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'''Lone wolf''' (translated as '''solitary''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]'') is a [[personality]] in the ''Dragon Quest III'' remakes. | '''Lone wolf''' (''いっぴきおおかみ'', translated as '''solitary''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]'') is a [[personality]] in the ''Dragon Quest III'' remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ3}}=== | ||
{{infobox personality DQIII | {{infobox personality DQIII | ||
| image = [[File:Lone wolf stat chart DQIII.svg|alt=Lone wolf personality stat chart for Dragon Quest III]] | | image = [[File:Lone wolf stat chart DQIII.svg|alt=Lone wolf personality stat chart for Dragon Quest III]] | ||
Line 16: | Line 15: | ||
| accessory = [[Skull Ring]] | | accessory = [[Skull Ring]] | ||
}} | }} | ||
In the ''Dragon Quest III'' remakes, | In the ''Dragon Quest III'' remakes, lone wolf is a personality that improves agilty, resilience and wisdom growth, but reduces luck growth. | ||
At the start of the game, the Hero becomes a | At the start of the game, the Hero becomes a lone wolf by receiving the final test of character in the theater. The hero must answer no to the guy asking about marrying the dancer. | ||
Other party members have a chance to be a | Other party members have a chance to be a lone wolf when talent scouted at [[Patty's Party Planning Place]] as any class with the exception of priests and mages, depending on their stat bonuses. | ||
{| class="listTable" | {| class="listTable" | ||
! scope="col" | Class / gender | ! scope="col" | Class / gender | ||
! scope="col" | Stat bonuses for | ! scope="col" | Stat bonuses for lone wolf (chance) | ||
|- | |- | ||
| {{DQIII sprite|Warrior male}} | | {{DQIII sprite|Warrior male}} | ||
Line 84: | Line 83: | ||
An existing character becomes a lone wolf temporarily while wearing the [[skull ring]] accessory. | An existing character becomes a lone wolf temporarily while wearing the [[skull ring]] accessory. | ||
[[Category:Dragon Quest III]] | ==={{DQ3HD}}=== | ||
The long wolf personality increases strength by 5%, increases resilience by 20%, increases agility by 10%, increases stamina by 20%, increases wisdom by 10%, and decreases luck by 30%. Equipping the [[skull ring]] will turn any character into a lone wolf. | |||
{| class="listTable" | |||
! scope="col" | Vocation / sex | |||
! scope="col" | Stat bonuses for lone wolf (chance) | |||
|- | |||
| [[File:Warrior female IIIHD2-D.png|link=Warrior]][[File:Warrior male IIIHD2-D.png|Link=Warrior]] | |||
| | |||
* Agility bonus highest, ≤6, Strength second ({{fraction|1|3}}) | |||
* Stamina bonus highest, ≤5, Strength second ({{fraction|1|8}}) | |||
|- | |||
| [[File:Martial artist female IIIHD2-D.png|link=Martial artist]][[File:Martial artist male IIIHD2-D.png|Link=Martial Artist]] | |||
| | |||
* Agility bonus highest, 7–10 ({{fraction|3|8}}) | |||
* Agility bonus highest, ≤6, Wisdom/luck second ({{fraction|3|13}}) | |||
|- | |||
| [[File:Merchant female IIIHD2-D.png|link=Merchant]][[File:Merchant male IIIHD2-D.png|Link=Merchant]] | |||
| | |||
* Strength bonus highest, ≤10, Wisdom bonus second ({{fraction|4|9}}) | |||
* Agility bonus highest, ≤6, Strength bonus second ({{fraction|1|3}}) | |||
* Stamina bonus highest, ≤5, Agility/wisdom/luck second ({{fraction|1|8}}) | |||
* Wisdom bonus highest, ≤5 ({{fraction|2|18}}) | |||
|- | |||
| [[File:Gadabout female IIIHD2-D.png|link=Gadabout]][[File:Gadabout male IIIHD2-D.png|Link=Gadabout]] | |||
| | |||
* Strength bonus highest, ≤10, Wisdom bonus second ({{fraction|4|9}}) | |||
* Agility bonus highest, ≤6, Strength bonus second ({{fraction|1|3}}) | |||
* Stamina bonus highest, ≤5, Agility/wisdom/luck second ({{fraction|1|8}}) | |||
* Wisdom bonus highest, ≤5 ({{fraction|2|18}}) | |||
|- | |||
|[[File:Monster wrangler female IIIHD2-D.png|link=Monster Wrangler]][[File:Monster wrangler male IIIHD2-D.png|Link=Monster Wrangler]]<br>[[File:Thief female IIIHD2-D.png|link=Thief]][[File:Thief male IIIHD2-D.png|Link=Thief]] | |||
| | |||
* Strength bonus highest, ≤10, Wisdom bonus second ({{fraction|4|9}}) | |||
* Agility bonus highest, 7–10 ({{fraction|3|8}}) | |||
* Agility bonus highest, ≤6, Wisdom/luck second ({{fraction|3|13}}) | |||
* Stamina bonus highest, ≤5, Agility/wisdom/luck second ({{fraction|1|8}}) | |||
* Wisdom bonus highest, ≤5 ({{fraction|6|31}}) | |||
|- | |||
|} | |||
==Gallery== | |||
<gallery><center> | |||
Lone wolf personality stat chart DQIII HD2D.png|HD-2D Remake chart | |||
</center></gallery> | |||
[[Category:Dragon Quest III, X, and Monster Parade personalities]] | |||
[[Category:Dragon Quest III HD-2D Remake personalities]] |
Latest revision as of 16:12, 24 February 2025
Lone wolf (いっぴきおおかみ, translated as solitary in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Dragon Quest III personality | |
---|---|
Lone wolf (Solitary) | |
![]() | |
Strength (STR) | 100% |
Agility (AGL) | 110% |
Resilience (VIT) | 120% |
Wisdom (INT) | 110% |
Luck (LUCK) | 70% |
Classes / genders | |
Book | none |
Accessory | Skull Ring |
In the Dragon Quest III remakes, lone wolf is a personality that improves agilty, resilience and wisdom growth, but reduces luck growth.
At the start of the game, the Hero becomes a lone wolf by receiving the final test of character in the theater. The hero must answer no to the guy asking about marrying the dancer.
Other party members have a chance to be a lone wolf when talent scouted at Patty's Party Planning Place as any class with the exception of priests and mages, depending on their stat bonuses.
An existing character becomes a lone wolf temporarily while wearing the skull ring accessory.
Dragon Quest III HD-2D Remake[edit]
The long wolf personality increases strength by 5%, increases resilience by 20%, increases agility by 10%, increases stamina by 20%, increases wisdom by 10%, and decreases luck by 30%. Equipping the skull ring will turn any character into a lone wolf.