manager
32,026
edits
Antiyonder (talk | contribs) No edit summary |
|||
Line 7: | Line 7: | ||
|type = Debilitating | |type = Debilitating | ||
}} | }} | ||
'''Kasnooze''' is a recurring spell in the {{DQSeries}} | '''Kasnooze''' is a recurring spell in the {{DQSeries}}. | ||
In its debut appearance, Kasnooze ignored the standard ''100%, 75%, 25%, 0%'' accuracy ranges that other spells utilized, instead using a ''100%, 100%, 50%, 0%'' table, essentially doubling the vulnerability monsters have to the | Introduced in {{Dragon Quest IV}}, it would only target a single enemy; however, in later games it attempts to put all enemies to {{Sleep}}. | ||
In its debut appearance, Kasnooze ignored the standard ''100%, 75%, 25%, 0%'' accuracy ranges that other spells utilized, instead using a ''100%, 100%, 50%, 0%'' table, essentially doubling the vulnerability monsters have to the {{Sleep}} status. | |||
While the exact percentages have changed slightly in each subsequent game, the utility of Kasnooze treating resistance rates as if they are one level lower persists. | While the exact percentages have changed slightly in each subsequent game, the utility of Kasnooze treating resistance rates as if they are one level lower persists. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ4}}=== | ||
As mentioned above, the spell's accuracy is ''100%, 100%, 50%, 0%''. | As mentioned above, the spell's accuracy is ''100%, 100%, 50%, 0%''. | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
Line 19: | Line 21: | ||
!style="background:#77479B; color: white;"|Level | !style="background:#77479B; color: white;"|Level | ||
|- | |- | ||
| | |{{Hero 4}}||16 | ||
|- | |- | ||
|[[Meena]]||17 | |[[Meena Mahabala]]||17 | ||
|- | |- | ||
| | |The {{Psaro 9}}||-- | ||
|} | |} | ||
The enemies [[Bedbug]], [[Stump grump]], [[Lethal armour]], [[Terracotta warrior]], and [[Demonspawn]] can use this spell against the | The enemies [[Bedbug]], [[Stump grump]], [[Lethal armour]], [[Terracotta warrior]], and [[Demonspawn]] can use this spell against the {{Party 4}}, as can [[Juggular]] and [[Well wisher]] in the remakes. | ||
=== | ==={{DQ5}}=== | ||
Kasnooze has been modified to affect an enemy group for 5 | Kasnooze has been modified to affect an enemy group for 5 {{MP}}, increasing its usefulness greatly. The accuracy rates are ''100%, 100%, 67%, 0%''. | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
!style="background:#77479B; color: white;"|Level | !style="background:#77479B; color: white;"|Level | ||
|- | |- | ||
| | |{{Goodybag R}}||6 | ||
|- | |- | ||
| | |{{Samigina R}}||11 | ||
|- | |- | ||
| | |{{Bad apple R}}||15 | ||
|- | |- | ||
| | |{{Beastmaster R}}||20 | ||
|- | |- | ||
| | |{{Blizzybody R}}||20 | ||
|- | |- | ||
| | |{{Chimaera R}}||28 | ||
|} | |} | ||
[[Urnexpected]] and [[Snake ch-arm-er]] use it as enemies. | [[Urnexpected]] and [[Snake ch-arm-er]] use it as enemies. | ||
=== | ==={{DQ6}}=== | ||
Kasnooze is learned by advancing to rank 7 of the [[Mage]] vocation. As with its [[Snooze|predecessor]], the spell has been upgraded to keep foes asleep for a minimum of 2 turns. The accuracy rates have been slightly improved: ''100%, 100%, 75%, 0%''. | Kasnooze is learned by advancing to rank 7 of the [[Mage]] vocation. As with its [[Snooze|predecessor]], the spell has been upgraded to keep foes asleep for a minimum of 2 turns. The accuracy rates have been slightly improved: ''100%, 100%, 75%, 0%''. | ||
The enemies [[Slumbering ram]], [[Sculptrice]], [[Urnexpected]], [[Jugular joker]], [[Octavian sentry]], and [[Demon steward]] can use this spell against the | The enemies [[Slumbering ram]], [[Sculptrice]], [[Urnexpected]], [[Jugular joker]], [[Octavian sentry]], and [[Demon steward]] can use this spell against the {{Party 6}}. | ||
=== | ==={{DQ7}}=== | ||
Kasnooze is learned by mastering the [[Mage]] & [[Shepherd]] vocations in the original Sony PlayStation version, and rank three of the [[Sage]], rank six of the [[Armamentalist]] vocations, rank 4 of the | Kasnooze is learned by mastering the [[Mage]] & [[Shepherd]] vocations in the original [[Sony PlayStation]] version, and rank three of the [[Sage]], rank six of the [[Armamentalist]] vocations, rank 4 of the {{Hero V}} and [[Gripevine (vocation)|Gripe vine]] vocations, and rank two of the [[Druid]] vocation in the {{3DS}} version. | ||
