Cleric (Talent)
From Dragon Quest Wiki
Cleric | |
---|---|
Japanese | ゆうき |
Rōmaji | Yūki |
Type | Skillset |
Cleric is a talent set introduced in Dragon Quest Monsters: Joker that teaches monsters abilities reminiscent of those found in the Hero vocation. In the Japanese version of the games, it shares a name with the Courage skill set that can be learned by the Hero from Dragon Quest VIII, which is why the two share many of the same techniques.
Appearances[edit]
Dragon Quest Monsters: Joker[edit]
Cleric is learned by the Alabast dragon and King slime.
Ability | Skill Points |
---|---|
Zapple | 5 |
Multiheal | 10 |
Reheal | 20 |
Kazap | 30 |
Gigaslash | 45 |
Omniheal | 60 |
Gigagash | 80 |
Zap Guard | 100 |
Dragon Quest Monsters: Joker 2[edit]
Cleric's abilities remain unchanged.
Dragon Quest Monsters: The Dark Prince[edit]
This talent is naturally learned by the superior slime, and can be taught to any monster through the cleric scrolls sold in Fizzy's shop on Tuesdays and won from Category A of the Endor Colosseum.
Ability | Description | Talent Points |
---|---|---|
Oomph | Increases one ally's attack by 50% for 2~5 turns | 3 |
Attack +4 | Increases attack by four points | 10 |
Brightsplitter | 120% physical Light damage to all enemies | 20 |
Zing | Fixed 60% chance to revive one ally, heals 50% of max HP at 1,999 wisdom | 30 |
Multiheal | Restores approx. 300 HP to party at 2,500 wisdom | 50 |
Starfall | Deals (Level x 0.8) + 40 Light damage to all enemies | 70 |
Pearly Gates | Deals up to 610 Light spell damage to all enemies at 3,999 wisdom +30% damage to the undead family |
85 |
Gigaslash | Deals Level + 160~200 Lightning damage to one enemy | 100 |
Omniheal | Restores approx. 500 HP to party at 2,500 wisdom | 120 |
Gigagash | Deals Level + 160~200 Lightning damage to all enemies | 150 |