Tentacular
Dragon Quest monster | |
---|---|
Tentacular | |
Art by Akira Toriyama | |
Japanese | クラーゴン |
Romaji | Kuragon |
First appearance | Dragon Quest III |
Old localization | Kragacles (III NES) Kragon (III GBC) Kragacle |
The tentacular is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest III.
It is an aggressive and powerful variant of the king squid inspired by the mythological Kraken.
Characteristics[edit]
Tentaculars are enormous squids that have light orange bodies with purple tinges on their head and mantle, as well as the suckers on their many tentacles. They are among the most dangerous monster that can be encountered out at sea, being capable of attacking up to three times in a single turn in their original appearance.
The tentaculars faced in XI have grown to truly enormous proportions, matching those of their cousin Khalamari, and are aided in battle by their left and right tentacles, which will attack individually and protect its main body. They are powerful enough to fling around ships with ease and unleash devastating attacks with their tentacles that can knock seafarers on their feet. The molluscs can now also breathe out both ice-cold breath and Sweet Breath as part of their offensive capabilities.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Dragon Quest III HD-2D Remake[edit]
Dragon Quest VIII: Journey of the Cursed King[edit]
Dragon Quest X[edit]
Reappearing from the start of Version 5 onwards, they are first seen in the Netherworld.
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Dragon Quest XI: Echoes of an Elusive Age[edit]
During the party's first visit to Lonalulu, they offer to help out the villagers by defeating a Tentacular that has been terrorizing the village. If the player talks to the cannon lady in Lonalulu, she tells them that Tentaculars hate loud noises and offers to lend the party her kanono cannon. The party sails out to sea where they encounter the sailors from Lonalulu, who try to warn them about the rampaging squid. Sylvando will fire the cannon at the Tentacular, which will cause it and its tentacles to be confused at the beginning of battle and reduces their Attack and Defence.
In the 2D modes of the Nintendo 3DS and Definitive Edition, the Tentacular is instead aided by a pair of Squid kids in battle and will call for help if they are defeated instead of regenerating its tentacles.
Dragon Quest Monsters: The Dark Prince[edit]
Icon | Family | Max HP* | Max MP* |
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1,450 | 320 |
Max Attack* | Max Defence * | Max Agility * | Max Wisdom * |
660 | 260 | 420 | 360 |
Bestiary No. | #199 |
Rank | A |
In-game description | Even the sturdiest and saltiest of mariners shudder at the thought of these briny beasts. Their sizeable shadows lurk under the ocean's surface, portending sunken ships and scuttled schemes |
Talents | Walking Disaster (lv. 1) |
Guaranteed traits | Matterbane (lv. 1) Frizzmeister (lv. 20) Ultra Crafty Sleeper (lv. 40) |
Large-size exclusive traits | Tactical Genius (lv. 1) Critical Sensation (lv. 1) Late Bloomer (lv. 60) |
Habitat | This monster has no natural habitat |
Items | N/A |
Synthesis chart | ![]() ![]() |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
-25% | 100% | -25% | 50% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
-25% | 50% | 0% | -25% |
Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
50% | 0% | 0% | 25% |
Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
50% | 0% | 50% | 0% |
Sleep Resistance * | Stun Resistance * | ||
50% | -25% | ||
Instant Death Resistance * | |||
0% |
Dragon Quest Monsters: Super Light[edit]
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Dragon Quest of the Stars[edit]
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Dragon Quest Rivals[edit]
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Dragon Quest Tact[edit]
Tentacular appears as an A-rank monster of the Nature family during the limited Dragon Quest VIII event alongside Angelo on his banner.
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Family | Rank | Role | ||
![]() Nature |
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![]() Debuff |
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Max Level | HP | MP | Move | |
120 | 1,167 | 307 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
333 | 403 | 373 | 161 | 35 |
First | Second | Third | ||
Invigorate | Captivating Glacier* | Probing Tentacles* | ||
First | Second | Third |
Cammo Jet/Stats Up | Frizz Res +25/Stats Up | Probing Tentacles Potency +5%/Stats Up Bind Success Rate +5% |
Fourth | Fifth | |
Zam Res +25/Stats Up | Probing Tentacles Potency +5%/Stats Up Bind Success Rate +5% |
|
First | |
Raises martial potency of nature allies, including itself, by 10% in a 5x5 square around it. | |
First | Second | Third |
Max HP +20 | DEF +15 | Probing Tentacles Potency +2% |
First | |
Cammo Jet: Greatly raises Move for 1 turn at action start on even turns. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Half Res | Normal | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Very Weak | Very Weak | Half Res | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Half Res | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Super Weak | Normal | Super Weak | Immune | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Normal | Normal | Half Res |
Dragon Quest Keshi Keshi[edit]
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Similar speicies[edit]