Baramos: Difference between revisions
Vgmaster77 (talk | contribs) (Adding Talent Blossoming Skill.) |
No edit summary |
||
Line 70: | Line 70: | ||
|game={{DQ9}} | |game={{DQ9}} | ||
|console=DS | |console=DS | ||
|romanji= | |romanji=Baramosu | ||
|hp=6500<br>13057 (99) | |hp=6500<br>13057 (99) | ||
|mp=255 | |mp=255 | ||
Line 294: | Line 294: | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Baramos appears as a S-rank monster of the [[??? family]] as part of the limited ''Dragon Quest III'' event, appearing on his own banner alongside [[Boreal serpent]] | Baramos appears as a S-rank monster of the [[??? family]] as part of the limited ''Dragon Quest III'' event, appearing on his own banner alongside [[Boreal serpent]]. He can be faced in the event quest Chapter 4, Episode 4: Archfiend Baramos, as well as his own boss battle. Baramos can also take part in [[Armful]]'s Battle Road as a party member. | ||
{{DQTactEnemy | |||
|name=Baramos | |||
|kanji=バラモス | |||
|romanji=Baramosu | |||
|sprite=[[Image:DQT Baramos.png|285px]] | |||
|family=[[Image:Tact Icon SpecialFamily.png|48px]]<br>??? | |||
|rank=[[Image:DQTact Rank Icon S.png|48px]] | |||
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic | |||
|lvl=120 | |||
|hp=1000 | |||
|mp=527 | |||
|move=2-3 | |||
|attack=407 | |||
|defense=305 | |||
|agility=290 | |||
|wisdom=428 | |||
|weight=65 | |||
|bskill1=[[Necrogond Wave]] | |||
|bskill2=[[Necroboom]] | |||
|bskill3=[[Compressed Kaboom]]<br>'''Talent Blossoming''': [[Necrogond Miasma]] | |||
|askill1=Bangmeister / Stats Up | |||
|askill2=Zam Res +25 / Stats Up | |||
|askill3=Compressed Kaboom Potency +5% / Stats Up<br>Necrogond Miasma Potency +5%<br>Ability MP Cost -5% | |||
|askill4=Woosh Res +25 / Stats Up | |||
|askill5=Compressed Kaboom Potency +5% / Stats Up<br>Necrogond Miasma Potency +5%<br>Ability MP Cost -5% | |||
|lperk1=Raises [[Bang]]-type brilliant potency of allies, including himself, by 15% in a 5x5 square around him. | |||
|bperk1=WIS +15<br>Max HP +30 | |||
|bperk2='''Wicked Veil''': Raises spell resistance for 3 turns at battle start. | |||
|bperk3=Compressed Kaboom Potency +2% | |||
|aperk1='''Bangmeister''': Lowers Bang-type ability MP cost, raises potency | |||
|frizz-resist=Very Weak | |||
|sizz-resist=Normal | |||
|crack-resist=Very Weak | |||
|woosh-resist=Half Res | |||
|bang-resist=Normal | |||
|zap-resist=Normal | |||
|zam-resist=Half Res | |||
|snooze-resist=Normal | |||
|poison-resist=Super Weak | |||
|physical-seal-resist=Normal | |||
|spell-seal-resist=Half Res | |||
|martial-seal-resist=Normal | |||
|breath-seal-resist=Normal | |||
|hobble-resist=Normal | |||
|stun-resist=Normal | |||
|blind-resist=Half Res | |||
|curse-resist=Super Weak | |||
|paralysis-resist=Normal | |||
|confusion-resist=Normal | |||
|charm-resist=Immune | |||
}} | |||
==Trivia== | ==Trivia== | ||
Line 309: | Line 360: | ||
Image:BaramosArt.png|Original artwork of ''Dragon Quest III'' (NES) | Image:BaramosArt.png|Original artwork of ''Dragon Quest III'' (NES) | ||
Image:DQIII Baramos artwork.png|Modern artwork (older color scheme) | Image:DQIII Baramos artwork.png|Modern artwork (older color scheme) | ||
Image:Baramos DQM PSX.gif| | Image:Baramos DQM PSX.gif|''DQM I&II'' sprite | ||
Image:Baramos joker 2.png|''Joker 2'' model | Image:Baramos joker 2.png|''Joker 2'' model | ||
Image:DQM2-3D Baramos Icon.jpg|Icon in ''Monsters 2: 3D''. | Image:DQM2-3D Baramos Icon.jpg|Icon in ''Monsters 2: 3D''. | ||
Line 316: | Line 367: | ||
Image:DQ Stars Android Baramos 1.jpg | Image:DQ Stars Android Baramos 1.jpg | ||
Image:DQR Maou Baramos.jpg|Archfiend Baramos in ''Rivals''. | Image:DQR Maou Baramos.jpg|Archfiend Baramos in ''Rivals''. | ||
Image:DQW Baramos VS Erdrick.jpg|Chapter 3 of ''Walk'''s ''Dragon Quest III'' event. | |||
Image:DQW Baramos.jpg|Baramos in ''Walk''. | Image:DQW Baramos.jpg|Baramos in ''Walk''. | ||
Image:DQT Baramos Event.jpg|Baramos as he appears in ''Tact''. | Image:DQT Baramos Event.jpg|Baramos as he appears in ''Tact''. | ||
Image:Baramos sofubi.jpg|''[[Sofubi Monster]]'' | Image:Baramos sofubi.jpg|''[[Sofubi Monster]]'' | ||
Image:DQTCG Baramos.jpg|''DQ'' Trading Card | |||
</gallery></center> | </gallery></center> | ||
Line 342: | Line 395: | ||
[[Category:Dragon Quest of the Stars characters]] | [[Category:Dragon Quest of the Stars characters]] | ||
[[Category:Dragon Quest Rivals characters]] | [[Category:Dragon Quest Rivals characters]] | ||
[[Category:Dragon Quest Tact characters]] | |||
[[Category:Dragon Quest Tact bosses]] | |||
[[Category:Dragon Quest Tact monsters]] | [[Category:Dragon Quest Tact monsters]] | ||
[[Category:Dragon Quest Walk bosses]] | [[Category:Dragon Quest Walk bosses]] | ||
[[fr:Baramos]] | [[fr:Baramos]] |
Revision as of 02:21, 28 November 2021
"That is a decision you will soon come to regret. But you shall not do so for long...For I shall rend you asunder and devour your innards before you realize you are dead!"
