Everyman: Difference between revisions

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==Appearances==
==Appearances==
===Main series===
==={{DQ3}}===
====''[[Dragon Quest III]]'' remakes====
{{infobox personality DQIII
{{infobox personality DQIII
  | image      = [[File:Everyman stat chart DQIII.svg|alt=Everyman personality stat chart for Dragon Quest III]]
  | image      = [[File:Everyman stat chart DQIII.svg|alt=Everyman personality stat chart for Dragon Quest III]]
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The hero cannot become an everyman at the start of the game.
The hero cannot become an everyman at the start of the game.


Other party members have a chance to be an everyman when recruited as any class, depending on their stat bonuses.
Other party members have a chance to be an everyman when talent scouted at [[Patty's Party Planning Place]], depending on their stat bonuses.


{| class="listTable"
{| class="listTable"
Line 115: Line 114:
An existing character cannot become an everyman through items.
An existing character cannot become an everyman through items.


==={{DQ3HD}}===
The everyman personality has no influence on any stat and there is no post-recruitment method to for a character to become an everyman.
{| class="listTable"
! scope="col" | Vocation / sex
! scope="col" | Stat bonuses for everyman (chance)
|-
| [[File:Martial artist female IIIHD2-D.png|link=Martial artist]][[File:Martial artist male IIIHD2-D.png|Link=Martial Artist]]<br>[[File:Warrior female IIIHD2-D.png|link=Warrior]][[File:Warrior male IIIHD2-D.png|Link=Warrior]]
|
* Agility bonus highest, &le;6, stamina or luck bonus second ({{fraction|10|29}})
* Stamina bonus highest, &le;5, agility, wisdom, or luck bonus second ({{fraction|5|17}})
* Strength bonus highest, &le;6, wisdom or luck bonus second ({{fraction|5|18}})
* Wisdom bonus highest, &le;5 ({{fraction|4|15}})
* Luck bonus highest, &le;6 ({{fraction|4|17}})
|-
| [[File:Mage female IIIHD2-D.png|link=Mage]][[File:Mage male IIIHD2-D.png|Link=Mage]]<br>[[File:Priest female IIIHD2D.png|link=Priest]][[File:Priest male IIIHD2D.png|Link=Priest]]
|
* Strength bonus highest, &le;6, agility or luck bonus second ({{fraction|4|11}})
* Agility bonus highest, &le;7, Stamina or luck bonus second ({{fraction|8|23}})
* Stamina bonus highest, &le;5, strength, agility, or luck bonus second ({{fraction|2|7}})
* Luck bonus highest, &le;5 ({{fraction|10|37}})
* Wisdom bonus highest, &le;5 ({{fraction|4|15}})
|-
| [[File:Merchant female IIIHD2-D.png|link=Merchant]][[File:Merchant male IIIHD2-D.png|Link=Merchant]]
|
* Agility bonus highest, &le;6, stamina or luck bonus second ({{fraction|10|29}})
* Stamina bonus highest, &le;5, agility, wisdom, or luck bonus second ({{fraction|5|17}})
* Strength bonus highest, &le;10, luck bonus second ({{fraction|2|7}})
* Wisdom bonus highest, &le;5 ({{fraction|8|31}})
* Luck bonus highest, &le;5 ({{fraction|1|4}})
|-
| [[File:Gadabout female IIIHD2-D.png|link=Gadabout]][[File:Gadabout male IIIHD2-D.png|Link=Gadabout]]
|
* Agility bonus highest, &le;6, stamina or luck bonus second ({{fraction|10|29}})
* Strength bonus highest, &le;10, luck bonus second ({{fraction|2|7}})
* Stamina bonus highest, &le;5, agility, wisdom, or luck bonus second ({{fraction|1|4}})
* Wisdom bonus highest, &le;5 ({{fraction|1|9}})
|-
| [[File:Monster wrangler female IIIHD2-D.png|link=Monster Wrangler]][[File:Monster wrangler male IIIHD2-D.png|Link=Monster Wrangler]]<br>[[File:Thief female IIIHD2-D.png|link=Thief]][[File:Thief male IIIHD2-D.png|Link=Thief]]
|
* Agility bonus highest, &le;6, wisdom or luck bonus second ({{fraction|4|13}})
* Strength bonus highest, &le;10, luck bonus second ({{fraction|2|7}})
* Wisdom bonus highest, &le;5 ({{fraction|8|31}})
* Stamina bonus highest, &le;5, agility, wisdom, or luck bonus second ({{fraction|1|4}})
* Luck bonus highest, &le;5 ({{fraction|1|4}})
|-
|}
==Gallery==
<gallery><center>
Everyman personality stat chart DQIII HD2D.png|HD-2D Remake chart
</center></gallery>
[[Category:Dragon Quest III, X, and Monster Parade personalities]]
[[Category:Dragon Quest III, X, and Monster Parade personalities]]
[[Category:Dragon Quest III HD-2D Remake personalities]]
[[Category:Dragon Quest Monsters personalities]]
[[Category:Dragon Quest Monsters personalities]]

Latest revision as of 16:07, 26 February 2025

Everyman (ふつう futsū, translated as ordinary in the Game Boy Color version of Dragon Quest III and in Dragon Quest Monsters) is a personality in the Dragon Quest III remakes, in Dragon Quest Monsters, in Dragon Quest X, and in Dragon Quest: Monster Parade.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

In the Dragon Quest III remakes, everyman is a personality that neither improves nor reduces any stat's growth.

The hero cannot become an everyman at the start of the game.

Other party members have a chance to be an everyman when talent scouted at Patty's Party Planning Place, depending on their stat bonuses.

