Ne'er-do-well

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Characteristics

Purple powerful pests that pop up from wells so rarely that they're almost never seen, thankfully for unsuspecting adventurers. Dripping with drool and even more frightening than their fellows well dwellers, the Ne'er-do-well is capable of darkening the very air around itself, neutralizing all magic affects on adventurers. They carry with them a magic lightening staff that they can use in battle to strike bolts down all enemies at once. Oddly enough, they're also armed with a Power Shield that allows them to raise the object to the skies and heal back dealt damage.

Appearances

Dragon Quest VI: Realms of Revelation

Ne'er-Do-Well
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Neer-do-well DQVI SNES.gif
Bestiary No.
114
Recruit Rate
NA
Experience *
1620
Gold
42
HP *
536
MP
0
Attack
180
Defence
150
Agility
84
Evasion
0%
Spell(s)
None
Skill(s)
Dark Haze (neutralizes all magic)
Uses the Lightning Staff (20~30 sizz damage)
Uses the Power Shield (restores 75~95 HP)
Location(s)
Item(s) dropped
Bunny ears (100%)
Frizz resistance *
25%
Sizz resistance *
25%
Fire Breath resistance *
25%
Bang resistance *
25%
Crack resistance *
25%
Ice Breath resistance *
25%
Woosh resistance *
60%
Strike/Rock resistance *
0%
Zap resistance *
25%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
100%
Fizzle resistance
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
15%
Snooze resistance *
100%
Stun resistance *
50%
Sap resistance *
50%
Army resistance *
0%
Remakes (DS, Mobile)
Sprites
Notable Changes
None


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