Dragon Quest IV (All) | |
---|---|
Weapon | Modifier(s) |
Oaken club | Attack +7 |
Copper sword | Attack +12 |
Divine dagger | Attack +14 |
Chain sickle | Attack +16 |
Hunter's bow | Attack +18 |
Iron lance | Attack +28 |
Astraea's abacus | Attack +35 |
Holy lance | Attack +33 |
Cautery sword | Attack +45 |
Miracle sword | Attack +100 |
Flail of destruction | Attack +115 |
Massacre sword | Attack +120 |
Liquid metal sword | Attack +130 |
Torneko Taloon: Difference between revisions
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Torneko is a family man, happily married to [[Tessie]] and raising his son [[Tipper Taloon|Tipper]] while he works as an employee to another merchant. Torneko wants better things for his family, and his desire to be an excellent provider is one of the main reasons he enters into venture capitalism to open his own shop. Wanderlust runs strong in Torneko's veins, and even far-fetched rumors of treasure will light a fire in his heart. He is very grateful to his wife for being understanding and keeping an eye on their son as he sets off an adventure. | Torneko is a family man, happily married to [[Tessie]] and raising his son [[Tipper Taloon|Tipper]] while he works as an employee to another merchant. Torneko wants better things for his family, and his desire to be an excellent provider is one of the main reasons he enters into venture capitalism to open his own shop. Wanderlust runs strong in Torneko's veins, and even far-fetched rumors of treasure will light a fire in his heart. He is very grateful to his wife for being understanding and keeping an eye on their son as he sets off an adventure. | ||
Even though much of his time and effort goes toward accruing [[gold coin]]s, he doesn't do this out of greed, but to make his wife happy and for altruistic endeavors. Overall, he is a very kind person. On multiple occasions Torneko goes out of his way to help others in need, regardless of whether it will benefit him for doing so or not (examples including delivering [[Regan|Prince Regan's]] love letter to [[Veronica]], and smuggling a [[Chimera Wing]] to [[ | Even though much of his time and effort goes toward accruing [[gold coin]]s, he doesn't do this out of greed, but to make his wife happy and for altruistic endeavors. Overall, he is a very kind person. On multiple occasions Torneko goes out of his way to help others in need, regardless of whether it will benefit him for doing so or not (examples including delivering [[Regan|Prince Regan's]] love letter to [[Veronica]], and smuggling a [[Chimera Wing]] to [[List of characters in Dragon Quest IV#Other_Characters|Finn]] so he can escape jail). | ||
While not necessarily greedy, Torneko has the typical mindset of a merchant, always looking for opportunities to set up shop and make a profit, even at rather inopportune times and locations. While Torneko appears to be loyal to the [[Hero (Dragon Quest IV)|Hero]] to the end, he jokes about leaving the party after having collected the [[Zenithian Equipment]] since that was his original goal to begin with. He does seem to have a rather cowardly side. As seen in the party chat, Torneko would sometimes volunteer to remain behind in the wagon right before facing a formidable adversary, only to claim he was kidding right afterwards. Torneko is often noted by his boss to be lazy. This is further seen when he meets the Hero, [[Meena]] and [[Maya]] at [[Pharos Beacon]]. Since he considered the monsters too tough for him to handle himself, he sticks the task of restoring light to the flames to the others before heading back to [[Porthtrunnel]] (although this action could be somewhat justified by the fact that Torneko had a bounty on his head for rebuilding the [[Trans-Montane Tunnel]]). | While not necessarily greedy, Torneko has the typical mindset of a merchant, always looking for opportunities to set up shop and make a profit, even at rather inopportune times and locations. While Torneko appears to be loyal to the [[Hero (Dragon Quest IV)|Hero]] to the end, he jokes about leaving the party after having collected the [[Zenithian Equipment]] since that was his original goal to begin with. He does seem to have a rather cowardly side. As seen in the party chat, Torneko would sometimes volunteer to remain behind in the wagon right before facing a formidable adversary, only to claim he was kidding right afterwards. Torneko is often noted by his boss to be lazy. This is further seen when he meets the Hero, [[Meena]] and [[Maya]] at [[Pharos Beacon]]. Since he considered the monsters too tough for him to handle himself, he sticks the task of restoring light to the flames to the others before heading back to [[Porthtrunnel]] (although this action could be somewhat justified by the fact that Torneko had a bounty on his head for rebuilding the [[Trans-Montane Tunnel]]). |
Revision as of 13:09, 16 May 2020
Torneko Taloon | |
Dragon Quest IV, Torneko series | |
Sprite(s) | |
Japanese name | トルネコ |
Romaji | Toruneko |
Old localization | Taloon |
Title | Arms Merchant |
Class | Merchant |
Race | Human |
Age | 40s |
Voice actor | Tesshō Genda (CD Theater) Chafurin (Heroes II, Japanese) Francis McGee (Heroes II, English) |
"Fer the love o' - what are y'at, stickin' that in me face!? 'Tis about as useful as a chocolate teapot. Now get up the yard with it!"
—Torneko, when he appraises horse manure.
