Hirsute hexer: Difference between revisions
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[[ | {{Monster Infobox | ||
[[Category:Dragon Quest VI enemies]] | |title=Hirsute hexer | ||
|image= | |||
|caption= | |||
|kanji=あんこくまどう | |||
|romanji=Dark Mage | |||
|old=None | |||
|firstappear=''[[Dragon Quest VI]]'' | |||
}} | |||
==Characteristics== | |||
Black robbed mystic mages that a jeweled turban to tilt the balance of battle in their favour by increasing their magical managing powers. They also wield a curved crescent staff that allows them to sling '''Kasizzle''' spells, scorching all enemies in a single sweep, as well as doubling as a focus to bring down lightning on all of their enemies at once. They can fix foe's chance of casting spells with the frustrating '''Fizzle''', preventing them from being able to use magic at all. These historically powerful and potent hexers are even able to bring their fellow menacing monsters back to life with the use of '''Zing''', giving them a fifty percent chance of doing so; given enough time they'll even use '''Kazing''', giving them a sure chance of saving the souls of their lost comrades. | |||
==Appearances== | |||
==={{DQ6}}=== | |||
{{DQ6Enemy | |||
|name=Hirsute hexer | |||
|kanji= | |||
|romanji= | |||
|sprite=[[File:Hirsutehexer DQVI SNES.gif]] | |||
|hp=304 | |||
|mp=80 | |||
|exp=510 | |||
|gold=255 | |||
|attack=159 | |||
|defense=145 | |||
|agility=104 | |||
|tameRate=NA | |||
|bestiaryNumber=121 | |||
|spells=[[Fizzle]]<br>[[Kazing]]<br>[[Kasizzle]] | |||
|skills=Uses [[Lightning Staff]]<br>Uses [[Staff of resurrection]] | |||
|locations=[[Pillar of Pegasus]]<br>[[Dread Realm]] | |||
|items=[[Prayer ring]]{{fraction|1|128}} | |||
|evasion=0% | |||
|frizz-resist=60% | |||
|sizz-resist=60% | |||
|bang-resist=60% | |||
|crack-resist=60% | |||
|woosh-resist=25% | |||
|zap-resist=25% | |||
|whack-resist=100% | |||
|poof-resist=100% | |||
|dazzle-resist=50% | |||
|snooze-resist=100% | |||
|drain-resist=50% | |||
|fizzle-resist=100% | |||
|fuddle-resist=100% | |||
|sap-resist=100% | |||
|poison-resist=50% | |||
|stun-resist=50% | |||
|ban-dance-resist=100% | |||
|fire-breath-resist=60% | |||
|cool-breath-resist=60% | |||
|strike-resist=25% | |||
|burning-breath-resist=100% | |||
|army-resist=60% | |||
}} | |||
==Related Enemies== | |||
*[[Sorcerer (DQVI)]] | |||
*[[Dogmus]] | |||
*[[Spiegel]] | |||
[[Category: Arabian mythology]] | |||
[[Category:Dragon Quest VI enemies]] | |||
Latest revision as of 19:29, 26 January 2023
| Dragon Quest monster | |
|---|---|
| Hirsute hexer | |
| Japanese | あんこくまどう |
| Romaji | Dark Mage |
| First appearance | Dragon Quest VI |
| Old localization | None |
Characteristics[edit]
Black robbed mystic mages that a jeweled turban to tilt the balance of battle in their favour by increasing their magical managing powers. They also wield a curved crescent staff that allows them to sling Kasizzle spells, scorching all enemies in a single sweep, as well as doubling as a focus to bring down lightning on all of their enemies at once. They can fix foe's chance of casting spells with the frustrating Fizzle, preventing them from being able to use magic at all. These historically powerful and potent hexers are even able to bring their fellow menacing monsters back to life with the use of Zing, giving them a fifty percent chance of doing so; given enough time they'll even use Kazing, giving them a sure chance of saving the souls of their lost comrades.
Appearances[edit]
Dragon Quest VI: Realms of Revelation[edit]
