Walking Disaster
From Dragon Quest Wiki
Walking Disaster | |
---|---|
Japanese | ディザスター |
Rōmaji | Deizasuta |
Type | Talent |
Older names | None |
Walking Disaster is a talent in Dragon Quest Monsters: The Dark Prince that teaches monsters how to conjure for a cornucopia of calamity in the form of natural disasters.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
This talent is naturally learned by rabid rectors, silver serpents, and tentaculars.
Ability | Description | Talent Points |
---|---|---|
Thin Air | Deals (Level x 0.8) + 40 Wind damage to all enemies | 10 |
Starfall | Deals (Level x 0.8) + 40 Light damage to all enemies | 20 |
Tidal Wave | Deals (Level x 1.5) + 150 Water damage to all enemies | 30 |
Boulder Toss | Deals Level + 120 Earth damage to all foes | 50 |
Lightning Storm | Deals (Level x 1.5) + 150 Lightning damage to all enemies | 75 |
Kacraggle | Deals an average of 760 damage to all enemies at 3,999 wisdom Activates on next turn after casting |
100 |
Big Banga | Deals (Level x 1.5) + 150 Explosion damage to all enemies | 150 |
Bad Hand | Deals (Level x 1.5) + 150 Darkness damage to all enemies | 200 |
Trivia[edit]
The abilities taught by the talent match the disasters found in the real world:
- Thin Air represents tornadoes
- Starfall represents meteor impacts
- Tidal Wave represents tsunamis and floods
- Boulder Toss Represents rock slides
- Lightning Storm represents freak lightning outbreaks
- Kacraggle represents earthquakes
- Big Banga represents sudden explosions
- Bad Hand stands in for the concept of terrible luck in general