|Dragon Quest Monster|
Art by Akira Toriyama
|First Appearance||Dragon Quest II|
Dancing flames are somewhat humanoid in shape, having two arms, two legs, and a round body with a slight lump at the top to help put a head to their phantasmal face. In some titles they are depicted as having blue fire filling the insides of their yellow-red fire bodies, indicating that their centers are much hotter than the rest of their body.
Seeing as how they appear to be fire itself, dancing flames are usually shown to be masters of fire attacks both magic and skill based. Their fiery bodies also give a kick to their physical attacks and helps provide them with some resilience in a few instances.
Dragon Quest II
Dragon Quest VIII
|#147 - Dancing flame|
|File:Dancingflame DQVIII PS2.png|
|Dropped Item|| Bandit's grass skirt (common)|
Spicy cheese (rare)
|Game||Dragon Quest VIII|
|Description||The physical manifestation of the flames of a subterranean volcano Fond of using their scorching breath to give adventurers a warm reception!|
Dancing flames appear as rank F members of the material family. They can be found inside the bowl-shaped area of Xeroph Isle during the daytime. At night, their spots are assumed by frostburns.
The dancing flame is a Rank E material monster in Dragon Quest Monsters: Joker 2.
Dancing flames are among the Platiosi that are part of the Plob and appear specifically in Flucifer's Necropolis, though they can show up in tank battles elsewhere. They attack using a prolonged wave of fire breath, an attack that works very well at wrecking the insides of a tank. Despite being made mostly of fire, Rocket, the player's character, has no difficulty in carrying them around. A dancing flame defeated by being thrown into water will always yield a Lucky Bag containing either a Chili Pepper or Fire Water, at least until the player has sent home the maximum of sixteen Lucky Bags.