Tower sentry: Difference between revisions
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{{Monster Infobox | {{Monster Infobox | ||
|title=Tower sentry | |title=Tower sentry | ||
|image= | |image=[[File:DQ6 human guard enemy stock art.png|200px]] | ||
|caption= | |caption= | ||
|kanji=とうのへいたい | |kanji=とうのへいたい | ||
|romanji= | |romanji= | ||
|firstappear= | |old=None | ||
|firstappear={{Dragon Quest VI}} | |||
}} | }} | ||
{{ | The '''Tower sentry''' is a boss encountered in {{DQ6}}. | ||
|name = Tower | |||
| | ==Characteristics== | ||
| | Armed with a hefty halberd and spooky skull embossed shield, the Tower sentry can be a tough tussle. Saving his strength for several turns allows him to deal devastating big blows. In [[Gardsbane Tower]], the Tower sentry gives you the option of going up against him or going around. This is a ruse however, as he will simply challenge you anyway if you take the longer route. | ||
|hp = 150 | ==Appearances== | ||
|mp = 0 | ==={{DQ6}}=== | ||
|attack = 34 | {{DQ6Enemy | ||
|defense = 32 | |name=Tower sentry | ||
|agility = 22 | |kanji= | ||
| | |romanji= | ||
|gold = 0 | |sprite=[[File:Tower sentry sprite.png]] | ||
| | |hp=150 | ||
|bestiaryNumber= | |mp=0 | ||
|spells= | |attack=34 | ||
|defense=32 | |||
|agility=22 | |||
|exp=95 | |||
|gold=0 | |||
|tameRate=N/A | |||
|bestiaryNumber=Unnumbered boss | |||
|spells=None | |||
|skills=[[Muster Strength]] | |skills=[[Muster Strength]] | ||
|locations=[[Gardsbane Tower]]}} | |locations=[[Gardsbane Tower]] | ||
|items=[[Medicinal herb]]{{fraction|1|32}} | |||
|evasion={{fraction|1|64}} | |||
|frizz-resist=0% | |||
|sizz-resist=0% | |||
|fire-breath-resist=0% | |||
|bang-resist=0% | |||
|crack-resist=0% | |||
|cool-breath-resist=0% | |||
|woosh-resist=0% | |||
|strike-resist=0% | |||
|zap-resist=0% | |||
|whack-resist=100% | |||
|poof-resist=100% | |||
|poison-resist=100% | |||
|burning-breath-resist=100% | |||
|fuddle-resist=100% | |||
|snooze-resist=100% | |||
|dazzle-resist=100% | |||
|sap-resist=0% | |||
|fizzle-resist=100% | |||
|drain-resist=100% | |||
|stun-resist=100% | |||
|ban-dance-resist=100% | |||
|army-resist=0% | |||
}} | |||
== | ==Related Enemies== | ||
*[[Brick]] | |||
*[[Brock]] | |||
*[[Bronson]] | |||
*[[Commander Brutus]] | |||
*[[Garrett]] | |||
==Trivia== | |||
*Once the Tower sentry is defeated in battle, his sprite will disappear and he cannot be interacted with again. This contrasts heavily with other human opponents in {{Dragon Quest VI}}, who all have post-fight dialogue. | |||
[[Category:Dragon Quest VI enemies]] | [[Category:Dragon Quest VI enemies]] | ||
[[Category:Dragon Quest VI bosses]] | [[Category:Dragon Quest VI bosses]] |
Latest revision as of 16:21, 2 February 2022
The Tower sentry is a boss encountered in Dragon Quest VI: Realms of Revelation.
Dragon Quest monster | |
---|---|
Tower sentry | |
![]() | |
Japanese | とうのへいたい |
First appearance | Dragon Quest VI |
Old localization | None |
CharacteristicsEdit
Armed with a hefty halberd and spooky skull embossed shield, the Tower sentry can be a tough tussle. Saving his strength for several turns allows him to deal devastating big blows. In Gardsbane Tower, the Tower sentry gives you the option of going up against him or going around. This is a ruse however, as he will simply challenge you anyway if you take the longer route.
AppearancesEdit
Dragon Quest VI: Realms of RevelationEdit
Original (SFC)
Sprite | HP * | MP | Attack | Defense |
150 | 0 | 34 | 32 | |
Agility | Experience * | Gold | Recruit Rate | |
22 | 95 | 0 | N/A |
Bestiary No. | Unnumbered boss |
Spell(s) | None |
Skill(s) | Muster Strength |
Location(s) | Gardsbane Tower |
Item(s) Dropped | Medicinal herb1⁄32 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 100% |
Poof Resistance * | Ban Dance Resistance | Dazzle Resistance * | Fizzle Resistance |
100% | 100% | 100% | 100% |
Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | Snooze Resistance * |
100% | 100% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
100% | 0% | 0% |
Related EnemiesEdit
TriviaEdit
- Once the Tower sentry is defeated in battle, his sprite will disappear and he cannot be interacted with again. This contrasts heavily with other human opponents in Dragon Quest VI, who all have post-fight dialogue.