Torneko Taloon is a character in the Dragon Quest series that appears as a playable party member in Dragon Quest IV: Chapters of the Chosen and main character in Template:TLH, Torneko no Daibōken: Fushigi no Dungeon, and Dragon Quest Characters: Torneko no Daibōken 3. A merchant from Lakanaba on a quest to acquire a legendary weapon, he first appears in the third chapter.
Appearance and personality
Torneko wears a loose muumuu, chosen for comfort and practicality over fashionability. He hefts a giant backpack of sorts at all times, which he uses to hold his wares, personal belongings and, presumably, some of the party's items. He has a mustache and huge belly, both of which help to bring out his general jolliness. He has blue hair and a blue mustache.
Torneko is a family man, happily married to Tessie and raising his son Tipper while he works as an employee to another merchant. Torneko wants better things for his family, and his desire to be an excellent provider is one of the main reasons he enters into venture capitalism to open his own shop. Wanderlust runs strong in Torneko's veins, and even far-fetched rumors of treasure will light a fire in his heart. He is very grateful to his wife for being understanding and keeping an eye on their son as he sets off an adventure.
Even though much of his time and effort goes toward accruing gold coins, he doesn't do this out of greed, but to make his wife happy and for altruistic endeavors. Overall, he is a very kind person. On multiple occasions Torneko goes out of his way to help others in need, regardless of whether it will benefit him for doing so or not (examples including delivering Prince Regan's love letter to Veronica, and smuggling a Chimera Wing to Finn so he can escape jail).
While not necessarily greedy, Torneko has the typical mindset of a merchant, always looking for opportunities to set up shop and make a profit, even at rather inopportune times and locations. While Torneko appears to be loyal to the Hero to the end, he jokes about leaving the party after having collected the Zenithian Equipment since that was his original goal to begin with. He does seem to have a rather cowardly side. As seen in the party chat, Torneko would sometimes volunteer to remain behind in the wagon right before facing a formidable adversary, only to claim he was kidding right afterwards. Torneko is often noted by his boss to be lazy. This is further seen when he meets the Hero, Meena and Maya at Pharos Beacon. Since he considered the monsters too tough for him to handle himself, he sticks the task of restoring light to the flames to the others before heading back to Porthtrunnel (although this action could be somewhat justified by the fact that Torneko had a bounty on his head for rebuilding the Trans-Montane Tunnel).
Although he can equip almost any weapon he likes, Torneko is pictured holding the Astraea's abacus in the official character art for Dragon Quest Heroes II.
Appearances
Dragon Quest IV: Chapters of the Chosen
Base stats
Attribute | Starting Stats | Maximum Stats |
Level | 1 | 99 |
HP | 20 | 734 |
MP | 0 | 0 |
Strength | 4 | 196 |
Agility | 5 | 94 |
Resilience | 10 | 196 |
Wisdom | 5 | 105 |
Luck | 3 | 88 |
Initial gear | Plain clothes |
- PSX version
Abilities
Torneko has elements of both a Merchant and a Gadabout. As a merchant, he can use his appraise ability to give basic information and loss/return estimates on items in the party's possession. However, he also has the gadabout tendency to not follow orders in battle, bellowing loudly, staring blankly into space, or telling naff gags when ordered to attack. He can equip most weapons and armour, and has respectable HP and level growth, and is otherwise a decent fighter; however, his defence leaves something to be desired. Beginning with the Playstation remake of the game, Torneko also learns a few exploration skills akin to the Thief vocation such as allowing the party to avoid encounters in dungeons and sniffing out the remaining treasures in an area.
Name | Level | Description |
Padfoot | 4 | Lowers encounter rate |
Eye for Distance | 7 | Notes how many steps until the next town |
Nose for Treasure | 9 | Notes how many treasure chests remain in a dungeon |
Whistle | 12 | Instantly starts a battle |
Equipment
Dragon Quest IV (All) | |
---|---|
Helmet | Modifier(s) |
Leather hat | Defense +2 |
Hardwood headwear | Defense +6 |
Iron helmet | Defense +16 |
Liquid metal helm | Defense +50 |
Death mask | Defense +200 |
Dragon Quest IV (All) | |
---|---|
Armor | Modifier(s) |
Plain clothes | Defense+4 |
Wayfarer's clothes | Defense+8 |
Boxer shorts | Defense+10 |
Leather armour | Defense+12 |
Chain mail | Defense+18 |
Fur coat | Defense+22 |
Bronze armor | Defense+25 |
Iron apron | Defense+32 |
Robe of serenity | Defense+33 |
Spiked armor | Defense+50 |
Liquid metal armor | Defense+95 |
Dragon Quest IV (All) | |
---|---|
Shields | Modifier(s) |
Leather shield | Defense+4 |
Scale shield | Defense+7 |
Iron shield | Defense+12 |
Power shield | Defense+40 |
Dragon Quest IV (Remakes) | |
---|---|
Accessories | Modifier(s) |
Strength ring | Strength+8 |
Mighty armlet | Strength+25 |
Mercury's bandana | Agility+15 |
Meteorite bracer | Agilityx2 |
Prayer ring | Defence+5 |
Gold bracer | Defence+5 |
Fishnet stockings | Defence+8 |
Kamikazee bracer | Defence+15 |
Kerplunk bracer | Defence+15 |
Recovery ring | Defence+15 |
Ruby of protection | Defence+15 |
Goddess ring | Wisdom+33 |
Lucida shard | Luck+5 |
Bunny tail | Luck+8 |
Gospel ring | Luck+50 |
Elevating shoes | Luck+50 |
Random antics
As mentioned previously, Torneko will not always follow the order of the player, instead opting to try something else.
