Template:DQ6Enemy: Difference between revisions

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<includeonly>
<includeonly>
<div style="background-color: #00cccc; float: left; padding: 3px 3px 3px 3px; border-radius: 7px; width: 739px;" >
<div style="background-color: #00cccc; padding: 3px; border-radius: 7px; max-width: 63em;">
<div style="padding-left: 5px; padding-right: 5px; height: 36px; line-height: 32px;">
<div style="display: flex; padding: 0.5em; height: 1.35em; justify-content: space-between; align-items: center;">
<table style="width: 100%"><tr>
    <div>{{#if: {{{name|}}} | '''{{{name}}}''' }} {{#if: {{{kanji|}}} | (<span lang="ja">{{{kanji}}}{{#if: {{{romanji|}}} | &nbsp;''{{{romanji}}}'' }}</span>)}}</div>
<td valign="top">{{#if: {{{name|}}} | '''{{{name}}}''' }} {{#if: {{{kanji|}}} | ({{{kanji}}}{{#if: {{{romanji|}}} | &nbsp;''{{{romanji}}}'' }})}}
    <div>[[File:DQVI_Logo.png|125px|link=Dragon Quest VI: Realms of Revelation|alt=Dragon Quest VI: Realms of Revelation]]</div>
</td><td style="text-align:right">[[File:DQVI_Logo.png|125px|link=Dragon Quest VI: Realms of Revelation]]</td>
</div>
</tr></table></div>
<div style="background-color: #E4EFF0; border-radius: 5px; padding: 1px;">
<div style="background-color: #E4EFF0; border-radius: 5px; padding: 3px;">
     <div style="height: 24px; margin: 5px; background-color: #ff9933; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Original (SFC)'''</div>
     <div style="height: 24px; width: 99%; background-color: #ff9933; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Original (SFC)'''</div>
{{paired list grid
    <div style="padding: 3px; ">
| key background color = #ff9933
    <table style="border: 1px solid orange; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0">
| border color = orange
      <tr>
| span 1  = 4
        <td style="background-color: #ff9933; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Sprite'''</td>
| key 1    = Sprite
        <td style="background-color: #ff9933; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''HP {{tt|*|Increase HP by 25% for all non-boss and non-metal slime monsters in the SNES version}}'''</td>
| value 1  = {{{sprite|}}}
        <td style="background-color:  #ff9933; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''MP'''</td>
  | span 2  = 4
        <td style="background-color: #ff9933; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Experience {{tt|*|Decrease EXP by 20% for all non-boss and non-metal slime monsters in the SNES version}}'''</td>
| key 2    = Bestiary No.
        <td style="background-color: #ff9933; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Gold'''</td>
| value 2 = {{{bestiaryNumber|}}}
        <td style="background-color: #ff9933; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Attack'''</td>
| span 3  = 4
        <td style="background-color: #ff9933; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Defense'''</td>
| key 3    = Recruit Rate
        <td style="background-color:  #ff9933; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Agility'''</td>
| value 3  = {{{tameRate|?}}}
        <td style="background-color: #ff9933; padding: 2px; width: 64px; text-align: center;">'''Tame Rate'''</td>
| key 4    = {{Exp}}erience {{tt|*|Decrease EXP by 20% for all non-boss and non-metal slime monsters in the SNES version}}
      </tr>
| value 4  = {{{exp|?}}}
      <tr>
| key 5    = [[Gold]]
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{sprite|}}} | {{{sprite}}} }}</td>
| value 5 = {{{gold|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{hp|}}}|{{{hp}}}|?}}</td>
| key 6    = {{HP}} {{tt|*|Increase HP by 25% for all non-boss and non-metal slime monsters in the SNES version}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{mp|}}}|{{{mp}}}|?}}</td>
| value 6  = {{{hp|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{exp|}}}|{{{exp}}}|?}}</td>
| key 7    = {{MP}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{gold|}}}|{{{gold}}}|?}}</td>
| value 7 = {{{mp|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{attack|}}}|{{{attack}}}|?}}</td>
| key 8    = {{Attack}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{defense|}}}|{{{defense}}}|?}}</td>
| value 8 = {{{attack|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{agility|}}}|{{{agility}}}|?}}</td>
| key 9    = {{Defence}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center;">{{#if:{{{tameRate|}}}|{{{tameRate}}}|?}}</td>
| value 9 = {{{defense|?}}}
      </tr>
| key 10  = {{Agility}}
    </table>
| value 10 = {{{agility|?}}}
 
