Grenade

From Dragon Quest Wiki
Grenade
Final Fantasy series
DQT Grenade.png
Japanese name グレネード
Romaji Gurenēdo

Grenade is a recurring creature in the Final Fantasy series. It appears in Dragon Quest Tact as part of a collaboration event with War of the Visions: Final Fantasy Brave Exvius. It is a more powerful variant of the more common Bomb enemy, typically identified by its blue or grey coloration. They often attack by self-destructing themselves.

Characteristics[edit]

Grenades are anthropomorphic blue or grey fireballs with a tiny pair of arms that float in battle. They often display a jagged, toothy grin. In many games, they are simply palette swaps of the more common red-orange Bombs, although in some games such as Final Fantasy IX, the grenade has an armoured design with a smokestack on top of its head. They typically attack by biting, ramming their bodies, casting fire magic, and will sacrifice themselves with Self-Destruct after they have taken enough damage to inflict heavy non-elemental damage to a single character. Some games differentiate Grenades by having them attack with ice magic instead. In some games, Grenades will expand or grow larger each time they are hit, usually exploding after they have grown enough times.

Besides the Bomb, other variants of the monster include the Balloon and Purobolos. There is also a much stronger variant, known as the King Bomb or Bomb King, which has appeared as a boss in various games. It typically forgoes the usage of Self-Destruct in favor of other powerful attacks and abilities.

Appearances[edit]

Final Fantasy series[edit]

Grenades made their first appearance in the 1988 game Final Fantasy II on the Famicom, along with its differently-colored variants Bomb, Balloon, and Mine.

Dragon Quest Tact[edit]

Grenade appears as an A-rank monster of the ??? family during the second part of the limited War of the Visions: Final Fantasy Brave Exvius event alongside Phoenix on its banner. It can participate in the Chocobo's Battle Road as a party member. During the Large Battle, Ifrit would summon a group of Grenades after he had taken enough damage.

Grenade (グレネード Gurenēdo)Tactlogo.png
Stats


DQT Grenade.png
Family Rank Role
Tact Icon SpecialFamily.png
???
DQTact Rank Icon A.png DQTact MagicType.png
Magic
Max Level HP MP Move
120 1,145 341 2
Attack Defense Agility Wisdom Weight
211 427 438 368 35
Basic Skills
First Second Third
Fire Fira* Big Burst*
Awakening Skills
First Second Third
Self-Destruct Prep / Stats Up Woosh Res +25 / Stats Up Big Burst Potency +5% / Stats Up
About to Blow: When HP is 20% or less, grants the user x1.5 martal potency/recovery at action start.
Fourth Fifth
Zam Res +25 / Stats Up Big Burst Potency +5% / Stats Up
Max HP +30
Leader Perks
First
Raises martial potency of allies, including itself, by 5% in a 5x5 square around it.
Basic Perks
First Second Third
Max HP +20 DEF +15 Big Burst Potency +2%
Perk Details
First
Self-Destruct Prep: Raises martial potency/recovery by 50% for 3 turns when HP drops to 50% or less, 1 time per battle
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Normal Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Normal Half Res Super Weak
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Super Weak Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Immune Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Normal Normal



Related monsters[edit]

Gallery[edit]

External Links[edit]