Mortamor: Difference between revisions

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(he used it many times on me before)
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==Trivia==
==Trivia==
*Ironically, the legacy boss version of Mortamor in ''Dragon Quest IX'' eventually learns Magic Burst. In ''Dragon Quest VI'', he had [[Gracos]] seal away [[Sorceria]] in fear of this spell being used against him.
*It is ironic that, Mortamor uses the spell "[[Magic Burst]]", Yet he had [[Gracos]] seal away [[Sorceria]] in fear of this spell being used against him.
 
*No origin story is given to Mortamor.
 
*It is reasonable to assume, that, Mortamor's yellow orbs are his source of energy (due too the fact they are used to transform him and they die with him in the DS remake also when he attacks with them it is called "energy balls") Is this his "true form"?
 
 


==Gallery==
==Gallery==

Revision as of 06:31, 9 June 2014

Mortamor
Dragon Quest VI
File:MortamorArt.png
Japanese name デスタムーア
Romaji Desutamuua
Title Archfiend
Age Unknown

Mortamor (デスタムーア Desutamuua, first localized in English unofficially as Deathtamoor, later officially as DeathMore and since the release of Dragon Quest Monsters: Joker as Mortamor; another possible romanization is Deathtamer) is the main antagonist in Enix's Dragon Quest VI and the final boss of the game. He is the Archfiend who sends four of his greatest minions to conquer the Real World and the Phantom World.

Characteristics

When first confronted, Mortamor appears to be an old demon with gold orbs levitating before each of his hands. Mortamor himself states that this is merely an old man and will, upon first defeat, emerge from the two golden orbs as a hulking, winged demon with spiked shoulders. When this form is defeated Mortamor will literally cast aside his body, becoming the disembodied demonic face and pair of hands he is best known as.

Abilities


Mortamor
HP MP Experience Gold
2000 255 0 0
Attack Defense Speed
290 250 150
Locations Mortamor's Dreadlair
Skills Disruptive Wave
Venom Mist
Meditation
Searing Flames
Frigid Ice
Energy Balls
Insane Attack
Sometimes attacks twice per round
Spells Kaboom
Bounce
Game Dragon Quest VI
Console DS

In his initial form, he appears as demonic old man with energy orbs. He can use said orbs to unleash deadly elemental attacks on the party. Once this form is defeated, a message will appear and he morphs into his next form.


Mortamor
HP MP Experience Gold
3000 255 0 0
Attack Defense Speed
410 300 90
Locations Mortamor's Dreadlair
Skills Mercurial Thrust
Defending Champion
Roundhouse Kick
Charge attack
Scorch
Sometimes attacks twice per round
Spells Buff
Oomph
Game Dragon Quest VI
Console DS

In this form, Mortamor transforms into a large hulking demon. He relies mainly on hard-hitting physical attacks, sometimes augmenting himself with Oomph and Buff. After defeating this phase, Mortamor discards this body and emerges in his iconic form.


Right claw
HP MP Experience Gold
1700 255 0 0
Attack Defense Speed
330 180 70
Locations Mortamor's Dreadlair
Skills Talon attack
Talon slam
Powerful thrust
Spells Multiheal
Zing
Game Dragon Quest VI
Console DS

Mortamor's right claw appears with his third form. It's much slower than the other two parts, but has the ability to heal the others.


Left claw
HP MP Experience Gold
2000 255 0 0
Attack Defense Speed
270 180 180
Locations Mortamor's Dreadlair
Skills Talon attack
Talon slam
Claw slash
Spells Kazing
Game Dragon Quest VI
Console DS

Mortamor's left claw appears with his third form. It's much faster than the other two parts, and can revive them with Kazing if it isn't removed first.

Other Appearances

Outside his main role in Dragon Quest VI, Mortamor also makes appearances in these titles.

Dragon Quest IX

"Stares enemies into a slumber, then clobbers them with a Kafrizz and Kafrizzle. Can be damaged with darkness. Assesses opponents' strength, then assumes a disguise to suit the situation. No one knows what he really looks like..." - Dragon Quest IX bestiary

Moratamor appears as a Legacy Boss, obtained after completing Quest #158 (or received at special events). He will become enraged once his health drops to orange range. Mortamor is unique among bosses in that he is accompanied by two enemies that are not found anywhere else, unlike Hootingham-Gore and Shogum, who are accompanied by common monsters. He is also unique among Legacy Bosses in that he is the only one who attacks a single time per turn (but the accompanying claws equate to one or two extra actions, depending on whether one or both are present).

Treasure

Level Range Secondary Drop Orb
1-3 Somnia gloves 20% Yellow Orb 5%
4-8 Somnia gloves 25% Yellow Orb 5%
9-15 Somnia clothes 20% Yellow Orb 6%
16-25 Somnia clothes 25% Yellow Orb 6%
26-40 Somnia shorts 15% Yellow Orb 7%
41-56 Somnia shorts 20% Yellow Orb 7%
57-68 Somnia shorts 25% Yellow Orb 8%
69-80 Somnia hair 15% Yellow Orb 8%
81-90 Somnia hair 20% Yellow Orb 9%
91-99 Somnia hair 25% Yellow Orb 10%

Skills

Level New abilities
Initial Disruptive Wave, Ferocious Roar, Kafrizz, Kaswoosh, Lullab-Eye, Scorch
Left Claw Kazing, Slap on the Chops, Slash with Claws
Right Claw Disruptive Wave, Multiheal, Slap on the Chops, Slash with Claws
8 C-c-cold Breath
16 Kafrizzle, stops using Kafrizz & Kaswoosh
28 Hellfire
41 Kaswooshle, stops using Scorch
57 Magic Burst, Restores all MP

Dragon Quest Monsters

Mortamor (DeathMore at the time) is present in all of his forms from Dragon Quest VI, though his hands are part of his final form now and not separate monsters. The player will have to obtain nearly all other members of the boss family to breed all of Mortamor's forms. Mortamor is also the boss behind a gate full of members of the Dragon family that is guarded by an old man and is considered by the residents of GreatTree to be the strongest of the evil lords.

Dragon Quest Monsters 2

Dragon Quest Monsters: Joker

Mortamor appears as a rank X monster and the last member of the Demon family. He can only be obtained by synthesizing a Nimzo and Estark.

Dragon Quest Monsters: Joker 2

Dragon Quest Monsters: Joker 2 Professional

Trivia

  • It is ironic that, Mortamor uses the spell "Magic Burst", Yet he had Gracos seal away Sorceria in fear of this spell being used against him.
  • No origin story is given to Mortamor.
  • It is reasonable to assume, that, Mortamor's yellow orbs are his source of energy (due too the fact they are used to transform him and they die with him in the DS remake also when he attacks with them it is called "energy balls") Is this his "true form"?


Gallery

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