Crack & Zam: Difference between revisions

(Skill Tree from Joker)
 
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'''Crack & Zam''' is a skill in {{DQMJ}}. It is learned by the [[Hellhound]] and [[Skelegon]]. It can be upgraded to Crack & Zam II, which can in turn be upgraded to Crack & Zam III. The [[Demon-at-arms]] learns Crack & Zam II.
'''Crack & Zam''' is a skill in {{DQMJ}}. It It can be upgraded to Crack & Zam II, which can in turn be upgraded to Crack & Zam III.
 
=={{DQMJ}}==
Crack & Zam is learned by the [[Hellhound]] and [[Skelegon]]. The [[Demon-at-arms]] learns Crack & Zam II.


===Crack & Zam===
===Crack & Zam===
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|[[Zam]] Guard||100
|[[Zam]] Guard||100
|}
|}
=={{DQMJ2}}==
The [[Demon-at-arms]] now learns Crack & Zap instead Crack & Zap II. The skill's abilities remain unchanged.
[[Category:Dragon Quest Monsters: Joker skill sets]]
[[Category:Dragon Quest Monsters: Joker 2 skill sets]]

Latest revision as of 22:59, 9 January 2021

Crack & Zam is a skill in Dragon Quest Monsters: Joker. It It can be upgraded to Crack & Zam II, which can in turn be upgraded to Crack & Zam III.

Dragon Quest Monsters: JokerEdit

Crack & Zam is learned by the Hellhound and Skelegon. The Demon-at-arms learns Crack & Zam II.

Crack & ZamEdit

Ability Skill Points
Crack 3
Frost Slash 6
Zam 14
Shade Slash 24
Zammle 37
Crackle 50

Crack & Zam IIEdit

Ability Skill Points
Frost Slash 5
Shade Slash 10
Zammle 21
Crackle 32
Kacrack 47
Kazam 62
Crack Guard 75

Crack & Zam IIIEdit

Ability Skill Points
Kacrack 7
Kazam 15
Blizzard Slash 27
Shadow Slash 39
Kacrackle 64
Kazammle 90
Crack Guard 95
Zam Guard 100

Dragon Quest Monsters: Joker 2Edit

The Demon-at-arms now learns Crack & Zap instead Crack & Zap II. The skill's abilities remain unchanged.