List of faith skills in Dragon Quest IX: Difference between revisions
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==[[Divination]]== | ==[[Divination]]== | ||
Shows how much EXP the | Shows how much {{EXP}} the {{Party 9}} needs to level up. This technique requires 8 skill points to master. | ||
==[[Benediction]]== | ==[[Benediction]]== | ||
Removes [[cursed]] equipment from a party member. Costs 2 MP to use and 28 skill points to learn. | Removes [[cursed]] equipment from a party member. Costs 2 {{MP}} to use and 28 skill points to learn. | ||
==[[Rotstopper]]== | ==[[Rotstopper]]== | ||
Reduces damage dealt by the | Reduces damage dealt by the {{Undead}} by 50% for 5~8 rounds . Costs 4 {{MP}} to use and 48 skill points to learn. | ||
==[[Alma Mater]]== | ==[[Alma Mater]]== | ||
Prevents instant death spells from working by keeping the targeted character alive with 1 hit point. This protections lasts 7~10 turns and will work once per character.. Costs 3 MP to use and 70 skill points to learn. | Prevents instant death spells from working by keeping the targeted character alive with 1 hit point. This protections lasts 7~10 turns and will work once per character.. Costs 3 {{MP}} to use and 70 skill points to learn. | ||
==[[Care Prayer]]== | ==[[Care Prayer]]== | ||
Increases the users | Increases the users {{Magical Mending}} by 50% (two levels) for 6~9 turns. Costs 2 {{MP}} to use and 90 skill points to learn. | ||
==[[Wave of Relief]]== | ==[[Wave of Relief]]== | ||
Removes all negative status effects from the | Removes all negative status effects from the {{Party 9}}. Costs 10 {{MP}} to use and requires the [['Priest's Primer']] in the character's inventory to use. | ||
==Passive bonuses== | ==Passive bonuses== | ||
Fully maximizing the Faith skill tree will grant the following permanent bonuses for the character: | Fully maximizing the Faith skill tree will grant the following permanent bonuses for the character: | ||
*With 16 | *With 16 points invested into the skill tree, the character's {{Magical Mending}} will increase by +20 | ||
*With 40 | *With 40 points invested into the skill tree, the character's maximum {{MP}} increases by +10 | ||
*With 56 points invested into the skill tree, the character's Magical Mending increases by +60 | *With 56 points invested into the skill tree, the character's {{Magical Mending}} increases by +60 | ||
*With 80 points invested into the skill tree, the character's maximum MP increases by +20 | *With 80 points invested into the skill tree, the character's maximum {{MP}} increases by +20 | ||
*When the character devotes 100 skill points into their Faith, their Magical Mending will increase by a whopping +100 | *When the character devotes 100 skill points into their Faith, their {{Magical Mending}} will increase by a whopping +100 | ||
[[Category:Dragon Quest IX skills|*]] | [[Category:Dragon Quest IX skills|*]] | ||
[[Category:Dragon Quest IX lists]] | [[Category:Dragon Quest IX lists]] |
Latest revision as of 01:39, 31 March 2023
Faith skills are learned via the Priest class.
Divination[edit]
Shows how much EXP the party needs to level up. This technique requires 8 skill points to master.
Benediction[edit]
Removes cursed equipment from a party member. Costs 2 MP to use and 28 skill points to learn.
Rotstopper[edit]
Reduces damage dealt by the Undead by 50% for 5~8 rounds . Costs 4 MP to use and 48 skill points to learn.
Alma Mater[edit]
Prevents instant death spells from working by keeping the targeted character alive with 1 hit point. This protections lasts 7~10 turns and will work once per character.. Costs 3 MP to use and 70 skill points to learn.
Care Prayer[edit]
Increases the users Magical Mending by 50% (two levels) for 6~9 turns. Costs 2 MP to use and 90 skill points to learn.
Wave of Relief[edit]
Removes all negative status effects from the party. Costs 10 MP to use and requires the 'Priest's Primer' in the character's inventory to use.
Passive bonuses[edit]
Fully maximizing the Faith skill tree will grant the following permanent bonuses for the character:
- With 16 points invested into the skill tree, the character's Magical Mending will increase by +20
- With 40 points invested into the skill tree, the character's maximum MP increases by +10
- With 56 points invested into the skill tree, the character's Magical Mending increases by +60
- With 80 points invested into the skill tree, the character's maximum MP increases by +20
- When the character devotes 100 skill points into their Faith, their Magical Mending will increase by a whopping +100