Starfall

From Dragon Quest Wiki

"I see destruction!"

—Meena Mahabala,
reading her crystal ball

Starfall is a cosmic catastrophe of a skill that first menaced players with meteorites in Dragon Quest VIII. it is strongly associated with the Archfiend Rhapthorne, being a part of his repertoire of attacks in each of his appearances.

Appearances[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

Starfall has no proper name in its first appearance, with the text box simply stating that the foe has summoned meteors to flatten the party. It deals 80~96 damage to the entire party, and utilizes the Rock/Strike attribute that Knuckle Sandwich and Boulder Toss do. This means Jessica has an innate 25% resistance. It can be used by Rhapthorne and the Darksteel dragon, as well as Ultrus if he has been summoned.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Starfall gained an actual title in IX, being used by Tyrannosaura Wrecks and Rapthorne once he reaches level 28. The damage for the former is 180~219, and Rhapthorne's exact calculation is (50 + 5 * level) * 0.9~1.1; meaning the minimum range is 180~220 and the upper limit is 490~599. It targets the whole party and bears the Earth attribute, so make sure to wear armor that can stifle soil when battling a beastie that uses the skill.

Dragon Quest X[edit]

Vermil lions use Starfall, dealing 180~210 earth damage to characters in a certain radius around it.

Dragon Quest Heroes II[edit]

Starfall appears as Meena Mahabala's Coup de Grâce ability when she is in High Tension mode. She channels her crystal ball that then shows a vision of a meteor shower filling the sky. She then casts that foreseen barrage of meteors onto the foes in front of her.

Dragon Quest Monsters: Joker 3[edit]

Starfall deals physical damage in the Monsters spinoff games, possessing the light and darkness elements at the same time and using the least-resisted element for damage calculation. It is learned via Rhapthorne and Nelgel's skillsets.

Dragon Quest Tact[edit]

Starfall can be learned by Rhapthorne's True Form at Level 52 and costs 108 MP to cast. It has a range of two squares in front of him and inflicts moderate spell damage to random enemies five times in a rectangular area of effect, as well as having a chance to raise the damage the targets take for 3 turns. Upgrading the spell increases its damage and reduces the amount of MP it costs to cast.

Starfall (流星 Ryūsei)Tactlogo.png
Ability information
Starfall
Role * Type * Element MP cost
Debuff Spell DQTact Non-elemental.png 108
Range Additional effects
DQTact RangeRectangle.png
Front
DQTact DamageUp.png
Damage Up
Description
Moderate spell damage to random enemies in area of effect 5 times, rarely raises damage taken for 3 turns
Naturally learnt by
Rhapthorne's True Form