Template:DQM2Enemy
From Dragon Quest Wiki
Revision as of 09:26, 17 December 2023 by Antiyonder (talk | contribs)
Example
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | None | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
None | None | None | Strong |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Strong | Strong | None | None |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
None | Strong | Strong | Strong |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Strong | None | None | None |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
Strong | Strong | None |
Due to the title not receiving a modern localization, the skill names in the resistance tables will use those featured in the game itself for player convenience. As the precise percentages of the resistance rates themselves are currently unknown, the template will use none, weak, strong, & immune to mark a monster's durability to an element or ailment.
Usage
{{DQM2Enemy |name= |kanji= |romanji= |sprite= |level= |hp= |mp= |attack= |defense= |wisdom= |agility= |family= |in-game-description= |abilities= |habitat= |breeding= |frizz-resist= |sizz-resist= |fire-breath-resist= |bang-resist= |crack-resist= |ice-breath-resist= |woosh-resist= |rock-resist= |zap-resist= |water-resist= |gigaslash-resist= |magic-burst-resist= |drain-resist= |whack-resist= |kamikazee-resist= |poison-resist= |paralysis-resist= |fuddle-resist= |snooze-resist= |dazzle-resist= |sap-resist= |decelerate-resist= |fizzle-resist= |stun-resist= |ban-dance-resist= |gobstopper-resist= |curse-resist= }}