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"I see destruction!"
reading her crystal ball
Starfall is a cosmic catastrophe of a skill that first menaced players with meteorites in Dragon Quest VIII. it is strongly associated with the Archfiend Rhapthorne, being a part of his repertoire of attacks in each of his appearances.
Starfall has no proper name in its first appearance, with the text box simply stating that the foe has summoned meteors to flatten the party. It deals 80~96 damage to the entire party, and utilizes the Rock/Strike attribute that Knuckle Sandwich and Boulder Toss do. This means Jessica has an innate 25% resistance. It can be used by Rhapthorne and the Darksteel dragon, as well as Ultrus if he has been summoned.
Starfall gained an actual title in IX, being used by Tyrannosaura Wrecks and Rapthorne once he reaches level 28. The damage for the former is 180~219, and Rhapthorne's exact calculation is (50 + 5 * level) * 0.9~1.1; meaning the minimum range is 180~220 and the upper limit is 490~599. It targets the whole party and bears the Earth attribute, so make sure to wear armor that can stifle soil when battling a beastie that uses the skill.
Vermil lions use Starfall, dealing 180~210 earth damage to characters in a certain radius around it.
Starfall appears as Meena Mahabala's Coup de Grâce ability when she is in High Tension mode. She channels her crystal ball that then shows a vision of a meteor shower filling the sky. She then casts that foreseen barrage of meteors onto the foes in front of her.
Starfall deals physical damage in the Monsters spinoff games, possessing the light and darkness elements at the same time and using the least-resisted element for damage calculation. It is learned via Rhapthorne and Nelgel's skillsets.
Starfall can be learned by Rhapthorne's True Form at Level 52 and costs 108 MP to cast. It has a range of two squares in front of him and inflicts moderate spell damage to random enemies five times in a rectangular area of effect, as well as having a chance to raise the damage the targets take for 3 turns. Upgrading the spell increases its damage and reduces the amount of MP it costs to cast.