Strathbaile: Difference between revisions

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|title = Strathbaile  
|title = Strathbaile  
|type= Town
|type= Town
|image = [[Image:Strathbaile.png|center|350px]]
|image = [[Image:DQ IV Android Strathbaile Outside.jpg|center|250px]]
|caption =  
|caption =  
|japanese=
|japanese=イムル
|romanji=
|romanji=
|old=Izmit
}}
}}
'''Strathbaile''' ('''Izmit''' in the NES version) is a town in {{DQ4}}. It is located in the north of [[Burland]]. It has one of the few schools in the {{DQSeries}}.
'''Strathbaile''' is a town in {{Dragon Quest IV}}.


==Synopsis==
It is located in the north of [[Burland]], and has recently experience a rash of child abductions.
In Chapter 1, [[Ragnar]] is called upon to track down Strathbaile's missing children (including [[Willy Wally|the innkeeper's son]]), who have all disappeared under unknown circumstances. In Chapter 5, the town's inhabitants witness [[Rose|Rose's]] psychic cries for help every night in the form of dreams; the party can experience them as well by staying at the local [[inn]].


In the remakes, an additional dream sequence is viewable in Chapter 6; it is a quick summary of [[Psaro]] and Rose's love affair, followed by a vague hint directing the player to proceed to [[The Azimuth|the Azimuth]] for the aftergame.
==Appearances==
==={{DQ4}}===
In {{DQ4 Chapter 1}}, [[Ragnar McRyan]] is called upon to track down Strathbaile's missing children (including [[Willy Wally|the innkeeper's son]]), who have all disappeared under unknown circumstances. After encountering a confused man named [[Angus and Aigneas|Angus]] who was imprisoned for stealing bread, {{Ragnar}} learns that he was mentally regressed back to his childhood after witnessing a group of {{MFamilies}}s spiriting away children in the forest east of the town. After accompanying Aigneas, the man's wife, to Strathbaile and restoring Angus' memories, {{Ragnar}} explores the depths of the [[Auld Well]] in the forest and encounters a [[Healslime]] named [[Healie]]. The {{MFamilies}} wants to become [[human]], and asks to [[Monster recruitment|follow]] Ragnar--the soldier is also guided by a mysterious voice to a [[treasure chest]] containing a pair of fabled [[Talaria]] that allow him to reach the summit of the [[Loch Tur]] and rescue the children.  


==Treasures==
In {{DQ4 Chapter 5}}, the town's inhabitants witness [[Rose]]'s psychic cries for help every night in the form of dreams; the {{Party 4}} can experience them as well by staying at the local [[inn]]. The reason for these dreams appearing in a place so distant from [[Rose]]'s location is because the village was originally a colony for {{Elves}} before [[human]]s came and occupied it, becoming the town seen in the game.
==={{NES}} Version===
*[[Medicinal herb|Medical herb]]


