Rubblerouser: Difference between revisions

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{{Spell Infobox
{{Spell Infobox
|title = Rubblerouser
|title = Rubblerouser
|image =  
|image =
|japanese = ジバリア
|japanese = ジバリア
|romaji = Jibaria
|romaji = Jibaria
|old = None
|old = ''None''
|type = Offensive
|type = Offensive
}}
}}
'''Rubblerouser''' is a spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It impales a single enemy with a stalactite spire.  
'''Rubblerouser''' is a spell in the [[Dragon Quest (series)|''Dragon Quest'' series]] that was introduced in ''[[Dragon Quest X]]''. It impales a single enemy with a stalactite spire.  


==Appearances==
==Appearances==
===''[[Dragon Quest X]]''===
===''[[Dragon Quest X]]''===
{{Stub}}
{{Section-Stub}}
 
===''[[Dragon Quest XI]]''===
===''[[Dragon Quest XI]]''===
[[Erik]] learns rubblerouser at level 10, and it costs 6 MP to cast. It will cause damage to an enemy just before they take action for three turns, dealing 7~13 base damage and reaching 33~39 once the former thief's magical might hits 85.
[[Erik]] learns rubblerouser at level 10, and it costs 6 MP to cast. It will cause damage to an enemy just before they take action for three turns, dealing 7~13 base damage and reaching 33~39 once the former thief's magical might hits 85.
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{{ScreenshotGallery/Item|image=[[File:DQ11-PS4-Rubblerouser.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGallery/Item|image=[[File:DQ11-PS4-Rubblerouser.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGallery/End}}
{{ScreenshotGallery/End}}
 
{{Stub}}
{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]

Revision as of 21:04, 11 January 2020

Rubblerouser is a spell in the Dragon Quest series that was introduced in Dragon Quest X. It impales a single enemy with a stalactite spire.

Appearances

Dragon Quest X

Dragon Quest XI

Erik learns rubblerouser at level 10, and it costs 6 MP to cast. It will cause damage to an enemy just before they take action for three turns, dealing 7~13 base damage and reaching 33~39 once the former thief's magical might hits 85.

  • In the 3DS version the spell activates at the very beginning of combat, independent of turn order.

Battle Visuals