Baramos | |
Dragon Quest III: The Seeds of Salvation | |
Japanese name | バラモス |
Romaji | Baramosu |
Title | Archfiend Maou (Japanese) |
Race | Demon |
Age | Unknown |
Voice actor | Masaharu Satō (Japanese, CD Theater) Takeshi Watabe (Original Japanese audio for Dragon Quest: Abel Yuusha) Garry Chalk (English Dub of Dragon Quest: Abel Yuusha) Takaya Hashi (Japanese, Rivals) |
Baramos (バラモス, Baramosu), known as the Demon Lord and the Archfiend (魔王, Maou), is one of the main villains of Dragon Quest III: The Seeds of Salvation, and a recurring monster in the series. He can be found in his lair south of Isis, ruling over a barren, impregnable land that can only be accessed from the air.
Characteristics
Baramos and his forces menaced the world for an unknown number of years prior, which necessitated The Hero Ortega departing from Aliahan to slay him in the game's opening prolog. Though the king of Aliahan states that the world at large is unaware of the fiend's activities, his very presence emboldens monsters the world over to assault human settlements.
Throughout the first half of III Baramos is believed to be the final boss, but this is malicious facade; when The Hero defeats Baramos and returns to Aliahan triumphant, Zoma interrupts the celebrations to reveal Baramos was just an underling of his--an advance force to clear the way for his master. Having failed, Zoma announces that he will personally plunge the world into eternal darkness, causing The Hero to continue his quest.
Baramos will attack the party twice more in Zoma's Citadel, both as a ghost and a shambling corpse. There is no dialogue prior or during these encounters, implying that Baramos is not truly "revived" and is forced into further servitude by Zoma's magic. In the Dragon Quest III: The Seeds of Salvation remakes, a common enemy in Cloudsgate Citadel is a pallete-swap known as a Baramonster. Whether the baramonsters were in Zoma's employ is not certain.
Appearences
Dragon Quest III: The Seeds of Salvation
Sprite | Level | HP | MP | |
63 | 900 | 255 | ||
Attack | Defense | Agility | Experience | Gold |
220 | 100 | 85 | 0 | 0 |
Bestiary No. | #133 |
Spell(s) | Bazoom Fuddle Kaboom Kafrizzle |
Skill(s) | Inferno Recovers 90~110 HP per turn |
Location(s) | Baramos' Lair |
Item Dropped | None |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0⁄64 | 70% | 25% | 25% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
0% | 100% | 100% | 100% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
100% | 100% | 70% | 25% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
70% | 70% | 100% |
Dragon Quest IX: Sentinels of the Starry Skies
Baramos | |||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||
Family | ??? | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest IX: Sentinels of the Starry Skies | ||||||||||||||||||||||||||||||||||||||||||
Console | DS | ||||||||||||||||||||||||||||||||||||||||||
Romanized Jap. | Baramosu | ||||||||||||||||||||||||||||||||||||||||||
Description | "Windproof king and wizard who wastes no time in whipping out Kaboom, Kafrizz, and all kinds of calamity-inducing conjury.
Takes great pleasure in obliterating people while they're busy poking fun at his bizarre appearance." |
Additional Attributes | ||||||
---|---|---|---|---|---|---|
Fire | Ice | Wind | Earth | Light | Dark | |
100 | 150 | 50 | 100 | 100 | 100 | |
Blast | Dazzle | Sleep | Death | Drain MP | Confusion | |
100 | 0 | 0 | 0 | 100 | 0 | |
Fizzle | Inaction | Paralyze | Poison | Charm | Magic Res | |
0 | 25 | 0 | 0 | 5 | 50 | |
Blunt | Sap | Decelerate | ||||
5 | 25 | 75 |
Baramos appears as a Legacy Boss, obtained after completing Quest #062. He is the weakest of the Legacy bosses, but he is still very powerful and capable of casting Kafrizz and Kaboom and can also use fire breath and regular attacks (which are prone to inflicting critical hits). Ice attacks are his weakness, but he resists wind attacks.