==Shops and Services==
====Shops & services====
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{{ItemShop/Start|title=|subtitle=}}
| valign="top" width="25%" |
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
{{ItemShop/Item|name=Antidotal herb|price=10|attributes=}}
{{ItemShop/Item|name=Holy water|price=20|attributes=}}
{{ItemShop/End|note=}}
{{Clear}}
{{WeaponShop/Start}}
{{WeaponShop/Start}}
{{WeaponShop/Item|name=Copper sword|price=100|attributes=Attack +12}}
{{WeaponShop/Item|name=Copper sword|price=100|attributes=Attack +12}}
{{WeaponShop/Item|name=Thorn whip|price=200|attributes=Attack +14}}
{{WeaponShop/Item|name=Thorn whip|price=200|attributes=Attack +14}}
{{WeaponShop/Item|name=Divine dagger|price=200|attributes=Attack +14}}
{{WeaponShop/Item|name=Divine dagger|price=200|attributes=Attack +14}}
{{WeaponShop/Item|name=Boomerang|display='''[[boomerang (weapon)|Boomerang]]'''|price=350|attributes=Attack +18}}
{{WeaponShop/Item|name=Boomerang|display='''{{Boomerang W}}'''|price=350|attributes=Attack +18}}
{{WeaponShop/Item|name=Hunter's bow|price=350|attributes=Attack +18}}
{{WeaponShop/Item|name=Hunter's bow|price=350|attributes=Attack +18}}
{{WeaponShop/Item|name=Chain sickle|price=550|attributes=Attack +20}}
{{WeaponShop/Item|name=Chain sickle|price=550|attributes=Attack +20}}
{{WeaponShop/Item|name=Iron lance|price=880|attributes=Attack +28}}
{{WeaponShop/Item|name=Iron lance|price=880|attributes=Attack +28}}
{{WeaponShop/End|note=The [[thorn whip]] and the [[boomerang (weapon)|boomerang]] are only available in the {{NES}} version.<br/>The [[divine dagger]] and the [[hunter's bow]] are only available in the [[Sony PlayStation|PSX]] and [[Nintendo DS]] versions.}}
{{WeaponShop/End|note=The [[Thorn whip]] and the {{Boomerang W}} are only available in the {{NES}} version.<br/>The [[Divine dagger]] and the [[Hunter's bow]] are only available in the {{PSX}} and [[Nintendo DS]] versions.}}
| valign="top" width="25%" |
{{Clear}}
{{Shop|header|title=Armor Shop|subtitle=}}
{{ArmourShop/Start|title=|subtitle=}}
{{Shop|entry|item=[[Chain mail]]|price=350|attributes=Defense +18}}
{{ArmourShop/Item|name=Chain mail|price=350|attributes=Defense +18}}
{{Shop|entry|item=[[Bronze armour]]|price=700|attributes=Defense +25}}
{{ArmourShop/Item|name=Bronze armour|price=700|attributes=Defense +25}}
{{Shop|entry|item=[[Iron armour]]|price=1200|attributes=Defense +30}}
{{ArmourShop/Item|name=Iron armour|price=1200|attributes=Defense +30}}
{{Shop|entry|item=[[Scale shield]]|price=180|attributes=Defense +7}}
{{ArmourShop/Item|name=Scale shield|price=180|attributes=Defense +7}}
{{Shop|entry|item=[[Iron shield]]|price=650|attributes=Defense +12}}
{{ArmourShop/Item|name=Iron shield|price=650|attributes=Defense +12}}
{{Shop|entry|item=[[Hardwood headwear]]|price=120|attributes=Defense +6}}
{{ArmourShop/Item|name=Hardwood headwear|price=120|attributes=Defense +6}}
{{Shop|footer}}
{{ArmourShop/End|note=}}
| valign="top" width="25%" |
{{Clear}}
{{Shop|header|title=Item Shop|subtitle=}}
{{Shop|entry|item=[[Medicinal herb]]|price=8|attributes=}}
{{Shop|entry|item=[[Antidotal herb]]|price=10|attributes=}}
{{Shop|entry|item=[[Holy water]]|price=20|attributes=}}
{{Shop|footer}}
| valign="top" width="25%" |
|}


===[[Inn]]===
====Treasures====
{|cellspacing="0" cellpadding="0" class="listTable"
*[[Medicinal herb]]
!'''Price per person'''
|-
| 6 [[Gold]] Coins<br>(Chapter 5-6 only)
|}


==Nearby monsters==
====Nearby {{MFamilies}}s====
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="50%" |
| valign="top" width="50%" |
===Chapter 1===
====={{DQ4 Chapter 1}}=====
*[[Stump chump]]
*[[Stump chump]]
*[[Scissor beatle]]
*[[Scissor beatle]]
Line 66: Line 59:
*[[Bubble slime]] (nocturnal)
*[[Bubble slime]] (nocturnal)
| valign="top" width="50%" |
| valign="top" width="50%" |
===Chapter 5===
====={{DQ4 Chapters 5 & 6}}=====
*[[Abracadabrador]]
*[[Abracadabrador]]
*[[Beleth]]
*[[Beleth]]
Line 73: Line 66:
*[[Grim rider]]
*[[Grim rider]]
*[[Pocus poppet]]
*[[Pocus poppet]]
*[[Skeleton soldier]] (Called by Grim rider)
*[[Skeleton soldier]] (Called by [[Grim rider]])
|}
|}


==Remakes==
====Remake changes====
*After Rose is saved, the dreams no longer occur.
*After Rose is saved, the dreams no longer occur.
*After the [[party]] meets the [[Zenith Dragon]] ([[Nintendo DS]] Version) or the [[Estark]] is defeated ([[Cell phone]] version), the party can free a [[Slime]] Mary Curey from prison and point her to the [[Pioneer Town]].
*After the {{Party 4}} meets the [[Zenith Dragon]] ([[Nintendo DS]] version) or [[Estark]] is defeated ([[Cell phone]] version), the {{Party 4}} can free a Mary Curey from prison and point her to the [[Pioneer Town]].
{{spoiler|start}}
*An additional dream sequence is viewable in {{DQ4 Chapter 6}}; it is a quick summary of [[Psaro]] and Rose's love affair, followed by a vague hint directing the player to proceed to [[The Azimuth|the Azimuth]] for the aftergame.
{{spoiler|end}}