| key 11  = {{Evasion}}
    <table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px; border-right: 1px solid orange; text-align: center; height: 32px;" cellspacing="0" cellpadding="0">
  | value 11 = {{{evasion|?}}}
      <tr>
}}
        <td style="width: 100px; height: 24px; background-color: #ff9933; border-bottom: 1px solid orange; border-right: 1px solid orange">Bestiary No.</td>
{{paired list stack
        <td style="text-align: center; border-bottom: 1px solid orange;">{{#if: {{{bestiaryNumber|}}} | '''{{{bestiaryNumber}}}''' }}</td>
| key background color = #ff9933
      </tr>
| border color = orange
      <tr>
| key 1  = Spell(s)
        <td style="width: 100px; height: 24px; background-color: #ff9933; border-bottom: 1px solid orange; border-right: 1px solid orange">Spell(s)</td>
| value 1 = {{{spells|}}}
        <td style="text-align: center; border-bottom: 1px solid orange;">{{#if: {{{spells|}}} | '''{{{spells}}}''' }}</td>
| key 2  = Skill(s)
      </tr>
| value 2 = {{{skills|}}}
      <tr>
| key 3  = Location(s)
        <td style="width: 100px; height: 24px; background-color: #ff9933; border-bottom: 1px solid orange; border-right: 1px solid orange">Skill(s)</td>
| value 3 = {{{locations|}}}
        <td style="text-align: center; border-bottom: 1px solid orange;">{{#if: {{{skills|}}} | '''{{{skills}}}''' }}</td>
| key 4  = Item(s) dropped
      </tr>
| value 4 = {{{items|}}}
      <tr>
}}
        <td style="width: 100px; height: 24px; background-color: #ff9933; border-bottom: 1px solid orange; border-right: 1px solid orange;">Location(s)</td>
{{paired list grid
        <td style="text-align: center; border-bottom: 1px solid orange;">{{#if: {{{locations|}}} | '''{{{locations}}}''' }}</td>
| label =
      </tr>
| label id = dq6-enemy-resistances
      <tr>
| key background color = #ff9933
        <td style="width: 100px; height: 24px; background-color:  #ff9933; border-right: 1px solid orange;">Item(s) Dropped</td>
| border color = orange
        <td style="text-align: center;">{{#if: {{{items|}}} | '''{{{items}}}'''}}</td>
| key 1    = [[Frizz]] resistance {{tt|*|Frizz, Frizzle, Kafrizz, Big Banga}}
      </tr>
| value 1  = {{{frizz-resist|?}}}
    </table>
| key 2    = [[Sizz]] resistance {{tt|*|Sizz, Sizzle, Kasizzle, Flame Slash}}
   
