Bone baron (vocation): Difference between revisions

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[[File:Bonebaron DQVII PSX.gif|100px|right]]
[[File:Bonebaron DQVII PSX.png|150px|right]]
The '''Bone Baron''' is an available class in the game ''[[Dragon Quest VII]]''.
The '''Bone Baron''' is an intermediate monster vocation in ''[[Dragon Quest VII]]''.


==Description==
==Description==
The [[Bone baron]] is an undead jouster on horseback. This class offers slight boosts in magic categories and moderate drops in others.
The [[Bone baron]] is an undead jouster on horseback with a knowledge of both ice and death magic. This vocation offers slight boosts in magic categories and moderate drops in others.


Characters who master the class will gain an immunity to instant death, snooze, dazzle, and a strong resistance to fuddle, fizzle, poison, paralysis, crack, and ice breath.
Characters who master the vocation will gain an immunity to instant death, Snooze, Dazzle, and a strong resistance to Fuddle, Fizzle, poison, paralysis, Crack, and ice breath. Mastering the vocation is necessary to becoming a [[Black bishop (vocation)|Black bishop]].


==Requirements==
==Requirements==
To become a Baron, a character must first master the [[Walking corpse (Vocation)|Walking corpse]], [[Healslime (Vocation)|Healslime]], and [[Goodybag (Vocation)|GoodyBag]] classes. A Baron heart can be found in the [[Vogograd]] region, post the cathedral of blight incident, by defeating the boneheads.
To become a Baron, a character must first master the [[Walking corpse (Vocation)|Walking corpse]], [[Healslime (Vocation)|Healslime]], and [[Goodybag (Vocation)|Goodybag]] vocations. Bone barons have a small chance to drop their hearts and can be faced in the [[Vogograd]] region after the [[Orgodemir|Demon King]]'s resurrection or the [[Ventus Tower]]. In the Nintendo 3DS version, it is also possible to acquire a Bone baron heart by creating a custom [[Traveller's Tablet]] with a Bone baron as the boss.


===Stat Changes===
===Stat Changes===
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{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title<br>(PSX)</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
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|-
|-
|1
|1
|Toebone Trueblood<br>/DeadMount
|Toebone Trueblood<br>(DeadMount)
|[[Crack]]
|[[Crack]]
|1
|1
|One Enemy
|One Enemy
|Causes ~30 HP in ice damage
|Pierces a single enemy with razor-sharp icicles.
|3
|3
|-
|-
|2
|2
|Shinbone Sheriff<br>/NobleSoul
|Shinbone Sheriff<br>(NobleSoul)
|Nothing
|Nothing
|12
|12
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|-
|-
|3
|3
|Kneebone Nobel<br>/NecroRat
|Kneebone Noble<br>(NecroRat)
|[[Crackle]]
|[[Crackle]]
|32
|32
|One Group
|One Group
|Causes ~50 HP in ice damage
|Rains razor-sharp icicles on a group of enemies.
|5
|5
|-
|-
|4
|4
|Hipbone Hierophant<br>/Famine
|Hipbone Hierophant<br>(Famine)
|[[Burning Breath]]
|[[Burning Breath]]
|64
|64
|One Group
|One Group
|Has the chance of paralyzing one group of enemies
|Paralyses the enemy with a torrid sigh.
|0
|0
|-
|-
|5
|5
|Rib Regent<br>/Plague
|Rib Regent<br>(Plague)
|Nothing
|Nothing
|103
|103
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|-
|-
|6
|6
|Collarbone Count<br>/War
|Collarbone Count<br>(War)
|[[Kathwack]]
|[[Kathwack]]
|141
|141
|All Enemies
|All Enemies
|Has a chance of killing all enemies instantly
|A curse that can send all enemies to the hereafter.
|15
|15
|-
|-
|7
|7
|Chinbone Chieftain<br>/Conquest
|Chinbone Chieftain<br>(Conquest)
|Nothing
|Nothing
|172
|172
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|-
|-
|8
|8
|Skull Sovereign<br>/Apocalyps
|Skull Sovereign<br>(Apocalypse)
|[[Kacrackle]]
|[[Kacrackle]]
|205
|205
|All Enemies
|All Enemies
|Causes ~90 HP in ice damage
|Slams into all enemies with slicing icicles.
|12
|12
|}
|}


==Trivia==
==Trivia==
The PSX accolades for the fourth through seventh ranks, Famine, Plague, War, and Conquest, are the names of the [http://en.wikipedia.org/wiki/Four_Horsemen_of_the_Apocalypse Four Horsemen of the Apocalypse]
* The PSX accolades for the fourth through seventh ranks, Famine, Plague, War, and Conquest, are the names of the [[Wikipedia:Four_Horsemen_of_the_Apocalypse|Four Horsemen of the Apocalypse]].
* The accolade names in the 3DS version are all different titles that wield authority.
* The only way to learn [[Crack]] in any version of ''[[Dragon Quest VII]]'' is by becoming a Bone Baron.
 
{{clear}}


{{DQVIIClasses}}
{{DQVIIClasses}}
[[Category:Classes]]
[[Category:Dragon Quest VII vocations]]
[[Category:Dragon Quest VII classes]]

Latest revision as of 02:26, 3 July 2023

Bonebaron DQVII PSX.png

The Bone Baron is an intermediate monster vocation in Dragon Quest VII.

DescriptionEdit

The Bone baron is an undead jouster on horseback with a knowledge of both ice and death magic. This vocation offers slight boosts in magic categories and moderate drops in others.

Characters who master the vocation will gain an immunity to instant death, Snooze, Dazzle, and a strong resistance to Fuddle, Fizzle, poison, paralysis, Crack, and ice breath. Mastering the vocation is necessary to becoming a Black bishop.

RequirementsEdit

To become a Baron, a character must first master the Walking corpse, Healslime, and Goodybag vocations. Bone barons have a small chance to drop their hearts and can be faced in the Vogograd region after the Demon King's resurrection or the Ventus Tower. In the Nintendo 3DS version, it is also possible to acquire a Bone baron heart by creating a custom Traveller's Tablet with a Bone baron as the boss.

Stat ChangesEdit

Statistics Change
Battles to Master 205
Strength Null
Agility Null
Resilience -10%
Wisdom +5%
Style -10%
Max HP Null
Max MP +10%
Mastery Bonus +15 Bonus to MP

AbilitiesEdit

Level Title
(PSX)
Learns Battles Needed Target Info MP
1 Toebone Trueblood
(DeadMount)
Crack 1 One Enemy Pierces a single enemy with razor-sharp icicles. 3
2 Shinbone Sheriff
(NobleSoul)
Nothing 12
3 Kneebone Noble
(NecroRat)
Crackle 32 One Group Rains razor-sharp icicles on a group of enemies. 5
4 Hipbone Hierophant
(Famine)
Burning Breath 64 One Group Paralyses the enemy with a torrid sigh. 0
5 Rib Regent
(Plague)
Nothing 103
6 Collarbone Count
(War)
Kathwack 141 All Enemies A curse that can send all enemies to the hereafter. 15
7 Chinbone Chieftain
(Conquest)
Nothing 172
8 Skull Sovereign
(Apocalypse)
Kacrackle 205 All Enemies Slams into all enemies with slicing icicles. 12

TriviaEdit

  • The PSX accolades for the fourth through seventh ranks, Famine, Plague, War, and Conquest, are the names of the Four Horsemen of the Apocalypse.
  • The accolade names in the 3DS version are all different titles that wield authority.
  • The only way to learn Crack in any version of Dragon Quest VII is by becoming a Bone Baron.