Celeste Isle: Difference between revisions
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*[[Dancing devil]] | *[[Dancing devil]] | ||
*[[Headhunter]] | *[[Headhunter]] | ||
*[[Lesser demon]] | *[[Lesser demon]] - Outside and in Temple | ||
*[[Restless armour]] | *[[Restless armour]] - Outside and in Temple | ||
*[[Hacksaurus]] - in Temple | |||
*[[Notso macho]] - in Temple | |||
*[[Notso macho]] - in Temple | |||
*[[Gryphon]] - in Temple | |||
*[[Wrecktor]] - in Temple | |||
*[[Phantom fencer]] - in Temple | |||
*[[Skeleton soldier]] - in Temple | |||
===<small>Rare</small>=== | ===<small>Rare</small>=== | ||
*[[Metal slime]] | *[[Metal slime]] |
Revision as of 10:31, 17 June 2016
Celeste Isle is one of the seven islands in the Green Bays archipelago in Dragon Quest Monsters: Joker. Celeste Isle is split up into two sections: North (Danger Rank A) and South (Danger Rank B). It is the sixth island accessed in the game, after Infern Isle. Like most of the other locations, Celeste Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc. However, the Scoutpost is available only for the South side. A Medical Console can be found on the North side.
Two connecting dungeons, the Sun Temple and the Moon Temple, are also found here.
The Cluboon can transform into a Diamagon if brought to the third shrine's Nexus. Guarding this sacred place is a deadly Great Dragon.
Monsters
Common
- Nardragon
- Great sabrecub
- Great sabrecat
- Night emperor
- Gargoyle
- Mecha-mynah
- Hunter mech
- Dancing devil
- Headhunter
- Lesser demon - Outside and in Temple
- Restless armour - Outside and in Temple
- Hacksaurus - in Temple
- Notso macho - in Temple
- Notso macho - in Temple
- Gryphon - in Temple
- Wrecktor - in Temple
- Phantom fencer - in Temple
- Skeleton soldier - in Temple
Rare
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