| value 2  = {{{sizz-resist|?}}}
    <table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px;" cellspacing="0" cellpadding="0">
| key 3    = [[Fire Breath]] resistance {{tt|*|Fire Breath, Flame Breath, Inferno, Scorch, Magic Burst, Pyre o' Fire, Magma Blast}}
      <tr>
| value 3  = {{{fire-breath-resist|?}}}
        <td style="background-color:  #ff9933; padding: 2px; width: 32px; text-align: center; border-right: 1px solid orange">'''Evasion'''</td>
| key 4    = [[Bang]] resistance {{tt|*|Bang, Boom, Kaboom, Lightning Slash, Lightning}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Frizz]] Resistance {{tt|*|This includes Frizz, Frizzle, Kafrizz, & Big Banga}}'''</td>
| value 4  = {{{bang-resist|?}}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Sizz]] Resistance {{tt|*|This includes Sizz, Sizzle, Kasizzle, & Flame Slash}}'''</td>
| key 5    = [[Crack]] resistance {{tt|*|Crack, Crackle, Kacrackle, Kacrackle Slash}}
<td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Fire Breath]] Resistance {{tt|*|This includes Fire Breath, Flame Breath, Inferno, Scorch, Magic Burst, Pyre o' Fire, & Magma Blast}}'''</td>
| value 5  = {{{crack-resist|?}}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Bang]] Resistance''' {{tt|*|This includes Bang, Boom, Kaboom, Lightning Slash, & Lightning}}</td>
| key 6    = [[Cool Breath|Ice Breath]] resistance {{tt|*|Cool Breath, Chilly Breath, Freezing Blizzard, C-c-cold Breath}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Crack]] Resistance''' {{tt|*|This includes Crack, Crackle, Kacrackle, & Kacrackle Slash}}</td>
| value 6  = {{{cool-breath-resist|?}}}
<td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Cool Breath|Ice Breath]] Resistance''' {{tt|*|This includes Cool Breath, Chilly Breath, Freezing Blizzard, & C-c-cold Breath}}</td>
| key 7    = [[Woosh]] resistance {{tt|*|Woosh, Swoosh, Kaswoosh, Gust Slash, Wind Sickles, Thin Air, Pearly Gates, Tidal Wave, Stomp}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Woosh]] Resistance''' {{tt|*|This includes Woosh, Swoosh, Kaswoosh, Gust Slash, Wind Sickles, Thin Air, Pearly Gates, Tidal Wave, & Stomp}}</td>
| value 7  = {{{woosh-resist|?}}}
      </tr>
| key 8    = [[:Category:Strike skills|Strike/Rock]] resistance {{tt|*|Multislice, Knuckle Sandwich, Stone's Throw, Boulder Toss, Puff-Puff (Male)}}
      <tr>
| value 8  = {{{strike-resist|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{evasion|}}} | {{{evasion}}}|?}}</td>
| key 9    = [[Zap]] resistance {{tt|*|Zap, Kazap, Kazapple, Gigaslash, Lightning Storm}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{frizz-resist|}}}|{{{frizz-resist}}}|?}}</td>
| value 9  = {{{zap-resist|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{sizz-resist|}}}|{{{sizz-resist}}}|?}}</td>
| key 10  = [[Drain Magic]] resistance {{tt|*|Drain Magic, Tap Dance, Weird Dance}}
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{fire-breath-resist|}}}|{{{fire-breath-resist}}}|?}}</td>
  | value 10 = {{{drain-resist|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{bang-resist|}}}|{{{bang-resist}}}|?}}</td>
| key 11  = [[Whack]] resistance {{tt|*|Whack, Thwack, Kathwack, Kamikaze, Body Slam, Pressure Pointer, Fissure, Death Dance, Heave-Ho, Shove, Spooky Aura}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{crack-resist|}}}|{{{crack-resist}}}|?}}</td>
| value 11 = {{{whack-resist|?}}}
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{cool-breath-resist|}}}|{{{cool-breath-resist}}}|?}}</td>
| key 12  = [[Poof]] resistance {{tt|*|Poof, Bazoom}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{woosh-resist|}}}|{{{woosh-resist}}}|?}}</td>
  | value 12 = {{{poof-resist|?}}}
      </tr>
| key 13  = [[Ban Dance]] resistance
      <tr>
| value 13 = {{{ban-dance-resist|?}}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[:Category:Strike skills|Strike/Rock]] Resistance''' {{tt|*|This includes Multislice, Knuckle Sandwich, Stone's Throw, Boulder Toss, & Puff-Puff (Male)}}</td>
| key 14  = [[Dazzle]] resistance {{tt|*|This includes Dazzle, Sandstorm, Dazzleflash}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Zap]] Resistance''' {{tt|*|This includes Zap, Kazap, Kazapple, Gigaslash, & Lightning Storm}}</td>
| value 14 = {{{dazzle-resist|?}}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Drain Magic]] Resistance''' {{tt|*|This includes Drain Magic, Tap Dance, & Weird Dance}}</td>
| key 15  = [[Fizzle]] resistance
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Whack]] Resistance''' {{tt|*|This includes Whack, Thwack, Kathwack, Kamikaze, Body Slam, Pressure Pointer, Fissure, Death Dance, Heave-Ho, Shove, & Spooky Aura}}</td>
| value 15 = {{{fizzle-resist|?}}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Poof]] Resistance {{tt|*|This includes Poof & Bazoom}}'''</td>
  | key 16  = [[Fuddle]] resistance {{tt|*|Fuddle, Fuddle Dance}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Poison]] Resistance''' {{tt|*|This includes Poison Breath & Venom Mist}}</td>
| value 16 = {{{fuddle-resist|?}}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Burning Breath]] Resistance'''</td>
| span 17  = 4
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Fuddle]] Resistance''' {{tt|*|This includes Fuddle & Fuddle Dance}}</td>
| key 17  = [[Paralysis]] resistance {{tt|*|Burning Breath}}
      </tr>
| value 17 = {{{burning-breath-resist|?}}}
      <tr>
| span 18  = 4
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{strike-resist|}}}|{{{strike-resist}}}|?}}</td>
| key 18  = {{Poison}} resistance {{tt|*|Poison Breath, Venom Mist}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{zap-resist|}}}|{{{zap-resist}}}|?}}</td>
  | value 18 = {{{poison-resist|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{drain-resist|}}}|{{{drain-resist}}}|?}}</td>
| span 19  = 4
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{whack-resist|}}}|{{{whack-resist}}}|?}}</td>
| key 19  = [[Snooze]] resistance {{tt|*|Snooze, Kasnooze, Sweet Breath}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{poof-resist|}}} | {{{poof-resist}}}|?}}</td>
| value 19 = {{{snooze-resist|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{poison-resist|}}}|{{{poison-resist}}}|?}}</td>
| span 20  = 4
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{burning-breath-resist|}}}|{{{burning-breath-resist}}}|?}}</td>
| key 20  = {{Stun}} resistance {{tt|*|War Cry, Leg Sweep, Tongue Lashing, Sultry Dance, Underpants Dance, Puff-Puff (Female)}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{fuddle-resist|}}}|{{{fuddle-resist}}}|?}}</td>
  | value 20 = {{{stun-resist|?}}}
      </tr>
| span 21  = 4
      <tr>
| key 21  = [[Sap]] resistance {{tt|*|Sap, Kasap, Tongue Bashing}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Snooze]] Resistance {{tt|*|This includes Snooze, Kasnooze, & Sweet Breath}}'''</td>
| value 21 = {{{sap-resist|?}}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Dazzle]] Resistance {{tt|*|This includes Dazzle, Sandstorm, & Dazzleflash}}'''</td>
| span 22  = 4
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Fizzle]] Resistance'''</td>
| key 22  = Army resistance {{tt|*|Call to Arms}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Ban Dance]] Resistance</td>
  | value 22 = {{{army-resist|?}}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''Stun Resistance {{tt|*|This includes War Cry, Leg Sweep, Tongue Lashing, Sultry Dance, Underpants Dance, & Puff-Puff (Female)}}'''</td>
}}
        <td style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''[[Sap]] Resistance''' {{tt|*|This includes Sap, Kasap, & Tongue Bashing}}</td>
        <td colspan="2" style="background-color:  #ff9933; padding: 2px; font-size: 12px; width: 32px; text-align: center; border-right: 1px solid orange">'''Army Resistance {{tt|*|This includes Call to Arms}}'''</td>
      </tr>
      <tr>
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{snooze-resist|}}}|{{{snooze-resist}}}|?}}</td>
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{dazzle-resist|}}}|{{{dazzle-resist}}}|?}}</td>
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{fizzle-resist|}}}|{{{fizzle-resist}}}|?}}</td>
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{ban-dance-resist|}}}|{{{ban-dance-resist}}}|?}}</td>
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{stun-resist|}}} | {{{stun-resist}}}|?}}</td>
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{sap-resist|}}}|{{{sap-resist}}}|?}}</td>
        <td colspan="2" style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{army-resist|}}}|{{{army-resist}}}|?}}</td>
</td>
      </tr>
    </table>
    </div>
 