Regardless of the version, Kasnooze operates exactly as it did in | Regardless of the version, Kasnooze operates exactly as it did in {{VI}}. | ||
It can be cast by the enemies [[General motor]], [[Juggular]], [[Well wisher]], [[Direlog]], [[Hexicon]], [[Black book]], [[Envoy]], and [[Gourdzilla]] | It can be cast by the enemies [[General motor]], [[Juggular]], [[Well wisher]], [[Direlog]], [[Hexicon]], [[Black book]], [[Envoy]], and [[Gourdzilla]] | ||
=== | ==={{DQ8}}=== | ||
[[Jessica]] learns this spell after investing 68 points into her Sex Appeal skill and costs 8 MP to cast, maintaining the effectiveness rates of the previous two games. | [[Jessica Albert]] learns this spell after investing 68 points into her Sex Appeal skill and costs 8 {{MP}} to cast, maintaining the effectiveness rates of the previous two games. | ||
=== | ==={{DQ9}}=== | ||
Kasnooze is learned by [[Armamentalist]]s at level 28, and targets all | Kasnooze is learned by [[Armamentalist]]s at level 28, and targets all {{MFamilies}}s. It costs 8 {{MP}} to cast, possesses a base accuracy of 75%, and will begin to improve in accuracy one the caster's {{Magical Might}} reaches 50. The spell will become 100% accurate (barring enemy resistance) when the value reaches 799. | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
Line 70: | Line 72: | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
The | The {{Luminary}} will learn the spell at level 35, and [[Rab]] at level 32. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
Known as '''SleepAll''' in this game, it is an upgraded form of Sleep. Sleep will grow into SleepAll when a | Known as '''SleepAll''' in this game, it is an upgraded form of [[Snooze|Sleep]]. [[Snooze|Sleep]] will grow into SleepAll when a {{MFamilies}} reaches level 11 with at least 52 max {{MP}} and 46 {{INT}}. | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
SleepAll now requires 83 INT to learn. | SleepAll now requires 83 {{INT}} to learn. | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Kasnooze can be learned from: | Kasnooze can be learned from: | ||
*[[Cold Sleep]] (56 points) | |||
* [[Cold Sleep]] (56 points) | *[[Hawkhart (skill)|Hawkhart II]] (70 points) | ||
* [[Hawkhart (skill) | Hawkhart II]] (70 points) | *[[Hive Mind]] (50 points) | ||
* [[Hive Mind]] (50 points) | *[[Hypnotist]] (34 points) | ||
* [[Hypnotist]] (34 points) | *[[Rhapthorne (skill)|Rhapthorne]] (18 points) | ||
* [[Rhapthorne (skill) | Rhapthorne]] (18 points) | *[[Über Charmer]] (60 points) | ||
* [[Über Charmer]] (60 points) | |||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Kasnooze can no longer be learned from [[Hive Mind]]. It can now be learned from [[Rigor Mortex (skill) | Rigor Mortex]] for 33 points. | Kasnooze can no longer be learned from [[Hive Mind]]. It can now be learned from [[Rigor Mortex (skill)|Rigor Mortex]] for 33 points. | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Kasnooze can be learned naturally by [[Baran]] and [[Hawkhart ace]] at level 1 and can be learned by [[Stump champ]] at level 25. It costs 16 MP to cast, has a range of three squares in front of the caster, and has a chance to put up to a row of enemies to | Kasnooze can be learned naturally by [[Baran]] and [[Hawkhart ace]] at level 1 and can be learned by [[Stump champ]] at level 25. It costs 16 {{MP}} to cast, has a range of three squares in front of the caster, and has a chance to put up to a row of enemies to {{Sleep}}. Upgrading the spell raises the success chance of the target/s falling asleep. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Kasnooze | |name=Kasnooze | ||
Line 104: | Line 105: | ||
|status=[[Image:DQTact_Sleep.png]]<br>Sleep | |status=[[Image:DQTact_Sleep.png]]<br>Sleep | ||
|description=Occasionally puts all enemies in area of effect to sleep | |description=Occasionally puts all enemies in area of effect to sleep | ||
|monsters=Baran, Hawkhart ace, Stump champ | |monsters=[[Baran]], [[Hawkhart ace]], [[Stump champ]] | ||
}} | }} | ||
Line 113: | Line 114: | ||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dragon Quest IV spells]] | [[Category:Dragon Quest IV spells]] |