Badboon: Difference between revisions
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[[Category:Dragon Quest Treasures monster statues]] | [[Category:Dragon Quest Treasures monster statues]] | ||
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[[Category:Dragon Quest Tact monsters]] | |||
[[fr:Babourin]] | [[fr:Babourin]] |
Latest revision as of 13:35, 3 November 2024
Dragon Quest monster | |
---|---|
Badboon | |
Art by Akira Toriyama | |
Japanese | マンドリル |
Romaji | Mandoriru |
First appearance | Dragon Quest II |
Old localization | Baboon (NES and GBC) |
The Badboon is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest II. The large brown-furred primate and its cousins are among the earliest examples of the Beast family of monsters.
Characteristics[edit]
Badboons are based on mandrills, Old World monkeys that are native to western Africa in the real world. They are large, brown bulky primates with colourful faces and posteriors. Bulkier than real life mandrills, their stature resembles orangutans and gorillas. The primates made a reappearance in the series in IX after a 22 year absence.
Appearances[edit]
Dragon Quest II: Luminaries of the Legendary Line[edit]
Sprite | HP | MP | Attack |
40 | 0 | 48 | |
Defense | Agility | Experience | Gold |
12 | 20 | 18 | 45 |
Abilities | Flee |
Location(s) | Moonahan region Outside of Moonbrooke Dragon's Horn |
Item Dropped | Oaken club (1⁄16) |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
1⁄32 | 0⁄7 | 2⁄7 | 2⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
0⁄7 | 7⁄7 | 0⁄7 |
Sprites | HP | MP | Attack |
35 | 0 | 40 | |
Defense | Agility | Experience | Gold |
12 | 18 | 33 | 45 |
Abilities | Flee |
Location(s) | Moonahan region Outside of Moonbrooke Dragon's Horn |
Item Dropped | Oaken club (1⁄16) |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
1⁄32 | 0⁄7 | 1⁄7 | 2⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
0⁄7 | 7⁄7 | 0⁄7 |
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Model | HP | MP | Attack |
90 | 6 | 80 | |
Defence | Agility | Experience | Gold |
64 | 40 | 171 | 69 |
Bestiary no. | #050 |
Family | Beast |
In-game description | Giant apes and lords of the jungle who store up their anger, then attack with full, explosive force. The one with the loudest War Cry wins the leadership, so every spring the forest comes alive with their cacophonous cries. |
Spell(s) | None |
Skill(s) | Completely loses it and starts on character (125% damage) Psyche Up War Cry |
Location(s) | Newid Isle Tower of Trades |
Item(s) dropped | Magic beast hide1⁄16 Strong medicine1⁄32 |
Fire Resistance * | Ice Resistance * |
Wind Resistance * | Blast/Lightning Resistance * |
0% | 0% | 0% | 0% |
Rock Resistance * | Dark Resistance * | Light Resistance * | Drain Magic Resistance |
0% | -25% | -25% | 0% |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * |
25% | 0% | 50% | 25% |
Snooze Resistance * | Dazzle Resistance | Sap Resistance * | Blunt Resistance * |
25% | 25% | 0% | 25% |
Deceleratle Resistance * | Spooky Aura Resistance* | Fizzle Resistance * | Stun Resistance * |
50% | 0% | 100% | 25% |
Charm Resistance * | |||
25% |
Dragon Quest: The Adventure of Dai[edit]
A badboon makes an appearance at the beginning of the story as one of the friendly monsters living alongside Dai and Brass on Dermline Island. However, in the 2020 anime series, it is nowhere to be found.
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
Making its first appearance in a Monsters game, Badboon appears as a D-rank monster of the Beast family exclusive to the smartphone version.
Dragon Quest Treasures[edit]
A statue of a badboon is Treasure No. 515 in the Monster Statues category. Its base value is 180,000 gold.