The Manglegrove

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The Manglegrove is a jungle located southwest of Heliodor in Dragon Quest XI. Here, the Luminary first acquires the Fun-Size Forge from Erik.

Story

The Luminary and Erik first head there from the Heliodorian Foothills after escaping the castle's dungeons to head back to the village of Cobblestone. The duo reach a camp in the center of the jungle where they decide to take a rest and Erik gives the Luminary the Fun-Size Forge and a short tutorial for how to use it, as well as where to find various recipes throughout the world. They find that the bridge leading south to Cobblestone has been destroyed, so they look around for another way to get there.

 
The tricky devil flying into a rage.

A sad dog outside of the woodcutter's house follows the Luminary to a mysterious glowing plant root, where he is able to see a flashback of the Tricky Devil destroying the bridge south and shapeshifting Flint the woodcutter into a dog. Erik is able to see the vision, as well, and is incredulous afterwards. They decide to double back and look for the treasure chest where the monster has hidden itself.

The devil tries to get the upper hand on the duo, but Erik is unimpressed and mocks it. It becomes incensed and attacks the two, but it is quickly defeated in battle and the woodcutter is returned to his original form. He introduces himself to the Luminary and Erik as Flint and offers to fix up the bridge south as thanks. Flint also explains to the Luminary that what he experienced was the Guidance of Yggdrasil and due to his special power, he should be able to interact with any root found throughout Erdrea. The two then continue on their journey back to Cobblestone.

Shops & Services

Item Price Attributes
270+13 Attack
300+15 Attack
+1% Parry Chance
150+12 Attack
420+15 Attack
90+4 Defence
+5% Block Chance
65+3 Defence
70+5 Defence/+4 Magical Might/+3 Magical Mending
100+10 Defence
180+11 Defence
8Restores at least 30 HP to a single ally.
10Cures a single ally of poison.
20A sacred substance that scares off weaker monsters.
20Whisks the user away to the last place they prayed or the last important location they visited.
120A rock that's just right for setting off sparks. Fun-Size Forge material.
60A fragile, fingernail-sized flake from a fish or reptile. Fun-Size Forge material.
65Wondrous water of perfect purity. Fun-Size Forge material.


        This is a location where the party can set up camp for the night.

        This is a location where the game can be saved.

        This location can be reached using the Zoom spell.

Treasures

Treasures
Item Location
Mini medal Treasure chest in eastern cliffs
Copper ore
Flintstone
Fresh water
Barrels outside of Flint's house
Small scale
Copper ore x2
Pots inside Flint's house
Recipe Book: Economies of Scale Treasure chest inside Flint's house
Single phial Treasure chest near crystal in southeast section


Sparkly Spots

Sparkly Spots
Item Location
Wakerobin Northern section after traveling merchant
Antidotal herb South of the first log bridge
Small scale Eastern path
Antidotal herb
Cottontop
Wakerobin
Flowers after climbing cliffs in eastern path
Buzzberries
Flurry feather
Pink pine
Fruit tree in southern section after fixing bridge
Pink pine Southeastern section
Copper ore x2
Flintstone
Crystal in southeastern section
Small scale Western wall near exit to Heliodor Region


Monsters

First Act

 
Monster seen in the lower levels of the Manglegrove.

Second Act

Third Act

Boss

Weathercow Locations

There are two different weathercows located in the Manglegrove:

  • The first is located towards the center of the jungle close to Flint the woodcutter's house.
  • The second is in the southern part of the map past the bridge, southeast of the traveling merchant.

Map & Gallery