in the PS2 version, it is watched over by the spirit of the keeper who perished before the cultural collection could be completed.

Apeliotes continent[edit]

  • Knot Welcome Inne: A rest area built around a massive tree that serves as the final inn before making the long trek to Gotha. Run by real down to earth types.
  • Battenburg: A village deep in the mountains of the southeastern continent, to the south of Gotha. The castle is visible from a suspension bridge in the town. It is connected to the ground by a network of caves, with the southern cave near the Knot Welcome Inne and the northern cave near Gotha. In the PS2 version onwards it is covered with snow.
  • Gotha: A castle in a forest on the southeastern continent. Its architecture is similar to that of Neuschwanstein Castle. It is the home of Pankraz and the Hero. A whole town is safely nestled inside the castle. The Riteof Passage is to the northwest.

Thracias continent[edit]

  • Lofty Peak: Madalena's hometown, a village in a basin on the northeastern continent. It is governed by four elders. In the SFC version it is an elaborate three-dimensional structure elevated on columns; in the PS2 version onwards it is a mountain with buildings peppered around it. They have traditionally guarded the gate to the Nadiria, and kept the secret of how to open it, but in recent times that skill has been lost.
  • Zenithia: The traditional home of the Zenith Dragon, as seen in the IV. But one of the Orbs which powered it was lost, so it fell from the sky, landing in a lake to the south of Lofty Peak. If the Orb were replaced, it could fly once more.

Azimuthias continent[edit]

  • Stairway to Zenithia: A tower on the central continent. It is much the same as in Dragon Quest IV, but is dilapidated and has lost the top floors.
  • Faerie Palace: North of the stairway to Zenithia, hidden beyond a fog-shrouded lake, is the castle of the fairy queen. The second floor is decorated with a mysterious picture that will greatly aid in the restoration of Zenithia.
  • Crocodilopolis: A large temple at the top of mount Azimuth, in the north of the central continent. It is dedicated to the Order of Zugzwang. The founder of the Order, King Korol, lives in the labyrinth underneath it. It can only be reached with the aid of the Zenith Dragon.

Faerie World[edit]

This plane is smaller than the mortal world. It is visited in the first and second generations; it is in winter in the first era, and spring in the second. In the second era of the SFC version, only the village is accessible; but the remakes allow the player to leave and explore the surrounding fields.

Nadiria[edit]

The evil world which is the home of the Great Demonlord. There is no distinction between day and night here; it is always an eerie twilight of purple radiance.

  • Precaria: The only town in Nadiria. It is inhabited by monsters who have been turned into humans by Madalena. It has a different layout and appearance in the SFC and remake versions, with the latter taking on a flora appearance through the surrounding rock formations.
  • Mt. Zugzwang: Home of the Great Demonlord Nimzo. It is the final dungeon of the game, and is considerably long than any labyrinth explore thus far.
  • Mysterious cave: A cave hidden to the south of Mt. Zugzwang that opens to the player after the completion of the main game. It is inhabited by the strongest monsters, and filled with complex traps, including an infinite loop. Estark sleeps in the deepest part of the cave.