Dim
Dim is a recurring spell in the Dragon Quest series, first appearing in the Monsters: Joker spinoff games. When cast, it will reduce the Wisdom of a single foe. It is related to the group-=targeting spell Kadim.
Dim | |
---|---|
Japanese | フール |
Rōmaji | Fūru |
Type | Debilitating |
AppearancesEdit
Dragon Quest Monsters: JokerEdit
Dim reduces a single enemy's Wisdom and costs 3 MP to cast. It can be learned from:
Dragon Quest Monsters: Joker 2Edit
Dim can be learned from all the skills it could be previously.
Dragon Quest Monsters: Terry's Wonderland 3DEdit
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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit
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Dragon Quest Monsters: Joker 3Edit
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Dragon Quest Monsters: The Dark PrinceEdit
Dim reduces one monster's wisdom by 20% and can be cast twice to cut the stat by 40%. The spell is learned through the Antimagician, Choreographer, Dark Artist, Enfeebler, and Toxicologist talents.
Dragon Quest TactEdit
Dim is known naturally by Orc king at level 1 and costs 9 MP to cast. It has a range of three squares away from it in any direction and greatly lowers a single enemy's WIS for three turns. It can also be taught to any unit by using an ability scroll.
Dim | |||
Role * | Type * | Element | MP cost |
Debuff | Spell | 9 | |
Range | Additional effects | ||
3 |
WIS Down |
||
Description | |||
Occasionally greatly lowers 1 enemy's WIS for 3 turns | |||
Naturally learnt by | |||
Orc king |
Dragon Quest TreasuresEdit
The effects of Dim can be replicated by launching a Dim pellet with the catapult.