Template:DQ8Enemy: Difference between revisions
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<div style="background-color: #FEEB00; padding: 3px; border-radius: 7px; max-width: 63em;"> | <div style="background-color: #FEEB00; padding: 3px; border-radius: 7px; max-width: 63em;"> | ||
<div style="display: flex; padding: 0.5em; height: 1.35em; justify-content: space-between; align-items: center;"> | <div style="display: flex; padding: 0.5em; height: 1.35em; justify-content: space-between; align-items: center;"> | ||
<div>{{#if: {{{name|}}} | '''{{{name}}}''' }} {{#if: {{{kanji|}}} | ({{{kanji}}}{{#if: {{{romanji|}}} | ''{{{romanji}}}'' }})}}</div> | <div>{{#if: {{{name|}}} | '''{{{name}}}''' }} {{#if: {{{kanji|}}} | (<span lang="ja">{{{kanji}}}{{#if: {{{romanji|}}} | ''{{{romanji}}}'' }}</span>)}}</div> | ||
<div>[[File:DQ8-LOGO-ICON.png|link=Dragon Quest VIII: Journey of the Cursed King|alt=Dragon Quest VIII: Journey of the Cursed King]]</div> | <div>[[File:DQ8-LOGO-ICON.png|link=Dragon Quest VIII: Journey of the Cursed King|alt=Dragon Quest VIII: Journey of the Cursed King]]</div> | ||
</div> | </div> | ||
<div style="background-color: #FFFFFF; border-radius: 5px; padding: | <div style="background-color: #FFFFFF; border-radius: 5px; padding: 1px;"> | ||
<div style="height: 24px; margin: 5px; background-color: #ff0000; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Original ({{PS2}})'''</div> | |||
{{paired list grid | |||
| key background color = #FEEB00 | |||
| border color = blue | |||
| span 1 = 4 | |||
| key 1 = Sprite | |||
| value 1 = {{{sprite|}}} | |||
| span 2 = 4 | |||
| key 2 = Bestiary no. | |||
| value 2 = {{{bestiaryNumber|}}} | |||
| span 3 = 4 | |||
| key 3 = Family | |||
| value 3 = {{{family|}}} | |||
| key 4 = {{Exp}}erience | |||
| value 4 = {{{exp|?}}} | |||
| key 5 = [[Gold]] | |||
| value 5 = {{{gold|?}}} | |||
| key 6 = {{HP}} | |||
| value 6 = {{{hp|?}}} | |||
| key 7 = {{MP}} | |||
| value 7 = {{{mp|?}}} | |||
| key 8 = {{Attack}} | |||
| value 8 = {{{attack|?}}} | |||
| key 9 = {{Defence}} | |||
| value 9 = {{{defense|?}}} | |||
| key 10 = {{Agility}} | |||
| value 10 = {{{agility|?}}} | |||
| key 11 = {{Evasion}} | |||
| value 11 = {{{evasion|?}}} | |||
}} | |||
{{paired list stack | |||
| key background color = #FEEB00 | |||
| border color = blue | |||
| key 1 = In-game description | |||
| value 1 = ''{{{description|}}}'' | |||
| key 2 = Spell(s) | |||
| value 2 = {{{spells|}}} | |||
| key 3 = Skill(s) | |||
| value 3 = {{{skills|}}} | |||
| key 4 = Location(s) | |||
| value 4 = {{{locations|}}} | |||
| key 5 = Item(s) dropped | |||
| value 5 = {{{items|}}} | |||
}} | |||
<div role="figure" aria-labelledby="dq8-enemy-resistances"> | |||
<div id="dq8-enemy-resistances" style="text-align: center; font-weight: bold;">Resistances</div> | |||
{{paired list grid | |||
| key background color = #FEEB00 | |||
| border color = blue | |||
| key 1 = Attack | |||
| value 1 = {{{attack-resist|?}}} | |||
| key 2 = [[Frizz]] {{tt|*|Frizz, Frizzle, Kafrizzle, Firebird Throw, Big Banga}} | |||
| value 2 = {{{frizz-resist|?}}} | |||
| key 3 = [[Sizz]] {{tt|*|Sizz, Sizzle, Kasizzle, Flame Slash}} | |||
| value 3 = {{{sizz-resist|?}}} | |||
| key 4 = [[Fire Breath]] {{tt|*|Magic Burst, Fire Breath, Flame Breath, Inferno, Scorch}} | |||
| value 4 = {{{flame-resist|?}}} | |||
| key 5 = [[Bang]] {{tt|*|Bang, Boom, Kaboom, Terrible Lightning, Lightning Slash, Anger of the Gods}} | |||
| value 5 = {{{bang-resist|?}}} | |||
| key 6 = [[Crack]] {{tt|*|Crack, Crackle, Kacrackle, Kacrackle Slash}} | |||
