Everyman: Difference between revisions
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==Appearances== | ==Appearances== | ||
=== | ==={{DQ3}}=== | ||
{{infobox personality DQIII | {{infobox personality DQIII | ||
| image = [[File:Everyman stat chart DQIII.svg|alt=Everyman personality stat chart for Dragon Quest III]] | | image = [[File:Everyman stat chart DQIII.svg|alt=Everyman personality stat chart for Dragon Quest III]] | ||
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The hero cannot become an everyman at the start of the game. | The hero cannot become an everyman at the start of the game. | ||
Other party members have a chance to be an everyman when | Other party members have a chance to be an everyman when talent scouted at [[Patty's Party Planning Place]], depending on their stat bonuses. | ||
{| class="listTable" | {| class="listTable" | ||
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An existing character cannot become an everyman through items. | An existing character cannot become an everyman through items. | ||
==={{DQ3HD}}=== | |||
The everyman personality has no influence on any stat and there is no post-recruitment method to for a character to become an everyman. | |||
{| class="listTable" | |||
! scope="col" | Vocation / sex | |||
! scope="col" | Stat bonuses for everyman (chance) | |||
|- | |||
| [[File:Martial artist female IIIHD2-D.png|link=Martial artist]][[File:Martial artist male IIIHD2-D.png|Link=Martial Artist]]<br>[[File:Warrior female IIIHD2-D.png|link=Warrior]][[File:Warrior male IIIHD2-D.png|Link=Warrior]] | |||
| | |||
* Agility bonus highest, ≤6, stamina or luck bonus second ({{fraction|10|29}}) | |||
* Stamina bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|5|17}}) | |||
* Strength bonus highest, ≤6, wisdom or luck bonus second ({{fraction|5|18}}) | |||
* Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | |||
* Luck bonus highest, ≤6 ({{fraction|4|17}}) | |||
|- | |||
| [[File:Mage female IIIHD2-D.png|link=Mage]][[File:Mage male IIIHD2-D.png|Link=Mage]]<br>[[File:Priest female IIIHD2D.png|link=Priest]][[File:Priest male IIIHD2D.png|Link=Priest]] | |||
| | |||
* Strength bonus highest, ≤6, agility or luck bonus second ({{fraction|4|11}}) | |||
* Agility bonus highest, ≤7, Stamina or luck bonus second ({{fraction|8|23}}) | |||
* Stamina bonus highest, ≤5, strength, agility, or luck bonus second ({{fraction|2|7}}) | |||
* Luck bonus highest, ≤5 ({{fraction|10|37}}) | |||
* Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | |||
|- | |||
| [[File:Merchant female IIIHD2-D.png|link=Merchant]][[File:Merchant male IIIHD2-D.png|Link=Merchant]] | |||
| | |||
* Agility bonus highest, ≤6, stamina or luck bonus second ({{fraction|10|29}}) | |||
* Stamina bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|5|17}}) | |||
* Strength bonus highest, ≤10, luck bonus second ({{fraction|2|7}}) | |||
* Wisdom bonus highest, ≤5 ({{fraction|8|31}}) | |||
* Luck bonus highest, ≤5 ({{fraction|1|4}}) | |||
|- | |||
| [[File:Gadabout female IIIHD2-D.png|link=Gadabout]][[File:Gadabout male IIIHD2-D.png|Link=Gadabout]] | |||
| | |||
* Agility bonus highest, ≤6, stamina or luck bonus second ({{fraction|10|29}}) | |||
* Strength bonus highest, ≤10, luck bonus second ({{fraction|2|7}}) | |||
* Stamina bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|1|4}}) | |||
* Wisdom bonus highest, ≤5 ({{fraction|1|9}}) | |||
|- | |||
| [[File:Monster wrangler female IIIHD2-D.png|link=Monster Wrangler]][[File:Monster wrangler male IIIHD2-D.png|Link=Monster Wrangler]]<br>[[File:Thief female IIIHD2-D.png|link=Thief]][[File:Thief male IIIHD2-D.png|Link=Thief]] | |||
| | |||
* Agility bonus highest, ≤6, wisdom or luck bonus second ({{fraction|4|13}}) | |||
* Strength bonus highest, ≤10, luck bonus second ({{fraction|2|7}}) | |||
* Wisdom bonus highest, ≤5 ({{fraction|8|31}}) | |||
* Stamina bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|1|4}}) | |||
* Luck bonus highest, ≤5 ({{fraction|1|4}}) | |||
|- | |||
|} | |||
==Gallery== | |||
<gallery><center> | |||
Everyman personality stat chart DQIII HD2D.png|HD-2D Remake chart | |||
</center></gallery> | |||
[[Category:Dragon Quest III, X, and Monster Parade personalities]] | [[Category:Dragon Quest III, X, and Monster Parade personalities]] | ||
[[Category:Dragon Quest III HD-2D Remake personalities]] | |||
[[Category:Dragon Quest Monsters personalities]] | [[Category:Dragon Quest Monsters personalities]] |
Latest revision as of 16:07, 26 February 2025
Everyman (ふつう futsū, translated as ordinary in the Game Boy Color version of Dragon Quest III and in Dragon Quest Monsters) is a personality in the Dragon Quest III remakes, in Dragon Quest Monsters, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
In the Dragon Quest III remakes, everyman is a personality that neither improves nor reduces any stat's growth.
The hero cannot become an everyman at the start of the game.
Other party members have a chance to be an everyman when talent scouted at Patty's Party Planning Place, depending on their stat bonuses.
An existing character cannot become an everyman through items.
Dragon Quest III HD-2D Remake[edit]
The everyman personality has no influence on any stat and there is no post-recruitment method to for a character to become an everyman.