    <div style="background-color: #E4EFF0; border-radius: 5px; padding: 3px; margin-top: 10px;">
    <div style="height: 24px; width: 99%; background-color: #ff9933; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Remakes (DS, Mobile)'''</div>
    <div style="padding: 3px; ">
    <table style="border: 1px solid orange; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0">
      <tr>
        <td style="background-color:  #ff9933; width: 120px; padding: 2px; text-align: center; border-right: 1px solid orange">'''Sprites'''</td>
        <td style="background-color:  #ff9933; padding: 2px; text-align: center; border-right: 1px solid orange">'''Notable Changes'''</td>
      </tr>  
      <tr>
        <td style="padding: 2px; 128px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{remake-sprites|}}} | {{{remake-sprites}}} }}</td>
        <td style="padding: 2px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-changes|}}}|{{{remake-changes}}}|None}}</td>
      </tr>
    </table>
    </div>
</div>
</div>
<div style="background-color: #E4EFF0; margin-top: 3px; border-radius: 5px; padding: 1px;">
<div style="height: 24px; margin: 5px; background-color: #ff9933; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Remakes ({{DS}}, [[Cell phone|Mobile]])'''</div>
{{paired list grid
| key background color = #ff9933
| border color = orange
| key 1  = Sprites
| value 1 = {{{remake-sprites|}}}
| span 2  = 9
| key 2  = Notable Changes
| value 2 = {{{remake-changes|None}}}
}}
</div>
</div>
</div>{{clear}}</includeonly><noinclude>
</div></includeonly><noinclude>
This is a template for enemies that are found in {{DQ6}}. For appearances in other games, please use the corresponding enemy template.  
This is a template for enemies that are found in {{DQ6}}. For appearances in other games, please use the corresponding enemy template.  