Treasure
|
Skills
|
Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age
Baramos returns as a boss battle in his castle, accessible from the last III chapter in the Echo Chamber. Due to the death of the Necrogondolier before the minion's revival ceremony could be completed, the fiend pulled himself back from the void by consuming souls and anguish.
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
60 | 2/5 | 5/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
2/5 | 2/5 | 4/5 | 4/5 |
Family | ??? |
In-game description | |
Abilities | Bang, RockThrow, HellBlast |
Habitat | Gate of Mastermind |
Breeding chart | Hargon x Orochi |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | Weak | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Strong | Weak | Strong | None |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
None | None | Weak | Strong |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | Immune | Immune |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Immune | Immune | Immune | Immune |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Immune | Immune | Immune | Strong |
Decelerate Resistance * | Curse Resistance | ||
Strong | Immune |
Baramos appears as the boss of the Gate of Mastermind. He then talks to you and makes a odd threat of eating your guts so you will never be brought back to life.
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
60 | 5/10 | 9/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
5/10 | 5/10 | 6/10 | 6/10 |
Family | ??? |
In-game description | |
Abilities | Bang, HellBlast, RockThrow |
Habitat | |
Breeding chart | Hargon x Orochi |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | Weak | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Strong | Weak | Strong | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | None | None | Weak |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Strong | Immune | Immune | Immune |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Immune | Immune | Immune | Immune |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Immune | Immune | Immune | Immune |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
Strong | Strong | Immune |
Dragon Quest Monsters: Joker 2
Baramos | |
---|---|
Family | Demon |
Rank | S |
Size | S |
Weapons | Whips, Spears, Hammers, Staves |
Traits | Hit Squad, Frizzmeister, Sizzmeister, Tactical Trooper |
Resistances | Vulnerable to Dazzle, Immune to Frizz, Bang, and Whack |
Skill | Frizz & Sizz |
Location | - |
Breeding chart | Hargon x Gemon |
Dragon Quest Monsters: Terry's Wonderland 3D
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key
This article is a stub. You can help by expanding it. |
Dragon Quest: Monster Battle Road Victory
This article is a stub. You can help by expanding it. |
Dragon Quest of the Stars
Baramos appears in his normal role in the III scenario, as well as his posthumous boss forms.
Dragon Quest Rivals
Baramos is featured on several cards in the game.
Dragon Quest Walk
Baramos first appeared in the game as a boss in Chapter 3 of the Dragon Quest III event held in the game from March to May 2020, as well as a special mega version that can be challenged by multiple players. However, due to the outside world being affected by the COVID-19 pandemic, Baramos also appeared as a "Dokodemo Mega Monster" that can be fought at anytime and anyplace up to 3 times a day.
Dragon Quest Tact
Baramos appears as a S-rank monster of the ??? family as part of the limited Dragon Quest III event, appearing on his own banner alongside Boreal serpent. He can be faced in the event quest Chapter 4, Episode 4: Archfiend Baramos, as well as his own boss battle. Baramos can also take part in Armful's Battle Road as a party member.
Family | Rank | Role | ||
??? |
Magic |
|||
Max Level | HP | MP | Move | |
120 | 1000 | 527 | 2-3 | |
Attack | Defense | Agility | Wisdom | Weight |
407 | 305 | 290 | 428 | 65 |
First | Second | Third | ||
Necrogond Wave | Necroboom | Compressed Kaboom Talent Blossoming: Necrogond Miasma |
||
First | Second | Third |
Bangmeister / Stats Up | Zam Res +25 / Stats Up | Compressed Kaboom Potency +5% / Stats Up Necrogond Miasma Potency +5% Ability MP Cost -5% |
Fourth | Fifth | |
Woosh Res +25 / Stats Up | Compressed Kaboom Potency +5% / Stats Up Necrogond Miasma Potency +5% Ability MP Cost -5% |
|
First | |
Raises Bang-type brilliant potency of allies, including himself, by 15% in a 5x5 square around him. | |
First | Second | Third |
WIS +15 Max HP +30 |
Wicked Veil: Raises spell resistance for 3 turns at battle start. | Compressed Kaboom Potency +2% |
First | |
Bangmeister: Lowers Bang-type ability MP cost, raises potency | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Normal | Very Weak | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Normal | Half Res | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Super Weak | Normal | Half Res | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Half Res | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Super Weak | Normal | Normal | Immune |
Trivia
- Baramos' design bears a slight similarity to the Dragon Ball character of Piano, one of Demon King Piccolo's henchmen.
- Oddly, Baramos comes after his own ghost and corpse in the numerical list of monsters in III.
Similar species
Gallery
Appearance in Dragon Quest of the Stars.