| value 6 = {{{crack-resist|?}}} | |||
| key 7 = [[Cool Breath|Ice breath]] {{tt|*|Cool Breath, Chilly Breath, Freezing Blizard, Frightfully C-c-cold Breath}} | |||
| value 7 = {{{ice-resist|?}}} | |||
| key 8 = [[Woosh]] {{tt|*|Woosh, Swoosh, Kaswoosh, Vacuum Slash, Thin Air, Wind Sickles, Clean Sweep (enemy version), Pearly Gates}} | |||
| value 8 = {{{woosh-resist|?}}} | |||
| key 9 = [[:Category:Strike skills|Strike/Rock]] {{tt|*|Stone's Throw, Boulder Toss, Knuckle Sandwich, Clean Sweep (player version), Power Throw, Super Throw, Swing Both Ways, Serpent's Bite}} | |||
| value 9 = {{{grapple-resist|?}}} | |||
| key 10 = [[Zap]] {{tt|*|Zap, Kazap, Lightning Storm, Gigaslash, Gigagash, Gigathrow}} | |||
| value 10 = {{{zap-resist|?}}} | |||
| key 11 = [[Drain Magic]] | |||
| value 11 = {{{drain-resist|?}}} | |||
| key 12 = [[Whack]] {{tt|*|Whack, Thwack, Kathwack, Kamikazee, Grim Reaper, Grimmer Reaper, Assassin's Stab, Sudden Death, Needle Shot, Needle Rain}} | |||
| value 12 = {{{death-resist|?}}} | |||
| key 13 = [[Ban Dance]] | |||
| value 13 = {{{dance-resist|?}}} | |||
| key 14 = [[Dazzle]] | |||
| value 14 = {{{dazzle-resist|?}}} | |||
| key 15 = [[Fizzle]] | |||
| value 15 = {{{fizzle-resist|?}}} | |||
| key 16 = [[Fuddle]] {{tt|*|Fuddle, Kafuddle}} | |||
| value 16 = {{{confusion-resist|?}}} | |||
| span 17 = 4 | |||
| key 17 = [[Paralysis]] {{tt|*|Angel Eyes, Charming Look, Parallax, Whiplash, Lashings of Love, Blow Kiss}} | |||
| value 17 = {{{paralysis-resist|?}}} | |||
| span 18 = 4 | |||
| key 18 = {{Poison}} {{tt|*|Toxic Dagger, Toxic Sword}} | |||
| value 18 = {{{poison-resist|?}}} | |||
| span 19 = 4 | |||
| key 19 = [[Snooze]] {{tt|*|Snooze, Kasnooze, Sandman's Arrow}} | |||
| value 19 = {{{sleep-resist|?}}} | |||
| span 20 = 4 | |||
| key 20 = {{Stun}} {{tt|*|Warcry, Underpants Dance, Puff-Puff, Heart Breaker, Mind Breaker, Feel the Beat}} | |||
| value 20 = {{{shock-resist|?}}} | |||
| span 21 = 4 | |||
| key 21 = [[Sap]] {{tt|*|Sap, Kasap, Helm Splitter}} | |||
| value 21 = {{{sap-resist|?}}} | |||
| span 22 = 4 | |||
| key 22 = Army {{tt|*|Golden Oldies, Monster Mia, Fire in the 'Ole}} | |||
| value 22 = {{{troop-resist|?}}} | |||
}} | |||
</div> | |||
</div> | |||
<div style="background-color: #FFFFFF; margin-top: 3px; border-radius: 5px; padding: 3px;"> | |||
<div style="height: 24px; margin: 5px; background-color: #ff0000; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Remake ({{3DS}}, [[Cell phone|Mobile]])'''</div> | |||
{{paired list grid | |||
| key background color = #FEEB00 | |||
| border color = blue | |||
| span 1 = 12 | |||
| key 1 = Notable Changes | |||
| value 1 = {{{remake-changes|None}}} | |||
}} | |||
</div> | |||
</div> | </div> | ||
</div> | </div> | ||
Revision as of 00:30, 22 April 2025
This is a template for enemies that appear in Dragon Quest VIII: Journey of the Cursed King. For appearances in other games, please use the corresponding enemy template.
Example
Usage
{{DQ8Enemy
|name=
|kanji=
|romanji=
|sprite=
|hp=
|mp=
|exp=
|gold=
|attack=
|defense=
|agility=
|bestiaryNumber=
|family={{Slime}}
|description=
|spells=
|skills=
|locations=
|items=
|evasion=
|attack-resist=
|frizz-resist=
|sizz-resist=
|flame-resist=
|bang-resist=
|woosh-resist=
|crack-resist=
|ice-resist=
|grapple-resist=
|zap-resist=
|troop-resist=
|death-resist=
|poison-resist=
|paralysis-resist=
|shock-resist=
|sleep-resist=
|confusion-resist=
|dazzle-resist=
|fizzle-resist=
|dance-resist=
|sap-resist=
|drain-resist=
|remake-changes=
}}