Line 154: Line 135:
|tameRate={{fraction|1|2}}
|tameRate={{fraction|1|2}}
|bestiaryNumber=1
|bestiaryNumber=1
|spells=
|spells=None
|skills=
|skills=None
|locations=Near Wellshire
|locations=Near [[Wellshire]]
|items=[[Medicinal herb]] ({{fraction|1|64}})
|items=[[Medicinal herb]] ({{fraction|1|64}})
|evasion={{fraction|1|64}}
|evasion={{fraction|1|64}}
Line 182: Line 163:
|army-resist=0%
|army-resist=0%
|remake-sprites=
|remake-sprites=
|remake-changes=
|remake-changes=None
}}
}}



Latest revision as of 17:39, 2 June 2025

This is a template for enemies that are found in Dragon Quest VI: Realms of Revelation. For appearances in other games, please use the corresponding enemy template.

Example[edit]

Slime (スライム suraimu)
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Bestiary No.
1
Recruit Rate
12
Gold
2
HP *
7
MP
0
Attack
9
Evasion
164
Spell(s)
None
Skill(s)
None
Location(s)
Near Wellshire
Item(s) dropped
Medicinal herb (164)
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
0%
Poof resistance *
80%
Ban Dance resistance
100%
Dazzle resistance *
0%
Fizzle resistance
100%
Fuddle resistance *
0%
Paralysis resistance *
50%
Poison resistance *
0%
Snooze resistance *
0%
Stun resistance *
0%
Sap resistance *
0%
Army resistance *
0%
Remakes (DS, Mobile)
Sprites
Notable Changes
None


Usage[edit]

{{DQ6Enemy
|name=
|kanji= 
|romanji=
|sprite=
|hp=
|mp=
|attack=
|defense=
|agility=
|exp=
|gold=
|tameRate=
|bestiaryNumber=
|spells=
|skills=
|locations=
|items=
|evasion=
|frizz-resist=
|sizz-resist=
|fire-breath-resist=
|bang-resist=
|crack-resist=
|cool-breath-resist=
|woosh-resist=
|strike-resist=
|zap-resist=
|whack-resist=
|poof-resist=
|poison-resist=
|burning-breath-resist=
|fuddle-resist=
|snooze-resist=
|dazzle-resist=
|sap-resist=
|fizzle-resist=
|drain-resist=
|stun-resist=
|ban-dance-resist=
|army-resist=
|remake-sprites=
|remake-changes=
}}