Reheal: Difference between revisions
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'''Reheal''' is a recurring spell in the {{DQSeries}}. It is a beneficial [[status effect]] that recovers a small amount of | '''Reheal''' is a recurring spell in the {{DQSeries}}. It is a beneficial [[status effect]] that recovers a small amount of {{HP}} each turn to a single character for a few turns. The spell made its debut in ''[[Dragon Quest Monsters: Joker]]'', eventually making an appearance in the main series in {{X}}. The spells [[Remidheal]] and [[Remoreheal]] increase the amount of {{HP}} recovered per turn. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ1HD}}=== | ||
Reheal | The {{Hero 1}} learns Reheal after reading a scrolls in the [[Citadel of the Monarch of Medals]]. It costs 6 MP and restores 19~32 HP over 4~6 turns, and is one of the conditions to unlock [[souped-up skills]] once the hero obtains the [[soul sigil]]. | ||
=== | ==={{DQ2HD}}=== | ||
[[Sylvando]] learns Reheal at level 15 and casts it for 4 MP. The spell restores a small amount of HP at the beginning of the target's turn, starting at 9 HP and ending at 12 HP when the jester's Magical | Remidheal is learned by the [[Princess of Cannock]] at level 30, and can be learned by the [[Prince of Cannock]] or [[Princess of Moonbrooke]] after reading a scroll found on the fifth floor of the [[Shrine of Rain]]. It costs 6 MP and restores 19~32 HP over 4~6 turns. It costs 6 MP and restores 19~32 HP over 4~6 turns, and is one of the conditions to unlock souped-up skills once the Scions of Erdrick obtains the soul sigil. | ||
==={{DQ10}}=== | |||
Reheal is already known by [[Paladin]]s at level 1 and is learned by [[Priest]]s at level 5, costing 2 {{MP}}. It restores 6 {{HP}} every 3 seconds to a single character for 60 seconds, reaching a total of 120 {{HP}}. | |||
==={{DQ11}}=== | |||
[[Sylvando]] learns Reheal at level 15 and casts it for 4 {{MP}}. The spell restores a small amount of {{HP}} at the beginning of the target's turn, starting at 9 {{HP}} and ending at 12 {{HP}} when the jester's {{Magical Mending}} hits 97. | |||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Reheal makes its first appearance in the series. It restores 10% of the target's max HP at the end of each action and costs 2 MP to cast. It can be learned from: | Reheal makes its first appearance in the series. It restores 10% of the target's max {{HP}} at the end of each action and costs 2 {{MP}} to cast. It can be learned from: | ||
*[[Cleric (skill)|Cleric]] (20 points) | |||
* [[Cleric (skill) | Cleric]] (20 points) | *[[Crusader]] (48 points) | ||
* [[Crusader]] (48 points) | *[[Hawkhart (skill)|Hawkhart]] (58 points) | ||
* [[Hawkhart (skill) | Hawkhart]] (58 points) | *[[Healer (Skill)|Healer]] (52 points) | ||
* [[Healer (Skill) | Healer]] (52 points) | |||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Reheal can be learned from all the skills it could be previously, though [[Crusader]] now requires 36 points. It can also be learned from 12 points in [[Aquarion (skill) | Aquarion]]. | Reheal can be learned from all the skills it could be previously, though [[Crusader]] now requires 36 points. It can also be learned from 12 points in [[Aquarion (skill)|Aquarion]]. | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Reheal is known naturally by [[Gremlin]] at level 1, can be learned by [[Lunatick]] at level 16, and costs 12 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and grants a single ally HP regeneration for 3 turns. | Reheal is known naturally by [[Gremlin]] at level 1, can be learned by [[Lunatick]] at level 16, and costs 12 {{MP}} to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and grants a single ally {{HP}} regeneration for 3 turns. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Reheal | |name=Reheal | ||