==Trivia==
==Other languages==
*Strathbaille is said to have been founded by elves, before humans drove them out.
{{OtherLanguages
 
|es=Candonga|es-meaning=
==Gallery==
|de=Auenfelde|de-meaning=
<center><gallery captionalign="left">
|fr=Strattbourg|fr-meaning=
Image:StrathbaileInn.png|The inn at Strathbraile
|it=Bellavalle|it-meaning=
Image:Strathbaile_Kids.png|The children have returned
|zh-tw=|zh-tw-meaning=
</gallery></center>
}}


==Map Gallery==
==Map & Gallery==
<center><gallery>
<center><gallery>
Image:Straithbaileremake.jpg|
Strathbaile.png|Classic artwork. ({{NES}})
Image:DQ IV NES Izmit.gif|
Straithbaileremake.jpg|Modern artwork. ({{DS}})
DQ IV NES Izmit.gif|Map. ({{NES}})
StrathbaileInn.png|The [[inn]] at Strathbraile. ({{NES}})
Strathbaile_Kids.png|The children have returned. ({{NES}}
DQ IV Android Strathbaile 1.jpg|
DQ IV Android Strathbaile 2.jpg|
DQ IV Android Strathbaile 3.jpg|
DQ IV Android Strathbaile 4.jpg|
DQ IV Android Strathbaile 5.jpg|
DQ IV Android Strathbaile 6.jpg|Mary Curey recruited to [[Pioneer Town]]. ([[Cell phone]])
</gallery></center>
</gallery></center>


{{DQIV}}
{{DQIV}}
[[Category:Dragon Quest IV locations]]
[[Category:Dragon Quest IV locations]]
{{Wikia}}

Latest revision as of 23:32, 11 January 2024

Strathbaile is a town in Dragon Quest IV.

It is located in the north of Burland, and has recently experience a rash of child abductions.

AppearancesEdit

Dragon Quest IV: Chapters of the ChosenEdit

In Chapter 1, Ragnar McRyan is called upon to track down Strathbaile's missing children (including the innkeeper's son), who have all disappeared under unknown circumstances. After encountering a confused man named Angus who was imprisoned for stealing bread, Ragnar learns that he was mentally regressed back to his childhood after witnessing a group of monsters spiriting away children in the forest east of the town. After accompanying Aigneas, the man's wife, to Strathbaile and restoring Angus' memories, Ragnar explores the depths of the Auld Well in the forest and encounters a Healslime named Healie. The monster wants to become human, and asks to follow Ragnar--the soldier is also guided by a mysterious voice to a treasure chest containing a pair of fabled Talaria that allow him to reach the summit of the Loch Tur and rescue the children.

In Chapter 5, the town's inhabitants witness Rose's psychic cries for help every night in the form of dreams; the party can experience them as well by staying at the local inn. The reason for these dreams appearing in a place so distant from Rose's location is because the village was originally a colony for Elves before humans came and occupied it, becoming the town seen in the game.

Shops & servicesEdit

  Item Shop 
Item Price Attributes
  Medicinal herb8?
  Antidotal herb10?
  Holy water20?


  Weapon Shop 
Item Price Attributes
  Copper sword100Attack +12
  Thorn whip200Attack +14
  Divine dagger200Attack +14
  Boomerang350Attack +18
  Hunter's bow350Attack +18
  Chain sickle550Attack +20
  Iron lance880Attack +28
Note: The Thorn whip and the Boomerang are only available in the NES version.
The Divine dagger and the Hunter's bow are only available in the PSX and Nintendo DS versions.


  Armour Shop 
Item Price Attributes
  Chain mail350Defense +18
  Bronze armour700Defense +25
  Iron armour1200Defense +30
  Scale shield180Defense +7
  Iron shield650Defense +12
  Hardwood headwear120Defense +6


TreasuresEdit

Nearby monstersEdit

Chapter 1Edit
Chapters 5 & 6Edit

Remake changesEdit

Warning: Spoilers!
Click expand to view content
  • An additional dream sequence is viewable in Chapter 6; it is a quick summary of Psaro and Rose's love affair, followed by a vague hint directing the player to proceed to the Azimuth for the aftergame.

Other languagesEdit

Language Translation Meaning
  EspañolCandonga
  FrançaisStrattbourg
  DeutschAuenfelde
  ItalianoBellavalle

Map & GalleryEdit