Dim

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Dim is a recurring spell in the Dragon Quest series, first appearing in the Monsters: Joker spinoff games. When cast, it will reduce the Wisdom of a single foe. It is related to the group-=targeting spell Kadim.

AppearancesEdit

Dragon Quest Monsters: JokerEdit

Dim reduces a single enemy's Wisdom and costs 3 MP to cast. It can be learned from:

Dragon Quest Monsters: Joker 2Edit

Dim can be learned from all the skills it could be previously.

Dragon Quest Monsters: Terry's Wonderland 3DEdit

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit

Dragon Quest Monsters: Joker 3Edit

Dragon Quest Monsters: The Dark PrinceEdit

Dim reduces one monster's wisdom by 20% and can be cast twice to cut the stat by 40%. The spell is learned through the Antimagician, Choreographer, Dark Artist, Enfeebler, and Toxicologist talents.

Dragon Quest TactEdit

Dim is known naturally by Orc king at level 1 and costs 9 MP to cast. It has a range of three squares away from it in any direction and greatly lowers a single enemy's WIS for three turns. It can also be taught to any unit by using an ability scroll.

Dim (フール Fūru) 
Ability information
Dim
Role * Type * Element MP cost
Debuff Spell   9
Range Additional effects
 
3
 
WIS Down
Description
Occasionally greatly lowers 1 enemy's WIS for 3 turns
Naturally learnt by
Orc king


Dragon Quest TreasuresEdit

The effects of Dim can be replicated by launching a Dim pellet with the catapult.