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|status=[[Image:DQTact Regeneration.png]]<br>Regeneration | |status=[[Image:DQTact Regeneration.png]]<br>Regeneration | ||
|description=Grants 1 ally Regeneration for 3 turns | |description=Grants 1 ally Regeneration for 3 turns | ||
|monsters=Gremlin, Lunatick | |monsters=[[Gremlin]], [[Lunatick]] | ||
}} | }} | ||
== In other languages == | ==In other languages== | ||
{{Language | {{Language | ||
| Line 57: | Line 62: | ||
| zh-tw = | zh-tw-meaning = | | zh-tw = | zh-tw-meaning = | ||
}} | }} | ||
==Battle visuals== | |||
<center> | |||
{{ScreenshotGalleryXL/Start}} | |||
{{ScreenshotGalleryXL/Item|image=[[File:Reheal I & II HD.gif]]|game={{DQ1&2HD}}|platform={{PS4}}}} | |||
{{ScreenshotGalleryXL/End}} | |||
</center> | |||
{{clear}} | {{clear}} | ||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Restorative spells]] | [[Category:Restorative spells]] | ||
[[Category:Dragon Quest I HD-2D Remake spells]] | |||
[[Category:Dragon Quest II HD-2D Remake spells]] | |||
[[Category:Dragon Quest X spells]] | [[Category:Dragon Quest X spells]] | ||
[[Category:Dragon Quest XI spells]] | [[Category:Dragon Quest XI spells]] | ||
Latest revision as of 19:10, 16 March 2026
| Reheal | |
|---|---|
| Japanese | リホイミ |
| Rōmaji | Rihoimi |
| Type | Restorative |
| Older names | None |
Reheal is a recurring spell in the Dragon Quest series. It is a beneficial status effect that recovers a small amount of HP each turn to a single character for a few turns. The spell made its debut in Dragon Quest Monsters: Joker, eventually making an appearance in the main series in X. The spells Remidheal and Remoreheal increase the amount of HP recovered per turn.
Appearances[edit]
Dragon Quest I HD-2D Remake[edit]
The Hero learns Reheal after reading a scrolls in the Citadel of the Monarch of Medals. It costs 6 MP and restores 19~32 HP over 4~6 turns, and is one of the conditions to unlock souped-up skills once the hero obtains the soul sigil.
Dragon Quest II HD-2D Remake[edit]
Remidheal is learned by the Princess of Cannock at level 30, and can be learned by the Prince of Cannock or Princess of Moonbrooke after reading a scroll found on the fifth floor of the Shrine of Rain. It costs 6 MP and restores 19~32 HP over 4~6 turns. It costs 6 MP and restores 19~32 HP over 4~6 turns, and is one of the conditions to unlock souped-up skills once the Scions of Erdrick obtains the soul sigil.
Dragon Quest X[edit]
Reheal is already known by Paladins at level 1 and is learned by Priests at level 5, costing 2 MP. It restores 6 HP every 3 seconds to a single character for 60 seconds, reaching a total of 120 HP.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Sylvando learns Reheal at level 15 and casts it for 4 MP. The spell restores a small amount of HP at the beginning of the target's turn, starting at 9 HP and ending at 12 HP when the jester's Magical Mending hits 97.
Dragon Quest Monsters: Joker[edit]
Reheal makes its first appearance in the series. It restores 10% of the target's max HP at the end of each action and costs 2 MP to cast. It can be learned from:
Dragon Quest Monsters: Joker 2[edit]
Reheal can be learned from all the skills it could be previously, though Crusader now requires 36 points. It can also be learned from 12 points in Aquarion.
Dragon Quest Tact[edit]
Reheal is known naturally by Gremlin at level 1, can be learned by Lunatick at level 16, and costs 12 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and grants a single ally HP regeneration for 3 turns.
In other languages[edit]
| Language | Name | Meaning |
|---|---|---|
| Japanese | リホイミ | |
| French | Soins réguliers | French for "regular care". |
| S. Chinese | 里霍伊米 | Transliteration of the Japanese name Rihoimi. |
Battle visuals[edit]