- NES version
Action | Effect |
Trips | Critical hit on random foe |
Lullaby | Puts all foes to sleep |
Weird dance | Lowers one foe's MP |
Throw sand | Dazzles all foes |
Yell | Poof on all foes |
Leg sweep | Trips enemy for one turn |
Twirls fingers | Fuddles one foe |
Tell a naff gag/Shout | Tries to make all foes lose turn |
Focuses strength | Double damage next turn |
Take damage for an ally | Target is totally random and not dependent on ally's current HP |
Steal | Swipes an item from one foe |
Summon a Merchant army | Attacks three times, base on Torneko's attack stat. If Miracle sword is equipped, each strike heals |
Cover an enemy's mouth | Prevent foe from casting that turn. This action DOES NOT cost Torneko a turn (works in monster fights at the casino!) |
Stare and do nothing | Wastes turn |
In the PSX, DS, and phone versions Torneko will goof off a little less often and some actions are removed. However, this increases the probability that he will steal from an enemy when slacking around now.
Action | Effect |
Trips | May now trip himself in process. Also, the tripped enemy is more vulnerable to being crticial'd by other characters when down now, raising the base rate from 1⁄64 to 1⁄16. Alena's critical hit frequency stacks with this change. |
Lullaby | Puts all enemies to sleep |
Weird Dance | Lower's one foe's MP |
Leg Sweep | Stuns a foe for one turn |
Focus strength | Double damage next attack |
Twirls fingers | Fuddles one foe |
Tells a naff gag/Shout | Tries to stun all enemies for one turn |
Yell | Poof on all enemies |
Steal | Swipe a treasure chest from an enemy |
Stare into space | Wastes turn |
Selected quotes
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Dragon Quest VI: Realms of Revelation
Torneko appears at the inn of Reaper's Peak in the near-future version of the town and is surprised by there being a town within the Fungeon. He is impressed by the fact that The Hero explored it, and gives a hint to the location of the hidden treasure in Aridea. Torneko also appeared the monster oriented variant of the town as shown in the Super Famicom Version of the game.
Dragon Quest VIII: Journey of the Cursed King
In Dragon Quest VIII: Journey of the Cursed King, in the Monster Arena Rank S series of fights, the first fight is fought against a character that is named, and bares a striking resemblance to Torneko Taloon. The announcer reinforces this by saying the character is from Lakanaba. He uses treasure based monsters; two Goodybag monsters and a Mimic king.
Dragon Quest IX: Sentinels of the Starry Skies
On December 10, 2010, Torneko began appearing as a special guest at the Quester's Rest in Stornway. This could be downloaded through the DQVC using Nintendo's Wi-Fi channel when it was still available. When spoken to, he will give the hero different pieces of his outfit is certain conditions are fulfilled.
- Torneko's clothes - Recieved when talking to him.
- Torneko's cap - Recieved when it is the player's birthday.
- Torneko's trousers - Recieved when the Hero is a Ranger.
- Torneko's sandals - Recieved after the inn is fully expanded.
A special Accolade is earned if the Hero wears all of the parts of Torneko's costume.
Dragon Quest & Final Fantasy in Itadaki Street Special
Along with Ragnar McRyan, Kiryl, and Alena, Torneko appears in Itadaki Street Special. Unlike the other characters, he is not playable, but makes a cameo as an NPC who sticks around a short while.
Mystery Dungeon series
Torneko has appeared as the main character in three of the Mystery Dungeon games, usually with his wife and son as secondary characters: Torneko no Daibōken: Fushigi no Dungeon, Torneko: The Last Hope, and Dragon Quest Characters: Torneko no Daibōken 3. He also appeared in Dragon Quest: Young Yangus and the Mysterious Dungeon, although in a supporting role.
Etymology
Torneko and Taloon are not actual names used in the real world, being nomenclature invented by the original development staff and Enix America Corporation. For the characters cameo appearance in Dragon Quest VIII, the localization team headed by Richard Honeywood opted to make Taloon his surname instead of abandoning it outright.
See also
- Torneko's shop
- Tessie, Torneko's wife
- Tipper, Torneko's son
- Torneko's costume
Gallery
Playstation art, appraising the poison moth knife.
Torneko's weapon, Astraea's abacus.
Torneko using the flail of destruction in Dragon Quest Heroes II.
Torneko firing the Hunter's bow at some Cumaulus enemies in Dragon Quest Heroes II.
Torneko wielding the Goodybag Abacus.