Lingering Malhaze: Difference between revisions

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|title = Lingering Malhaze
|title = Lingering Malhaze
|image =  
|image =  
|japanese =  
|japanese = くろいきり
|romaji =  
|romaji = Kuroikiri
|old =  
|old = ThickFog
|type =  
|type = Disruptive
}}
}}
'''Lingering Malhaze''' is an ability in {{DQMJ2}}. It costs 55 MP and removes most magical effects from enemies. For a short time afterwards, neither enemies nor allies will be able to use magic. It can be learned from:


* [[Antimagic (skill) | Antimagic II]] (81 points)
'''Lingering Malhaze''' is a disruptive ability that strips adventurers of buffs and prevents spells from being cast.
* [[Dual duellers (skill) | Dual duellers]] (73 points)
 
* [[Khalamari (skill) | Khalamari]] (100 points)
==Localization history==
* [[Niflheim]] (56 points)
くろいきり was translated as [[Fog of War]] in the 2024 release of {{DQ3HD}}.
* [[Vile Void]] (60 points)
 
==Appearances==
==={{DQ4}}===
Lingering Malhaze can be used by [[Night emperor]]s and [[Demonspawn]]s.
 
==={{DQ5}}===
Lingering Malhaze is an enemy-only ability, used by the [[Soulspawn]]s in the final areas of the game.
==={{DQM}}===
ThickFog requires 22 {{MP}}, 120 ATK, &  60 INT 160 to be learned by a monster. Once these requirements are met, then [[Killerpillar|Catapila]], [[Grim keeper (Dragon Quest IV)|GateGuard]]s, [[Soulspawn|MadSpirit]]s, [[Shadow]]s, & [[WhipBird]]s will learn how to perform it.
 
==={{DQM2}}===
ThickFog is now also learned by [[Night emperor|NoctoKing]], [[Discombombulator|PomPomBom]], & [[Fright knight|Niteric]]. It has the same properties and requirements as before.
 
==={{DQMJ2}}===
Lingering Malhaze costs 55 {{MP}} and removes most magical effects from enemies. For a short time afterwards, neither enemies nor allies will be able to use magic. It can be learned from:
*[[Antimagic (skill)|Antimagic II]] (81 points)
*[[Dual duellers (skill)|Dual duellers]] (73 points)
*[[Khalamari (skill)|Khalamari]] (100 points)
*[[Niflheim]] (56 points)
*[[Vile Void]] (60 points)
 
==={{DQMJ3}}===
{{Stub}}
 
==={{DQM3D}}===
{{Stub}}
 
{{DQSkills}}
 
[[Category:Skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]

Latest revision as of 19:34, 9 March 2025

Lingering Malhaze is a disruptive ability that strips adventurers of buffs and prevents spells from being cast.

Localization historyEdit

くろいきり was translated as Fog of War in the 2024 release of Dragon Quest III HD-2D Remake.

AppearancesEdit

Dragon Quest IV: Chapters of the ChosenEdit

Lingering Malhaze can be used by Night emperors and Demonspawns.

Dragon Quest V: Hand of the Heavenly BrideEdit

Lingering Malhaze is an enemy-only ability, used by the Soulspawns in the final areas of the game.

Dragon Quest MonstersEdit

ThickFog requires 22 MP, 120 ATK, & 60 INT 160 to be learned by a monster. Once these requirements are met, then Catapila, GateGuards, MadSpirits, Shadows, & WhipBirds will learn how to perform it.

Dragon Quest Monsters 2Edit

ThickFog is now also learned by NoctoKing, PomPomBom, & Niteric. It has the same properties and requirements as before.

Dragon Quest Monsters: Joker 2Edit

Lingering Malhaze costs 55 MP and removes most magical effects from enemies. For a short time afterwards, neither enemies nor allies will be able to use magic. It can be learned from:

Dragon Quest Monsters: Joker 3Edit

Dragon Quest Monsters: Terry's Wonderland 3DEdit