Class / gender Stat bonuses for everyman (chance)
Warrior male
  • Agility bonus highest, ≤6, resilience or luck bonus second (1029)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (517)
  • Strength bonus highest, ≤6, wisdom or luck bonus second (518)
  • Wisdom bonus highest, ≤5 (415)
  • Luck bonus highest, ≤6 (417)
Warrior female
  • Agility bonus highest, ≤6, resilience or luck bonus second (1029)
  • Strength bonus highest, ≤6, wisdom or luck bonus second (13)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (517)
  • Wisdom bonus highest, ≤5 (415)
  • Luck bonus highest, ≤6 (417)
Martial Artist male
  • Agility bonus highest, ≤6, wisdom or luck bonus second (413)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (517)
  • Strength bonus highest, ≤6, wisdom or luck bonus second (518)
  • Wisdom bonus highest, ≤5 (415)
  • Luck bonus highest, ≤6 (417)
Martial Artist female
  • Strength bonus highest, ≤6, wisdom or luck bonus second (13)
  • Agility bonus highest, ≤6, wisdom or luck bonus second (413)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (517)
  • Wisdom bonus highest, ≤5 (415)
  • Luck bonus highest, ≤6 (417)
Mage malePriest male
  • Strength bonus highest, ≤6, agility or luck bonus second (411)
  • Agility bonus highest, ≤7, resilience or luck bonus second (823)
  • Resilience bonus highest, ≤5, strength, agility, or luck bonus second (27)
  • Luck bonus highest, ≤5 (1037)
  • Wisdom bonus highest, ≤5 (415)
Mage femalePriest female
  • Agility bonus highest, ≤7, resilience or luck bonus second (823)
  • Strength bonus highest, ≤6, agility or luck bonus second (413)
  • Resilience bonus highest, ≤5, strength, agility, or luck bonus second (27)
  • Luck bonus highest, ≤5 (1037)
  • Wisdom bonus highest, ≤5 (415)
Merchant maleMerchant female
  • Agility bonus highest, ≤6, resilience or luck bonus second (1029)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (517)
  • Strength bonus highest, ≤10, luck bonus second (27)
  • Wisdom bonus highest, ≤5 (831)
  • Luck bonus highest, ≤5 (14)
Gadabout male
  • Agility bonus highest, ≤6, resilience or luck bonus second (1029)
  • Strength bonus highest, ≤10, luck bonus second (27)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (14)
  • Wisdom bonus highest, ≤5 (19)
Gadabout female
  • Agility bonus highest, ≤6, resilience or luck bonus second (1029)
  • Strength bonus highest, ≤10, luck bonus second (27)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (15)
  • Wisdom bonus highest, ≤5 (19)
Thief male
  • Agility bonus highest, ≤6, wisdom or luck bonus second (413)
  • Strength bonus highest, ≤10, luck bonus second (27)
  • Wisdom bonus highest, ≤5 (831)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (14)
  • Luck bonus highest, ≤5 (14)
Thief female
  • Agility bonus highest, ≤6, wisdom or luck bonus second (413)
  • Strength bonus highest, ≤10, luck bonus second (27)
  • Wisdom bonus highest, ≤5 (831)
  • Luck bonus highest, ≤5 (14)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (15)

An existing character cannot become an everyman through items.

Dragon Quest III HD-2D Remake[edit]

The everyman personality has no influence on any stat and there is no post-recruitment method to for a character to become an everyman.

Vocation / sex Stat bonuses for everyman (chance)
Martial artist female IIIHD2-D.pngLink=Martial Artist
Warrior female IIIHD2-D.pngLink=Warrior
  • Agility bonus highest, ≤6, stamina or luck bonus second (1029)
  • Stamina bonus highest, ≤5, agility, wisdom, or luck bonus second (517)
  • Strength bonus highest, ≤6, wisdom or luck bonus second (518)
  • Wisdom bonus highest, ≤5 (415)
  • Luck bonus highest, ≤6 (417)
Mage female IIIHD2-D.pngLink=Mage
Priest female IIIHD2D.pngLink=Priest
  • Strength bonus highest, ≤6, agility or luck bonus second (411)
  • Agility bonus highest, ≤7, Stamina or luck bonus second (823)
  • Stamina bonus highest, ≤5, strength, agility, or luck bonus second (27)
  • Luck bonus highest, ≤5 (1037)
  • Wisdom bonus highest, ≤5 (415)
Merchant female IIIHD2-D.pngLink=Merchant
  • Agility bonus highest, ≤6, stamina or luck bonus second (1029)
  • Stamina bonus highest, ≤5, agility, wisdom, or luck bonus second (517)
  • Strength bonus highest, ≤10, luck bonus second (27)
  • Wisdom bonus highest, ≤5 (831)
  • Luck bonus highest, ≤5 (14)
Gadabout female IIIHD2-D.pngLink=Gadabout
  • Agility bonus highest, ≤6, stamina or luck bonus second (1029)
  • Strength bonus highest, ≤10, luck bonus second (27)
  • Stamina bonus highest, ≤5, agility, wisdom, or luck bonus second (14)
  • Wisdom bonus highest, ≤5 (19)
Monster wrangler female IIIHD2-D.pngLink=Monster Wrangler
Thief female IIIHD2-D.pngLink=Thief
  • Agility bonus highest, ≤6, wisdom or luck bonus second (413)
  • Strength bonus highest, ≤10, luck bonus second (27)
  • Wisdom bonus highest, ≤5 (831)
  • Stamina bonus highest, ≤5, agility, wisdom, or luck bonus second (14)
  • Luck bonus highest, ≤5 (14)


Gallery[edit]